More detailed IO::Socket documentation
[p5sagit/p5-mst-13.2.git] / pod / perlipc.pod
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a0d0e21e 1=head1 NAME
2
184e9718 3perlipc - Perl interprocess communication (signals, fifos, pipes, safe subprocesses, sockets, and semaphores)
a0d0e21e 4
5=head1 DESCRIPTION
6
4633a7c4 7The basic IPC facilities of Perl are built out of the good old Unix
8signals, named pipes, pipe opens, the Berkeley socket routines, and SysV
9IPC calls. Each is used in slightly different situations.
10
11=head1 Signals
12
13Perl uses a simple signal handling model: the %SIG hash contains names or
14references of user-installed signal handlers. These handlers will be called
15with an argument which is the name of the signal that triggered it. A
16signal may be generated intentionally from a particular keyboard sequence like
a2eb9003 17control-C or control-Z, sent to you from another process, or
4633a7c4 18triggered automatically by the kernel when special events transpire, like
54310121 19a child process exiting, your process running out of stack space, or
4633a7c4 20hitting file size limit.
21
22For example, to trap an interrupt signal, set up a handler like this.
7b05b7e3 23Do as little as you possibly can in your handler; notice how all we do is
24set a global variable and then raise an exception. That's because on most
25systems, libraries are not re-entrant; particularly, memory allocation and
26I/O routines are not. That means that doing nearly I<anything> in your
27handler could in theory trigger a memory fault and subsequent core dump.
4633a7c4 28
29 sub catch_zap {
30 my $signame = shift;
31 $shucks++;
32 die "Somebody sent me a SIG$signame";
54310121 33 }
4633a7c4 34 $SIG{INT} = 'catch_zap'; # could fail in modules
35 $SIG{INT} = \&catch_zap; # best strategy
36
37The names of the signals are the ones listed out by C<kill -l> on your
38system, or you can retrieve them from the Config module. Set up an
39@signame list indexed by number to get the name and a %signo table
40indexed by name to get the number:
41
42 use Config;
43 defined $Config{sig_name} || die "No sigs?";
44 foreach $name (split(' ', $Config{sig_name})) {
45 $signo{$name} = $i;
46 $signame[$i] = $name;
47 $i++;
54310121 48 }
4633a7c4 49
6a3992aa 50So to check whether signal 17 and SIGALRM were the same, do just this:
4633a7c4 51
52 print "signal #17 = $signame[17]\n";
54310121 53 if ($signo{ALRM}) {
4633a7c4 54 print "SIGALRM is $signo{ALRM}\n";
54310121 55 }
4633a7c4 56
57You may also choose to assign the strings C<'IGNORE'> or C<'DEFAULT'> as
58the handler, in which case Perl will try to discard the signal or do the
59default thing. Some signals can be neither trapped nor ignored, such as
60the KILL and STOP (but not the TSTP) signals. One strategy for
61temporarily ignoring signals is to use a local() statement, which will be
62automatically restored once your block is exited. (Remember that local()
63values are "inherited" by functions called from within that block.)
64
65 sub precious {
66 local $SIG{INT} = 'IGNORE';
67 &more_functions;
54310121 68 }
4633a7c4 69 sub more_functions {
70 # interrupts still ignored, for now...
54310121 71 }
4633a7c4 72
73Sending a signal to a negative process ID means that you send the signal
74to the entire Unix process-group. This code send a hang-up signal to all
75processes in the current process group I<except for> the current process
76itself:
77
78 {
79 local $SIG{HUP} = 'IGNORE';
80 kill HUP => -$$;
81 # snazzy writing of: kill('HUP', -$$)
82 }
a0d0e21e 83
4633a7c4 84Another interesting signal to send is signal number zero. This doesn't
85actually affect another process, but instead checks whether it's alive
54310121 86or has changed its UID.
a0d0e21e 87
4633a7c4 88 unless (kill 0 => $kid_pid) {
89 warn "something wicked happened to $kid_pid";
54310121 90 }
a0d0e21e 91
4633a7c4 92You might also want to employ anonymous functions for simple signal
93handlers:
a0d0e21e 94
4633a7c4 95 $SIG{INT} = sub { die "\nOutta here!\n" };
a0d0e21e 96
4633a7c4 97But that will be problematic for the more complicated handlers that need
54310121 98to reinstall themselves. Because Perl's signal mechanism is currently
184e9718 99based on the signal(3) function from the C library, you may sometimes be so
4633a7c4 100misfortunate as to run on systems where that function is "broken", that
101is, it behaves in the old unreliable SysV way rather than the newer, more
102reasonable BSD and POSIX fashion. So you'll see defensive people writing
103signal handlers like this:
a0d0e21e 104
54310121 105 sub REAPER {
4633a7c4 106 $waitedpid = wait;
6a3992aa 107 # loathe sysV: it makes us not only reinstate
108 # the handler, but place it after the wait
54310121 109 $SIG{CHLD} = \&REAPER;
4633a7c4 110 }
111 $SIG{CHLD} = \&REAPER;
112 # now do something that forks...
113
114or even the more elaborate:
115
6a3992aa 116 use POSIX ":sys_wait_h";
54310121 117 sub REAPER {
4633a7c4 118 my $child;
4633a7c4 119 while ($child = waitpid(-1,WNOHANG)) {
120 $Kid_Status{$child} = $?;
54310121 121 }
6a3992aa 122 $SIG{CHLD} = \&REAPER; # still loathe sysV
4633a7c4 123 }
124 $SIG{CHLD} = \&REAPER;
125 # do something that forks...
126
127Signal handling is also used for timeouts in Unix, While safely
128protected within an C<eval{}> block, you set a signal handler to trap
129alarm signals and then schedule to have one delivered to you in some
130number of seconds. Then try your blocking operation, clearing the alarm
131when it's done but not before you've exited your C<eval{}> block. If it
132goes off, you'll use die() to jump out of the block, much as you might
133using longjmp() or throw() in other languages.
134
135Here's an example:
136
54310121 137 eval {
4633a7c4 138 local $SIG{ALRM} = sub { die "alarm clock restart" };
54310121 139 alarm 10;
4633a7c4 140 flock(FH, 2); # blocking write lock
54310121 141 alarm 0;
4633a7c4 142 };
143 if ($@ and $@ !~ /alarm clock restart/) { die }
144
145For more complex signal handling, you might see the standard POSIX
146module. Lamentably, this is almost entirely undocumented, but
147the F<t/lib/posix.t> file from the Perl source distribution has some
148examples in it.
149
150=head1 Named Pipes
151
152A named pipe (often referred to as a FIFO) is an old Unix IPC
153mechanism for processes communicating on the same machine. It works
54310121 154just like a regular, connected anonymous pipes, except that the
4633a7c4 155processes rendezvous using a filename and don't have to be related.
