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a0d0e21e 1=head1 NAME
2
954c1994 3perlguts - Introduction to the Perl API
a0d0e21e 4
5=head1 DESCRIPTION
6
b3b6085d 7This document attempts to describe how to use the Perl API, as well as
06f6df17 8to provide some info on the basic workings of the Perl core. It is far
b3b6085d 9from complete and probably contains many errors. Please refer any
10questions or comments to the author below.
a0d0e21e 11
0a753a76 12=head1 Variables
13
5f05dabc 14=head2 Datatypes
a0d0e21e 15
16Perl has three typedefs that handle Perl's three main data types:
17
18 SV Scalar Value
19 AV Array Value
20 HV Hash Value
21
d1b91892 22Each typedef has specific routines that manipulate the various data types.
a0d0e21e 23
24=head2 What is an "IV"?
25
954c1994 26Perl uses a special typedef IV which is a simple signed integer type that is
5f05dabc 27guaranteed to be large enough to hold a pointer (as well as an integer).
954c1994 28Additionally, there is the UV, which is simply an unsigned IV.
a0d0e21e 29
d1b91892 30Perl also uses two special typedefs, I32 and I16, which will always be at
954c1994 31least 32-bits and 16-bits long, respectively. (Again, there are U32 and U16,
20dbd849 32as well.) They will usually be exactly 32 and 16 bits long, but on Crays
33they will both be 64 bits.
a0d0e21e 34
54310121 35=head2 Working with SVs
a0d0e21e 36
20dbd849 37An SV can be created and loaded with one command. There are five types of
38values that can be loaded: an integer value (IV), an unsigned integer
39value (UV), a double (NV), a string (PV), and another scalar (SV).
a0d0e21e 40
20dbd849 41The seven routines are:
a0d0e21e 42
43 SV* newSViv(IV);
20dbd849 44 SV* newSVuv(UV);
a0d0e21e 45 SV* newSVnv(double);
06f6df17 46 SV* newSVpv(const char*, STRLEN);
47 SV* newSVpvn(const char*, STRLEN);
46fc3d4c 48 SV* newSVpvf(const char*, ...);
a0d0e21e 49 SV* newSVsv(SV*);
50
06f6df17 51C<STRLEN> is an integer type (Size_t, usually defined as size_t in
52F<config.h>) guaranteed to be large enough to represent the size of
53any string that perl can handle.
54
55In the unlikely case of a SV requiring more complex initialisation, you
56can create an empty SV with newSV(len). If C<len> is 0 an empty SV of
57type NULL is returned, else an SV of type PV is returned with len + 1 (for
58the NUL) bytes of storage allocated, accessible via SvPVX. In both cases
59the SV has value undef.
20dbd849 60
06f6df17 61 SV *sv = newSV(0); /* no storage allocated */
62 SV *sv = newSV(10); /* 10 (+1) bytes of uninitialised storage allocated */
20dbd849 63
06f6df17 64To change the value of an I<already-existing> SV, there are eight routines:
a0d0e21e 65
66 void sv_setiv(SV*, IV);
deb3007b 67 void sv_setuv(SV*, UV);
a0d0e21e 68 void sv_setnv(SV*, double);
08105a92 69 void sv_setpv(SV*, const char*);
06f6df17 70 void sv_setpvn(SV*, const char*, STRLEN)
46fc3d4c 71 void sv_setpvf(SV*, const char*, ...);
5b3218b9 72 void sv_vsetpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool *);
a0d0e21e 73 void sv_setsv(SV*, SV*);
74
75Notice that you can choose to specify the length of the string to be
9da1e3b5 76assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
77allow Perl to calculate the length by using C<sv_setpv> or by specifying
780 as the second argument to C<newSVpv>. Be warned, though, that Perl will
79determine the string's length by using C<strlen>, which depends on the
9abd00ed 80string terminating with a NUL character.
81
82The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
83formatted output becomes the value.
84
328bf373 85C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify
9abd00ed 86either a pointer to a variable argument list or the address and length of
87an array of SVs. The last argument points to a boolean; on return, if that
88boolean is true, then locale-specific information has been used to format
c2611fb3 89the string, and the string's contents are therefore untrustworthy (see
9abd00ed 90L<perlsec>). This pointer may be NULL if that information is not
91important. Note that this function requires you to specify the length of
92the format.
93
9da1e3b5 94The C<sv_set*()> functions are not generic enough to operate on values
95that have "magic". See L<Magic Virtual Tables> later in this document.
a0d0e21e 96
a3cb178b 97All SVs that contain strings should be terminated with a NUL character.
98If it is not NUL-terminated there is a risk of
5f05dabc 99core dumps and corruptions from code which passes the string to C
100functions or system calls which expect a NUL-terminated string.
101Perl's own functions typically add a trailing NUL for this reason.
102Nevertheless, you should be very careful when you pass a string stored
103in an SV to a C function or system call.
104
a0d0e21e 105To access the actual value that an SV points to, you can use the macros:
106
107 SvIV(SV*)
954c1994 108 SvUV(SV*)
a0d0e21e 109 SvNV(SV*)
110 SvPV(SV*, STRLEN len)
1fa8b10d 111 SvPV_nolen(SV*)
a0d0e21e 112
954c1994 113which will automatically coerce the actual scalar type into an IV, UV, double,
a0d0e21e 114or string.
115
116In the C<SvPV> macro, the length of the string returned is placed into the
1fa8b10d 117variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do
118not care what the length of the data is, use the C<SvPV_nolen> macro.
119Historically the C<SvPV> macro with the global variable C<PL_na> has been
120used in this case. But that can be quite inefficient because C<PL_na> must
121be accessed in thread-local storage in threaded Perl. In any case, remember
122that Perl allows arbitrary strings of data that may both contain NULs and
123might not be terminated by a NUL.
a0d0e21e 124
ce2f5d8f 125Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
126len);>. It might work with your compiler, but it won't work for everyone.
