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1 | #include "EXTERN.h" |
2 | #include "perl.h" |
3 | #include "XSUB.h" |
4 | |
5 | #ifndef aTHX_ |
6 | #define aTHX_ |
7 | #endif |
8 | |
9 | #include <SDL.h> |
10 | |
11 | MODULE = SDL::Surface PACKAGE = SDL::Surface PREFIX = surface_ |
12 | |
13 | =for documentation |
14 | |
15 | SDL_Surface -- Graphic surface structure |
16 | |
17 | typedef struct SDL_Surface { |
18 | Uint32 flags; /* Read-only */ |
19 | SDL_PixelFormat *format; /* Read-only */ |
20 | int w, h; /* Read-only */ |
21 | Uint16 pitch; /* Read-only */ |
22 | void *pixels; /* Read-write */ |
23 | SDL_Rect clip_rect; /* Read-only */ |
24 | int refcount; /* Read-mostly */ |
25 | |
26 | /* This structure also contains private fields not shown here */ |
27 | } SDL_Surface; |
28 | |
29 | =cut |
30 | |
31 | SDL_Surface * |
32 | surface_new (CLASS, flags, width, height, depth, Rmask, Gmask, Bmask, Amask ) |
33 | char* CLASS |
34 | Uint32 flags |
35 | int width |
36 | int height |
37 | int depth |
38 | Uint32 Rmask |
39 | Uint32 Gmask |
40 | Uint32 Bmask |
41 | Uint32 Amask |
42 | CODE: |
43 | RETVAL = SDL_CreateRGBSurface ( flags, width, height, |
44 | depth, Rmask, Gmask, Bmask, Amask ); |
45 | OUTPUT: |
46 | RETVAL |
47 | |
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48 | SDL_PixelFormat * |
49 | surface_format ( surface ) |
50 | SDL_Surface *surface |
51 | CODE: |
52 | char* CLASS = "SDL::PixelFormat"; |
53 | RETVAL = surface->format; |
54 | OUTPUT: |
55 | RETVAL |
56 | |
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57 | int |
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58 | surface_fill_rect ( dest, dest_rect, color ) |
59 | SDL_Surface *dest |
60 | SDL_Color *color |
61 | SDL_Rect *dest_rect |
62 | CODE: |
63 | Uint32 pixel = SDL_MapRGB(dest->format,color->r,color->g,color->b); |
64 | RETVAL = SDL_FillRect(dest,dest_rect,pixel); |
65 | OUTPUT: |
66 | RETVAL |
67 | |
68 | void |
69 | surface_update_rect ( surface, x, y, w ,h ) |
70 | SDL_Surface *surface |
71 | int x |
72 | int y |
73 | int w |
74 | int h |
75 | CODE: |
76 | SDL_UpdateRect(surface,x,y,w,h); |
77 | |
78 | void |
79 | surface_update_rects ( surface, ... ) |
80 | SDL_Surface *surface |
81 | CODE: |
82 | SDL_Rect *rects, *temp; |
83 | int num_rects,i; |
84 | if ( items < 2 ) return; |
85 | num_rects = items - 1; |
86 | |
87 | rects = (SDL_Rect *)safemalloc(sizeof(SDL_Rect)*items); |
88 | for(i=0;i<num_rects;i++) { |
89 | temp = (SDL_Rect *)SvIV(ST(i+1)); |
90 | rects[i].x = temp->x; |
91 | rects[i].y = temp->y; |
92 | rects[i].w = temp->w; |
93 | rects[i].h = temp->h; |
94 | } |
95 | SDL_UpdateRects(surface,num_rects,rects); |
96 | safefree(rects); |
97 | |
98 | SDL_Surface * |
99 | surface_display ( surface ) |
100 | SDL_Surface *surface |
101 | CODE: |
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102 | char* CLASS = "SDL::Surface"; |
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103 | RETVAL = SDL_DisplayFormat(surface); |
104 | OUTPUT: |
105 | RETVAL |
106 | |
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107 | SDL_Surface * |
108 | surface_display_alpha ( surface ) |
109 | SDL_Surface *surface |
110 | CODE: |
111 | char* CLASS = "SDL::Surface"; |
112 | RETVAL = SDL_DisplayFormatAlpha(surface); |
113 | OUTPUT: |
114 | RETVAL |
115 | |
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116 | Uint16 |
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117 | surface_pitch( surface ) |
118 | SDL_Surface *surface |
119 | CODE: |
120 | RETVAL = surface->pitch; |
121 | OUTPUT: |
122 | RETVAL |
123 | |
124 | Uint16 |
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125 | surface_w ( surface ) |
126 | SDL_Surface *surface |
127 | CODE: |
128 | RETVAL = surface->w; |
129 | OUTPUT: |
130 | RETVAL |
131 | |
132 | Uint16 |
133 | surface_h ( surface ) |
134 | SDL_Surface *surface |
135 | CODE: |
136 | RETVAL = surface->h; |
137 | OUTPUT: |
138 | RETVAL |
139 | |
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140 | IV |
141 | surface_get_pixels(surface) |
142 | SDL_Surface *surface |
143 | CODE: |
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144 | if(!surface->pixels) croak("Incomplete surface"); |
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145 | RETVAL = PTR2IV(surface->pixels); |
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146 | OUTPUT: |
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147 | RETVAL |
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148 | |
149 | void |
150 | surface_set_pixels(surface, pixels) |
151 | SDL_Surface *surface |
152 | |
153 | SV *pixels |
154 | |
155 | PREINIT: |
156 | STRLEN len; |
157 | void *p; |
158 | |
159 | CODE: |
160 | p = SvPV(pixels, len); |
161 | if (len > surface->pitch*surface->h) |
162 | len = surface->pitch*surface->h; |
163 | memcpy(surface->pixels, p, len); |
164 | |
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165 | void |
166 | surface_DESTROY(surface) |
167 | SDL_Surface *surface |
168 | CODE: |
169 | Uint8* pixels = surface->pixels; |
170 | Uint32 flags = surface->flags; |
171 | SDL_FreeSurface(surface); |
172 | if (flags & SDL_PREALLOC) |
173 | Safefree(pixels); |