156
157To create a named pipe, use the Unix command mknod(1) or on some
158systems, mkfifo(1). These may not be in your normal path.
159
160 # system return val is backwards, so && not ||
161 #
162 $ENV{PATH} .= ":/etc:/usr/etc";
54310121 163 if ( system('mknod', $path, 'p')
4633a7c4 164 && system('mkfifo', $path) )
165 {
166 die "mk{nod,fifo} $path failed;
54310121 167 }
4633a7c4 168
169
170A fifo is convenient when you want to connect a process to an unrelated
171one. When you open a fifo, the program will block until there's something
54310121 172on the other end.
4633a7c4 173
174For example, let's say you'd like to have your F<.signature> file be a
175named pipe that has a Perl program on the other end. Now every time any
6a3992aa 176program (like a mailer, news reader, finger program, etc.) tries to read
4633a7c4 177from that file, the reading program will block and your program will
6a3992aa 178supply the new signature. We'll use the pipe-checking file test B<-p>
4633a7c4 179to find out whether anyone (or anything) has accidentally removed our fifo.
180
181 chdir; # go home
182 $FIFO = '.signature';
183 $ENV{PATH} .= ":/etc:/usr/games";
184
185 while (1) {
186 unless (-p $FIFO) {
187 unlink $FIFO;
54310121 188 system('mknod', $FIFO, 'p')
4633a7c4 189 && die "can't mknod $FIFO: $!";
54310121 190 }
4633a7c4 191
192 # next line blocks until there's a reader
193 open (FIFO, "> $FIFO") || die "can't write $FIFO: $!";
194 print FIFO "John Smith (smith\@host.org)\n", `fortune -s`;
195 close FIFO;
6a3992aa 196 sleep 2; # to avoid dup signals
4633a7c4 197 }
a0d0e21e 198
a0d0e21e 199
4633a7c4 200=head1 Using open() for IPC
201
202Perl's basic open() statement can also be used for unidirectional interprocess
203communication by either appending or prepending a pipe symbol to the second
a2eb9003 204argument to open(). Here's how to start something up in a child process you
4633a7c4 205intend to write to:
206
54310121 207 open(SPOOLER, "| cat -v | lpr -h 2>/dev/null")
4633a7c4 208 || die "can't fork: $!";
209 local $SIG{PIPE} = sub { die "spooler pipe broke" };
210 print SPOOLER "stuff\n";
211 close SPOOLER || die "bad spool: $! $?";
212
213And here's how to start up a child process you intend to read from:
214
215 open(STATUS, "netstat -an 2>&1 |")
216 || die "can't fork: $!";
217 while (<STATUS>) {
218 next if /^(tcp|udp)/;
219 print;
54310121 220 }
a2eb9003 221 close STATUS || die "bad netstat: $! $?";
4633a7c4 222
223If one can be sure that a particular program is a Perl script that is
224expecting filenames in @ARGV, the clever programmer can write something
225like this:
226
227 $ program f1 "cmd1|" - f2 "cmd2|" f3 < tmpfile
228
229and irrespective of which shell it's called from, the Perl program will
230read from the file F<f1>, the process F<cmd1>, standard input (F<tmpfile>
231in this case), the F<f2> file, the F<cmd2> command, and finally the F<f3>
232file. Pretty nifty, eh?
233
54310121 234You might notice that you could use backticks for much the
4633a7c4 235same effect as opening a pipe for reading:
236
237 print grep { !/^(tcp|udp)/ } `netstat -an 2>&1`;
238 die "bad netstat" if $?;
239
240While this is true on the surface, it's much more efficient to process the
241file one line or record at a time because then you don't have to read the
242whole thing into memory at once. It also gives you finer control of the
243whole process, letting you to kill off the child process early if you'd
244like.
245
246Be careful to check both the open() and the close() return values. If
247you're I<writing> to a pipe, you should also trap SIGPIPE. Otherwise,
248think of what happens when you start up a pipe to a command that doesn't
249exist: the open() will in all likelihood succeed (it only reflects the
250fork()'s success), but then your output will fail--spectacularly. Perl
251can't know whether the command worked because your command is actually
252running in a separate process whose exec() might have failed. Therefore,
6a3992aa 253while readers of bogus commands return just a quick end of file, writers
4633a7c4 254to bogus command will trigger a signal they'd better be prepared to
255handle. Consider:
256
257 open(FH, "|bogus");
258 print FH "bang\n";
259 close FH;
260
68dc0745 261=head2 Filehandles
262
263Both the main process and the child process share the same STDIN,
264STDOUT and STDERR filehandles. If both processes try to access them
265at once, strange things can happen. You may want to close or reopen
266the filehandles for the child. You can get around this by opening
267your pipe with open(), but on some systems this means that the child
268process cannot outlive the parent.
269
270=head2 Background Processes
271
272You can run a command in the background with:
273
7b05b7e3 274 system("cmd &");
68dc0745 275
276The command's STDOUT and STDERR (and possibly STDIN, depending on your
277shell) will be the same as the parent's. You won't need to catch
278SIGCHLD because of the double-fork taking place (see below for more
279details).
280
281=head2 Complete Dissociation of Child from Parent
282
283In some cases (starting server processes, for instance) you'll want to
284complete dissociate the child process from the parent. The following
285process is reported to work on most Unixish systems. Non-Unix users
286should check their Your_OS::Process module for other solutions.
287
288=over 4
289
290=item *
291
7a2e2cd6 292Open /dev/tty and use the TIOCNOTTY ioctl on it. See L<tty(4)>
68dc0745 293for details.
294
295=item *
296
297Change directory to /
298
299=item *
300
301Reopen STDIN, STDOUT, and STDERR so they're not connected to the old
302tty.
303
304=item *
305
306Background yourself like this:
307
308 fork && exit;
309
310=back
311
4633a7c4 312=head2 Safe Pipe Opens
313
314Another interesting approach to IPC is making your single program go
315multiprocess and communicate between (or even amongst) yourselves. The
316open() function will accept a file argument of either C<"-|"> or C<"|-">
317to do a very interesting thing: it forks a child connected to the
318filehandle you've opened. The child is running the same program as the
319parent. This is useful for safely opening a file when running under an
320assumed UID or GID, for example. If you open a pipe I<to> minus, you can
321write to the filehandle you opened and your kid will find it in his
322STDIN. If you open a pipe I<from> minus, you can read from the filehandle
323you opened whatever your kid writes to his STDOUT.