127Break this sort of statement up into separate assignments:
128
1aa6ea50 129 SV *s;
130 STRLEN len;
131 char * ptr;
132 ptr = SvPV(s, len);
133 foo(ptr, len);
ce2f5d8f 134
07fa94a1 135If you want to know if the scalar value is TRUE, you can use:
a0d0e21e 136
137 SvTRUE(SV*)
138
139Although Perl will automatically grow strings for you, if you need to force
140Perl to allocate more memory for your SV, you can use the macro
141
142 SvGROW(SV*, STRLEN newlen)
143
144which will determine if more memory needs to be allocated. If so, it will
145call the function C<sv_grow>. Note that C<SvGROW> can only increase, not
5f05dabc 146decrease, the allocated memory of an SV and that it does not automatically
147add a byte for the a trailing NUL (perl's own string functions typically do
8ebc5c01 148C<SvGROW(sv, len + 1)>).
a0d0e21e 149
150If you have an SV and want to know what kind of data Perl thinks is stored
151in it, you can use the following macros to check the type of SV you have.
152
153 SvIOK(SV*)
154 SvNOK(SV*)
155 SvPOK(SV*)
156
157You can get and set the current length of the string stored in an SV with
158the following macros:
159
160 SvCUR(SV*)
161 SvCUR_set(SV*, I32 val)
162
cb1a09d0 163You can also get a pointer to the end of the string stored in the SV
164with the macro:
165
166 SvEND(SV*)
167
168But note that these last three macros are valid only if C<SvPOK()> is true.
a0d0e21e 169
d1b91892 170If you want to append something to the end of string stored in an C<SV*>,
171you can use the following functions:
172
08105a92 173 void sv_catpv(SV*, const char*);
e65f3abd 174 void sv_catpvn(SV*, const char*, STRLEN);
46fc3d4c 175 void sv_catpvf(SV*, const char*, ...);
328bf373 176 void sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
d1b91892 177 void sv_catsv(SV*, SV*);
178
179The first function calculates the length of the string to be appended by
180using C<strlen>. In the second, you specify the length of the string
46fc3d4c 181yourself. The third function processes its arguments like C<sprintf> and
9abd00ed 182appends the formatted output. The fourth function works like C<vsprintf>.
183You can specify the address and length of an array of SVs instead of the
184va_list argument. The fifth function extends the string stored in the first
185SV with the string stored in the second SV. It also forces the second SV
186to be interpreted as a string.
187
188The C<sv_cat*()> functions are not generic enough to operate on values that
189have "magic". See L<Magic Virtual Tables> later in this document.
d1b91892 190
a0d0e21e 191If you know the name of a scalar variable, you can get a pointer to its SV
192by using the following:
193
4929bf7b 194 SV* get_sv("package::varname", FALSE);
a0d0e21e 195
196This returns NULL if the variable does not exist.
197
d1b91892 198If you want to know if this variable (or any other SV) is actually C<defined>,
a0d0e21e 199you can call:
200
201 SvOK(SV*)
202
06f6df17 203The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>.
9adebda4 204
205Its address can be used whenever an C<SV*> is needed. Make sure that
206you don't try to compare a random sv with C<&PL_sv_undef>. For example
207when interfacing Perl code, it'll work correctly for:
208
209 foo(undef);
210
211But won't work when called as:
212
213 $x = undef;
214 foo($x);
215
216So to repeat always use SvOK() to check whether an sv is defined.
217
218Also you have to be careful when using C<&PL_sv_undef> as a value in
219AVs or HVs (see L<AVs, HVs and undefined values>).
a0d0e21e 220
06f6df17 221There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain
222boolean TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their
223addresses can be used whenever an C<SV*> is needed.
a0d0e21e 224
9cde0e7f 225Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
a0d0e21e 226Take this code:
227
228 SV* sv = (SV*) 0;
229 if (I-am-to-return-a-real-value) {
230 sv = sv_2mortal(newSViv(42));
231 }
232 sv_setsv(ST(0), sv);
233
234This code tries to return a new SV (which contains the value 42) if it should
04343c6d 235return a real value, or undef otherwise. Instead it has returned a NULL
a0d0e21e 236pointer which, somewhere down the line, will cause a segmentation violation,
06f6df17 237bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the
238first line and all will be well.
a0d0e21e 239
240To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this
3fe9a6f1 241call is not necessary (see L<Reference Counts and Mortality>).
a0d0e21e 242
94dde4fb 243=head2 Offsets
244
245Perl provides the function C<sv_chop> to efficiently remove characters
246from the beginning of a string; you give it an SV and a pointer to
da75cd15 247somewhere inside the PV, and it discards everything before the
94dde4fb 248pointer. The efficiency comes by means of a little hack: instead of
249actually removing the characters, C<sv_chop> sets the flag C<OOK>
250(offset OK) to signal to other functions that the offset hack is in
251effect, and it puts the number of bytes chopped off into the IV field
252of the SV. It then moves the PV pointer (called C<SvPVX>) forward that
00aadd71 253many bytes, and adjusts C<SvCUR> and C<SvLEN>.
94dde4fb 254
255Hence, at this point, the start of the buffer that we allocated lives
256at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing
257into the middle of this allocated storage.
258
259This is best demonstrated by example:
260
261 % ./perl -Ilib -MDevel::Peek -le '$a="12345"; $a=~s/.//; Dump($a)'
262 SV = PVIV(0x8128450) at 0x81340f0
263 REFCNT = 1
264 FLAGS = (POK,OOK,pPOK)
265 IV = 1 (OFFSET)
266 PV = 0x8135781 ( "1" . ) "2345"\0
267 CUR = 4
268 LEN = 5
269
270Here the number of bytes chopped off (1) is put into IV, and
271C<Devel::Peek::Dump> helpfully reminds us that this is an offset. The
272portion of the string between the "real" and the "fake" beginnings is
273shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect
274the fake beginning, not the real one.
