Commit | Line | Data |
bfd90409 |
1 | // |
2 | // OpenGL.xs |
3 | // |
4 | // Copyright (C) 2005 David J. Goehrig <dgoehrig@cpan.org> |
5 | // |
6 | // ------------------------------------------------------------------------------ |
7 | // |
8 | // This library is free software; you can redistribute it and/or |
9 | // modify it under the terms of the GNU Lesser General Public |
10 | // License as published by the Free Software Foundation; either |
11 | // version 2.1 of the License, or (at your option) any later version. |
12 | // |
13 | // This library is distributed in the hope that it will be useful, |
14 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
16 | // Lesser General Public License for more details. |
17 | // |
18 | // You should have received a copy of the GNU Lesser General Public |
19 | // License along with this library; if not, write to the Free Software |
20 | // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
21 | // |
22 | // ------------------------------------------------------------------------------ |
23 | // |
24 | // Please feel free to send questions, suggestions or improvements to: |
25 | // |
26 | // David J. Goehrig |
27 | // dgoehrig@cpan.org |
28 | // |
29 | |
30 | #include "EXTERN.h" |
31 | #include "perl.h" |
32 | #include "XSUB.h" |
33 | |
34 | #ifndef aTHX_ |
35 | #define aTHX_ |
36 | #endif |
37 | |
38 | #include <SDL.h> |
39 | |
3a32e86d |
40 | #ifdef PERL_DARWIN |
41 | #include <gl.h> |
42 | #include <glu.h> |
43 | #else |
85fcc9ee |
44 | #include <GL/gl.h> |
45 | #include <GL/glu.h> |
3a32e86d |
46 | #endif |
47 | |
bfd90409 |
48 | |
49 | #ifdef USE_THREADS |
50 | #define HAVE_TLS_CONTEXT |
51 | #endif |
52 | |
53 | #ifndef GL_ALL_CLIENT_ATTRIB_BITS |
54 | #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFF |
55 | #endif /* GL_ALL_CLIENT_BITS */ |
56 | |
85fcc9ee |
57 | #include "../src/defines.h" |
bfd90409 |
58 | |
59 | SV* sdl_perl_nurbs_error_hook; |
60 | void |
61 | sdl_perl_nurbs_error_callback ( GLenum errorCode ) |
62 | { |
63 | ENTER_TLS_CONTEXT |
64 | dSP; |
65 | |
66 | ENTER; |
67 | SAVETMPS; |
68 | PUSHMARK(SP); |
69 | XPUSHs(sv_2mortal(newSViv(errorCode))); |
70 | PUTBACK; |
71 | |
72 | call_sv(sdl_perl_nurbs_error_hook,G_VOID); |
73 | |
74 | FREETMPS; |
75 | LEAVE; |
76 | LEAVE_TLS_CONTEXT |
77 | } |
78 | |
79 | void |
80 | sdl_perl_nurbs_being_callback ( GLenum type, void *cb ) |
81 | { |
82 | SV *cmd; |
83 | ENTER_TLS_CONTEXT |
84 | dSP; |
85 | |
86 | cmd = (SV*)cb; |
87 | |
88 | ENTER; |
89 | SAVETMPS; |
90 | PUSHMARK(SP); |
91 | XPUSHs(sv_2mortal(newSViv(type))); |
92 | PUTBACK; |
93 | |
94 | call_sv(cmd,G_VOID); |
95 | |
96 | FREETMPS; |
97 | LEAVE; |
98 | LEAVE_TLS_CONTEXT |
99 | } |
100 | |
101 | void |
102 | sdl_perl_nurbs_multi_callback ( GLfloat *vec, void *cb ) |
103 | { |
104 | SV *cmd; |
105 | ENTER_TLS_CONTEXT |
106 | dSP; |
107 | |
108 | cmd = (SV*)cb; |
109 | |
110 | ENTER; |
111 | SAVETMPS; |
112 | PUSHMARK(SP); |
113 | XPUSHs(sv_2mortal(newSViv(PTR2IV(vec)))); |
114 | PUTBACK; |
115 | |
116 | call_sv(cmd,G_VOID); |
117 | |
118 | FREETMPS; |
119 | LEAVE; |
120 | LEAVE_TLS_CONTEXT |
121 | } |
122 | |
123 | void |
124 | sdl_perl_nurbs_end_callback ( void *cb ) |
125 | { |
126 | SV *cmd; |
127 | ENTER_TLS_CONTEXT |
128 | |
129 | cmd = (SV*)cb; |
130 | |
131 | ENTER; |
132 | SAVETMPS; |
133 | |
134 | call_sv(cmd,G_VOID); |
135 | |
136 | FREETMPS; |
137 | LEAVE; |
138 | LEAVE_TLS_CONTEXT |
139 | } |
140 | |
141 | void |
142 | sdl_perl_tess_end_callback ( void *cb ) |
143 | { |
144 | SV *cmd; |
145 | ENTER_TLS_CONTEXT |
146 | dSP; |
147 | |
148 | cmd = (SV*)cb; |
149 | |
150 | ENTER; |
151 | SAVETMPS; |
152 | PUSHMARK(SP); |
153 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_BEGIN))); |
154 | PUTBACK; |
155 | |
156 | call_sv(cmd,G_VOID); |
157 | |
158 | FREETMPS; |
159 | LEAVE; |
160 | LEAVE_TLS_CONTEXT |
161 | } |
162 | |
163 | void |
164 | sdl_perl_tess_begin_callback ( GLenum type, void *cb ) |
165 | { |
166 | SV *cmd; |
167 | ENTER_TLS_CONTEXT |
168 | dSP; |
169 | |
170 | cmd = (SV*)cb; |
171 | |
172 | ENTER; |
173 | SAVETMPS; |
174 | PUSHMARK(SP); |
175 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_BEGIN))); |
176 | XPUSHs(sv_2mortal(newSViv(type))); |
177 | PUTBACK; |
178 | |
179 | call_sv(cmd,G_VOID); |
180 | |
181 | FREETMPS; |
182 | LEAVE; |
183 | LEAVE_TLS_CONTEXT |
184 | } |
185 | |
186 | void |
187 | sdl_perl_tess_error_callback ( GLenum type, void *cb ) |
188 | { |
189 | SV *cmd; |
190 | ENTER_TLS_CONTEXT |
191 | dSP; |
192 | |
193 | cmd = (SV*)cb; |
194 | |
195 | ENTER; |
196 | SAVETMPS; |
197 | PUSHMARK(SP); |
198 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_ERROR))); |
199 | XPUSHs(sv_2mortal(newSViv(type))); |
200 | PUTBACK; |
201 | |
202 | call_sv(cmd,G_VOID); |
203 | |
204 | FREETMPS; |
205 | LEAVE; |
206 | LEAVE_TLS_CONTEXT |
207 | } |
208 | |
209 | void |
210 | sdl_perl_tess_edge_flag_callback ( GLenum flag, void *cb ) |
211 | { |
212 | SV *cmd; |
213 | ENTER_TLS_CONTEXT |
214 | dSP; |
215 | |
216 | cmd = (SV*)cb; |
217 | |
218 | ENTER; |
219 | SAVETMPS; |
220 | PUSHMARK(SP); |
221 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_EDGE_FLAG))); |
222 | XPUSHs(sv_2mortal(newSViv(flag))); |
223 | PUTBACK; |
224 | |
225 | call_sv(cmd,G_VOID); |
226 | |
227 | FREETMPS; |
228 | LEAVE; |
229 | LEAVE_TLS_CONTEXT |
230 | } |
231 | |
232 | void |
233 | sdl_perl_tess_vertex_callback ( double *vd, void *cb ) |
234 | { |
235 | SV *cmd; |
236 | ENTER_TLS_CONTEXT |
237 | dSP; |
238 | |
239 | cmd = (SV*)cb; |
240 | |
241 | ENTER; |
242 | SAVETMPS; |
243 | PUSHMARK(SP); |
244 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_VERTEX))); |
245 | XPUSHs(sv_2mortal(newSVnv(vd[0]))); |
246 | XPUSHs(sv_2mortal(newSVnv(vd[1]))); |
247 | XPUSHs(sv_2mortal(newSVnv(vd[2]))); |
248 | XPUSHs(sv_2mortal(newSVnv(vd[3]))); |
249 | XPUSHs(sv_2mortal(newSVnv(vd[4]))); |
250 | XPUSHs(sv_2mortal(newSVnv(vd[5]))); |
251 | PUTBACK; |
252 | |
253 | call_sv(cmd,G_VOID); |
254 | |
255 | FREETMPS; |
256 | LEAVE; |
257 | LEAVE_TLS_CONTEXT |
258 | } |
259 | |
260 | void |
261 | sdl_perl_tess_combine_callback ( GLdouble coords[3], double *vd[4], GLfloat weight[4], |
262 | GLdouble **out, void *cb ) |
263 | { |
264 | SV *cmd; |
265 | double *data; |
266 | int width; |
267 | ENTER_TLS_CONTEXT |
268 | dSP; |
269 | |
270 | cmd = (SV*)cb; |
271 | |
272 | ENTER; |
273 | SAVETMPS; |
274 | PUSHMARK(SP); |
275 | XPUSHs(sv_2mortal(newSViv(GLU_TESS_COMBINE))); |
276 | XPUSHs(sv_2mortal(newSVpvn((char*)coords,sizeof(GLdouble)*3))); |
277 | XPUSHs(sv_2mortal(newSVpvn((char*)vd,sizeof(GLdouble*)*4))); |
278 | XPUSHs(sv_2mortal(newSVpvn((char*)weight,sizeof(GLfloat)*4))); |
279 | PUTBACK; |
280 | |
281 | if ( 1 != call_sv(cmd,G_SCALAR) ) { |
282 | Perl_croak(aTHX_ "sdl_perl_tess_combine_callback failed"); |
283 | } |
284 | |
285 | data = (double*)POPp; |
286 | width = (int)POPi; |
287 | *out = (double*)malloc(sizeof(double)*width); |
288 | memcpy(*out,data,sizeof(double)*width); |
289 | |
290 | FREETMPS; |
291 | LEAVE; |
292 | LEAVE_TLS_CONTEXT |
293 | } |
294 | |
295 | MODULE = SDL::OpenGL PACKAGE = SDL::OpenGL |
296 | PROTOTYPES : DISABLE |
297 | |
298 | #ifdef HAVE_GL |
299 | |
300 | void |
301 | glClearColor ( r, g, b, a) |
302 | double r |
303 | double g |
304 | double b |
305 | double a |
306 | CODE: |
307 | glClearColor((GLfloat)r,(GLfloat)g,(GLfloat)b,(GLfloat)a); |
308 | |
309 | void |
310 | glClearIndex ( index ) |
311 | double index |
312 | CODE: |
313 | glClearIndex(index); |
314 | |
315 | void |
316 | glClearDepth ( depth ) |
317 | double depth |
318 | CODE: |
319 | glClearDepth(depth); |
320 | |
321 | void |
322 | glClearStencil ( s ) |
323 | int s |
324 | CODE: |
325 | glClearStencil(s); |
326 | |
327 | void |
328 | glClearAccum ( r, g, b, a ) |
329 | double r |
330 | double g |
331 | double b |
332 | double a |
333 | CODE: |
334 | glClearAccum((GLfloat)r,(GLfloat)g,(GLfloat)b,(GLfloat)a); |
335 | |
336 | void |
337 | glClear ( m ) |
338 | GLbitfield m |
339 | CODE: |
340 | glClear(m); |
341 | |
342 | void |
343 | glFlush () |
344 | CODE: |
345 | glFlush(); |
346 | |
347 | void |
348 | glFinish () |
349 | CODE: |
350 | glFinish(); |
351 | |
352 | void |
353 | glRect ( r ) |
354 | SDL_Rect* r |
355 | CODE: |
356 | glRecti(r->x,r->y,r->x+r->w,r->y+r->h); |
357 | |
358 | void |
359 | glVertex ( x, y, ... ) |
360 | double x |
361 | double y |
362 | CODE: |
363 | double z,w; |
364 | if ( items == 4 ) { |
365 | w = SvNV(ST(3)); |
366 | z = SvNV(ST(2)); |
367 | glVertex4d(x,y,z,w); |
368 | } else if ( items == 3 ) { |
369 | z = SvNV(ST(2)); |
370 | glVertex3d(x,y,z); |
371 | } else { |
372 | glVertex2d(x,y); |
373 | } |
374 | |
375 | void |
376 | glBegin ( mode ) |
377 | GLenum mode |
378 | CODE: |
379 | glBegin(mode); |
380 | |
381 | void |
382 | glEnd () |
383 | CODE: |
384 | glEnd(); |
385 | |
386 | void |
387 | glEnable ( cap ) |
388 | GLenum cap |
389 | CODE: |
390 | glEnable(cap); |
391 | |