324
325 use English;
326 my $sleep_count = 0;
327
54310121 328 do {
c07a80fd 329 $pid = open(KID_TO_WRITE, "|-");
4633a7c4 330 unless (defined $pid) {
331 warn "cannot fork: $!";
332 die "bailing out" if $sleep_count++ > 6;
333 sleep 10;
54310121 334 }
4633a7c4 335 } until defined $pid;
336
337 if ($pid) { # parent
c07a80fd 338 print KID_TO_WRITE @some_data;
339 close(KID_TO_WRITE) || warn "kid exited $?";
4633a7c4 340 } else { # child
341 ($EUID, $EGID) = ($UID, $GID); # suid progs only
54310121 342 open (FILE, "> /safe/file")
4633a7c4 343 || die "can't open /safe/file: $!";
344 while (<STDIN>) {
345 print FILE; # child's STDIN is parent's KID
54310121 346 }
4633a7c4 347 exit; # don't forget this
54310121 348 }
4633a7c4 349
350Another common use for this construct is when you need to execute
351something without the shell's interference. With system(), it's
54310121 352straightforward, but you can't use a pipe open or backticks safely.
4633a7c4 353That's because there's no way to stop the shell from getting its hands on
354your arguments. Instead, use lower-level control to call exec() directly.
355
54310121 356Here's a safe backtick or pipe open for read:
4633a7c4 357
358 # add error processing as above
c07a80fd 359 $pid = open(KID_TO_READ, "-|");
4633a7c4 360
361 if ($pid) { # parent
c07a80fd 362 while (<KID_TO_READ>) {
4633a7c4 363 # do something interesting
54310121 364 }
c07a80fd 365 close(KID_TO_READ) || warn "kid exited $?";
4633a7c4 366
367 } else { # child
368 ($EUID, $EGID) = ($UID, $GID); # suid only
369 exec($program, @options, @args)
370 || die "can't exec program: $!";
371 # NOTREACHED
54310121 372 }
4633a7c4 373
374
375And here's a safe pipe open for writing:
376
377 # add error processing as above
c07a80fd 378 $pid = open(KID_TO_WRITE, "|-");
4633a7c4 379 $SIG{ALRM} = sub { die "whoops, $program pipe broke" };
380
381 if ($pid) { # parent
382 for (@data) {
c07a80fd 383 print KID_TO_WRITE;
54310121 384 }
c07a80fd 385 close(KID_TO_WRITE) || warn "kid exited $?";
4633a7c4 386
387 } else { # child
388 ($EUID, $EGID) = ($UID, $GID);
389 exec($program, @options, @args)
390 || die "can't exec program: $!";
391 # NOTREACHED
54310121 392 }
4633a7c4 393
394Note that these operations are full Unix forks, which means they may not be
395correctly implemented on alien systems. Additionally, these are not true
54310121 396multithreading. If you'd like to learn more about threading, see the
184e9718 397F<modules> file mentioned below in the SEE ALSO section.
4633a7c4 398
7b05b7e3 399=head2 Bidirectional Communication with Another Process
4633a7c4 400
401While this works reasonably well for unidirectional communication, what
402about bidirectional communication? The obvious thing you'd like to do
403doesn't actually work:
404
c07a80fd 405 open(PROG_FOR_READING_AND_WRITING, "| some program |")
4633a7c4 406
54310121 407and if you forget to use the B<-w> flag, then you'll miss out
4633a7c4 408entirely on the diagnostic message:
409
410 Can't do bidirectional pipe at -e line 1.
411
412If you really want to, you can use the standard open2() library function
7b05b7e3 413to catch both ends. There's also an open3() for tridirectional I/O so you
4633a7c4 414can also catch your child's STDERR, but doing so would then require an
415awkward select() loop and wouldn't allow you to use normal Perl input
416operations.
417
418If you look at its source, you'll see that open2() uses low-level
419primitives like Unix pipe() and exec() to create all the connections.
420While it might have been slightly more efficient by using socketpair(), it
421would have then been even less portable than it already is. The open2()
422and open3() functions are unlikely to work anywhere except on a Unix
423system or some other one purporting to be POSIX compliant.
424
425Here's an example of using open2():
426
427 use FileHandle;
428 use IPC::Open2;
429 $pid = open2( \*Reader, \*Writer, "cat -u -n" );
430 Writer->autoflush(); # default here, actually
431 print Writer "stuff\n";
432 $got = <Reader>;
433
6a3992aa 434The problem with this is that Unix buffering is really going to
435ruin your day. Even though your C<Writer> filehandle is auto-flushed,
4633a7c4 436and the process on the other end will get your data in a timely manner,
6a3992aa 437you can't usually do anything to force it to give it back to you
54310121 438in a similarly quick fashion. In this case, we could, because we
4633a7c4 439gave I<cat> a B<-u> flag to make it unbuffered. But very few Unix
440commands are designed to operate over pipes, so this seldom works
54310121 441unless you yourself wrote the program on the other end of the
4633a7c4 442double-ended pipe.
443
54310121 444A solution to this is the nonstandard F<Comm.pl> library. It uses
4633a7c4 445pseudo-ttys to make your program behave more reasonably:
446
447 require 'Comm.pl';
448 $ph = open_proc('cat -n');
449 for (1..10) {
450 print $ph "a line\n";
451 print "got back ", scalar <$ph>;
452 }
a0d0e21e 453
4633a7c4 454This way you don't have to have control over the source code of the
54310121 455program you're using. The F<Comm> library also has expect()
456and interact() functions. Find the library (and we hope its
4633a7c4 457successor F<IPC::Chat>) at your nearest CPAN archive as detailed
184e9718 458in the SEE ALSO section below.
a0d0e21e 459
4633a7c4 460=head1 Sockets: Client/Server Communication
a0d0e21e 461
6a3992aa 462While not limited to Unix-derived operating systems (e.g., WinSock on PCs
4633a7c4 463provides socket support, as do some VMS libraries), you may not have
184e9718 464sockets on your system, in which case this section probably isn't going to do
6a3992aa 465you much good. With sockets, you can do both virtual circuits (i.e., TCP
466streams) and datagrams (i.e., UDP packets). You may be able to do even more
4633a7c4 467depending on your system.
468
469The Perl function calls for dealing with sockets have the same names as
470the corresponding system calls in C, but their arguments tend to differ
471for two reasons: first, Perl filehandles work differently than C file
472descriptors. Second, Perl already knows the length of its strings, so you
473don't need to pass that information.
a0d0e21e 474
4633a7c4 475One of the major problems with old socket code in Perl was that it used
476hard-coded values for some of the constants, which severely hurt
477portability. If you ever see code that does anything like explicitly
478setting C<$AF_INET = 2>, you know you're in for big trouble: An
479immeasurably superior approach is to use the C<Socket> module, which more
480reliably grants access to various constants and functions you'll need.
a0d0e21e 481
68dc0745 482If you're not writing a server/client for an existing protocol like
483NNTP or SMTP, you should give some thought to how your server will
484know when the client has finished talking, and vice-versa. Most
485protocols are based on one-line messages and responses (so one party
4a6725af 486knows the other has finished when a "\n" is received) or multi-line
68dc0745 487messages and responses that end with a period on an empty line
488("\n.\n" terminates a message/response).