275
fe854a6f 276Something similar to the offset hack is performed on AVs to enable
319cef53 277efficient shifting and splicing off the beginning of the array; while
278C<AvARRAY> points to the first element in the array that is visible from
279Perl, C<AvALLOC> points to the real start of the C array. These are
280usually the same, but a C<shift> operation can be carried out by
281increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvLEN>.
282Again, the location of the real start of the C array only comes into
283play when freeing the array. See C<av_shift> in F<av.c>.
284
d1b91892 285=head2 What's Really Stored in an SV?
a0d0e21e 286
287Recall that the usual method of determining the type of scalar you have is
5f05dabc 288to use C<Sv*OK> macros. Because a scalar can be both a number and a string,
d1b91892 289usually these macros will always return TRUE and calling the C<Sv*V>
a0d0e21e 290macros will do the appropriate conversion of string to integer/double or
291integer/double to string.
292
293If you I<really> need to know if you have an integer, double, or string
294pointer in an SV, you can use the following three macros instead:
295
296 SvIOKp(SV*)
297 SvNOKp(SV*)
298 SvPOKp(SV*)
299
300These will tell you if you truly have an integer, double, or string pointer
d1b91892 301stored in your SV. The "p" stands for private.
a0d0e21e 302
9e9796d6 303The are various ways in which the private and public flags may differ.
304For example, a tied SV may have a valid underlying value in the IV slot
305(so SvIOKp is true), but the data should be accessed via the FETCH
306routine rather than directly, so SvIOK is false. Another is when
d7f8936a 307numeric conversion has occurred and precision has been lost: only the
9e9796d6 308private flag is set on 'lossy' values. So when an NV is converted to an
309IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
310
07fa94a1 311In general, though, it's best to use the C<Sv*V> macros.
a0d0e21e 312
54310121 313=head2 Working with AVs
a0d0e21e 314
07fa94a1 315There are two ways to create and load an AV. The first method creates an
316empty AV:
a0d0e21e 317
318 AV* newAV();
319
54310121 320The second method both creates the AV and initially populates it with SVs:
a0d0e21e 321
322 AV* av_make(I32 num, SV **ptr);
323
5f05dabc 324The second argument points to an array containing C<num> C<SV*>'s. Once the
54310121 325AV has been created, the SVs can be destroyed, if so desired.
a0d0e21e 326
54310121 327Once the AV has been created, the following operations are possible on AVs:
a0d0e21e 328
329 void av_push(AV*, SV*);
330 SV* av_pop(AV*);
331 SV* av_shift(AV*);
332 void av_unshift(AV*, I32 num);
333
334These should be familiar operations, with the exception of C<av_unshift>.
335This routine adds C<num> elements at the front of the array with the C<undef>
336value. You must then use C<av_store> (described below) to assign values
337to these new elements.
338
339Here are some other functions:
340
5f05dabc 341 I32 av_len(AV*);
a0d0e21e 342 SV** av_fetch(AV*, I32 key, I32 lval);
a0d0e21e 343 SV** av_store(AV*, I32 key, SV* val);
a0d0e21e 344
5f05dabc 345The C<av_len> function returns the highest index value in array (just
346like $#array in Perl). If the array is empty, -1 is returned. The
347C<av_fetch> function returns the value at index C<key>, but if C<lval>
348is non-zero, then C<av_fetch> will store an undef value at that index.
04343c6d 349The C<av_store> function stores the value C<val> at index C<key>, and does
350not increment the reference count of C<val>. Thus the caller is responsible
351for taking care of that, and if C<av_store> returns NULL, the caller will
352have to decrement the reference count to avoid a memory leak. Note that
353C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
354return value.
d1b91892 355
a0d0e21e 356 void av_clear(AV*);
a0d0e21e 357 void av_undef(AV*);
cb1a09d0 358 void av_extend(AV*, I32 key);
5f05dabc 359
360The C<av_clear> function deletes all the elements in the AV* array, but
361does not actually delete the array itself. The C<av_undef> function will
362delete all the elements in the array plus the array itself. The
adc882cf 363C<av_extend> function extends the array so that it contains at least C<key+1>
364elements. If C<key+1> is less than the currently allocated length of the array,
365then nothing is done.
a0d0e21e 366
367If you know the name of an array variable, you can get a pointer to its AV
368by using the following:
369
4929bf7b 370 AV* get_av("package::varname", FALSE);
a0d0e21e 371
372This returns NULL if the variable does not exist.
373
04343c6d 374See L<Understanding the Magic of Tied Hashes and Arrays> for more
375information on how to use the array access functions on tied arrays.
376
54310121 377=head2 Working with HVs
a0d0e21e 378
379To create an HV, you use the following routine:
380
381 HV* newHV();
382
54310121 383Once the HV has been created, the following operations are possible on HVs:
a0d0e21e 384
08105a92 385 SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
386 SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval);
a0d0e21e 387
5f05dabc 388The C<klen> parameter is the length of the key being passed in (Note that
389you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
390length of the key). The C<val> argument contains the SV pointer to the
54310121 391scalar being stored, and C<hash> is the precomputed hash value (zero if
5f05dabc 392you want C<hv_store> to calculate it for you). The C<lval> parameter
393indicates whether this fetch is actually a part of a store operation, in
394which case a new undefined value will be added to the HV with the supplied
395key and C<hv_fetch> will return as if the value had already existed.
a0d0e21e 396
5f05dabc 397Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
398C<SV*>. To access the scalar value, you must first dereference the return
399value. However, you should check to make sure that the return value is
400not NULL before dereferencing it.
a0d0e21e 401
402These two functions check if a hash table entry exists, and deletes it.
403
08105a92 404 bool hv_exists(HV*, const char* key, U32 klen);
405 SV* hv_delete(HV*, const char* key, U32 klen, I32 flags);
a0d0e21e 406
5f05dabc 407If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
408create and return a mortal copy of the deleted value.