392 | void |
393 | glDisable ( cap ) |
394 | GLenum cap |
395 | CODE: |
396 | glDisable(cap); |
397 | |
398 | void |
399 | glGet ( param ) |
400 | GLenum param |
401 | PPCODE: |
402 | switch (param) { |
403 | case GL_EDGE_FLAG_ARRAY: |
404 | case GL_MAP1_TEXTURE_COORD_1: |
405 | case GL_LIGHT_MODEL_TWO_SIDE: |
406 | case GL_INDEX_LOGIC_OP: |
407 | case GL_PACK_ALIGNMENT: |
408 | case GL_CLIP_PLANE4: |
409 | case GL_TEXTURE_GEN_S: |
410 | case GL_MAP1_VERTEX_3: |
411 | case GL_LIGHT6: |
412 | case GL_LIGHT0: |
413 | case GL_NORMAL_ARRAY: |
414 | case GL_EDGE_FLAG: |
415 | case GL_INDEX_ARRAY: |
416 | case GL_AUTO_NORMAL: |
417 | case GL_POLYGON_OFFSET_FILL: |
418 | case GL_MAP1_TEXTURE_COORD_4: |
419 | case GL_FOG: |
420 | case GL_LIGHT2: |
421 | case GL_UNPACK_SWAP_BYTES: |
422 | case GL_RGBA_MODE: |
423 | case GL_POLYGON_OFFSET_POINT: |
424 | case GL_POINT_SMOOTH: |
425 | case GL_ALPHA_TEST: |
426 | case GL_MAP2_TEXTURE_COORD_4: |
427 | case GL_COLOR_ARRAY: |
428 | case GL_POLYGON_OFFSET_LINE: |
429 | case GL_MAP2_NORMAL: |
430 | case GL_MAP1_INDEX: |
431 | case GL_PACK_LSB_FIRST: |
432 | case GL_MAP1_TEXTURE_COORD_2: |
433 | case GL_MAP2_VERTEX_3: |
434 | case GL_MAP2_TEXTURE_COORD_2: |
435 | case GL_CULL_FACE: |
436 | case GL_DOUBLEBUFFER: |
437 | case GL_UNPACK_LSB_FIRST: |
438 | case GL_TEXTURE_COORD_ARRAY: |
439 | case GL_LIGHT1: |
440 | case GL_TEXTURE_GEN_Q: |
441 | case GL_MAP_STENCIL: |
442 | case GL_TEXTURE_1D: |
443 | case GL_LIGHT4: |
444 | case GL_LIGHTING: |
445 | case GL_LIGHT7: |
446 | case GL_MAP1_NORMAL: |
447 | case GL_CLIP_PLANE0: |
448 | case GL_TEXTURE_GEN_R: |
449 | case GL_PACK_SWAP_BYTES: |
450 | case GL_DEPTH_WRITEMASK: |
451 | case GL_COLOR_LOGIC_OP: |
452 | case GL_CLIP_PLANE5: |
453 | case GL_NORMALIZE: |
454 | case GL_TEXTURE_2D: |
455 | case GL_CLIP_PLANE3: |
456 | case GL_COLOR_MATERIAL: |
457 | case GL_BLEND: |
458 | case GL_CLIP_PLANE2: |
459 | case GL_MAP1_VERTEX_4: |
460 | case GL_DITHER: |
461 | case GL_CLIP_PLANE1: |
462 | case GL_MAP2_INDEX: |
463 | case GL_POLYGON_SMOOTH: |
464 | case GL_STEREO: |
465 | case GL_MAP2_COLOR_4: |
466 | case GL_LIGHT3: |
467 | case GL_VERTEX_ARRAY: |
468 | case GL_MAP1_TEXTURE_COORD_3: |
469 | case GL_STENCIL_TEST: |
470 | case GL_MAP2_TEXTURE_COORD_3: |
471 | case GL_TEXTURE_GEN_T: |
472 | case GL_LIGHT_MODEL_LOCAL_VIEWER: |
473 | case GL_LINE_SMOOTH: |
474 | case GL_MAP1_COLOR_4: |
475 | case GL_MAP2_TEXTURE_COORD_1: |
476 | case GL_CURRENT_RASTER_POSITION_VALID: |
477 | case GL_INDEX_MODE: |
478 | case GL_SCISSOR_TEST: |
479 | case GL_MAP_COLOR: |
480 | case GL_POLYGON_STIPPLE: |
481 | case GL_LIGHT5: |
482 | case GL_DEPTH_TEST: |
483 | case GL_LINE_STIPPLE: |
484 | case GL_MAP2_VERTEX_4: |
485 | { |
486 | GLboolean ret[1]; |
487 | int i; |
488 | glGetBooleanv(param, ret); |
489 | |
490 | for (i = 0; i < 1; i++) { |
491 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
492 | } |
493 | break; |
494 | } |
495 | case GL_COLOR_WRITEMASK: |
496 | { |
497 | GLboolean ret[4]; |
498 | int i; |
499 | glGetBooleanv(param, ret); |
500 | |
501 | for (i = 0; i < 4; i++) { |
502 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
503 | } |
504 | break; |
505 | } |
506 | case GL_ZOOM_Y: |
507 | case GL_ALPHA_TEST_REF: |
508 | case GL_POINT_SIZE_GRANULARITY: |
509 | case GL_CURRENT_RASTER_DISTANCE: |
510 | case GL_ALPHA_SCALE: |
511 | case GL_RED_BIAS: |
512 | case GL_DEPTH_BIAS: |
513 | case GL_FOG_DENSITY: |
514 | case GL_GREEN_BIAS: |
515 | case GL_DEPTH_CLEAR_VALUE: |
516 | case GL_ALPHA_BIAS: |
517 | case GL_FOG_END: |
518 | case GL_GREEN_SCALE: |
519 | case GL_BLUE_BIAS: |
520 | case GL_DEPTH_SCALE: |
521 | case GL_POINT_SIZE: |
522 | case GL_POLYGON_OFFSET_FACTOR: |
523 | case GL_ZOOM_X: |
524 | case GL_FOG_START: |
525 | case GL_POLYGON_OFFSET_UNITS: |
526 | case GL_LINE_WIDTH: |
527 | case GL_LINE_WIDTH_GRANULARITY: |
528 | case GL_BLUE_SCALE: |
529 | case GL_RED_SCALE: |
530 | { |
531 | GLdouble ret[1]; |
532 | int i; |
533 | glGetDoublev(param, ret); |
534 | |
535 | for (i = 0; i < 1; i++) { |
536 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
537 | } |
538 | break; |
539 | } |
540 | case GL_MODELVIEW_MATRIX: |
541 | case GL_TEXTURE_MATRIX: |
542 | case GL_PROJECTION_MATRIX: |
543 | { |
544 | GLdouble ret[16]; |
545 | int i; |
546 | glGetDoublev(param, ret); |
547 | |
548 | for (i = 0; i < 16; i++) { |
549 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
550 | } |
551 | break; |
552 | } |
553 | case GL_POINT_SIZE_RANGE: |
554 | case GL_LINE_WIDTH_RANGE: |
555 | case GL_MAP1_GRID_DOMAIN: |
556 | case GL_DEPTH_RANGE: |
557 | { |
558 | GLdouble ret[2]; |
559 | int i; |
560 | glGetDoublev(param, ret); |
561 | |
562 | for (i = 0; i < 2; i++) { |
563 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
564 | } |
565 | break; |
566 | } |
567 | case GL_CURRENT_NORMAL: |
568 | { |
569 | GLdouble ret[3]; |
570 | int i; |
571 | glGetDoublev(param, ret); |
572 | |
573 | for (i = 0; i < 3; i++) { |
574 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
575 | } |
576 | break; |
577 | } |
578 | case GL_FOG_COLOR: |
579 | case GL_MAP2_GRID_DOMAIN: |
580 | case GL_CURRENT_RASTER_POSITION: |
581 | case GL_CURRENT_COLOR: |
582 | case GL_LIGHT_MODEL_AMBIENT: |
583 | case GL_CURRENT_RASTER_TEXTURE_COORDS: |
584 | case GL_TEXTURE_ENV_COLOR: |
585 | case GL_CURRENT_RASTER_COLOR: |
586 | case GL_CURRENT_TEXTURE_COORDS: |
587 | case GL_COLOR_CLEAR_VALUE: |
588 | case GL_ACCUM_CLEAR_VALUE: |
589 | { |
590 | GLdouble ret[4]; |
591 | int i; |
592 | glGetDoublev(param, ret); |
593 | |
594 | for (i = 0; i < 4; i++) { |
595 | XPUSHs(sv_2mortal(newSVnv(ret[i]))); |
596 | } |
597 | break; |
598 | } |
599 | case GL_CULL_FACE_MODE: |
600 | case GL_PIXEL_MAP_I_TO_A_SIZE: |
601 | case GL_PIXEL_MAP_A_TO_A_SIZE: |
602 | case GL_BLUE_BITS: |
603 | case GL_EDGE_FLAG_ARRAY_STRIDE: |
604 | case GL_RENDER_MODE: |
605 | case GL_FOG_MODE: |
606 | case GL_DEPTH_FUNC: |
607 | case GL_READ_BUFFER: |
608 | case GL_POINT_SMOOTH_HINT: |
609 | case GL_PACK_SKIP_PIXELS: |
610 | case GL_STENCIL_REF: |
611 | case GL_STENCIL_CLEAR_VALUE: |
612 | case GL_AUX_BUFFERS: |
613 | case GL_COLOR_MATERIAL_PARAMETER: |
614 | case GL_ACCUM_BLUE_BITS: |
615 | case GL_INDEX_SHIFT: |
616 | case GL_VERTEX_ARRAY_STRIDE: |
617 | case GL_STENCIL_PASS_DEPTH_PASS: |
618 | case GL_CLIENT_ATTRIB_STACK_DEPTH: |
619 | case GL_DRAW_BUFFER: |
620 | case GL_LINE_STIPPLE_REPEAT: |
621 | case GL_BLEND_SRC: |
622 | case GL_PIXEL_MAP_B_TO_B_SIZE: |
623 | case GL_MAX_PIXEL_MAP_TABLE: |
624 | case GL_MAX_TEXTURE_SIZE: |
625 | case GL_PIXEL_MAP_S_TO_S_SIZE: |
626 | case GL_LOGIC_OP_MODE: |
627 | case GL_DEPTH_BITS: |
628 | case GL_GREEN_BITS: |
629 | case GL_LINE_SMOOTH_HINT: |
630 | case GL_ALPHA_TEST_FUNC: |
631 | case GL_MAX_LIGHTS: |
632 | case GL_FOG_HINT: |
633 | case GL_MAX_NAME_STACK_DEPTH: |
634 | case GL_INDEX_ARRAY_TYPE: |
635 | case GL_TEXTURE_COORD_ARRAY_TYPE: |
636 | case GL_COLOR_ARRAY_TYPE: |
637 | case GL_MAX_LIST_NESTING: |
638 | case GL_STENCIL_WRITEMASK: |
639 | case GL_LIST_BASE: |
640 | case GL_ACCUM_ALPHA_BITS: |
641 | case GL_INDEX_ARRAY_STRIDE: |
642 | case GL_PIXEL_MAP_I_TO_B_SIZE: |
643 | case GL_INDEX_BITS: |
644 | case GL_STENCIL_FAIL: |
645 | case GL_UNPACK_ALIGNMENT: |
646 | case GL_STENCIL_PASS_DEPTH_FAIL: |
647 | case GL_ATTRIB_STACK_DEPTH: |
648 | case GL_PACK_SKIP_ROWS: |
649 | case GL_TEXTURE_STACK_DEPTH: |
650 | case GL_MATRIX_MODE: |
651 | case GL_COLOR_ARRAY_STRIDE: |
652 | case GL_LIST_MODE: |
653 | case GL_UNPACK_SKIP_PIXELS: |
654 | case GL_PIXEL_MAP_G_TO_G_SIZE: |
655 | case GL_VERTEX_ARRAY_TYPE: |
656 | case GL_RED_BITS: |
657 | case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: |
658 | case GL_INDEX_CLEAR_VALUE: |
659 | case GL_PIXEL_MAP_I_TO_G_SIZE: |
660 | case GL_ALPHA_BITS: |
661 | case GL_PIXEL_MAP_I_TO_R_SIZE: |
662 | case GL_COLOR_ARRAY_SIZE: |
663 | case GL_TEXTURE_COORD_ARRAY_SIZE: |
664 | case GL_MAP1_GRID_SEGMENTS: |
665 | case GL_VERTEX_ARRAY_SIZE: |
666 | case GL_PIXEL_MAP_R_TO_R_SIZE: |
667 | case GL_TEXTURE_COORD_ARRAY_STRIDE: |
668 | case GL_MODELVIEW_STACK_DEPTH: |
669 | case GL_MAX_TEXTURE_STACK_DEPTH: |
670 | case GL_PIXEL_MAP_I_TO_I_SIZE: |
671 | case GL_FOG_INDEX: |
672 | case GL_INDEX_WRITEMASK: |
673 | case GL_PACK_ROW_LENGTH: |
674 | case GL_CURRENT_INDEX: |
675 | case GL_STENCIL_VALUE_MASK: |
676 | case GL_UNPACK_SKIP_ROWS: |
677 | case GL_MAX_PROJECTION_STACK_DEPTH: |
678 | case GL_LIST_INDEX: |
679 | case GL_STENCIL_FUNC: |
680 | case GL_INDEX_OFFSET: |
681 | case GL_UNPACK_ROW_LENGTH: |
682 | case GL_COLOR_MATERIAL_FACE: |
683 | case GL_NORMAL_ARRAY_TYPE: |
684 | case GL_STENCIL_BITS: |
685 | case GL_PROJECTION_STACK_DEPTH: |
686 | case GL_CURRENT_RASTER_INDEX: |
687 | case GL_SHADE_MODEL: |
688 | case GL_TEXTURE_ENV_MODE: |
689 | case GL_NORMAL_ARRAY_STRIDE: |
690 | case GL_PERSPECTIVE_CORRECTION_HINT: |
691 | case GL_MAX_CLIP_PLANES: |
692 | case GL_MAX_MODELVIEW_STACK_DEPTH: |
693 | case GL_SUBPIXEL_BITS: |