489
4633a7c4 490=head2 Internet TCP Clients and Servers
a0d0e21e 491
4633a7c4 492Use Internet-domain sockets when you want to do client-server
493communication that might extend to machines outside of your own system.
494
495Here's a sample TCP client using Internet-domain sockets:
496
497 #!/usr/bin/perl -w
498 require 5.002;
499 use strict;
500 use Socket;
501 my ($remote,$port, $iaddr, $paddr, $proto, $line);
502
503 $remote = shift || 'localhost';
504 $port = shift || 2345; # random port
505 if ($port =~ /\D/) { $port = getservbyname($port, 'tcp') }
506 die "No port" unless $port;
507 $iaddr = inet_aton($remote) || die "no host: $remote";
508 $paddr = sockaddr_in($port, $iaddr);
509
510 $proto = getprotobyname('tcp');
511 socket(SOCK, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
512 connect(SOCK, $paddr) || die "connect: $!";
54310121 513 while (defined($line = <SOCK>)) {
4633a7c4 514 print $line;
54310121 515 }
4633a7c4 516
517 close (SOCK) || die "close: $!";
518 exit;
519
520And here's a corresponding server to go along with it. We'll
521leave the address as INADDR_ANY so that the kernel can choose
54310121 522the appropriate interface on multihomed hosts. If you want sit
c07a80fd 523on a particular interface (like the external side of a gateway
524or firewall machine), you should fill this in with your real address
525instead.
526
527 #!/usr/bin/perl -Tw
528 require 5.002;
529 use strict;
530 BEGIN { $ENV{PATH} = '/usr/ucb:/bin' }
531 use Socket;
532 use Carp;
533
54310121 534 sub logmsg { print "$0 $$: @_ at ", scalar localtime, "\n" }
c07a80fd 535
536 my $port = shift || 2345;
537 my $proto = getprotobyname('tcp');
6a3992aa 538 $port = $1 if $port =~ /(\d+)/; # untaint port number
539
c07a80fd 540 socket(Server, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
54310121 541 setsockopt(Server, SOL_SOCKET, SO_REUSEADDR,
c07a80fd 542 pack("l", 1)) || die "setsockopt: $!";
543 bind(Server, sockaddr_in($port, INADDR_ANY)) || die "bind: $!";
544 listen(Server,SOMAXCONN) || die "listen: $!";
545
546 logmsg "server started on port $port";
547
548 my $paddr;
549
550 $SIG{CHLD} = \&REAPER;
551
552 for ( ; $paddr = accept(Client,Server); close Client) {
553 my($port,$iaddr) = sockaddr_in($paddr);
554 my $name = gethostbyaddr($iaddr,AF_INET);
555
54310121 556 logmsg "connection from $name [",
557 inet_ntoa($iaddr), "]
c07a80fd 558 at port $port";
559
54310121 560 print Client "Hello there, $name, it's now ",
c07a80fd 561 scalar localtime, "\n";
54310121 562 }
c07a80fd 563
54310121 564And here's a multithreaded version. It's multithreaded in that
565like most typical servers, it spawns (forks) a slave server to
c07a80fd 566handle the client request so that the master server can quickly
567go back to service a new client.
4633a7c4 568
569 #!/usr/bin/perl -Tw
570 require 5.002;
571 use strict;
572 BEGIN { $ENV{PATH} = '/usr/ucb:/bin' }
a0d0e21e 573 use Socket;
4633a7c4 574 use Carp;
a0d0e21e 575
4633a7c4 576 sub spawn; # forward declaration
54310121 577 sub logmsg { print "$0 $$: @_ at ", scalar localtime, "\n" }
a0d0e21e 578
4633a7c4 579 my $port = shift || 2345;
580 my $proto = getprotobyname('tcp');
80aa6872 581 $port = $1 if $port =~ /(\d+)/; # untaint port number
54310121 582
c07a80fd 583 socket(Server, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
54310121 584 setsockopt(Server, SOL_SOCKET, SO_REUSEADDR,
c07a80fd 585 pack("l", 1)) || die "setsockopt: $!";
586 bind(Server, sockaddr_in($port, INADDR_ANY)) || die "bind: $!";
587 listen(Server,SOMAXCONN) || die "listen: $!";
a0d0e21e 588
4633a7c4 589 logmsg "server started on port $port";
a0d0e21e 590
4633a7c4 591 my $waitedpid = 0;
592 my $paddr;
a0d0e21e 593
54310121 594 sub REAPER {
4633a7c4 595 $waitedpid = wait;
6a3992aa 596 $SIG{CHLD} = \&REAPER; # loathe sysV
4633a7c4 597 logmsg "reaped $waitedpid" . ($? ? " with exit $?" : '');
598 }
599
600 $SIG{CHLD} = \&REAPER;
601
54310121 602 for ( $waitedpid = 0;
603 ($paddr = accept(Client,Server)) || $waitedpid;
604 $waitedpid = 0, close Client)
4633a7c4 605 {
6a3992aa 606 next if $waitedpid and not $paddr;
4633a7c4 607 my($port,$iaddr) = sockaddr_in($paddr);
608 my $name = gethostbyaddr($iaddr,AF_INET);
609
54310121 610 logmsg "connection from $name [",
611 inet_ntoa($iaddr), "]
4633a7c4 612 at port $port";
a0d0e21e 613
54310121 614 spawn sub {
4633a7c4 615 print "Hello there, $name, it's now ", scalar localtime, "\n";
54310121 616 exec '/usr/games/fortune'
4633a7c4 617 or confess "can't exec fortune: $!";
618 };
a0d0e21e 619
54310121 620 }
a0d0e21e 621
4633a7c4 622 sub spawn {
623 my $coderef = shift;
a0d0e21e 624
54310121 625 unless (@_ == 0 && $coderef && ref($coderef) eq 'CODE') {
4633a7c4 626 confess "usage: spawn CODEREF";
a0d0e21e 627 }
4633a7c4 628
629 my $pid;
630 if (!defined($pid = fork)) {
631 logmsg "cannot fork: $!";
632 return;
633 } elsif ($pid) {
634 logmsg "begat $pid";
6a3992aa 635 return; # I'm the parent
4633a7c4 636 }
6a3992aa 637 # else I'm the child -- go spawn
4633a7c4 638
c07a80fd 639 open(STDIN, "<&Client") || die "can't dup client to stdin";
640 open(STDOUT, ">&Client") || die "can't dup client to stdout";
4633a7c4 641 ## open(STDERR, ">&STDOUT") || die "can't dup stdout to stderr";
642 exit &$coderef();
54310121 643 }
4633a7c4 644
645This server takes the trouble to clone off a child version via fork() for
646each incoming request. That way it can handle many requests at once,
647which you might not always want. Even if you don't fork(), the listen()
648will allow that many pending connections. Forking servers have to be
649particularly careful about cleaning up their dead children (called
650"zombies" in Unix parlance), because otherwise you'll quickly fill up your
651process table.