409
a0d0e21e 410And more miscellaneous functions:
411
412 void hv_clear(HV*);
a0d0e21e 413 void hv_undef(HV*);
5f05dabc 414
415Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
416table but does not actually delete the hash table. The C<hv_undef> deletes
417both the entries and the hash table itself.
a0d0e21e 418
d1b91892 419Perl keeps the actual data in linked list of structures with a typedef of HE.
420These contain the actual key and value pointers (plus extra administrative
421overhead). The key is a string pointer; the value is an C<SV*>. However,
422once you have an C<HE*>, to get the actual key and value, use the routines
423specified below.
424
a0d0e21e 425 I32 hv_iterinit(HV*);
426 /* Prepares starting point to traverse hash table */
427 HE* hv_iternext(HV*);
428 /* Get the next entry, and return a pointer to a
429 structure that has both the key and value */
430 char* hv_iterkey(HE* entry, I32* retlen);
431 /* Get the key from an HE structure and also return
432 the length of the key string */
cb1a09d0 433 SV* hv_iterval(HV*, HE* entry);
d1be9408 434 /* Return an SV pointer to the value of the HE
a0d0e21e 435 structure */
cb1a09d0 436 SV* hv_iternextsv(HV*, char** key, I32* retlen);
d1b91892 437 /* This convenience routine combines hv_iternext,
438 hv_iterkey, and hv_iterval. The key and retlen
439 arguments are return values for the key and its
440 length. The value is returned in the SV* argument */
a0d0e21e 441
442If you know the name of a hash variable, you can get a pointer to its HV
443by using the following:
444
4929bf7b 445 HV* get_hv("package::varname", FALSE);
a0d0e21e 446
447This returns NULL if the variable does not exist.
448
8ebc5c01 449The hash algorithm is defined in the C<PERL_HASH(hash, key, klen)> macro:
a0d0e21e 450
a0d0e21e 451 hash = 0;
ab192400 452 while (klen--)
453 hash = (hash * 33) + *key++;
87275199 454 hash = hash + (hash >> 5); /* after 5.6 */
ab192400 455
87275199 456The last step was added in version 5.6 to improve distribution of
ab192400 457lower bits in the resulting hash value.
a0d0e21e 458
04343c6d 459See L<Understanding the Magic of Tied Hashes and Arrays> for more
460information on how to use the hash access functions on tied hashes.
461
1e422769 462=head2 Hash API Extensions
463
464Beginning with version 5.004, the following functions are also supported:
465
466 HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash);
467 HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash);
c47ff5f1 468
1e422769 469 bool hv_exists_ent (HV* tb, SV* key, U32 hash);
470 SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
c47ff5f1 471
1e422769 472 SV* hv_iterkeysv (HE* entry);
473
474Note that these functions take C<SV*> keys, which simplifies writing
475of extension code that deals with hash structures. These functions
476also allow passing of C<SV*> keys to C<tie> functions without forcing
477you to stringify the keys (unlike the previous set of functions).
478
479They also return and accept whole hash entries (C<HE*>), making their
480use more efficient (since the hash number for a particular string
4a4eefd0 481doesn't have to be recomputed every time). See L<perlapi> for detailed
482descriptions.
1e422769 483
484The following macros must always be used to access the contents of hash
485entries. Note that the arguments to these macros must be simple
486variables, since they may get evaluated more than once. See
4a4eefd0 487L<perlapi> for detailed descriptions of these macros.
1e422769 488
489 HePV(HE* he, STRLEN len)
490 HeVAL(HE* he)
491 HeHASH(HE* he)
492 HeSVKEY(HE* he)
493 HeSVKEY_force(HE* he)
494 HeSVKEY_set(HE* he, SV* sv)
495
496These two lower level macros are defined, but must only be used when
497dealing with keys that are not C<SV*>s:
498
499 HeKEY(HE* he)
500 HeKLEN(HE* he)
501
04343c6d 502Note that both C<hv_store> and C<hv_store_ent> do not increment the
503reference count of the stored C<val>, which is the caller's responsibility.
504If these functions return a NULL value, the caller will usually have to
505decrement the reference count of C<val> to avoid a memory leak.
1e422769 506
a9381218 507=head2 AVs, HVs and undefined values
508
509Sometimes you have to store undefined values in AVs or HVs. Although
510this may be a rare case, it can be tricky. That's because you're
511used to using C<&PL_sv_undef> if you need an undefined SV.
512
513For example, intuition tells you that this XS code:
514
515 AV *av = newAV();
516 av_store( av, 0, &PL_sv_undef );
517
518is equivalent to this Perl code:
519
520 my @av;
521 $av[0] = undef;
522
523Unfortunately, this isn't true. AVs use C<&PL_sv_undef> as a marker
524for indicating that an array element has not yet been initialized.
525Thus, C<exists $av[0]> would be true for the above Perl code, but
526false for the array generated by the XS code.
527
528Other problems can occur when storing C<&PL_sv_undef> in HVs:
529
530 hv_store( hv, "key", 3, &PL_sv_undef, 0 );
531
532This will indeed make the value C<undef>, but if you try to modify
533the value of C<key>, you'll get the following error:
534
535 Modification of non-creatable hash value attempted
536
537In perl 5.8.0, C<&PL_sv_undef> was also used to mark placeholders
538in restricted hashes. This caused such hash entries not to appear
539when iterating over the hash or when checking for the keys
540with the C<hv_exists> function.
541
542You can run into similar problems when you store C<&PL_sv_true> or
543C<&PL_sv_false> into AVs or HVs. Trying to modify such elements
544will give you the following error:
545
546 Modification of a read-only value attempted
547
548To make a long story short, you can use the special variables
549C<&PL_sv_undef>, C<&PL_sv_true> and C<&PL_sv_false> with AVs and
550HVs, but you have to make sure you know what you're doing.
