Configure megamaintenance. Cppsym (hopefully) final spasms;
[p5sagit/p5-mst-13.2.git] / pod / perlunicode.pod
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393fec97 1=head1 NAME
2
3perlunicode - Unicode support in Perl
4
5=head1 DESCRIPTION
6
7WARNING: The implementation of Unicode support in Perl is incomplete.
8Expect sudden and unannounced changes!
9
10Beginning with version 5.6, Perl uses logically wide characters to
11represent strings internally. This internal representation of strings
12uses the UTF-8 encoding.
13
14In future, Perl-level operations will expect to work with characters
15rather than bytes, in general.
16
8cbd9a7a 17However, as strictly an interim compatibility measure, Perl v5.6 aims to
18provide a safe migration path from byte semantics to character semantics
19for programs. For operations where Perl can unambiguously decide that the
20input data is characters, Perl now switches to character semantics.
21For operations where this determination cannot be made without additional
22information from the user, Perl decides in favor of compatibility, and
23chooses to use byte semantics.
24
25This behavior preserves compatibility with earlier versions of Perl,
26which allowed byte semantics in Perl operations, but only as long as
27none of the program's inputs are marked as being as source of Unicode
28character data. Such data may come from filehandles, from calls to
29external programs, from information provided by the system (such as %ENV),
30or from literals and constants in the source text. Later, in
31L</Character encodings for input and output>, we'll see how such
32inputs may be marked as being Unicode character data sources.
33
34One particular condition will enable character semantics on the entire
35program, bypassing the compatibility mode: if the C<$^U> global flag is
36set to C<1>, nearly all operations will use character semantics by
37default. As an added convenience, if the C<utf8> pragma is used in the
38C<main> package, C<$^U> is enabled automatically. [XXX: Should there
39be a -C switch to enable $^U?]
40
41Regardless of the above, the C<byte> pragma can always be used to force
42byte semantics in a particular lexical scope. See L<byte>.
43
44The C<utf8> pragma is primarily a compatibility device that enables
45recognition of UTF-8 in literals encountered by the parser. It is also
46used for enabling some of the more experimental Unicode support features.
47Note that this pragma is only required until a future version of Perl
48in which character semantics will become the default. This pragma may
49then become a no-op. See L<utf8>.
50
51Unless mentioned otherwise, Perl operators will use character semantics
52when they are dealing with Unicode data, and byte semantics otherwise.
53Thus, character semantics for these operations apply transparently; if
54the input data came from a Unicode source (for example, by adding a
55character encoding discipline to the filehandle whence it came, or a
56literal UTF-8 string constant in the program), character semantics
57apply; otherwise, byte semantics are in effect. To force byte semantics
58on Unicode data, the C<byte> pragma should be used.
393fec97 59
60Under character semantics, many operations that formerly operated on
61bytes change to operating on characters. For ASCII data this makes
62no difference, because UTF-8 stores ASCII in single bytes, but for
63any character greater than C<chr(127)>, the character is stored in
64a sequence of two or more bytes, all of which have the high bit set.
65But by and large, the user need not worry about this, because Perl
66hides it from the user. A character in Perl is logically just a number
67ranging from 0 to 2**32 or so. Larger characters encode to longer
68sequences of bytes internally, but again, this is just an internal
69detail which is hidden at the Perl level.
70
8cbd9a7a 71=head2 Effects of character semantics
393fec97 72
73Character semantics have the following effects:
74
75=over 4
76
77=item *
78
79Strings and patterns may contain characters that have an ordinal value
80larger than 255. In Perl v5.6, this is only enabled if the lexical
81scope has a C<use utf8> declaration (due to compatibility needs) but
82future versions may enable this by default.
83
84Presuming you use a Unicode editor to edit your program, such characters
85will typically occur directly within the literal strings as UTF-8
86characters, but you can also specify a particular character with an
87extension of the C<\x> notation. UTF-8 characters are specified by
88putting the hexadecimal code within curlies after the C<\x>. For instance,
89a Unicode smiley face is C<\x{263A}>. A character in the Latin-1 range
90(128..255) should be written C<\x{ab}> rather than C<\xab>, since the
91former will turn into a two-byte UTF-8 code, while the latter will
92continue to be interpreted as generating a 8-bit byte rather than a
93character. In fact, if C<-w> is turned on, it will produce a warning
94that you might be generating invalid UTF-8.
95
96=item *
97
98Identifiers within the Perl script may contain Unicode alphanumeric
99characters, including ideographs. (You are currently on your own when
100it comes to using the canonical forms of characters--Perl doesn't (yet)
101attempt to canonicalize variable names for you.)
102
8cbd9a7a 103This also needs C<use utf8> currently. [XXX: Why?!? High-bit chars were
393fec97 104syntax errors when they occurred within identifiers in previous versions,
8cbd9a7a 105so this should probably be enabled by default.]