694 | case GL_ACCUM_RED_BITS: |
695 | case GL_BLEND_DST: |
696 | case GL_FRONT_FACE: |
697 | case GL_MAX_EVAL_ORDER: |
698 | case GL_LINE_STIPPLE_PATTERN: |
699 | case GL_NAME_STACK_DEPTH: |
700 | case GL_MAX_ATTRIB_STACK_DEPTH: |
701 | case GL_POLYGON_SMOOTH_HINT: |
702 | case GL_ACCUM_GREEN_BITS: |
703 | { |
704 | GLint ret[1]; |
705 | int i; |
706 | glGetIntegerv(param, ret); |
707 | |
708 | for (i = 0; i < 1; i++) { |
709 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
710 | } |
711 | break; |
712 | } |
713 | case GL_POLYGON_MODE: |
714 | case GL_MAX_VIEWPORT_DIMS: |
715 | case GL_MAP2_GRID_SEGMENTS: |
716 | { |
717 | GLint ret[2]; |
718 | int i; |
719 | glGetIntegerv(param, ret); |
720 | |
721 | for (i = 0; i < 2; i++) { |
722 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
723 | } |
724 | break; |
725 | } |
726 | case GL_SCISSOR_BOX: |
727 | case GL_VIEWPORT: |
728 | { |
729 | GLint ret[4]; |
730 | int i; |
731 | glGetIntegerv(param, ret); |
732 | |
733 | for (i = 0; i < 4; i++) { |
734 | XPUSHs(sv_2mortal(newSViv(ret[i]))); |
735 | } |
736 | break; |
737 | } |
738 | default: |
739 | croak("Unknown glGet parameter!"); |
740 | } |
741 | |
742 | |
743 | Uint32 |
744 | glIsEnabled ( cap ) |
745 | Uint32 cap |
746 | CODE: |
747 | RETVAL = glIsEnabled(cap); |
748 | OUTPUT: |
749 | RETVAL |
750 | |
751 | void |
752 | glPointSize ( size ) |
753 | double size |
754 | CODE: |
755 | glPointSize((GLfloat)size); |
756 | |
757 | void |
758 | glLineWidth ( size ) |
759 | double size |
760 | CODE: |
761 | glLineWidth((GLfloat)size); |
762 | |
763 | void |
764 | glLineStipple ( factor, pattern ) |
765 | Sint32 factor |
766 | Uint16 pattern |
767 | CODE: |
768 | glLineStipple(factor,pattern); |
769 | |
770 | void |
771 | glPolygonMode ( face, mode ) |
772 | GLenum face |
773 | GLenum mode |
774 | CODE: |
775 | glPolygonMode(face,mode); |
776 | |
777 | void |
778 | glFrontFace ( mode ) |
779 | GLenum mode |
780 | CODE: |
781 | glFrontFace(mode); |
782 | |
783 | void |
784 | glCullFace ( mode ) |
785 | GLenum mode |
786 | CODE: |
787 | glCullFace(mode); |
788 | |
789 | void |
790 | glPolygonStipple ( mask ) |
791 | char *mask |
792 | CODE: |
793 | glPolygonStipple(mask); |
794 | |
795 | void |
796 | glEdgeFlag ( flag ) |
797 | GLenum flag |
798 | CODE: |
799 | glEdgeFlag(flag); |
800 | |
801 | void |
802 | glNormal ( x, y, z ) |
803 | double x |
804 | double y |
805 | double z |
806 | CODE: |
807 | glNormal3d(x,y,z); |
808 | |
809 | void |
810 | glEnableClientState ( array ) |
811 | GLenum array |
812 | CODE: |
813 | glEnableClientState(array); |
814 | |
815 | void |
816 | glDisableClientState ( array ) |
817 | GLenum array |
818 | CODE: |
819 | glDisableClientState(array); |
820 | |
821 | void |
822 | glVertexPointer ( size, type, stride, pointer) |
823 | int size |
824 | GLenum type |
825 | Uint32 stride |
826 | char *pointer |
827 | CODE: |
828 | glVertexPointer(size,type,stride,pointer); |
829 | |
830 | void |
831 | glColorPointer ( size, type, stride, pointer ) |
832 | Sint32 size |
833 | GLenum type |
834 | Uint32 stride |
835 | char *pointer |
836 | CODE: |
837 | glColorPointer(size,type,stride,pointer); |
838 | |
839 | void |
840 | glNormalPointer ( type, stride, pointer ) |
841 | GLenum type |
842 | Uint32 stride |
843 | char *pointer |
844 | CODE: |
845 | glNormalPointer(type,stride,pointer); |
846 | |
847 | void |
848 | glTexCoordPointer ( size, type, stride, pointer ) |
849 | Sint32 size |
850 | GLenum type |
851 | Uint32 stride |
852 | char *pointer |
853 | CODE: |
854 | glTexCoordPointer(size,type,stride,pointer); |
855 | |
856 | void |
857 | glEdgeFlagPointer ( stride, pointer ) |
858 | Uint32 stride |
859 | char *pointer |
860 | CODE: |
861 | glEdgeFlagPointer(stride,pointer); |
862 | |
863 | void |
864 | glArrayElement ( ith ) |
865 | Uint32 ith |
866 | CODE: |
867 | glArrayElement(ith); |
868 | |
869 | void |
870 | glDrawElements ( mode, count, type, indices ) |
871 | GLenum mode |
872 | Uint32 count |
873 | GLenum type |
874 | char *indices |
875 | CODE: |
876 | glDrawElements( mode, count, type, indices); |
877 | |
878 | void |
879 | glDrawRangeElements ( mode, start, end, count, type, indices ) |
880 | GLenum mode |
881 | Uint32 start |
882 | Uint32 end |
883 | Uint32 count |
884 | GLenum type |
885 | char *indices |
886 | CODE: |
887 | glDrawRangeElements(mode,start,end,count,type,indices); |
888 | |
889 | void |
890 | glDrawArrays ( mode, first, count ) |
891 | GLenum mode |
892 | Uint32 first |
893 | Uint32 count |
894 | CODE: |
895 | glDrawArrays(mode,first,count); |
896 | |
897 | void |
898 | glInterleavedArrays ( format, stride, pointer ) |
899 | GLenum format |
900 | Uint32 stride |
901 | char *pointer |
902 | CODE: |
903 | glInterleavedArrays(format,stride,pointer); |
904 | |
905 | void |
906 | glPushAttrib ( mask ) |
907 | GLbitfield mask |
908 | CODE: |
909 | glPushAttrib(mask); |
910 | |
911 | void |
912 | glPopAttrib () |
913 | CODE: |
914 | glPopAttrib(); |
915 | |
916 | void |
917 | glPushClientAttrib ( mask ) |
918 | GLbitfield mask |
919 | CODE: |
920 | glPushClientAttrib(mask); |
921 | |
922 | void |
923 | glPopClientAttrib () |
924 | CODE: |
925 | glPopClientAttrib(); |
926 | |
927 | void |
928 | glMatrixMode ( mode ) |
929 | GLenum mode |
930 | CODE: |
931 | glMatrixMode(mode); |
932 | |
933 | void |
934 | glLoadIdentity () |
935 | CODE: |
936 | glLoadIdentity(); |
937 | |
938 | void |
939 | glLoadMatrix ( ... ) |
940 | CODE: |
941 | int i; |
942 | double mat[16]; |
943 | for ( i = 0; i < 16; i++ ) { |
944 | mat[i] = (i < items && SvNOK(ST(i)) ? SvNV(ST(i)) : 0.0 ); |
945 | } |
946 | glLoadMatrixd(mat); |
947 | |
948 | void |
949 | glMultMatrix ( ... ) |
950 | CODE: |
951 | int i; |
952 | double mat[16]; |
953 | for ( i = 0; i < 16; i++ ) { |
954 | mat[i] = (i < items && SvNOK(ST(i)) ? SvNV(ST(i)) : 0.0 ); |
955 | } |
956 | glMultMatrixd(mat); |
957 | |
958 | void |
959 | glTranslate ( x, y, z ) |
960 | double x |
961 | double y |
962 | double z |
963 | CODE: |
964 | glTranslated(x,y,z); |
965 | |
966 | void |
967 | glRotate ( angle, x, y, z ) |
968 | double angle |
969 | double x |
970 | double y |
971 | double z |
972 | CODE: |
973 | glRotated(angle,x,y,z); |
974 | |
975 | void |
976 | glScale ( x, y, z ) |
977 | double x |
978 | double y |
979 | double z |
980 | CODE: |
981 | glScaled(x,y,z); |
982 | |
983 | void |
984 | glFrustum ( left, right, bottom, top, n, f ) |
985 | double left |
986 | double right |
987 | double bottom |
988 | double top |
989 | double n |
990 | double f |
991 | CODE: |
992 | glFrustum(left,right,bottom,top,n,f); |
993 | |
994 | void |
995 | glOrtho ( left, right, bottom, top, n, f ) |
996 | double left |
997 | double right |
998 | double bottom |
999 | double top |
1000 | double n |
1001 | double f |
1002 | CODE: |
1003 | glOrtho(left,right,bottom,top,n,f); |
1004 | |
1005 | void |
1006 | glViewport ( x, y, width, height ) |
1007 | Sint32 x |
1008 | Sint32 y |
1009 | Uint32 width |
1010 | Uint32 height |
1011 | CODE: |
1012 | glViewport(x,y,width,height); |
1013 | |
1014 | void |
1015 | glDepthRange ( n, f ) |
1016 | double n |
1017 | double f |
1018 | CODE: |
1019 | glDepthRange(n,f); |
1020 | |
1021 | void |
1022 | glPushMatrix () |
1023 | CODE: |
1024 | glPushMatrix(); |
1025 | |
1026 | void |
1027 | glPopMatrix () |
1028 | CODE: |
1029 | glPopMatrix(); |
1030 | |
1031 | void |
1032 | glClipPlane ( plane, ... ) |
1033 | GLenum plane |
1034 | CODE: |
1035 | double v[4]; |
1036 | int i; |
1037 | for (i = 0; i < 4; i++ ) { |
1038 | v[i] = (i+1 < items && SvNOK(ST(i+1))) ? SvNV(ST(i+1)) : 0.0; |
1039 | } |
1040 | glClipPlane(plane,v); |
1041 | |
1042 | void |
1043 | glColor ( r, g, b, ... ) |
1044 | double r |
1045 | double g |
1046 | double b |
1047 | CODE: |
1048 | if ( items == 4 ) { |
1049 | double a; |
1050 | a = SvNV(ST(3)); |
1051 | glColor4d(r,g,b,a); |
1052 | } else { |
1053 | glColor3d(r,g,b); |
1054 | } |
1055 | |
1056 | void |
1057 | glIndex ( c ) |
1058 | Uint32 c |
1059 | CODE: |
1060 | glIndexi(c); |
1061 | |
1062 | void |
1063 | glShadeModel ( mode ) |
1064 | GLenum mode |
1065 | CODE: |
1066 | glShadeModel(mode); |
1067 | |
1068 | void |
1069 | glLight ( light, name, ... ) |
1070 | GLenum light |
1071 | GLenum name |
1072 | CODE: |
1073 | int i; |
1074 | if ( items == 6 ) { |
1075 | float v[4]; |
1076 | for ( i = 0; i < 4; i++ ) { |
1077 | v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0; |
1078 | } |
1079 | glLightfv(light,name,v); |
1080 | } else if ( items == 5 ) { |
1081 | float v[3]; |
1082 | for ( i = 0; i < 3; i++ ) { |
1083 | v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0; |
1084 | } |
1085 | glLightfv(light,name,v); |
1086 | } else if ( items == 3 ) { |
1087 | float v; |
1088 | v = SvNV(ST(2)); |
1089 | glLightf(light,name,v); |
1090 | } else { |
1091 | Perl_croak(aTHX_ "SDL::OpenGL::Light invalid arguments"); |
1092 | } |
1093 | |
1094 | void |
1095 | glLightModel ( pname, ... ) |