551
552Generally, if you want to store an undefined value in an AV
553or HV, you should not use C<&PL_sv_undef>, but rather create a
554new undefined value using the C<newSV> function, for example:
555
556 av_store( av, 42, newSV(0) );
557 hv_store( hv, "foo", 3, newSV(0), 0 );
558
a0d0e21e 559=head2 References
560
d1b91892 561References are a special type of scalar that point to other data types
562(including references).
a0d0e21e 563
07fa94a1 564To create a reference, use either of the following functions:
a0d0e21e 565
5f05dabc 566 SV* newRV_inc((SV*) thing);
567 SV* newRV_noinc((SV*) thing);
a0d0e21e 568
5f05dabc 569The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The
07fa94a1 570functions are identical except that C<newRV_inc> increments the reference
571count of the C<thing>, while C<newRV_noinc> does not. For historical
572reasons, C<newRV> is a synonym for C<newRV_inc>.
573
574Once you have a reference, you can use the following macro to dereference
575the reference:
a0d0e21e 576
577 SvRV(SV*)
578
579then call the appropriate routines, casting the returned C<SV*> to either an
d1b91892 580C<AV*> or C<HV*>, if required.
a0d0e21e 581
d1b91892 582To determine if an SV is a reference, you can use the following macro:
a0d0e21e 583
584 SvROK(SV*)
585
07fa94a1 586To discover what type of value the reference refers to, use the following
587macro and then check the return value.
d1b91892 588
589 SvTYPE(SvRV(SV*))
590
591The most useful types that will be returned are:
592
593 SVt_IV Scalar
594 SVt_NV Scalar
595 SVt_PV Scalar
5f05dabc 596 SVt_RV Scalar
d1b91892 597 SVt_PVAV Array
598 SVt_PVHV Hash
599 SVt_PVCV Code
5f05dabc 600 SVt_PVGV Glob (possible a file handle)
601 SVt_PVMG Blessed or Magical Scalar
602
603 See the sv.h header file for more details.
d1b91892 604
cb1a09d0 605=head2 Blessed References and Class Objects
606
06f6df17 607References are also used to support object-oriented programming. In perl's
cb1a09d0 608OO lexicon, an object is simply a reference that has been blessed into a
609package (or class). Once blessed, the programmer may now use the reference
610to access the various methods in the class.
611
612A reference can be blessed into a package with the following function:
613
614 SV* sv_bless(SV* sv, HV* stash);
615
06f6df17 616The C<sv> argument must be a reference value. The C<stash> argument
617specifies which class the reference will belong to. See
2ae324a7 618L<Stashes and Globs> for information on converting class names into stashes.
cb1a09d0 619
620/* Still under construction */
621
622Upgrades rv to reference if not already one. Creates new SV for rv to
8ebc5c01 623point to. If C<classname> is non-null, the SV is blessed into the specified
624class. SV is returned.
cb1a09d0 625
08105a92 626 SV* newSVrv(SV* rv, const char* classname);
cb1a09d0 627
e1c57cef 628Copies integer, unsigned integer or double into an SV whose reference is C<rv>. SV is blessed
8ebc5c01 629if C<classname> is non-null.
cb1a09d0 630
08105a92 631 SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
e1c57cef 632 SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
08105a92 633 SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
cb1a09d0 634
5f05dabc 635Copies the pointer value (I<the address, not the string!>) into an SV whose
8ebc5c01 636reference is rv. SV is blessed if C<classname> is non-null.
cb1a09d0 637
08105a92 638 SV* sv_setref_pv(SV* rv, const char* classname, PV iv);
cb1a09d0 639
8ebc5c01 640Copies string into an SV whose reference is C<rv>. Set length to 0 to let
641Perl calculate the string length. SV is blessed if C<classname> is non-null.
cb1a09d0 642
e65f3abd 643 SV* sv_setref_pvn(SV* rv, const char* classname, PV iv, STRLEN length);
cb1a09d0 644
9abd00ed 645Tests whether the SV is blessed into the specified class. It does not
646check inheritance relationships.
647
08105a92 648 int sv_isa(SV* sv, const char* name);
9abd00ed 649
650Tests whether the SV is a reference to a blessed object.
651
652 int sv_isobject(SV* sv);
653
654Tests whether the SV is derived from the specified class. SV can be either
655a reference to a blessed object or a string containing a class name. This
656is the function implementing the C<UNIVERSAL::isa> functionality.
657
08105a92 658 bool sv_derived_from(SV* sv, const char* name);
9abd00ed 659
00aadd71 660To check if you've got an object derived from a specific class you have
9abd00ed 661to write:
662
663 if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
cb1a09d0 664
5f05dabc 665=head2 Creating New Variables
cb1a09d0 666
5f05dabc 667To create a new Perl variable with an undef value which can be accessed from
668your Perl script, use the following routines, depending on the variable type.
cb1a09d0 669
4929bf7b 670 SV* get_sv("package::varname", TRUE);
671 AV* get_av("package::varname", TRUE);
672 HV* get_hv("package::varname", TRUE);
cb1a09d0 673
674Notice the use of TRUE as the second parameter. The new variable can now
675be set, using the routines appropriate to the data type.
676
5f05dabc 677There are additional macros whose values may be bitwise OR'ed with the
678C<TRUE> argument to enable certain extra features. Those bits are:
cb1a09d0 679
9a68f1db 680=over
681
682=item GV_ADDMULTI
683
684Marks the variable as multiply defined, thus preventing the:
685
686 Name <varname> used only once: possible typo
687
688warning.
689
9a68f1db 690=item GV_ADDWARN
691
692Issues the warning:
693
694 Had to create <varname> unexpectedly
695
696if the variable did not exist before the function was called.
697
698=back
cb1a09d0 699
07fa94a1 700If you do not specify a package name, the variable is created in the current
701package.
cb1a09d0 702
5f05dabc 703=head2 Reference Counts and Mortality
a0d0e21e 704
d1be9408 705Perl uses a reference count-driven garbage collection mechanism. SVs,
54310121 706AVs, or HVs (xV for short in the following) start their life with a
55497cff 707reference count of 1. If the reference count of an xV ever drops to 0,
07fa94a1 708then it will be destroyed and its memory made available for reuse.