393fec97 106
107=item *
108
109Regular expressions match characters instead of bytes. For instance,
110"." matches a character instead of a byte. (However, the C<\C> pattern
111is provided to force a match a single byte ("C<char>" in C, hence
112C<\C>).)
113
114Unicode support in regular expressions needs C<use utf8> currently.
115[XXX: Because the SWASH routines need to be loaded. And the RE engine
8cbd9a7a 116appears to need an overhaul to dynamically match Unicode anyway--the
117current RE compiler creates different nodes with and without C<use utf8>.]
393fec97 118
119=item *
120
121Character classes in regular expressions match characters instead of
122bytes, and match against the character properties specified in the
123Unicode properties database. So C<\w> can be used to match an ideograph,
124for instance.
125
126C<use utf8> is needed to enable this. See above.
127
128=item *
129
130Named Unicode properties and block ranges make be used as character
131classes via the new C<\p{}> (matches property) and C<\P{}> (doesn't
132match property) constructs. For instance, C<\p{Lu}> matches any
133character with the Unicode uppercase property, while C<\p{M}> matches
134any mark character. Single letter properties may omit the brackets, so
135that can be written C<\pM> also. Many predefined character classes are
136available, such as C<\p{IsMirrored}> and C<\p{InTibetan}>.
137
138C<use utf8> is needed to enable this. See above.
139
140=item *
141
142The special pattern C<\X> match matches any extended Unicode sequence
143(a "combining character sequence" in Standardese), where the first
144character is a base character and subsequent characters are mark
145characters that apply to the base character. It is equivalent to
146C<(?:\PM\pM*)>.
147
148C<use utf8> is needed to enable this. See above.
149
150=item *
151
152The C<tr///> operator translates characters instead of bytes. It can also
153be forced to translate between 8-bit codes and UTF-8 regardless of the
154surrounding utf8 state. For instance, if you know your input in Latin-1,
155you can say:
156
157 use utf8;
158 while (<>) {
159 tr/\0-\xff//CU; # latin1 char to utf8
160 ...
161 }
162
163Similarly you could translate your output with
164
165 tr/\0-\x{ff}//UC; # utf8 to latin1 char
166
167No, C<s///> doesn't take /U or /C (yet?).
168
169C<use utf8> is needed to enable this. See above.
170
171=item *
172
173Case translation operators use the Unicode case translation tables
174when provided character input. Note that C<uc()> translates to
175uppercase, while C<ucfirst> translates to titlecase (for languages
176that make the distinction). Naturally the corresponding backslash
177sequences have the same semantics.
178
179=item *
180
181Most operators that deal with positions or lengths in the string will
182automatically switch to using character positions, including C<chop()>,
183C<substr()>, C<pos()>, C<index()>, C<rindex()>, C<sprintf()>,
184C<write()>, and C<length()>. Operators that specifically don't switch
185include C<vec()>, C<pack()>, and C<unpack()>. Operators that really
186don't care include C<chomp()>, as well as any other operator that
187treats a string as a bucket of bits, such as C<sort()>, and the
188operators dealing with filenames.
189
190=item *
191
192The C<pack()>/C<unpack()> letters "C<c>" and "C<C>" do I<not> change,
193since they're often used for byte-oriented formats. (Again, think
194"C<char>" in the C language.) However, there is a new "C<U>" specifier
195that will convert between UTF-8 characters and integers. (It works
196outside of the utf8 pragma too.)
197
198=item *
199
200The C<chr()> and C<ord()> functions work on characters. This is like
201C<pack("U")> and C<unpack("U")>, not like C<pack("C")> and
202C<unpack("C")>. In fact, the latter are how you now emulate
203byte-oriented C<chr()> and C<ord()> under utf8.
204
205=item *
206
207And finally, C<scalar reverse()> reverses by character rather than by byte.
208
209=back
210
8cbd9a7a 211=head2 Character encodings for input and output
212
213[XXX: This feature is not yet implemented.]
214
393fec97 215=head1 CAVEATS
216
217As of yet, there is no method for automatically coercing input and
218output to some encoding other than UTF-8. This is planned in the near
219future, however.
220
8cbd9a7a 221Whether an arbitrary piece of data will be treated as "characters" or
222"bytes" by internal operations cannot be divined at the current time.
393fec97 223
224Use of locales with utf8 may lead to odd results. Currently there is
225some attempt to apply 8-bit locale info to characters in the range
2260..255, but this is demonstrably incorrect for locales that use
227characters above that range (when mapped into Unicode). It will also
228tend to run slower. Avoidance of locales is strongly encouraged.
229
230=head1 SEE ALSO
231
232L<byte>, L<utf8>, L<perlvar/"$^U">
233
234=cut