1096 | GLenum pname |
1097 | CODE: |
1098 | GLfloat vec[4]; |
1099 | if ( pname == GL_LIGHT_MODEL_LOCAL_VIEWER || |
1100 | pname == GL_LIGHT_MODEL_TWO_SIDE || |
1101 | pname == GL_LIGHT_MODEL_COLOR_CONTROL ) { |
1102 | glLightModelf(pname,SvNV(ST(1))); |
1103 | } else if ( pname == GL_LIGHT_MODEL_AMBIENT) { |
1104 | vec[0] = SvNV(ST(1)); |
1105 | vec[1] = SvNV(ST(2)); |
1106 | vec[2] = SvNV(ST(3)); |
1107 | vec[3] = SvNV(ST(4)); |
1108 | glLightModelfv(pname,vec); |
1109 | } else { |
1110 | Perl_croak(aTHX_ "SDL::OpenGL::glLightModel unknown model %d",pname); |
1111 | } |
1112 | |
1113 | void |
1114 | glMaterial ( face, name, ... ) |
1115 | GLenum face |
1116 | GLenum name |
1117 | CODE: |
1118 | int i; |
1119 | if ( items == 6 ) { |
1120 | float v[4]; |
1121 | for ( i = 0; i < 4; i++ ) { |
1122 | v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0; |
1123 | } |
1124 | glMaterialfv(face,name,v); |
1125 | } else if ( items == 5 ) { |
1126 | float v[3]; |
1127 | for ( i = 0; i < 4; i++ ) { |
1128 | v[i] = (SvNOK(ST(i+2))) ? SvNV(ST(i+2)) : 0.0; |
1129 | } |
1130 | glMaterialfv(face,name,v); |
1131 | } else if ( items == 3 ) { |
1132 | float v; |
1133 | v = SvNV(ST(2)); |
1134 | glMaterialf(face,name,v); |
1135 | } else { |
1136 | Perl_croak(aTHX_ "SDL::OpenGL::Material invalid arguments"); |
1137 | } |
1138 | |
1139 | void |
1140 | glColorMaterial ( face, mode ) |
1141 | GLenum face |
1142 | GLenum mode |
1143 | CODE: |
1144 | glColorMaterial(face,mode); |
1145 | |
1146 | void |
1147 | glBlendFunc ( sfactor, dfactor ) |
1148 | GLenum sfactor |
1149 | GLenum dfactor |
1150 | CODE: |
1151 | glBlendFunc(sfactor,dfactor); |
1152 | |
1153 | |
1154 | void |
1155 | glHint ( target, hint ) |
1156 | GLenum target |
1157 | GLenum hint |
1158 | CODE: |
1159 | glHint(target,hint); |
1160 | |
1161 | void |
1162 | glFog ( name, ... ) |
1163 | GLenum name |
1164 | CODE: |
1165 | if ( items == 5 ) { |
1166 | float v[4]; |
1167 | v[0] = SvNV(ST(1)); |
1168 | v[1] = SvNV(ST(2)); |
1169 | v[2] = SvNV(ST(3)); |
1170 | v[3] = SvNV(ST(4)); |
1171 | glFogfv(name,v); |
1172 | } else if ( items == 2 ) { |
1173 | float v; |
1174 | v = SvNV(ST(1)); |
1175 | glFogf(name,v); |
1176 | } else { |
1177 | Perl_croak(aTHX_ "SDL::OpenGL::Material invalid arguments"); |
1178 | } |
1179 | |
1180 | void |
1181 | glPolygonOffset ( factor, units ) |
1182 | double factor |
1183 | double units |
1184 | CODE: |
1185 | glPolygonOffset(factor,units); |
1186 | |
1187 | Uint32 |
1188 | glGenLists ( range ) |
1189 | Uint32 range |
1190 | CODE: |
1191 | RETVAL = glGenLists(range); |
1192 | OUTPUT: |
1193 | RETVAL |
1194 | |
1195 | void |
1196 | glNewList ( list, mode ) |
1197 | Uint32 list |
1198 | GLenum mode |
1199 | CODE: |
1200 | glNewList(list,mode); |
1201 | |
1202 | void |
1203 | glEndList () |
1204 | CODE: |
1205 | glEndList(); |
1206 | |
1207 | void |
1208 | glDeleteLists ( base, count ) |
1209 | Uint32 base |
1210 | Uint32 count |
1211 | CODE: |
1212 | glDeleteLists(base, count); |
1213 | |
1214 | void |
1215 | glCallList ( list ) |
1216 | Uint32 list |
1217 | CODE: |
1218 | glCallList(list); |
1219 | |
1220 | Uint32 |
1221 | glIsList ( list ) |
1222 | Uint32 list |
1223 | CODE: |
1224 | RETVAL = glIsList(list); |
1225 | OUTPUT: |
1226 | RETVAL |
1227 | |
1228 | void |
1229 | glListBase ( base ) |
1230 | Uint32 base |
1231 | CODE: |
1232 | glListBase(base); |
1233 | |
1234 | void |
1235 | glCallLists ( ... ) |
1236 | CODE: |
1237 | int *i, j; |
1238 | if ( items > 0 ) { |
1239 | i = (int*)safemalloc(sizeof(int)* (items)); |
1240 | for ( j = 0; j < items; j++ ) { |
1241 | i[j] = SvIV(ST(j)); |
1242 | } |
1243 | } else { |
1244 | Perl_croak(aTHX_ "usage: SDL::OpenGL::CallLists(type,...)"); |
1245 | } |
1246 | glCallLists(items, GL_INT, i); |
1247 | safefree(i); |
1248 | |
1249 | void |
1250 | glCallListsString ( string ) |
1251 | SV* string |
1252 | CODE: |
1253 | char *str; |
1254 | STRLEN len; |
1255 | str = SvPV(string,len); |
1256 | glCallLists(len,GL_BYTE,str); |
1257 | |
1258 | void |
1259 | glRasterPos ( x, y, z, ... ) |
1260 | double x |
1261 | double y |
1262 | double z |
1263 | CODE: |
1264 | if ( items == 4 ) { |
1265 | double w = SvNV(ST(3)); |
1266 | glRasterPos4d(x,y,z,w); |
1267 | } else { |
1268 | glRasterPos3d(x,y,z); |
1269 | } |
1270 | |
1271 | void |
1272 | glBitmap ( width, height, x1, y1, x2, y2, data ) |
1273 | Uint32 width |
1274 | Uint32 height |
1275 | double x1 |
1276 | double y1 |
1277 | double x2 |
1278 | double y2 |
1279 | char *data |
1280 | CODE: |
1281 | glBitmap(width,height,x1,y1,x2,y2,data); |
1282 | |
1283 | void |
1284 | glDrawPixels ( width, height, format, type, pixels ) |
1285 | Uint32 width |
1286 | Uint32 height |
1287 | GLenum format |
1288 | GLenum type |
1289 | char *pixels |
1290 | CODE: |
1291 | glDrawPixels(width,height,format,type,pixels); |
1292 | |
1293 | |
1294 | SV* |
1295 | glReadPixels ( x, y, width, height, format, type ) |
1296 | Uint32 x |
1297 | Uint32 y |
1298 | Uint32 height |
1299 | Uint32 width |
1300 | GLenum format |
1301 | GLenum type |
1302 | CODE: |
1303 | int len, size; |
1304 | char *buf; |
1305 | size = 1; /* ALPHA, BLUE, GREEN or RED */ |
1306 | if (format == GL_BGR || format == GL_RGB) |
1307 | size = 3; |
1308 | if (format == GL_BGRA || format == GL_RGBA) |
1309 | size = 4; |
1310 | len = height * width * size; /* in bytes */ |
1311 | RETVAL = newSV(len); /* alloc len+1 bytes */ |
1312 | SvPOK_on(RETVAL); /* make an PV */ |
1313 | buf = SvPVX(RETVAL); /* get ptr to buffer */ |
1314 | glReadPixels(x,y,width,height,format,type,buf); |
1315 | SvCUR_set(RETVAL, len); /* set real length */ |
1316 | OUTPUT: |
1317 | RETVAL |
1318 | |
1319 | AV* |
1320 | glReadPixel ( x, y ) |
1321 | Uint32 x |
1322 | Uint32 y |
1323 | CODE: |
1324 | int rgba[4]; /* r,g,b,a */ |
1325 | int i; |
1326 | glReadPixels(x,y,1,1,GL_RGBA,GL_UNSIGNED_INT,rgba); |
1327 | RETVAL = newAV(); |
1328 | for ( i = 0; i < 4; i++ ) { |
1329 | av_push(RETVAL,newSViv(rgba[i])); |
1330 | } |
1331 | OUTPUT: |
1332 | RETVAL |
1333 | |
1334 | void |
1335 | glCopyPixels ( x, y, width, height, buffer ) |
1336 | Sint32 x |
1337 | Sint32 y |
1338 | Uint32 width |
1339 | Uint32 height |
1340 | GLenum buffer |
1341 | CODE: |
1342 | glCopyPixels(x,y,width,height,buffer); |
1343 | |
1344 | void |
1345 | glPixelStore ( name, param ) |
1346 | Sint32 name |
1347 | double param |
1348 | CODE: |
1349 | glPixelStorei(name,param); |
1350 | |
1351 | void |
1352 | glPixelTransfer ( name, ... ) |
1353 | GLenum name |
1354 | CODE: |
1355 | switch ( name ) { |
1356 | case GL_MAP_COLOR: |
1357 | case GL_MAP_STENCIL: |
1358 | case GL_INDEX_SHIFT: |
1359 | case GL_INDEX_OFFSET: |
1360 | glPixelTransferi(name,SvIV(ST(1))); |
1361 | break; |
1362 | default: |
1363 | glPixelTransferf(name,SvNV(ST(1))); |
1364 | break; |
1365 | } |
1366 | |
1367 | void |
1368 | glPixelMap ( type, map, mapsize, values ) |
1369 | GLenum type |
1370 | GLenum map |
1371 | Sint32 mapsize |
1372 | char *values |
1373 | CODE: |
1374 | switch (type) { |
1375 | case GL_UNSIGNED_INT: |
1376 | glPixelMapuiv(map,mapsize,(GLint*)values); |
1377 | break; |
1378 | case GL_UNSIGNED_SHORT: |
1379 | glPixelMapusv(map,mapsize,(GLushort*)values); |
1380 | break; |
1381 | case GL_FLOAT: |
1382 | glPixelMapfv(map,mapsize,(GLfloat*)values); |
1383 | break; |
1384 | } |
1385 | |
1386 | void |
1387 | glPixelZoom ( zoomx, zoomy ) |
1388 | double zoomx |
1389 | double zoomy |
1390 | CODE: |
1391 | glPixelZoom(zoomx,zoomy); |
1392 | |
1393 | #ifdef GL_VERSION_1_3 |
1394 | |
1395 | void |
1396 | glColorTable ( target, internalFormat, width, format, type, data ) |
1397 | GLenum target |
1398 | GLenum internalFormat |
1399 | Uint32 width |
1400 | GLenum format |
1401 | GLenum type |
1402 | char *data |
1403 | CODE: |
1404 | glColorTable(target,internalFormat,width,format,type,data); |
1405 | |
1406 | void |
1407 | glColorTableParameter ( target, name, r, g, b, a) |
1408 | GLenum target |
1409 | GLenum name |
1410 | double r |
1411 | double g |
1412 | double b |
1413 | double a |
1414 | CODE: |
1415 | GLfloat vec[4]; |
1416 | vec[0] = r; |
1417 | vec[1] = g; |
1418 | vec[2] = b; |
1419 | vec[3] = a; |
1420 | glColorTableParameterfv(target,name,vec); |
1421 | |
1422 | void |
1423 | glCopyColorTable ( target, internalFormat, x, y, width ) |
1424 | GLenum target |
1425 | GLenum internalFormat |
1426 | Sint32 x |
1427 | Sint32 y |
1428 | Uint32 width |
1429 | CODE: |
1430 | glCopyColorTable(target,internalFormat,x,y,width); |
1431 | |
1432 | void |
1433 | glColorSubTable ( target, start, count, format, type, data ) |
1434 | Uint32 target |
1435 | Uint32 start |
1436 | Uint32 count |
1437 | Uint32 format |
1438 | Uint32 type |
1439 | char *data |
1440 | CODE: |
1441 | glColorSubTable(target,start,count,format,type,data); |
1442 | |
1443 | void |
1444 | glCopyColorSubTable ( target, start, x, y, count ) |
1445 | Uint32 target |
1446 | Uint32 start |
1447 | Sint32 x |
