perl 3.0 patch #26 patch #19, continued
[p5sagit/p5-mst-13.2.git] / regcomp.h
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00bf170e 1/* $Header: regcomp.h,v 3.0.1.1 90/08/09 05:06:49 lwall Locked $
a687059c 2 *
3 * $Log: regcomp.h,v $
00bf170e 4 * Revision 3.0.1.1 90/08/09 05:06:49 lwall
5 * patch19: sped up {m,n} on simple items
6 *
a687059c 7 * Revision 3.0 89/10/18 15:22:39 lwall
8 * 3.0 baseline
9 *
10 */
11
12/*
13 * The "internal use only" fields in regexp.h are present to pass info from
14 * compile to execute that permits the execute phase to run lots faster on
15 * simple cases. They are:
16 *
17 * regstart str that must begin a match; Nullch if none obvious
18 * reganch is the match anchored (at beginning-of-line only)?
19 * regmust string (pointer into program) that match must include, or NULL
20 * [regmust changed to STR* for bminstr()--law]
21 * regmlen length of regmust string
22 * [regmlen not used currently]
23 *
24 * Regstart and reganch permit very fast decisions on suitable starting points
25 * for a match, cutting down the work a lot. Regmust permits fast rejection
26 * of lines that cannot possibly match. The regmust tests are costly enough
27 * that regcomp() supplies a regmust only if the r.e. contains something
28 * potentially expensive (at present, the only such thing detected is * or +
29 * at the start of the r.e., which can involve a lot of backup). Regmlen is
30 * supplied because the test in regexec() needs it and regcomp() is computing
31 * it anyway.
32 * [regmust is now supplied always. The tests that use regmust have a
33 * heuristic that disables the test if it usually matches.]
34 *
35 * [In fact, we now use regmust in many cases to locate where the search
36 * starts in the string, so if regback is >= 0, the regmust search is never
37 * wasted effort. The regback variable says how many characters back from
38 * where regmust matched is the earliest possible start of the match.
39 * For instance, /[a-z].foo/ has a regmust of 'foo' and a regback of 2.]
40 */
41
42/*
43 * Structure for regexp "program". This is essentially a linear encoding
44 * of a nondeterministic finite-state machine (aka syntax charts or
45 * "railroad normal form" in parsing technology). Each node is an opcode
46 * plus a "next" pointer, possibly plus an operand. "Next" pointers of
47 * all nodes except BRANCH implement concatenation; a "next" pointer with
48 * a BRANCH on both ends of it is connecting two alternatives. (Here we
49 * have one of the subtle syntax dependencies: an individual BRANCH (as
50 * opposed to a collection of them) is never concatenated with anything
51 * because of operator precedence.) The operand of some types of node is
52 * a literal string; for others, it is a node leading into a sub-FSM. In
53 * particular, the operand of a BRANCH node is the first node of the branch.
54 * (NB this is *not* a tree structure: the tail of the branch connects
55 * to the thing following the set of BRANCHes.) The opcodes are:
56 */
57
58/* definition number opnd? meaning */
59#define END 0 /* no End of program. */
60#define BOL 1 /* no Match "" at beginning of line. */
61#define EOL 2 /* no Match "" at end of line. */
62#define ANY 3 /* no Match any one character. */
00bf170e 63#define ANYOF 4 /* str Match character in (or not in) this class. */
64#define CURLY 5 /* str Match this simple thing {n,m} times. */
a687059c 65#define BRANCH 6 /* node Match this alternative, or the next... */
66#define BACK 7 /* no Match "", "next" ptr points backward. */
67#define EXACTLY 8 /* str Match this string (preceded by length). */
68#define NOTHING 9 /* no Match empty string. */
69#define STAR 10 /* node Match this (simple) thing 0 or more times. */
70#define PLUS 11 /* node Match this (simple) thing 1 or more times. */
71#define ALNUM 12 /* no Match any alphanumeric character */
72#define NALNUM 13 /* no Match any non-alphanumeric character */
73#define BOUND 14 /* no Match "" at any word boundary */
74#define NBOUND 15 /* no Match "" at any word non-boundary */
75#define SPACE 16 /* no Match any whitespace character */
76#define NSPACE 17 /* no Match any non-whitespace character */
77#define DIGIT 18 /* no Match any numeric character */
78#define NDIGIT 19 /* no Match any non-numeric character */
79#define REF 20 /* no Match some already matched string */
80#define OPEN 30 /* no Mark this point in input as start of #n. */
81 /* OPEN+1 is number 1, etc. */
82#define CLOSE 40 /* no Analogous to OPEN. */
83/* CLOSE must be last one! see regmust finder */
84
85/*
86 * Opcode notes:
87 *
88 * BRANCH The set of branches constituting a single choice are hooked
89 * together with their "next" pointers, since precedence prevents
90 * anything being concatenated to any individual branch. The
91 * "next" pointer of the last BRANCH in a choice points to the
92 * thing following the whole choice. This is also where the
93 * final "next" pointer of each individual branch points; each
94 * branch starts with the operand node of a BRANCH node.