652
653We suggest that you use the B<-T> flag to use taint checking (see L<perlsec>)
654even if we aren't running setuid or setgid. This is always a good idea
655for servers and other programs run on behalf of someone else (like CGI
656scripts), because it lessens the chances that people from the outside will
657be able to compromise your system.
658
659Let's look at another TCP client. This one connects to the TCP "time"
660service on a number of different machines and shows how far their clocks
661differ from the system on which it's being run:
662
663 #!/usr/bin/perl -w
664 require 5.002;
665 use strict;
666 use Socket;
667
668 my $SECS_of_70_YEARS = 2208988800;
54310121 669 sub ctime { scalar localtime(shift) }
4633a7c4 670
54310121 671 my $iaddr = gethostbyname('localhost');
672 my $proto = getprotobyname('tcp');
673 my $port = getservbyname('time', 'tcp');
4633a7c4 674 my $paddr = sockaddr_in(0, $iaddr);
675 my($host);
676
677 $| = 1;
678 printf "%-24s %8s %s\n", "localhost", 0, ctime(time());
679
680 foreach $host (@ARGV) {
681 printf "%-24s ", $host;
682 my $hisiaddr = inet_aton($host) || die "unknown host";
683 my $hispaddr = sockaddr_in($port, $hisiaddr);
684 socket(SOCKET, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
685 connect(SOCKET, $hispaddr) || die "bind: $!";
686 my $rtime = ' ';
687 read(SOCKET, $rtime, 4);
688 close(SOCKET);
689 my $histime = unpack("N", $rtime) - $SECS_of_70_YEARS ;
690 printf "%8d %s\n", $histime - time, ctime($histime);
a0d0e21e 691 }
692
4633a7c4 693=head2 Unix-Domain TCP Clients and Servers
694
a2eb9003 695That's fine for Internet-domain clients and servers, but what about local
4633a7c4 696communications? While you can use the same setup, sometimes you don't
697want to. Unix-domain sockets are local to the current host, and are often
54310121 698used internally to implement pipes. Unlike Internet domain sockets, Unix
4633a7c4 699domain sockets can show up in the file system with an ls(1) listing.
700
701 $ ls -l /dev/log
702 srw-rw-rw- 1 root 0 Oct 31 07:23 /dev/log
a0d0e21e 703
4633a7c4 704You can test for these with Perl's B<-S> file test:
705
706 unless ( -S '/dev/log' ) {
707 die "something's wicked with the print system";
54310121 708 }
4633a7c4 709
710Here's a sample Unix-domain client:
711
712 #!/usr/bin/perl -w
713 require 5.002;
714 use Socket;
715 use strict;
716 my ($rendezvous, $line);
717
718 $rendezvous = shift || '/tmp/catsock';
719 socket(SOCK, PF_UNIX, SOCK_STREAM, 0) || die "socket: $!";
9607fc9c 720 connect(SOCK, sockaddr_un($rendezvous)) || die "connect: $!";
54310121 721 while (defined($line = <SOCK>)) {
4633a7c4 722 print $line;
54310121 723 }
4633a7c4 724 exit;
725
54310121 726And here's a corresponding server.
4633a7c4 727
728 #!/usr/bin/perl -Tw
729 require 5.002;
730 use strict;
731 use Socket;
732 use Carp;
733
734 BEGIN { $ENV{PATH} = '/usr/ucb:/bin' }
735
736 my $NAME = '/tmp/catsock';
737 my $uaddr = sockaddr_un($NAME);
738 my $proto = getprotobyname('tcp');
739
c07a80fd 740 socket(Server,PF_UNIX,SOCK_STREAM,0) || die "socket: $!";
4633a7c4 741 unlink($NAME);
c07a80fd 742 bind (Server, $uaddr) || die "bind: $!";
743 listen(Server,SOMAXCONN) || die "listen: $!";
4633a7c4 744
745 logmsg "server started on $NAME";
746
747 $SIG{CHLD} = \&REAPER;
748
54310121 749 for ( $waitedpid = 0;
750 accept(Client,Server) || $waitedpid;
751 $waitedpid = 0, close Client)
4633a7c4 752 {
753 next if $waitedpid;
754 logmsg "connection on $NAME";
54310121 755 spawn sub {
4633a7c4 756 print "Hello there, it's now ", scalar localtime, "\n";
757 exec '/usr/games/fortune' or die "can't exec fortune: $!";
758 };
54310121 759 }
4633a7c4 760
761As you see, it's remarkably similar to the Internet domain TCP server, so
762much so, in fact, that we've omitted several duplicate functions--spawn(),
763logmsg(), ctime(), and REAPER()--which are exactly the same as in the
764other server.
765
766So why would you ever want to use a Unix domain socket instead of a
767simpler named pipe? Because a named pipe doesn't give you sessions. You
768can't tell one process's data from another's. With socket programming,
769you get a separate session for each client: that's why accept() takes two
770arguments.
771
772For example, let's say that you have a long running database server daemon
773that you want folks from the World Wide Web to be able to access, but only
774if they go through a CGI interface. You'd have a small, simple CGI
775program that does whatever checks and logging you feel like, and then acts
776as a Unix-domain client and connects to your private server.
777
7b05b7e3 778=head1 TCP Clients with IO::Socket
779
780For those preferring a higher-level interface to socket programming, the
781IO::Socket module provides an object-oriented approach. IO::Socket is
782included as part of the standard Perl distribution as of the 5.004
783release. If you're running an earlier version of Perl, just fetch
784IO::Socket from CPAN, where you'll also find find modules providing easy
785interfaces to the following systems: DNS, FTP, Ident (RFC 931), NIS and
786NISPlus, NNTP, Ping, POP3, SMTP, SNMP, SSLeay, Telnet, and Time--just
787to name a few.
788
789=head2 A Simple Client
790
791Here's a client that creates a TCP connection to the "daytime"
792service at port 13 of the host name "localhost" and prints out everything
793that the server there cares to provide.
794
795 #!/usr/bin/perl -w
796 use IO::Socket;
797 $remote = IO::Socket::INET->new(
798 Proto => "tcp",
799 PeerAddr => "localhost",
800 PeerPort => "daytime(13)",
801 )
802 or die "cannot connect to daytime port at localhost";
803 while ( <$remote> ) { print }
804
805When you run this program, you should get something back that
806looks like this:
807
808 Wed May 14 08:40:46 MDT 1997
809
810Here are what those parameters to the C<new> constructor mean:
811
812=over
813
814=item C<Proto>
815
816This is which protocol to use. In this case, the socket handle returned
817will be connected to a TCP socket, because we want a stream-oriented
818connection, that is, one that acts pretty much like a plain old file.