55497cff 709
710This normally doesn't happen at the Perl level unless a variable is
5f05dabc 711undef'ed or the last variable holding a reference to it is changed or
712overwritten. At the internal level, however, reference counts can be
55497cff 713manipulated with the following macros:
714
715 int SvREFCNT(SV* sv);
5f05dabc 716 SV* SvREFCNT_inc(SV* sv);
55497cff 717 void SvREFCNT_dec(SV* sv);
718
719However, there is one other function which manipulates the reference
07fa94a1 720count of its argument. The C<newRV_inc> function, you will recall,
721creates a reference to the specified argument. As a side effect,
722it increments the argument's reference count. If this is not what
723you want, use C<newRV_noinc> instead.
724
725For example, imagine you want to return a reference from an XSUB function.
726Inside the XSUB routine, you create an SV which initially has a reference
727count of one. Then you call C<newRV_inc>, passing it the just-created SV.
5f05dabc 728This returns the reference as a new SV, but the reference count of the
729SV you passed to C<newRV_inc> has been incremented to two. Now you
07fa94a1 730return the reference from the XSUB routine and forget about the SV.
731But Perl hasn't! Whenever the returned reference is destroyed, the
732reference count of the original SV is decreased to one and nothing happens.
733The SV will hang around without any way to access it until Perl itself
734terminates. This is a memory leak.
5f05dabc 735
736The correct procedure, then, is to use C<newRV_noinc> instead of
faed5253 737C<newRV_inc>. Then, if and when the last reference is destroyed,
738the reference count of the SV will go to zero and it will be destroyed,
07fa94a1 739stopping any memory leak.
55497cff 740
5f05dabc 741There are some convenience functions available that can help with the
54310121 742destruction of xVs. These functions introduce the concept of "mortality".
07fa94a1 743An xV that is mortal has had its reference count marked to be decremented,
744but not actually decremented, until "a short time later". Generally the
745term "short time later" means a single Perl statement, such as a call to
54310121 746an XSUB function. The actual determinant for when mortal xVs have their
07fa94a1 747reference count decremented depends on two macros, SAVETMPS and FREETMPS.
748See L<perlcall> and L<perlxs> for more details on these macros.
55497cff 749
750"Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>.
751However, if you mortalize a variable twice, the reference count will
752later be decremented twice.
753
00aadd71 754"Mortal" SVs are mainly used for SVs that are placed on perl's stack.
755For example an SV which is created just to pass a number to a called sub
06f6df17 756is made mortal to have it cleaned up automatically when it's popped off
757the stack. Similarly, results returned by XSUBs (which are pushed on the
758stack) are often made mortal.
a0d0e21e 759
760To create a mortal variable, use the functions:
761
762 SV* sv_newmortal()
763 SV* sv_2mortal(SV*)
764 SV* sv_mortalcopy(SV*)
765
00aadd71 766The first call creates a mortal SV (with no value), the second converts an existing
5f05dabc 767SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the
768third creates a mortal copy of an existing SV.
00aadd71 769Because C<sv_newmortal> gives the new SV no value,it must normally be given one
9a68f1db 770via C<sv_setpv>, C<sv_setiv>, etc. :
00aadd71 771
772 SV *tmp = sv_newmortal();
773 sv_setiv(tmp, an_integer);
774
775As that is multiple C statements it is quite common so see this idiom instead:
776
777 SV *tmp = sv_2mortal(newSViv(an_integer));
778
779
780You should be careful about creating mortal variables. Strange things
781can happen if you make the same value mortal within multiple contexts,
782or if you make a variable mortal multiple times. Thinking of "Mortalization"
783as deferred C<SvREFCNT_dec> should help to minimize such problems.
784For example if you are passing an SV which you I<know> has high enough REFCNT
785to survive its use on the stack you need not do any mortalization.
786If you are not sure then doing an C<SvREFCNT_inc> and C<sv_2mortal>, or
787making a C<sv_mortalcopy> is safer.
a0d0e21e 788
54310121 789The mortal routines are not just for SVs -- AVs and HVs can be
faed5253 790made mortal by passing their address (type-casted to C<SV*>) to the
07fa94a1 791C<sv_2mortal> or C<sv_mortalcopy> routines.
a0d0e21e 792
5f05dabc 793=head2 Stashes and Globs
a0d0e21e 794
06f6df17 795A B<stash> is a hash that contains all variables that are defined
796within a package. Each key of the stash is a symbol
aa689395 797name (shared by all the different types of objects that have the same
798name), and each value in the hash table is a GV (Glob Value). This GV
799in turn contains references to the various objects of that name,
800including (but not limited to) the following:
cb1a09d0 801
a0d0e21e 802 Scalar Value
803 Array Value
804 Hash Value
a3cb178b 805 I/O Handle
a0d0e21e 806 Format
807 Subroutine
808
06f6df17 809There is a single stash called C<PL_defstash> that holds the items that exist
810in the C<main> package. To get at the items in other packages, append the
811string "::" to the package name. The items in the C<Foo> package are in
812the stash C<Foo::> in PL_defstash. The items in the C<Bar::Baz> package are
813in the stash C<Baz::> in C<Bar::>'s stash.
a0d0e21e 814
d1b91892 815To get the stash pointer for a particular package, use the function:
a0d0e21e 816
08105a92 817 HV* gv_stashpv(const char* name, I32 create)
a0d0e21e 818 HV* gv_stashsv(SV*, I32 create)
819
820The first function takes a literal string, the second uses the string stored
d1b91892 821in the SV. Remember that a stash is just a hash table, so you get back an
cb1a09d0 822C<HV*>. The C<create> flag will create a new package if it is set.
a0d0e21e 823
824The name that C<gv_stash*v> wants is the name of the package whose symbol table
825you want. The default package is called C<main>. If you have multiply nested
d1b91892 826packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
827language itself.
a0d0e21e 828
829Alternately, if you have an SV that is a blessed reference, you can find
830out the stash pointer by using:
831
832 HV* SvSTASH(SvRV(SV*));
833
834then use the following to get the package name itself:
835
836 char* HvNAME(HV* stash);
837
5f05dabc 838If you need to bless or re-bless an object you can use the following
839function:
a0d0e21e 840
841 SV* sv_bless(SV*, HV* stash)
842
843where the first argument, an C<SV*>, must be a reference, and the second
844argument is a stash. The returned C<SV*> can now be used in the same way
845as any other SV.