1448 | Sint32 y |
1449 | Uint32 count |
1450 | CODE: |
1451 | glCopyColorSubTable(target,start,x,y,count); |
1452 | |
1453 | void |
1454 | glConvolutionFilter2D ( target, internalFormat, width, height, format, type, image ) |
1455 | Uint32 target |
1456 | Uint32 internalFormat |
1457 | Uint32 width |
1458 | Uint32 height |
1459 | Uint32 format |
1460 | Uint32 type |
1461 | char *image |
1462 | CODE: |
1463 | glConvolutionFilter2D(target,internalFormat,width,height,format,type,image); |
1464 | |
1465 | void |
1466 | glCopyConvolutionFilter2D ( target, internalFormat, x, y, width, height ) |
1467 | Uint32 target |
1468 | Uint32 internalFormat |
1469 | Sint32 x |
1470 | Sint32 y |
1471 | Uint32 width |
1472 | Uint32 height |
1473 | CODE: |
1474 | glCopyConvolutionFilter2D(target,internalFormat,x,y,width,height); |
1475 | |
1476 | void |
1477 | glSeparableFilter2D ( target, internalFormat, width, height, format, type, row, column ) |
1478 | Uint32 target |
1479 | Uint32 internalFormat |
1480 | Uint32 width |
1481 | Uint32 height |
1482 | Uint32 format |
1483 | Uint32 type |
1484 | char *row |
1485 | char *column |
1486 | CODE: |
1487 | glSeparableFilter2D(target,internalFormat,width,height,format,type,row,column); |
1488 | |
1489 | void |
1490 | glConvolutionFilter1D ( target, internalFormat, width, format, type, image ) |
1491 | Uint32 target |
1492 | Uint32 internalFormat |
1493 | Uint32 width |
1494 | Uint32 format |
1495 | Uint32 type |
1496 | char *image |
1497 | CODE: |
1498 | glConvolutionFilter1D(target,internalFormat,width,format,type,image); |
1499 | |
1500 | void |
1501 | glCopyConvolutionFilter1D ( target, internalFormat, x, y, width ) |
1502 | Uint32 target |
1503 | Uint32 internalFormat |
1504 | Sint32 x |
1505 | Sint32 y |
1506 | Uint32 width |
1507 | CODE: |
1508 | glCopyConvolutionFilter1D(target,internalFormat,x,y,width); |
1509 | |
1510 | void |
1511 | glConvolutionParameter ( target, pname, ... ) |
1512 | Uint32 target |
1513 | Uint32 pname |
1514 | CODE: |
1515 | Uint32 pi; |
1516 | GLfloat pv[4]; |
1517 | switch(pname) { |
1518 | case GL_CONVOLUTION_BORDER_MODE: |
1519 | if ( items != 3 ) |
1520 | Perl_croak(aTHX_ "Usage: ConvolutionParameter(target,pname,...)"); |
1521 | pi = SvIV(ST(2)); |
1522 | glConvolutionParameteri(target,pname,pi); |
1523 | break; |
1524 | case GL_CONVOLUTION_FILTER_SCALE: |
1525 | case GL_CONVOLUTION_FILTER_BIAS: |
1526 | if ( items != 6 ) |
1527 | Perl_croak(aTHX_ "Usage: ConvolutionParameter(target,pname,...)"); |
1528 | pv[0] = (GLfloat)SvNV(ST(2)); |
1529 | pv[1] = (GLfloat)SvNV(ST(3)); |
1530 | pv[2] = (GLfloat)SvNV(ST(4)); |
1531 | pv[3] = (GLfloat)SvNV(ST(5)); |
1532 | glConvolutionParameterfv(target,pname,pv); |
1533 | break; |
1534 | default: |
1535 | Perl_croak(aTHX_ "ConvolutionParameter invalid parameter"); |
1536 | break; |
1537 | } |
1538 | |
1539 | void |
1540 | glHistogram ( target, width, internalFormat, sink ) |
1541 | Uint32 target |
1542 | Uint32 width |
1543 | Uint32 internalFormat |
1544 | GLboolean sink |
1545 | CODE: |
1546 | glHistogram(target,width,internalFormat,sink); |
1547 | |
1548 | void |
1549 | glGetHistogram ( target, reset, format, type, values ) |
1550 | Uint32 target |
1551 | GLboolean reset |
1552 | Uint32 format |
1553 | Uint32 type |
1554 | char *values |
1555 | CODE: |
1556 | glGetHistogram(target,reset,format,type,values); |
1557 | |
1558 | void |
1559 | glResetHistogram ( target ) |
1560 | Uint32 target |
1561 | CODE: |
1562 | glResetHistogram(target); |
1563 | |
1564 | void |
1565 | glMinmax ( target, internalFormat, sink ) |
1566 | Uint32 target |
1567 | Uint32 internalFormat |
1568 | GLboolean sink |
1569 | CODE: |
1570 | glMinmax(target,internalFormat,sink); |
1571 | |
1572 | void |
1573 | glGetMinmax ( target, reset, format, type, values ) |
1574 | Uint32 target |
1575 | GLboolean reset |
1576 | Uint32 format |
1577 | Uint32 type |
1578 | char *values |
1579 | CODE: |
1580 | glGetMinmax(target,reset,format,type,values); |
1581 | |
1582 | void |
1583 | glResetMinmax ( target ) |
1584 | Uint32 target |
1585 | CODE: |
1586 | glResetMinmax(target); |
1587 | |
1588 | void |
1589 | glBlendEquation ( mode ) |
1590 | Uint32 mode |
1591 | CODE: |
1592 | glBlendEquation(mode); |
1593 | |
1594 | #endif // GL_VERSION_1_3 |
1595 | |
1596 | void |
1597 | glTexImage2D ( target, level, internalFormat, width, height, border, format, type, data ) |
1598 | GLenum target |
1599 | Sint32 level |
1600 | Sint32 internalFormat |
1601 | Uint32 width |
1602 | Uint32 height |
1603 | Sint32 border |
1604 | GLenum format |
1605 | GLenum type |
1606 | char *data |
1607 | CODE: |
1608 | glTexImage2D(target,level,internalFormat,width,height,border,format,type,data); |
1609 | |
1610 | void |
1611 | glCopyTexImage2D ( target, level, internalFormat, x, y, width, height, border ) |
1612 | GLenum target |
1613 | Sint32 level |
1614 | Sint32 internalFormat |
1615 | Sint32 x |
1616 | Sint32 y |
1617 | Uint32 width |
1618 | Uint32 height |
1619 | Sint32 border |
1620 | CODE: |
1621 | glCopyTexImage2D(target,level,internalFormat,x,y,width,height,border); |
1622 | |
1623 | void |
1624 | glTexSubImage2D ( target, level, xoffset, yoffset, width, height, format, type, data ) |
1625 | GLenum target |
1626 | Sint32 level |
1627 | Sint32 xoffset |
1628 | Sint32 yoffset |
1629 | Uint32 width |
1630 | Uint32 height |
1631 | GLenum format |
1632 | GLenum type |
1633 | char *data |
1634 | CODE: |
1635 | glTexSubImage2D(target,level,xoffset,yoffset,width,height,format,type,data); |
1636 | |
1637 | void |
1638 | glCopyTexSubImage2D ( target, level, xoffset, yoffset, x, y, width, height ) |
1639 | GLenum target |
1640 | Sint32 level |
1641 | Sint32 xoffset |
1642 | Sint32 yoffset |
1643 | Sint32 x |
1644 | Sint32 y |
1645 | Uint32 width |
1646 | Uint32 height |
1647 | CODE: |
1648 | glCopyTexSubImage2D(target,level,xoffset,yoffset,x,y,width,height); |
1649 | |
1650 | void |
1651 | glTexImage1D ( target, level, internalFormat, width, border, format, type, data ) |
1652 | GLenum target |
1653 | Sint32 level |
1654 | Sint32 internalFormat |
1655 | Uint32 width |
1656 | Sint32 border |
1657 | GLenum format |
1658 | GLenum type |
1659 | char *data |
1660 | CODE: |
1661 | glTexImage1D(target,level,internalFormat,width,border,format,type,data); |
1662 | |
1663 | void |
1664 | glTexSubImage1D ( target, level, xoffset, width, format, type, data ) |
1665 | GLenum target |
1666 | Sint32 level |
1667 | Sint32 xoffset |
1668 | Uint32 width |
1669 | GLenum format |
1670 | GLenum type |
1671 | char *data |
1672 | CODE: |
1673 | glTexSubImage1D(target,level,xoffset,width,format,type,data); |
1674 | |
1675 | void |
1676 | glCopyTexImage1D ( target, level, internalFormat, x, y, width, border ) |
1677 | GLenum target |
1678 | Sint32 level |
1679 | Sint32 internalFormat |
1680 | Sint32 x |
1681 | Sint32 y |
1682 | Uint32 width |
1683 | Sint32 border |
1684 | CODE: |
1685 | glCopyTexImage1D(target,level,internalFormat,x,y,width,border); |
1686 | |
1687 | void |
1688 | glCopyTexSubImage1D ( target, level, xoffset, x, y, width ) |
1689 | GLenum target |
1690 | Sint32 level |
1691 | Sint32 xoffset |
1692 | Sint32 x |
1693 | Sint32 y |
1694 | Uint32 width |
1695 | CODE: |
1696 | glCopyTexSubImage1D(target,level,xoffset,x,y,width); |
1697 | |
1698 | #ifdef GL_VERSION_1_3 |
1699 | |
1700 | void |
1701 | glTexImage3D ( target, level, internalFormat, width, height, depth, border, format, type, data ) |
1702 | GLenum target |
1703 | Sint32 level |
1704 | Sint32 internalFormat |
1705 | Uint32 width |
1706 | Uint32 height |
1707 | Uint32 depth |
1708 | Sint32 border |
1709 | GLenum format |
1710 | GLenum type |
1711 | char *data |
1712 | CODE: |
1713 | glTexImage3D(target,level,internalFormat,width,height,depth,border,format,type,data); |
1714 | |
1715 | void |
1716 | glTexSubImage3D ( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data ) |
1717 | GLenum target |
1718 | Sint32 level |
1719 | Sint32 xoffset |
1720 | Sint32 yoffset |
1721 | Sint32 zoffset |
1722 | Uint32 width |
1723 | Uint32 height |
1724 | Uint32 depth |
1725 | GLenum format |
1726 | GLenum type |
1727 | char *data |
1728 | CODE: |
1729 | glTexSubImage3D(target,level,xoffset,yoffset,zoffset, |
1730 | width,height,depth,format,type,data); |
1731 | |
1732 | void |
1733 | glCopyTexSubImage3D ( target, level, xoffset, yoffset, zoffset, x, y, width, height ) |
1734 | GLenum target |
1735 | Sint32 level |
1736 | Sint32 xoffset |
1737 | Sint32 yoffset |
1738 | Sint32 zoffset |
1739 | Sint32 x |
1740 | Sint32 y |
1741 | Uint32 width |
1742 | Uint32 height |
1743 | CODE: |
1744 | glCopyTexSubImage3D(target,level,xoffset,yoffset,zoffset,x,y,width,height); |
1745 | |
1746 | #endif // GL_VERSION_1_3 |
1747 | |
1748 | AV* |
1749 | glGenTextures ( n ) |
1750 | Uint32 n; |
1751 | CODE: |
1752 | GLsizei i; |
1753 | GLuint* names; |
1754 | names = (GLuint*)safemalloc(sizeof(GLuint)*n); |
1755 | RETVAL = newAV(); |