95 *
96 * BACK Normal "next" pointers all implicitly point forward; BACK
97 * exists to make loop structures possible.
98 *
99 * STAR,PLUS '?', and complex '*' and '+', are implemented as circular
100 * BRANCH structures using BACK. Simple cases (one character
101 * per match) are implemented with STAR and PLUS for speed
102 * and to minimize recursive plunges.
103 *
104 * OPEN,CLOSE ...are numbered at compile time.
105 */
106
107/* The following have no fixed length. */
108#ifndef DOINIT
109extern char varies[];
110#else
00bf170e 111char varies[] = {BRANCH,BACK,STAR,PLUS,CURLY,
a687059c 112 REF+1,REF+2,REF+3,REF+4,REF+5,REF+6,REF+7,REF+8,REF+9,0};
113#endif
114
115/* The following always have a length of 1. */
116#ifndef DOINIT
117extern char simple[];
118#else
00bf170e 119char simple[] = {ANY,ANYOF,ALNUM,NALNUM,SPACE,NSPACE,DIGIT,NDIGIT,0};
a687059c 120#endif
121
122EXT char regdummy;
123
124/*
125 * A node is one char of opcode followed by two chars of "next" pointer.
126 * "Next" pointers are stored as two 8-bit pieces, high order first. The
127 * value is a positive offset from the opcode of the node containing it.
128 * An operand, if any, simply follows the node. (Note that much of the
129 * code generation knows about this implicit relationship.)
130 *
131 * Using two bytes for the "next" pointer is vast overkill for most things,
132 * but allows patterns to get big without disasters.
133 *
134 * [If REGALIGN is defined, the "next" pointer is always aligned on an even
135 * boundary, and reads the offset directly as a short. Also, there is no
136 * special test to reverse the sign of BACK pointers since the offset is
137 * stored negative.]
138 */
139
140#ifndef gould
141#ifndef cray
142#define REGALIGN
143#endif
144#endif
145
146#define OP(p) (*(p))
147
148#ifndef lint
149#ifdef REGALIGN
150#define NEXT(p) (*(short*)(p+1))
00bf170e 151#define ARG1(p) (*(unsigned short*)(p+3))
152#define ARG2(p) (*(unsigned short*)(p+5))
a687059c 153#else
154#define NEXT(p) (((*((p)+1)&0377)<<8) + (*((p)+2)&0377))
00bf170e 155#define ARG1(p) (((*((p)+3)&0377)<<8) + (*((p)+4)&0377))
156#define ARG2(p) (((*((p)+5)&0377)<<8) + (*((p)+6)&0377))
a687059c 157#endif
158#else /* lint */
159#define NEXT(p) 0
160#endif /* lint */
161
162#define OPERAND(p) ((p) + 3)
163
164#ifdef REGALIGN
165#define NEXTOPER(p) ((p) + 4)
166#else
167#define NEXTOPER(p) ((p) + 3)
168#endif
169
170#define MAGIC 0234
171
172/*
173 * Utility definitions.
174 */
175#ifndef lint
176#ifndef CHARBITS
177#define UCHARAT(p) ((int)*(unsigned char *)(p))
178#else
179#define UCHARAT(p) ((int)*(p)&CHARBITS)
180#endif
181#else /* lint */
182#define UCHARAT(p) regdummy
183#endif /* lint */
184
185#define FAIL(m) fatal("/%s/: %s",regprecomp,m)
186
187char *regnext();
188#ifdef DEBUGGING
189void regdump();
190char *regprop();
191#endif
192