819Not all sockets are this of this type. For example, the UDP protocol
820can be used to make a datagram socket, used for message-passing.
821
822=item C<PeerAddr>
823
824This is the name or Internet address of the remote host the server is
825running on. We could have specified a longer name like C<"www.perl.com">,
826or an address like C<"204.148.40.9">. For demonstration purposes, we've
827used the special hostname C<"localhost">, which should always mean the
828current machine you're running on. The corresponding Internet address
829for localhost is C<"127.1">, if you'd rather use that.
830
831=item C<PeerPort>
832
833This is the service name or port number we'd like to connect to.
834We could have gotten away with using just C<"daytime"> on systems with a
835well-configured system services file,[FOOTNOTE: The system services file
836is in I</etc/services> under Unix] but just in case, we've specified the
837port number (13) in parentheses. Using just the number would also have
838worked, but constant numbers make careful programmers nervous.
839
840=back
841
842Notice how the return value from the C<new> constructor is used as
843a filehandle in the C<while> loop? That's what's called an indirect
844filehandle, a scalar variable containing a filehandle. You can use
845it the same way you would a normal filehandle. For example, you
846can read one line from it this way:
847
848 $line = <$handle>;
849
850all remaining lines from is this way:
851
852 @lines = <$handle>;
853
854and send a line of data to it this way:
855
856 print $handle "some data\n";
857
858=head2 A Webget Client
859
860Here's a simple client that takes a remote host to fetch a document
861from, and then a list of documents to get from that host. This is a
862more interesting client than the previous one because it first sends
863something to the server before fetching the server's response.
864
865 #!/usr/bin/perl -w
866 use IO::Socket;
867 unless (@ARGV > 1) { die "usage: $0 host document ..." }
868 $host = shift(@ARGV);
869 foreach $document ( @ARGV ) {
870 $remote = IO::Socket::INET->new( Proto => "tcp",
871 PeerAddr => $host,
872 PeerPort => "http(80)",
873 );
874 unless ($remote) { die "cannot connect to http daemon on $host" }
875 $remote->autoflush(1);
876 print $remote "GET $document HTTP/1.0\n\n";
877 while ( <$remote> ) { print }
878 close $remote;
879 }
880
881The web server handing the "http" service, which is assumed to be at
882its standard port, number 80. If your the web server you're trying to
883connect to is at a different port (like 1080 or 8080), you should specify
884as the named-parameter pair, C<PeerPort =E<gt> 8080>. The C<autoflush>
885method is used on the socket because otherwise the system would buffer
886up the output we sent it. (If you're on a Mac, you'll also need to
887change every C<"\n"> in your code that sends data over the network to
888be a C<"\015\012"> instead.)
889
890Connecting to the server is only the first part of the process: once you
891have the connection, you have to use the server's language. Each server
892on the network has its own little command language that it expects as
893input. The string that we send to the server starting with "GET" is in
894HTTP syntax. In this case, we simply request each specified document.
895Yes, we really are making a new connection for each document, even though
896it's the same host. That's the way you always used to have to speak HTTP.
897Recent versions of web browsers may request that the remote server leave
898the connection open a little while, but the server doesn't have to honor
899such a request.
900
901Here's an example of running that program, which we'll call I<webget>:
902
903 shell_prompt$ webget www.perl.com /guanaco.html
904 HTTP/1.1 404 File Not Found
905 Date: Thu, 08 May 1997 18:02:32 GMT
906 Server: Apache/1.2b6
907 Connection: close
908 Content-type: text/html
909
910 <HEAD><TITLE>404 File Not Found</TITLE></HEAD>
911 <BODY><H1>File Not Found</H1>
912 The requested URL /guanaco.html was not found on this server.<P>
913 </BODY>
914
915Ok, so that's not very interesting, because it didn't find that
916particular document. But a long response wouldn't have fit on this page.
917
918For a more fully-featured version of this program, you should look to
919the I<lwp-request> program included with the LWP modules from CPAN.
920
921=head2 Interactive Client with IO::Socket
922
923Well, that's all fine if you want to send one command and get one answer,
924but what about setting up something fully interactive, somewhat like
925the way I<telnet> works? That way you can type a line, get the answer,
926type a line, get the answer, etc.
927
928This client is more complicated than the two we've done so far, but if
929you're on a system that supports the powerful C<fork> call, the solution
930isn't that rough. Once you've made the connection to whatever service
931you'd like to chat with, call C<fork> to clone your process. Each of
932these two identical process has a very simple job to do: the parent
933copies everything from the socket to standard output, while the child
934simultaneously copies everything from standard input to the socket.
935To accomplish the same thing using just one process would be I<much>
936harder, because it's easier to code two processes to do one thing than it
937is to code one process to do two things. (This keep-it-simple principle
938is one of the cornerstones of the Unix philosophy, and good software
939engineering as well, which is probably why it's spread to other systems
940as well.)
941
942Here's the code:
943
944 #!/usr/bin/perl -w
945 use strict;
946 use IO::Socket;
947 my ($host, $port, $kidpid, $handle, $line);
948
949 unless (@ARGV == 2) { die "usage: $0 host port" }
950 ($host, $port) = @ARGV;
951
952 # create a tcp connection to the specified host and port
953 $handle = IO::Socket::INET->new(Proto => "tcp",
954 PeerAddr => $host,
955 PeerPort => $port)
956 or die "can't connect to port $port on $host: $!";
957
958 $handle->autoflush(1); # so output gets there right away
959 print STDERR "[Connected to $host:$port]\n";
960
961 # split the program into two processes, identical twins
962 die "can't fork: $!" unless defined($kidpid = fork());
963
964 # the if{} block runs only in the parent process
965 if ($kidpid) {
966 # copy the socket to standard output
967 while (defined ($line = <$handle>)) {
968 print STDOUT $line;
969 }
970 kill("TERM", $kidpid); # send SIGTERM to child
971 }
972 # the else{} block runs only in the child process
973 else {
974 # copy standard input to the socket
975 while (defined ($line = <STDIN>)) {
976 print $handle $line;
977 }
978 }
979
980The C<kill> function in the parent's C<if> block is there to send a
981signal to our child process (current running in the C<else> block)
982as soon as the remote server has closed its end of the connection.
983
984The C<kill> at the end of the parent's block is there to eliminate the
985child process as soon as the server we connect to closes its end.