846
d1b91892 847For more information on references and blessings, consult L<perlref>.
848
54310121 849=head2 Double-Typed SVs
0a753a76 850
851Scalar variables normally contain only one type of value, an integer,
852double, pointer, or reference. Perl will automatically convert the
853actual scalar data from the stored type into the requested type.
854
855Some scalar variables contain more than one type of scalar data. For
856example, the variable C<$!> contains either the numeric value of C<errno>
857or its string equivalent from either C<strerror> or C<sys_errlist[]>.
858
859To force multiple data values into an SV, you must do two things: use the
860C<sv_set*v> routines to add the additional scalar type, then set a flag
861so that Perl will believe it contains more than one type of data. The
862four macros to set the flags are:
863
864 SvIOK_on
865 SvNOK_on
866 SvPOK_on
867 SvROK_on
868
869The particular macro you must use depends on which C<sv_set*v> routine
870you called first. This is because every C<sv_set*v> routine turns on
871only the bit for the particular type of data being set, and turns off
872all the rest.
873
874For example, to create a new Perl variable called "dberror" that contains
875both the numeric and descriptive string error values, you could use the
876following code:
877
878 extern int dberror;
879 extern char *dberror_list;
880
4929bf7b 881 SV* sv = get_sv("dberror", TRUE);
0a753a76 882 sv_setiv(sv, (IV) dberror);
883 sv_setpv(sv, dberror_list[dberror]);
884 SvIOK_on(sv);
885
886If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
887macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
888
889=head2 Magic Variables
a0d0e21e 890
d1b91892 891[This section still under construction. Ignore everything here. Post no
892bills. Everything not permitted is forbidden.]
893
d1b91892 894Any SV may be magical, that is, it has special features that a normal
895SV does not have. These features are stored in the SV structure in a
5f05dabc 896linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
d1b91892 897
898 struct magic {
899 MAGIC* mg_moremagic;
900 MGVTBL* mg_virtual;
901 U16 mg_private;
902 char mg_type;
903 U8 mg_flags;
904 SV* mg_obj;
905 char* mg_ptr;
906 I32 mg_len;
907 };
908
909Note this is current as of patchlevel 0, and could change at any time.
910
911=head2 Assigning Magic
912
913Perl adds magic to an SV using the sv_magic function:
914
08105a92 915 void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
d1b91892 916
917The C<sv> argument is a pointer to the SV that is to acquire a new magical
918feature.
919
920If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
645c22ef 921convert C<sv> to type C<SVt_PVMG>. Perl then continues by adding new magic
922to the beginning of the linked list of magical features. Any prior entry
923of the same type of magic is deleted. Note that this can be overridden,
924and multiple instances of the same type of magic can be associated with an
925SV.
d1b91892 926
54310121 927The C<name> and C<namlen> arguments are used to associate a string with
928the magic, typically the name of a variable. C<namlen> is stored in the
2d8d5d5a 929C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of
930C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on
931whether C<namlen> is greater than zero or equal to zero respectively. As a
932special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed
933to contain an C<SV*> and is stored as-is with its REFCNT incremented.
d1b91892 934
935The sv_magic function uses C<how> to determine which, if any, predefined
936"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
06f6df17 937See the L<Magic Virtual Tables> section below. The C<how> argument is also
14befaf4 938stored in the C<mg_type> field. The value of C<how> should be chosen
06f6df17 939from the set of macros C<PERL_MAGIC_foo> found in F<perl.h>. Note that before
645c22ef 940these macros were added, Perl internals used to directly use character
14befaf4 941literals, so you may occasionally come across old code or documentation
75d0f26d 942referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example.
d1b91892 943
944The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
945structure. If it is not the same as the C<sv> argument, the reference
946count of the C<obj> object is incremented. If it is the same, or if
645c22ef 947the C<how> argument is C<PERL_MAGIC_arylen>, or if it is a NULL pointer,
14befaf4 948then C<obj> is merely stored, without the reference count being incremented.
d1b91892 949
2d8d5d5a 950See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic
951to an SV.
952
cb1a09d0 953There is also a function to add magic to an C<HV>:
954
955 void hv_magic(HV *hv, GV *gv, int how);
956
957This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
958
959To remove the magic from an SV, call the function sv_unmagic:
960
961 void sv_unmagic(SV *sv, int type);
962
963The C<type> argument should be equal to the C<how> value when the C<SV>
964was initially made magical.
965
d1b91892 966=head2 Magic Virtual Tables
967
d1be9408 968The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an
d1b91892 969C<MGVTBL>, which is a structure of function pointers and stands for
970"Magic Virtual Table" to handle the various operations that might be
971applied to that variable.
972
301cb7e8 973The C<MGVTBL> has five (or sometimes eight) pointers to the following
974routine types:
d1b91892 975
976 int (*svt_get)(SV* sv, MAGIC* mg);
977 int (*svt_set)(SV* sv, MAGIC* mg);
978 U32 (*svt_len)(SV* sv, MAGIC* mg);
979 int (*svt_clear)(SV* sv, MAGIC* mg);
980 int (*svt_free)(SV* sv, MAGIC* mg);
981
301cb7e8 982 int (*svt_copy)(SV *sv, MAGIC* mg, SV *nsv, const char *name, int namlen);
983 int (*svt_dup)(MAGIC *mg, CLONE_PARAMS *param);
984 int (*svt_local)(SV *nsv, MAGIC *mg);
985
986
06f6df17 987This MGVTBL structure is set at compile-time in F<perl.h> and there are
d1b91892 988currently 19 types (or 21 with overloading turned on). These different
989structures contain pointers to various routines that perform additional
990actions depending on which function is being called.