1756 | glGenTextures(n,names); |
1757 | for ( i = 0; i < n; i++ ) { |
1758 | av_push(RETVAL,newSViv(names[i])); |
1759 | } |
1760 | safefree(names); |
1761 | OUTPUT: |
1762 | RETVAL |
1763 | |
1764 | GLboolean |
1765 | glIsTexture ( texture ) |
1766 | Uint32 texture |
1767 | CODE: |
1768 | RETVAL = glIsTexture(texture); |
1769 | OUTPUT: |
1770 | RETVAL |
1771 | |
1772 | void |
1773 | glBindTexture ( target, texture ) |
1774 | GLenum target |
1775 | Uint32 texture |
1776 | CODE: |
1777 | glBindTexture(target,texture); |
1778 | |
1779 | void |
1780 | glDeleteTextures ( ... ) |
1781 | CODE: |
1782 | GLuint* textures; |
1783 | int i; |
1784 | textures = (GLuint*)safemalloc(sizeof(GLuint) * items); |
1785 | if ( textures ) { |
1786 | for ( i = 0; i < items; i++ ) { |
1787 | textures[i] = SvIV(ST(i)); |
1788 | } |
1789 | } |
1790 | glDeleteTextures(items,textures); |
1791 | safefree(textures); |
1792 | |
1793 | AV* |
1794 | glAreTexturesResident ( ... ) |
1795 | CODE: |
1796 | GLuint* textures; |
1797 | GLboolean *homes; |
1798 | int i; |
1799 | RETVAL = newAV(); |
1800 | textures = (GLuint*)safemalloc(sizeof(GLuint) * items); |
1801 | homes = (GLboolean*)safemalloc(sizeof(GLboolean) * items); |
1802 | if ( textures ) { |
1803 | for ( i = 0; i < items; i++ ) { |
1804 | textures[i] = SvIV(ST(i)); |
1805 | } |
1806 | } |
1807 | if ( GL_FALSE != glAreTexturesResident(items,textures,homes)) { |
1808 | for (i = 0; i < items; i++ ) { |
1809 | av_push(RETVAL,newSViv(homes[i])); |
1810 | } |
1811 | } |
1812 | safefree(homes); |
1813 | safefree(textures); |
1814 | OUTPUT: |
1815 | RETVAL |
1816 | |
1817 | void |
1818 | glPrioritizeTextures ( n, names, priorities ) |
1819 | Uint32 n |
1820 | char *names |
1821 | char *priorities |
1822 | CODE: |
1823 | glPrioritizeTextures(n,(GLuint*)names,(const GLclampf *)priorities); |
1824 | |
1825 | void |
1826 | glTexEnv ( target, name, ... ) |
1827 | GLenum target |
1828 | GLenum name |
1829 | CODE: |
1830 | float pv[4]; |
1831 | GLint p; |
1832 | switch(name) { |
1833 | case GL_TEXTURE_ENV_MODE: |
1834 | p = SvIV(ST(2)); |
1835 | glTexEnvi(target,name,p); |
1836 | break; |
1837 | case GL_TEXTURE_ENV_COLOR: |
1838 | pv[0] = SvNV(ST(2)); |
1839 | pv[1] = SvNV(ST(3)); |
1840 | pv[2] = SvNV(ST(4)); |
1841 | pv[3] = SvNV(ST(5)); |
1842 | glTexEnvfv(target,name,pv); |
1843 | break; |
1844 | } |
1845 | |
1846 | void |
1847 | glTexCoord ( ... ) |
1848 | CODE: |
1849 | double s,t,r,q; |
1850 | if ( items < 1 || items > 4 ) |
1851 | Perl_croak (aTHX_ "usage: SDL::OpenGL::TexCoord(s,[t,[r,[q]]])"); |
1852 | s = t = r = 0.0; |
1853 | q = 1.0; |
1854 | switch(items) { |
1855 | case 4: |
1856 | q = SvNV(ST(3)); |
1857 | case 3: |
1858 | r = SvNV(ST(2)); |
1859 | case 2: |
1860 | t = SvNV(ST(1)); |
1861 | case 1: |
1862 | s = SvNV(ST(0)); |
1863 | } |
1864 | glTexCoord4d(s,t,r,q); |
1865 | |
1866 | void |
1867 | glTexParameter ( target, name, ... ) |
1868 | GLenum target |
1869 | GLenum name |
1870 | CODE: |
1871 | GLfloat pv[4]; |
1872 | GLint p; |
1873 | switch (name) { |
1874 | case GL_TEXTURE_BORDER_COLOR: |
1875 | pv[0] = SvNV(ST(2)); |
1876 | pv[1] = SvNV(ST(3)); |
1877 | pv[2] = SvNV(ST(4)); |
1878 | pv[3] = SvNV(ST(5)); |
1879 | glTexParameterfv(target,name,pv); |
1880 | break; |
1881 | case GL_TEXTURE_PRIORITY: |
1882 | case GL_TEXTURE_MIN_LOD: |
1883 | case GL_TEXTURE_MAX_LOD: |
1884 | pv[0] = SvNV(ST(2)); |
1885 | glTexParameterf(target,name,pv[0]); |
1886 | break; |
1887 | case GL_TEXTURE_BASE_LEVEL: |
1888 | case GL_TEXTURE_MAX_LEVEL: |
1889 | default: |
1890 | p = SvIV(ST(2)); |
1891 | glTexParameteri(target,name,p); |
1892 | break; |
1893 | } |
1894 | |
1895 | void |
1896 | glTexGen ( coord, name, ... ) |
1897 | GLenum coord |
1898 | GLenum name |
1899 | CODE: |
1900 | GLdouble *pv; |
1901 | GLint p; |
1902 | int i; |
1903 | switch (name) { |
1904 | case GL_TEXTURE_GEN_MODE: |
1905 | p = SvIV(ST(2)); |
1906 | glTexGeni(coord,name,p); |
1907 | break; |
1908 | default: |
1909 | if ( items == 2 ) |
1910 | Perl_croak(aTHX_ "usage: glTexGen(coord,name,...)"); |
1911 | pv = (GLdouble*)safemalloc(sizeof(GLdouble)*(items-2)); |
1912 | for ( i = 0; i < items - 2; i++ ) { |
1913 | pv[i] = SvNV(ST(i+2)); |
1914 | } |
1915 | glTexGendv(coord,name,pv); |
1916 | safefree(pv); |
1917 | break; |
1918 | } |
1919 | |
1920 | #ifdef GL_VERSION_1_3 |
1921 | |
1922 | void |
1923 | glActiveTextureARB ( texUnit ) |
1924 | GLenum texUnit |
1925 | CODE: |
1926 | glActiveTextureARB(texUnit); |
1927 | |
1928 | void |
1929 | glMultiTexCoord ( texUnit, ... ) |
1930 | Uint32 texUnit |
1931 | CODE: |
1932 | double s,t,r,q; |
1933 | if ( items < 2 || items > 5 ) |
1934 | Perl_croak (aTHX_ "usage: SDL::OpenGL::MultiTexCoord(tex,s,[t,[r,[q]]])"); |
1935 | s = t = r = 0.0; |
1936 | q = 1.0; |
1937 | switch(items) { |
1938 | case 5: |
1939 | q = SvNV(ST(3)); |
1940 | case 4: |
1941 | r = SvNV(ST(2)); |
1942 | case 3: |
1943 | t = SvNV(ST(1)); |
1944 | case 2: |
1945 | s = SvNV(ST(0)); |
1946 | } |
1947 | glMultiTexCoord4dARB(texUnit,s,t,r,q); |
1948 | |
1949 | #endif // GL_VERSION_1_3 |
1950 | |
1951 | void |
1952 | glDrawBuffer ( mode ) |
1953 | GLenum mode |
1954 | CODE: |
1955 | glDrawBuffer(mode); |
1956 | |
1957 | void |
1958 | glReadBuffer ( mode ) |
1959 | GLenum mode |
1960 | CODE: |
1961 | glReadBuffer(mode); |
1962 | |
1963 | void |
1964 | glIndexMask ( mask ) |
1965 | Uint32 mask |
1966 | CODE: |
1967 | glIndexMask(mask); |
1968 | |
1969 | void |
1970 | glColorMask ( red, green, blue, alpha ) |
1971 | GLboolean red |
1972 | GLboolean green |
1973 | GLboolean blue |
1974 | GLboolean alpha |
1975 | CODE: |
1976 | glColorMask(red,green,blue,alpha); |
1977 | |
1978 | void |
1979 | glDepthMask ( flag ) |
1980 | GLboolean flag |
1981 | CODE: |
1982 | glDepthMask(flag); |
1983 | |
1984 | void |
1985 | glStencilMask ( mask ) |
1986 | Uint32 mask |
1987 | CODE: |
1988 | glStencilMask(mask); |
1989 | |
1990 | void |
1991 | glScissor ( x , y, width, height ) |
1992 | Sint32 x |
1993 | Sint32 y |
1994 | Uint32 width |
1995 | Uint32 height |
1996 | CODE: |
1997 | glScissor(x,y,width,height); |
1998 | |
1999 | void |
2000 | glAlphaFunc ( func, ref ) |
2001 | GLenum func |
2002 | double ref |
2003 | CODE: |
2004 | glAlphaFunc(func,ref); |
2005 | |
2006 | void |
2007 | glStencilFunc ( func, ref, mask ) |
2008 | GLenum func |
2009 | Sint32 ref |
2010 | Uint32 mask |
2011 | CODE: |
2012 | glStencilFunc(func,ref,mask); |
2013 | |
2014 | void |
2015 | glStencilOp ( fail, zfail, zpass ) |
2016 | GLenum fail |
2017 | GLenum zfail |
2018 | GLenum zpass |
2019 | CODE: |
2020 | glStencilOp(fail,zfail,zpass); |
2021 | |
2022 | void |
2023 | glDepthFunc ( func ) |
2024 | GLenum func |
2025 | CODE: |
2026 | glDepthFunc(func); |
2027 | |
2028 | void |
2029 | glLogicOp ( opcode ) |
2030 | GLenum opcode |
2031 | CODE: |
2032 | glLogicOp(opcode); |
2033 | |
2034 | void |
2035 | glAccum ( op, value ) |
2036 | GLenum op |
2037 | double value |
2038 | CODE: |
2039 | glAccum(op,value); |
2040 | |
2041 | void |
2042 | glMap1 ( target, u1, u2, stride, order, points ) |
2043 | GLenum target |
2044 | double u1 |
2045 | double u2 |
2046 | Sint32 stride |
2047 | Sint32 order |
2048 | char *points |
2049 | CODE: |
2050 | glMap1d(target,u1,u2,stride,order,(double*)points); |
2051 | |
2052 | void |
2053 | glEvalCoord1 ( u ) |
2054 | double u |
2055 | CODE: |
2056 | glEvalCoord1d(u); |
2057 | |
2058 | void |
2059 | glMapGrid1 ( n, u1, u2 ) |
2060 | Sint32 n |
2061 | double u1 |
2062 | double u2 |
2063 | CODE: |
2064 | glMapGrid1d(n,u1,u2); |
2065 | |
2066 | void |
2067 | glEvalMesh1 ( mode, p1, p2 ) |
2068 | GLenum mode |
2069 | Sint32 p1 |
2070 | Sint32 p2 |
2071 | CODE: |
2072 | glEvalMesh1(mode,p1,p2); |
2073 | |
2074 | void |
2075 | glMap2 ( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ) |
2076 | GLenum target |
2077 | double u1 |
2078 | double u2 |
2079 | Sint32 ustride |
2080 | Sint32 uorder |
2081 | double v1 |
2082 | double v2 |
2083 | Sint32 vstride |
2084 | Sint32 vorder |
2085 | char *points |
2086 | CODE: |
2087 | glMap2d(target,u1,u2,ustride,uorder,v1,v2,vstride,vorder,(double*)points); |
2088 | |
2089 | void |
2090 | glEvalCoord2 ( u, v ) |
2091 | double u |
2092 | double v |
2093 | CODE: |
2094 | glEvalCoord2d(u,v); |
2095 | |
2096 | void |
2097 | glMapGrid2 ( nu, u1, u2, nv, v1, v2 ) |
2098 | Sint32 nu |
2099 | double u1 |
2100 | double u2 |
2101 | Sint32 nv |
2102 | double v1 |
2103 | double v2 |
2104 | CODE: |
2105 | glMapGrid2d(nu,u1,u2,nv,v1,v2); |
2106 | |
2107 | void |
2108 | glEvalMesh2 ( mode, i1, i2, j1, j2 ) |
2109 | GLenum mode |
2110 | Sint32 i1 |
2111 | Sint32 i2 |
2112 | Sint32 j1 |
2113 | Sint32 j2 |
2114 | CODE: |
2115 | glEvalMesh2(mode,i1,i2,j1,j2); |
2116 | |
2117 | GLenum |
2118 | glGetError ( ) |
2119 | CODE: |
2120 | RETVAL = glGetError(); |
2121 | OUTPUT: |
2122 | RETVAL |
2123 | |
2124 | GLint |
2125 | glRenderMode ( mode ) |
2126 | GLenum mode |
2127 | CODE: |