986
987If the remote server sends data a byte at time, and you need that
988data immediately without waiting for a newline (which might not happen),
989you may wish to replace the C<while> loop in the parent with the
990following:
991
992 my $byte;
993 while (sysread($handle, $byte, 1) == 1) {
994 print STDOUT $byte;
995 }
996
997Making a system call for each byte you want to read is not very efficient
998(to put it mildly) but is the simplest to explain and works reasonably
999well.
1000
1001=head1 TCP Servers with IO::Socket
1002
1003Setting up server is little bit more involved than running a client.
1004The model is that the server creates a special kind of socket that
1005does nothing but listen on a particular port for incoming connections.
1006It does this by calling the C<IO::Socket::INET-E<gt>new()> method with
1007slightly different arguments than the client did.
1008
1009=over
1010
1011=item Proto
1012
1013This is which protocol to use. Like our clients, we'll
1014still specify C<"tcp"> here.
1015
1016=item LocalPort
1017
1018We specify a local
1019port in the C<LocalPort> argument, which we didn't do for the client.
1020This is service name or port number for which you want to be the
1021server. (Under Unix, ports under 1024 are restricted to the
1022superuser.) In our sample, we'll use port 9000, but you can use
1023any port that's not currently in use on your system. If you try
1024to use one already in used, you'll get an "Address already in use"
1025message. Under Unix, the C<netstat -a> command will show
1026which services current have servers.
1027
1028=item Listen
1029
1030The C<Listen> parameter is set to the maximum number of
1031pending connections we can accept until we turn away incoming clients.
1032Think of it as a call-waiting queue for your telephone.
1033The low-level Socket module has a special symbol for the system maximum, which
1034is SOMAXCONN.
1035
1036=item Reuse
1037
1038The C<Reuse> parameter is needed so that we restart our server
1039manually without waiting a few minutes to allow system buffers to
1040clear out.
1041
1042=back
1043
1044Once the generic server socket has been created using the parameters
1045listed above, the server then waits for a new client to connect
1046to it. The server blocks in the C<accept> method, which eventually an
1047bidirectional connection to the remote client. (Make sure to autoflush
1048this handle to circumvent buffering.)
1049
1050To add to user-friendliness, our server prompts the user for commands.
1051Most servers don't do this. Because of the prompt without a newline,
1052you'll have to use the C<sysread> variant of the interactive client above.
1053
1054This server accepts one of five different commands, sending output
1055back to the client. Note that unlike most network servers, this one
1056only handles one incoming client at a time. Multithreaded servers are
1057covered in Chapter 6 of the Camel or in the perlipc(1) manpage.
1058
1059Here's the code. We'll
1060
1061 #!/usr/bin/perl -w
1062 use IO::Socket;
1063 use Net::hostent; # for OO version of gethostbyaddr
1064
1065 $PORT = 9000; # pick something not in use
1066
1067 $server = IO::Socket::INET->new( Proto => 'tcp',
1068 LocalPort => $PORT,
1069 Listen => SOMAXCONN,
1070 Reuse => 1);
1071
1072 die "can't setup server" unless $server;
1073 print "[Server $0 accepting clients]\n";
1074
1075 while ($client = $server->accept()) {
1076 $client->autoflush(1);
1077 print $client "Welcome to $0; type help for command list.\n";
1078 $hostinfo = gethostbyaddr($client->peeraddr);
1079 printf "[Connect from %s]\n", $hostinfo->name || $client->peerhost;
1080 print $client "Command? ";
1081 while ( <$client>) {
1082 next unless /\S/; # blank line
1083 if (/quit|exit/i) { last; }
1084 elsif (/date|time/i) { printf $client "%s\n", scalar localtime; }
1085 elsif (/who/i ) { print $client `who 2>&1`; }
1086 elsif (/cookie/i ) { print $client `/usr/games/fortune 2>&1`; }
1087 elsif (/motd/i ) { print $client `cat /etc/motd 2>&1`; }
1088 else {
1089 print $client "Commands: quit date who cookie motd\n";
1090 }
1091 } continue {
1092 print $client "Command? ";
1093 }
1094 close $client;
1095 }
1096
1097=head1 UDP: Message Passing
4633a7c4 1098
1099Another kind of client-server setup is one that uses not connections, but
1100messages. UDP communications involve much lower overhead but also provide
1101less reliability, as there are no promises that messages will arrive at
1102all, let alone in order and unmangled. Still, UDP offers some advantages
1103over TCP, including being able to "broadcast" or "multicast" to a whole
1104bunch of destination hosts at once (usually on your local subnet). If you
1105find yourself overly concerned about reliability and start building checks
6a3992aa 1106into your message system, then you probably should use just TCP to start
4633a7c4 1107with.
1108
1109Here's a UDP program similar to the sample Internet TCP client given
7b05b7e3 1110earlier. However, instead of checking one host at a time, the UDP version
4633a7c4 1111will check many of them asynchronously by simulating a multicast and then
1112using select() to do a timed-out wait for I/O. To do something similar
1113with TCP, you'd have to use a different socket handle for each host.
1114
1115 #!/usr/bin/perl -w
1116 use strict;
1117 require 5.002;
1118 use Socket;
1119 use Sys::Hostname;
1120
54310121 1121 my ( $count, $hisiaddr, $hispaddr, $histime,
1122 $host, $iaddr, $paddr, $port, $proto,
4633a7c4 1123 $rin, $rout, $rtime, $SECS_of_70_YEARS);
1124
1125 $SECS_of_70_YEARS = 2208988800;
1126
1127 $iaddr = gethostbyname(hostname());
1128 $proto = getprotobyname('udp');
1129 $port = getservbyname('time', 'udp');
1130 $paddr = sockaddr_in(0, $iaddr); # 0 means let kernel pick
1131
1132 socket(SOCKET, PF_INET, SOCK_DGRAM, $proto) || die "socket: $!";
1133 bind(SOCKET, $paddr) || die "bind: $!";
1134
1135 $| = 1;
1136 printf "%-12s %8s %s\n", "localhost", 0, scalar localtime time;
1137 $count = 0;
1138 for $host (@ARGV) {
1139 $count++;
1140 $hisiaddr = inet_aton($host) || die "unknown host";
1141 $hispaddr = sockaddr_in($port, $hisiaddr);
1142 defined(send(SOCKET, 0, 0, $hispaddr)) || die "send $host: $!";
1143 }
1144
1145 $rin = '';
1146 vec($rin, fileno(SOCKET), 1) = 1;
1147
1148 # timeout after 10.0 seconds
1149 while ($count && select($rout = $rin, undef, undef, 10.0)) {
1150 $rtime = '';
1151 ($hispaddr = recv(SOCKET, $rtime, 4, 0)) || die "recv: $!";
1152 ($port, $hisiaddr) = sockaddr_in($hispaddr);
1153 $host = gethostbyaddr($hisiaddr, AF_INET);
1154 $histime = unpack("N", $rtime) - $SECS_of_70_YEARS ;
1155 printf "%-12s ", $host;
1156 printf "%8d %s\n", $histime - time, scalar localtime($histime);
1157 $count--;
1158 }
1159
1160=head1 SysV IPC
1161
1162While System V IPC isn't so widely used as sockets, it still has some
1163interesting uses. You can't, however, effectively use SysV IPC or
1164Berkeley mmap() to have shared memory so as to share a variable amongst
1165several processes. That's because Perl would reallocate your string when
1166you weren't wanting it to.