2128 | RETVAL = glRenderMode( mode ); |
2129 | OUTPUT: |
2130 | RETVAL |
2131 | |
2132 | void |
2133 | glInitNames ( ) |
2134 | CODE: |
2135 | glInitNames(); |
2136 | |
2137 | void |
2138 | glPushName ( name ) |
2139 | GLuint name |
2140 | CODE: |
2141 | glPushName(name); |
2142 | |
2143 | void |
2144 | glPopName ( ) |
2145 | CODE: |
2146 | glPopName(); |
2147 | |
2148 | void |
2149 | glLoadName ( name ) |
2150 | GLuint name |
2151 | CODE: |
2152 | glLoadName(name); |
2153 | |
2154 | void |
2155 | glFeedbackBuffer ( size, type, buffer ) |
2156 | GLuint size |
2157 | GLenum type |
2158 | float* buffer |
2159 | CODE: |
2160 | glFeedbackBuffer(size,type,buffer); |
2161 | |
2162 | void |
2163 | glPassThrough ( token ) |
2164 | GLfloat token |
2165 | CODE: |
2166 | glPassThrough(token); |
2167 | |
2168 | |
2169 | #endif |
2170 | |
2171 | #ifdef HAVE_GLU |
2172 | |
2173 | void |
2174 | gluLookAt ( eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz ) |
2175 | double eyex |
2176 | double eyey |
2177 | double eyez |
2178 | double centerx |
2179 | double centery |
2180 | double centerz |
2181 | double upx |
2182 | double upy |
2183 | double upz |
2184 | CODE: |
2185 | gluLookAt(eyex,eyey,eyez,centerx,centery,centerz,upx,upy,upz); |
2186 | |
2187 | void |
2188 | gluPerspective ( fovy, aspect, n, f ) |
2189 | double fovy |
2190 | double aspect |
2191 | double n |
2192 | double f |
2193 | CODE: |
2194 | gluPerspective(fovy,aspect,n,f); |
2195 | |
2196 | void |
2197 | gluPickMatrix ( x, y, delx, dely, viewport ) |
2198 | double x |
2199 | double y |
2200 | double delx |
2201 | double dely |
2202 | GLint* viewport |
2203 | CODE: |
2204 | gluPickMatrix(x,y,delx,dely,viewport); |
2205 | |
2206 | void |
2207 | gluOrtho2D ( left, right, bottom, top ) |
2208 | double left |
2209 | double right |
2210 | double bottom |
2211 | double top |
2212 | CODE: |
2213 | gluOrtho2D(left,right,bottom,top); |
2214 | |
2215 | int |
2216 | gluScaleImage ( format, widthin, heightin, typein, datain, widthout, heightout, typeout, dataout ) |
2217 | GLenum format |
2218 | Uint32 widthin |
2219 | Uint32 heightin |
2220 | GLenum typein |
2221 | char *datain |
2222 | Uint32 widthout |
2223 | Uint32 heightout |
2224 | GLenum typeout |
2225 | char *dataout |
2226 | CODE: |
2227 | RETVAL = gluScaleImage(format,widthin,heightin,typein,datain, |
2228 | widthout,heightout,typeout,dataout); |
2229 | OUTPUT: |
2230 | RETVAL |
2231 | |
2232 | int |
2233 | gluBuild1DMipmaps ( target, internalFormat, width, format, type, data ) |
2234 | GLenum target |
2235 | Sint32 internalFormat |
2236 | Uint32 width |
2237 | GLenum format |
2238 | GLenum type |
2239 | char *data |
2240 | CODE: |
2241 | RETVAL = gluBuild1DMipmaps(target,internalFormat,width,format,type,data); |
2242 | OUTPUT: |
2243 | RETVAL |
2244 | |
2245 | int |
2246 | gluBuild2DMipmaps ( target, internalFormat, width, height, format, type, data ) |
2247 | GLenum target |
2248 | Sint32 internalFormat |
2249 | Uint32 width |
2250 | Uint32 height |
2251 | GLenum format |
2252 | GLenum type |
2253 | char *data |
2254 | CODE: |
2255 | RETVAL = gluBuild2DMipmaps(target,internalFormat,width,height,format,type,data); |
2256 | OUTPUT: |
2257 | RETVAL |
2258 | |
2259 | |
2260 | #if HAVE_GLU_VERSION >= 12 |
2261 | int |
2262 | gluBuild3DMipmaps ( target, internalFormat, width, height, depth, format, type, data ) |
2263 | GLenum target |
2264 | Sint32 internalFormat |
2265 | Uint32 width |
2266 | Uint32 height |
2267 | Uint32 depth |
2268 | GLenum format |
2269 | GLenum type |
2270 | char *data |
2271 | CODE: |
2272 | RETVAL = gluBuild3DMipmaps(target,internalFormat,width,height,depth, |
2273 | format,type,data); |
2274 | OUTPUT: |
2275 | RETVAL |
2276 | |
2277 | #else |
2278 | void |
2279 | gluBuild3DMipmaps ( ) |
2280 | CODE: |
2281 | Perl_croak (aTHX_ "SDL::OpenGL::Build3DMipmaps requires GLU 1.2"); |
2282 | |
2283 | #endif |
2284 | |
2285 | #if HAVE_GLU_VERSION >= 12 |
2286 | int |
2287 | gluBuild1DMipmapLevels ( target, internalFormat, width, format, type, level, base, max, data ) |
2288 | GLenum target |
2289 | Sint32 internalFormat |
2290 | Uint32 width |
2291 | GLenum format |
2292 | GLenum type |
2293 | Sint32 level |
2294 | Sint32 base |
2295 | Sint32 max |
2296 | char *data |
2297 | CODE: |
2298 | RETVAL = gluBuild1DMipmapLevels(target,internalFormat,width, |
2299 | format,type,level,base,max,data); |
2300 | OUTPUT: |
2301 | RETVAL |
2302 | |
2303 | #else |
2304 | void |
2305 | gluBuild1DMipmapLevels () |
2306 | CODE: |
2307 | Perl_croak(aTHX_ "SDL::OpenGL::Build1DMipmapLevels requires GLU 1.2"); |
2308 | |
2309 | #endif |
2310 | |
2311 | #if HAVE_GLU_VERSION >= 12 |
2312 | int |
2313 | gluBuild2DMipmapLevels ( target, internalFormat, width, height, format, type, level, base, max, data ) |
2314 | GLenum target |
2315 | Sint32 internalFormat |
2316 | Uint32 width |
2317 | Uint32 height |
2318 | GLenum format |
2319 | GLenum type |
2320 | Sint32 level |
2321 | Sint32 base |
2322 | Sint32 max |
2323 | char *data |
2324 | CODE: |
2325 | RETVAL = gluBuild2DMipmapLevels(target,internalFormat,width,height, |
2326 | format,type,level,base,max,data); |
2327 | OUTPUT: |
2328 | RETVAL |
2329 | |
2330 | #else |
2331 | void |
2332 | gluBuild2DMipmapLevels () |
2333 | CODE: |
2334 | Perl_croak(aTHX_ "SDL::OpenGL::Build2DMipmapLevels requires GLU 1.2"); |
2335 | |
2336 | #endif |
2337 | |
2338 | #if HAVE_GLU_VERSION >= 12 |
2339 | int |
2340 | gluBuild3DMipmapLevels ( target, internalFormat, width, height, depth, format, type, level, base, max, data ) |
2341 | GLenum target |
2342 | Sint32 internalFormat |
2343 | Uint32 width |
2344 | Uint32 height |
2345 | Uint32 depth |
2346 | GLenum format |
2347 | GLenum type |
2348 | Sint32 level |
2349 | Sint32 base |
2350 | Sint32 max |
2351 | char *data |
2352 | CODE: |
2353 | RETVAL = gluBuild3DMipmapLevels(target,internalFormat,width,height,depth, |
2354 | format,type,level,base,max,data); |
2355 | OUTPUT: |
2356 | RETVAL |
2357 | |
2358 | #else |
2359 | void |
2360 | gluBuild3DMipmapLevels () |
2361 | CODE: |
2362 | Perl_croak(aTHX_ "SDL::OpenGL::Build3DMipmapLevels requires GLU 1.2"); |
2363 | |
2364 | #endif |
2365 | |
2366 | char* |
2367 | gluErrorString ( code ) |
2368 | GLenum code |
2369 | CODE: |
2370 | RETVAL = (char*)gluErrorString(code); |
2371 | OUTPUT: |
2372 | RETVAL |
2373 | |
2374 | GLUnurbsObj* |
2375 | gluNewNurbsRenderer () |
2376 | CODE: |
2377 | RETVAL = gluNewNurbsRenderer(); |
2378 | OUTPUT: |
2379 | RETVAL |
2380 | |
2381 | void |
2382 | gluDeleteNurbsRenderer ( obj ) |
2383 | GLUnurbsObj *obj |
2384 | CODE: |
2385 | gluDeleteNurbsRenderer(obj); |
2386 | |
2387 | void |
2388 | gluNurbsProperty ( obj, property, value ) |
2389 | GLUnurbsObj *obj |
2390 | GLenum property |
2391 | double value |
2392 | CODE: |
2393 | gluNurbsProperty(obj,property,(float)value); |
2394 | |
2395 | void |
2396 | gluLoadSamplingMatrices ( obj, mm, pm, vp ) |
2397 | GLUnurbsObj *obj |
2398 | char *mm |
2399 | char *pm |
2400 | char *vp |
2401 | CODE: |
2402 | gluLoadSamplingMatrices(obj,(GLfloat*)mm,(GLfloat*)pm,(GLint*)vp); |
2403 | |
2404 | double |
2405 | gluGetNurbsProperty ( obj, property ) |
2406 | GLUnurbsObj *obj |
2407 | GLenum property |
2408 | CODE: |
2409 | float f; |
2410 | gluGetNurbsProperty(obj,property,&f); |
2411 | RETVAL = (double)f; |
2412 | OUTPUT: |
2413 | RETVAL |
2414 | |
2415 | void |
2416 | gluNurbsCallback ( obj, which, cb ) |
2417 | GLUnurbsObj *obj |
2418 | GLenum which |
2419 | SV *cb |
2420 | CODE: |
2421 | switch(which) { |
2422 | case GLU_ERROR: |
2423 | sdl_perl_nurbs_error_hook = cb; |
2424 | gluNurbsCallback(obj,GLU_ERROR,(GLvoid*)sdl_perl_nurbs_error_callback); |
2425 | break; |
2426 | #ifdef GLU_NURBS_BEGIN |
2427 | case GLU_NURBS_BEGIN: |
2428 | case GLU_NURBS_BEGIN_DATA: |
2429 | gluNurbsCallbackData(obj,(void*)cb); |
2430 | gluNurbsCallback(obj,GLU_NURBS_BEGIN_DATA, |
2431 | (GLvoid*)sdl_perl_nurbs_being_callback); |
2432 | break; |
2433 | case GLU_NURBS_TEXTURE_COORD: |
2434 | case GLU_NURBS_TEXTURE_COORD_DATA: |
2435 | gluNurbsCallbackData(obj,(void*)cb); |
2436 | gluNurbsCallback(obj,GLU_NURBS_TEXTURE_COORD_DATA, |
2437 | (GLvoid*)sdl_perl_nurbs_multi_callback); |
2438 | break; |
2439 | case GLU_NURBS_COLOR: |
2440 | case GLU_NURBS_COLOR_DATA: |
2441 | gluNurbsCallbackData(obj,(void*)cb); |
2442 | gluNurbsCallback(obj,GLU_NURBS_COLOR_DATA, |
2443 | (GLvoid*)sdl_perl_nurbs_multi_callback); |
2444 | break; |
2445 | case GLU_NURBS_NORMAL: |
2446 | case GLU_NURBS_NORMAL_DATA: |
2447 | gluNurbsCallbackData(obj,(void*)cb); |
2448 | gluNurbsCallback(obj,GLU_NURBS_NORMAL_DATA, |
2449 | (GLvoid*)sdl_perl_nurbs_multi_callback); |
2450 | break; |
2451 | case GLU_NURBS_VERTEX: |
2452 | case GLU_NURBS_VERTEX_DATA: |
2453 | gluNurbsCallbackData(obj,(void*)cb); |
2454 | gluNurbsCallback(obj,GLU_NURBS_VERTEX_DATA, |
2455 | (GLvoid*)sdl_perl_nurbs_multi_callback); |
2456 | break; |
2457 | case GLU_NURBS_END: |
2458 | case GLU_NURBS_END_DATA: |
2459 | gluNurbsCallbackData(obj,(void*)cb); |
2460 | gluNurbsCallback(obj,GLU_NURBS_END_DATA, |
2461 | (GLvoid*)sdl_perl_nurbs_end_callback); |
2462 | break; |
2463 | #endif |
2464 | default: |
2465 | Perl_croak(aTHX_ "SDL::OpenGL::NurbsCallback - invalid type"); |
2466 | } |
2467 | |
2468 | void |
2469 | gluNurbsCallbackData ( obj, cb ) |
2470 | GLUnurbsObj *obj |
2471 | SV *cb |
2472 | CODE: |
2473 | gluNurbsCallbackData(obj,(void*)cb); |
2474 | |
2475 | void |
2476 | gluBeginSurface ( obj ) |
2477 | GLUnurbsObj *obj |
2478 | CODE: |
2479 | gluBeginSurface(obj); |
2480 | |
2481 | void |
2482 | gluEndSurface ( obj ) |
2483 | GLUnurbsObj *obj |
2484 | CODE: |
2485 | gluEndSurface(obj); |
2486 | |
2487 | void |
2488 | gluNurbsSurface ( obj, uknot_count, uknot, vknot_count, vknot, u_stride, v_stride, ctlarray, uorder, vorder, type ) |
2489 | GLUnurbsObj *obj |
2490 | Sint32 uknot_count |
2491 | char *uknot |
2492 | Sint32 vknot_count |
2493 | char *vknot |
2494 | Sint32 u_stride |
2495 | Sint32 v_stride |
2496 | char *ctlarray |
2497 | Sint32 uorder |
2498 | Sint32 vorder |
2499 | GLenum type |
2500 | CODE: |
2501 | gluNurbsSurface(obj,uknot_count,(GLfloat*)uknot,vknot_count,(GLfloat*)vknot, |
2502 | u_stride,v_stride,(GLfloat*)ctlarray,uorder,vorder,type); |
2503 | |
2504 | void |
2505 | gluBeginCurve ( obj ) |
2506 | GLUnurbsObj *obj |
2507 | CODE: |
2508 | gluBeginCurve(obj); |
2509 | |
2510 | void |
2511 | gluEndCurve ( obj ) |
2512 | GLUnurbsObj *obj |
2513 | CODE: |
2514 | gluEndCurve(obj); |
2515 | |
2516 | void |
2517 | gluNurbsCurve ( obj, uknot_count, uknot, u_stride, ctlarray, uorder, type ) |
2518 | GLUnurbsObj *obj |
2519 | Sint32 uknot_count |
2520 | char *uknot |
2521 | Sint32 u_stride |
2522 | char *ctlarray |
2523 | Sint32 uorder |
2524 | GLenum type |
2525 | CODE: |
2526 | gluNurbsCurve(obj,uknot_count,(GLfloat*)uknot,u_stride,(GLfloat*)ctlarray, |
2527 | uorder,type); |
2528 | |
2529 | void |
2530 | gluBeginTrim ( obj ) |
2531 | GLUnurbsObj *obj |
2532 | CODE: |
2533 | gluBeginTrim(obj); |
2534 | |
2535 | void |
2536 | gluEndTrim ( obj ) |
2537 | GLUnurbsObj *obj |
2538 | CODE: |
2539 | gluEndTrim(obj); |
2540 | |
2541 | void |
2542 | gluPwlCurve ( obj, count, array, stride, type ) |
2543 | GLUnurbsObj *obj |
2544 | Sint32 count |
2545 | char *array |
2546 | Sint32 stride |
2547 | GLenum type |
2548 | CODE: |
2549 | gluPwlCurve(obj,count,(GLfloat*)array,stride,type); |
2550 | |
2551 | AV* |
2552 | gluUnProject ( winx, winy, winz, mm, pm, vp ) |
2553 | double winx |
2554 | double winy |
2555 | double winz |
2556 | char *mm |
2557 | char *pm |
2558 | char *vp |
2559 | CODE: |
2560 | GLdouble objx, objy, objz; |
2561 | RETVAL = newAV(); |
2562 | av_push(RETVAL,newSViv(gluUnProject(winx,winy,winz,(GLdouble*)mm, |
2563 | (GLdouble*)pm,(GLint*)vp,&objx,&objy,&objz))); |
2564 | av_push(RETVAL,newSVnv((double)objx)); |
2565 | av_push(RETVAL,newSVnv((double)objy)); |
2566 | av_push(RETVAL,newSVnv((double)objz)); |
2567 | OUTPUT: |
2568 | RETVAL |
2569 | |
2570 | |
2571 | #ifdef GL_VERSION_1_3 |
2572 | |
2573 | AV* |
2574 | gluUnProject4 ( winx, winy, winz, clipw, mm, pm, vp, n, f ) |
2575 | double winx |
2576 | double winy |
2577 | double winz |
2578 | double clipw |
2579 | char *mm |
2580 | char *pm |
2581 | char *vp |
2582 | double n |
2583 | double f |
2584 | CODE: |
2585 | GLdouble objx, objy, objz, objw; |
2586 | RETVAL = newAV(); |
2587 | av_push(RETVAL,newSViv(gluUnProject4(winx,winy,winz,clipw,(GLdouble*)mm, |
2588 | (GLdouble*)pm,(GLint*)vp,(GLclampd)n,(GLclampd)f, |
2589 | &objx,&objy,&objz,&objw))); |
2590 | av_push(RETVAL,newSVnv((double)objx)); |
2591 | av_push(RETVAL,newSVnv((double)objy)); |
2592 | av_push(RETVAL,newSVnv((double)objz)); |
2593 | av_push(RETVAL,newSVnv((double)objw)); |
2594 | OUTPUT: |
2595 | RETVAL |
2596 | |
2597 | #endif // GL_VERSION_1_3 |
2598 | |
2599 | AV* |
2600 | gluProject ( objx, objy, objz, mm, pm, vp ) |
2601 | double objx |
2602 | double objy |
2603 | double objz |
2604 | char *mm |
2605 | char *pm |
2606 | char *vp |
2607 | CODE: |
2608 | GLdouble winx, winy, winz; |
2609 | RETVAL = newAV(); |
2610 | av_push(RETVAL,newSViv(gluUnProject(objx,objy,objz,(GLdouble*)mm, |
2611 | (GLdouble*)pm,(GLint*)vp,&winx,&winy,&winz))); |
2612 | av_push(RETVAL,newSVnv((double)winx)); |
2613 | av_push(RETVAL,newSVnv((double)winy)); |
2614 | av_push(RETVAL,newSVnv((double)winz)); |
2615 | OUTPUT: |
2616 | RETVAL |
2617 | |
2618 | #ifdef GL_VERSION_1_2 |
2619 | |
2620 | GLUtesselator* |
2621 | gluNewTess () |
2622 | CODE: |
2623 | RETVAL = gluNewTess(); |
2624 | OUTPUT: |
2625 | RETVAL |
2626 | |
2627 | void |
2628 | gluTessCallback ( tess, type ) |
2629 | GLUtesselator *tess |
2630 | GLenum type |
2631 | CODE: |
2632 | switch(type) { |
2633 | case GLU_TESS_BEGIN: |
2634 | case GLU_TESS_BEGIN_DATA: |
2635 | gluTessCallback(tess,GLU_TESS_BEGIN_DATA, |
2636 | (GLvoid*)sdl_perl_tess_begin_callback); |
2637 | break; |
2638 | |
2639 | case GLU_TESS_EDGE_FLAG: |
2640 | case GLU_TESS_EDGE_FLAG_DATA: |
2641 | gluTessCallback(tess,GLU_TESS_EDGE_FLAG_DATA, |
2642 | (GLvoid*)sdl_perl_tess_edge_flag_callback); |
2643 | break; |
2644 | |
2645 | case GLU_TESS_VERTEX: |
2646 | case GLU_TESS_VERTEX_DATA: |
2647 | gluTessCallback(tess,GLU_TESS_VERTEX_DATA, |
2648 | (GLvoid*)sdl_perl_tess_vertex_callback); |
2649 | break; |
2650 | |
2651 | case GLU_TESS_END: |
2652 | case GLU_TESS_END_DATA: |
2653 | gluTessCallback(tess,GLU_TESS_END_DATA, |
2654 | (GLvoid*)sdl_perl_tess_end_callback); |
2655 | break; |
2656 | |
2657 | case GLU_TESS_COMBINE: |
2658 | case GLU_TESS_COMBINE_DATA: |
2659 | gluTessCallback(tess,GLU_TESS_COMBINE_DATA, |
2660 | (GLvoid*)sdl_perl_tess_combine_callback); |
2661 | break; |
2662 | |
2663 | case GLU_TESS_ERROR: |
2664 | case GLU_TESS_ERROR_DATA: |
2665 | gluTessCallback(tess,GLU_TESS_ERROR_DATA, |
2666 | (GLvoid*)sdl_perl_tess_error_callback); |
2667 | break; |
2668 | } |
2669 | |
2670 | void |
2671 | gluTessProperty ( tessobj, property, value ) |
2672 | GLUtesselator *tessobj |
2673 | Uint32 property |
2674 | double value |
2675 | CODE: |
2676 | gluTessProperty(tessobj,property,value); |
2677 | |
2678 | double |
2679 | gluGetTessProperty ( tessobj, property ) |
2680 | GLUtesselator *tessobj |
2681 | Uint32 property |
2682 | CODE: |
2683 | gluGetTessProperty(tessobj,property,&RETVAL); |
2684 | OUTPUT: |
2685 | RETVAL |
2686 | |
2687 | void |
2688 | gluTessNormal ( tessobj, x, y, z ) |
2689 | GLUtesselator *tessobj |
2690 | double x |
2691 | double y |
2692 | double z |
2693 | CODE: |
2694 | gluTessNormal(tessobj,x,y,z); |
2695 | |
2696 | void |
2697 | gluTessBeginPolygon ( tessobj, cb ) |
2698 | GLUtesselator *tessobj |
2699 | SV *cb |
2700 | CODE: |
2701 | gluTessBeginPolygon(tessobj,cb); |
2702 | |
2703 | void |
2704 | gluTessEndPolygon ( tessobj ) |
2705 | GLUtesselator *tessobj |
2706 | CODE: |
2707 | gluTessEndPolygon(tessobj); |
2708 | |
2709 | void |
2710 | gluTessBeginContour ( tessobj ) |
2711 | GLUtesselator *tessobj |
2712 | CODE: |
2713 | gluTessBeginContour(tessobj); |
2714 | |
2715 | void |
2716 | gluTessEndContour ( tessobj ) |
2717 | GLUtesselator *tessobj |
2718 | CODE: |
2719 | gluTessEndContour(tessobj); |
2720 | |
2721 | void |
2722 | gluDeleteTess ( tessobj ) |
2723 | GLUtesselator *tessobj |
2724 | CODE: |
2725 | gluDeleteTess(tessobj); |
2726 | |
2727 | void |
2728 | gluTessVertex ( tessobj, coords, vd ) |
2729 | GLUtesselator *tessobj |
2730 | char *coords |
2731 | char *vd |
2732 | CODE: |
2733 | gluTessVertex(tessobj,(GLdouble*)coords,vd); |
2734 | |
2735 | #endif |
2736 | |
45f73689 |
2737 | GLUquadric * |
2738 | gluNewQuadric () |
2739 | CODE: |
2740 | RETVAL = gluNewQuadric (); |
2741 | OUTPUT: |
2742 | RETVAL |
2743 | |
2744 | void |
2745 | gluDeleteQuadric (quad) |
2746 | GLUquadric *quad |
2747 | |
2748 | void |
2749 | gluQuadricNormals ( quad, normal ) |
2750 | GLUquadric *quad |
2751 | GLenum normal |
2752 | |
2753 | void |
2754 | gluQuadricTexture ( quad, texture ) |
2755 | GLUquadric *quad |
2756 | GLboolean texture |
2757 | |
2758 | void |
2759 | gluCylinder ( quad, base, top, height, slices, stacks ) |
2760 | GLUquadric *quad |
2761 | GLdouble base |
2762 | GLdouble top |
2763 | GLdouble height |
2764 | GLint slices |
2765 | GLint stacks |
2766 | |
2767 | void |
2768 | gluDisk ( quad, inner, outer, slices, loops ) |
2769 | GLUquadric *quad |
2770 | GLdouble inner |
2771 | GLdouble outer |
2772 | GLint slices |
2773 | GLint loops |
2774 | |
2775 | void |
2776 | gluPartialDisk ( quad, inner, outer, slices, loops, start, sweep ) |
2777 | GLUquadric *quad |
2778 | GLdouble inner |
2779 | GLdouble outer |
2780 | GLint slices |
2781 | GLint loops |
2782 | GLdouble start |
2783 | GLdouble sweep |
2784 | |
2785 | void |
2786 | gluSphere ( quad, radius, slices, stacks ) |
2787 | GLUquadric *quad |
2788 | GLdouble radius |
2789 | GLint slices |
2790 | GLint stacks |
2791 | |
bfd90409 |
2792 | #endif |
2793 | |