1167
54310121 1168Here's a small example showing shared memory usage.
a0d0e21e 1169
1170 $IPC_PRIVATE = 0;
1171 $IPC_RMID = 0;
1172 $size = 2000;
1173 $key = shmget($IPC_PRIVATE, $size , 0777 );
4633a7c4 1174 die unless defined $key;
a0d0e21e 1175
1176 $message = "Message #1";
1177 shmwrite($key, $message, 0, 60 ) || die "$!";
1178 shmread($key,$buff,0,60) || die "$!";
1179
1180 print $buff,"\n";
1181
1182 print "deleting $key\n";
1183 shmctl($key ,$IPC_RMID, 0) || die "$!";
1184
1185Here's an example of a semaphore:
1186
1187 $IPC_KEY = 1234;
1188 $IPC_RMID = 0;
1189 $IPC_CREATE = 0001000;
1190 $key = semget($IPC_KEY, $nsems , 0666 | $IPC_CREATE );
1191 die if !defined($key);
1192 print "$key\n";
1193
a2eb9003 1194Put this code in a separate file to be run in more than one process.
a0d0e21e 1195Call the file F<take>:
1196
1197 # create a semaphore
1198
1199 $IPC_KEY = 1234;
1200 $key = semget($IPC_KEY, 0 , 0 );
1201 die if !defined($key);
1202
1203 $semnum = 0;
1204 $semflag = 0;
1205
1206 # 'take' semaphore
1207 # wait for semaphore to be zero
1208 $semop = 0;
1209 $opstring1 = pack("sss", $semnum, $semop, $semflag);
1210
1211 # Increment the semaphore count
1212 $semop = 1;
1213 $opstring2 = pack("sss", $semnum, $semop, $semflag);
1214 $opstring = $opstring1 . $opstring2;
1215
1216 semop($key,$opstring) || die "$!";
1217
a2eb9003 1218Put this code in a separate file to be run in more than one process.
a0d0e21e 1219Call this file F<give>:
1220
4633a7c4 1221 # 'give' the semaphore
a0d0e21e 1222 # run this in the original process and you will see
1223 # that the second process continues
1224
1225 $IPC_KEY = 1234;
1226 $key = semget($IPC_KEY, 0, 0);
1227 die if !defined($key);
1228
1229 $semnum = 0;
1230 $semflag = 0;
1231
1232 # Decrement the semaphore count
1233 $semop = -1;
1234 $opstring = pack("sss", $semnum, $semop, $semflag);
1235
1236 semop($key,$opstring) || die "$!";
1237
7b05b7e3 1238The SysV IPC code above was written long ago, and it's definitely
1239clunky looking. It should at the very least be made to C<use strict>
1240and C<require "sys/ipc.ph">. Better yet, check out the IPC::SysV modules
1241on CPAN.
4633a7c4 1242
1243=head1 NOTES
1244
1245If you are running under version 5.000 (dubious) or 5.001, you can still
1246use most of the examples in this document. You may have to remove the
1247C<use strict> and some of the my() statements for 5.000, and for both
a2eb9003 1248you'll have to load in version 1.2 or older of the F<Socket.pm> module, which
1249is included in I<perl5.002>.
4633a7c4 1250
1251Most of these routines quietly but politely return C<undef> when they fail
1252instead of causing your program to die right then and there due to an
1253uncaught exception. (Actually, some of the new I<Socket> conversion
1254functions croak() on bad arguments.) It is therefore essential
a2eb9003 1255that you should check the return values of these functions. Always begin
4633a7c4 1256your socket programs this way for optimal success, and don't forget to add
1257B<-T> taint checking flag to the pound-bang line for servers:
1258
1259 #!/usr/bin/perl -w
1260 require 5.002;
1261 use strict;
1262 use sigtrap;
1263 use Socket;
1264
1265=head1 BUGS
1266
1267All these routines create system-specific portability problems. As noted
1268elsewhere, Perl is at the mercy of your C libraries for much of its system
1269behaviour. It's probably safest to assume broken SysV semantics for
6a3992aa 1270signals and to stick with simple TCP and UDP socket operations; e.g., don't
a2eb9003 1271try to pass open file descriptors over a local UDP datagram socket if you
4633a7c4 1272want your code to stand a chance of being portable.
1273
7b05b7e3 1274Because few vendors provide C libraries that are safely re-entrant,
1275the prudent programmer will do little else within a handler beyond
1276setting a numeric variable that already exists; or, if locked into
1277a slow (restarting) system call, using die() to raise an exception
1278and longjmp(3) out. In fact, even these may in some cases cause a
1279core dump. It's probably best to avoid signals except where they are
1280absolutely inevitable. This perilous problems will be addressed in a
1281future release of Perl.
4633a7c4 1282
1283=head1 AUTHOR
1284
1285Tom Christiansen, with occasional vestiges of Larry Wall's original
7b05b7e3 1286version and suggestions from the Perl Porters.
4633a7c4 1287
1288=head1 SEE ALSO
1289
7b05b7e3 1290There's a lot more to networking than this, but this should get you
1291started.
1292
1293For intrepid programmers, the classic textbook I<Unix Network Programming>
1294by Richard Stevens (published by Addison-Wesley). Note that most books
1295on networking address networking from the perspective of a C programmer;
1296translation to Perl is left as an exercise for the reader.
1297
1298The IO::Socket(3) manpage describes the object library, and the Socket(3)
1299manpage describes the low-level interface to sockets. Besides the obvious
1300functions in L<perlfunc>, you should also check out the F<modules> file
1301at your nearest CPAN site. (See L<perlmodlib> or best yet, the F<Perl
1302FAQ> for a description of what CPAN is and where to get it.)
1303
4633a7c4 1304Section 5 of the F<modules> file is devoted to "Networking, Device Control
6a3992aa 1305(modems), and Interprocess Communication", and contains numerous unbundled
4633a7c4 1306modules numerous networking modules, Chat and Expect operations, CGI
1307programming, DCE, FTP, IPC, NNTP, Proxy, Ptty, RPC, SNMP, SMTP, Telnet,
1308Threads, and ToolTalk--just to name a few.