991
992 Function pointer Action taken
993 ---------------- ------------
8b0711c3 994 svt_get Do something before the value of the SV is retrieved.
d1b91892 995 svt_set Do something after the SV is assigned a value.
996 svt_len Report on the SV's length.
997 svt_clear Clear something the SV represents.
998 svt_free Free any extra storage associated with the SV.
999
301cb7e8 1000 svt_copy copy tied variable magic to a tied element
1001 svt_dup duplicate a magic structure during thread cloning
1002 svt_local copy magic to local value during 'local'
1003
d1b91892 1004For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
14befaf4 1005to an C<mg_type> of C<PERL_MAGIC_sv>) contains:
d1b91892 1006
1007 { magic_get, magic_set, magic_len, 0, 0 }
1008
14befaf4 1009Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>,
1010if a get operation is being performed, the routine C<magic_get> is
1011called. All the various routines for the various magical types begin
1012with C<magic_>. NOTE: the magic routines are not considered part of
1013the Perl API, and may not be exported by the Perl library.
d1b91892 1014
301cb7e8 1015The last three slots are a recent addition, and for source code
1016compatibility they are only checked for if one of the three flags
1017MGf_COPY, MGf_DUP or MGf_LOCAL is set in mg_flags. This means that most
1018code can continue declaring a vtable as a 5-element value. These three are
1019currently used exclusively by the threading code, and are highly subject
1020to change.
1021
d1b91892 1022The current kinds of Magic Virtual Tables are:
1023
14befaf4 1024 mg_type
1025 (old-style char and macro) MGVTBL Type of magic
1026 -------------------------- ------ ----------------------------
1027 \0 PERL_MAGIC_sv vtbl_sv Special scalar variable
1028 A PERL_MAGIC_overload vtbl_amagic %OVERLOAD hash
1029 a PERL_MAGIC_overload_elem vtbl_amagicelem %OVERLOAD hash element
1030 c PERL_MAGIC_overload_table (none) Holds overload table (AMT)
1031 on stash
1032 B PERL_MAGIC_bm vtbl_bm Boyer-Moore (fast string search)
1033 D PERL_MAGIC_regdata vtbl_regdata Regex match position data
1034 (@+ and @- vars)
1035 d PERL_MAGIC_regdatum vtbl_regdatum Regex match position data
1036 element
1037 E PERL_MAGIC_env vtbl_env %ENV hash
1038 e PERL_MAGIC_envelem vtbl_envelem %ENV hash element
1039 f PERL_MAGIC_fm vtbl_fm Formline ('compiled' format)
1040 g PERL_MAGIC_regex_global vtbl_mglob m//g target / study()ed string
0239f47c 1041 H PERL_MAGIC_hints vtbl_sig %^H hash
1042 h PERL_MAGIC_hintselem vtbl_hintselem %^H hash element
14befaf4 1043 I PERL_MAGIC_isa vtbl_isa @ISA array
1044 i PERL_MAGIC_isaelem vtbl_isaelem @ISA array element
1045 k PERL_MAGIC_nkeys vtbl_nkeys scalar(keys()) lvalue
1046 L PERL_MAGIC_dbfile (none) Debugger %_<filename
1047 l PERL_MAGIC_dbline vtbl_dbline Debugger %_<filename element
1048 m PERL_MAGIC_mutex vtbl_mutex ???
645c22ef 1049 o PERL_MAGIC_collxfrm vtbl_collxfrm Locale collate transformation
14befaf4 1050 P PERL_MAGIC_tied vtbl_pack Tied array or hash
1051 p PERL_MAGIC_tiedelem vtbl_packelem Tied array or hash element
1052 q PERL_MAGIC_tiedscalar vtbl_packelem Tied scalar or handle
1053 r PERL_MAGIC_qr vtbl_qr precompiled qr// regex
1054 S PERL_MAGIC_sig vtbl_sig %SIG hash
1055 s PERL_MAGIC_sigelem vtbl_sigelem %SIG hash element
1056 t PERL_MAGIC_taint vtbl_taint Taintedness
1057 U PERL_MAGIC_uvar vtbl_uvar Available for use by extensions
1058 v PERL_MAGIC_vec vtbl_vec vec() lvalue
92f0c265 1059 V PERL_MAGIC_vstring (none) v-string scalars
836995da 1060 w PERL_MAGIC_utf8 vtbl_utf8 UTF-8 length+offset cache
14befaf4 1061 x PERL_MAGIC_substr vtbl_substr substr() lvalue
1062 y PERL_MAGIC_defelem vtbl_defelem Shadow "foreach" iterator
1063 variable / smart parameter
1064 vivification
14befaf4 1065 # PERL_MAGIC_arylen vtbl_arylen Array length ($#ary)
1066 . PERL_MAGIC_pos vtbl_pos pos() lvalue
0cbee0a4 1067 < PERL_MAGIC_backref vtbl_backref back pointer to a weak ref
14befaf4 1068 ~ PERL_MAGIC_ext (none) Available for use by extensions
0cbee0a4 1069 : PERL_MAGIC_symtab (none) hash used as symbol table
1070 % PERL_MAGIC_rhash (none) hash used as restricted hash
1071 @ PERL_MAGIC_arylen_p vtbl_arylen_p pointer to $#a from @a
1072
d1b91892 1073
68dc0745 1074When an uppercase and lowercase letter both exist in the table, then the
92f0c265 1075uppercase letter is typically used to represent some kind of composite type
1076(a list or a hash), and the lowercase letter is used to represent an element
1077of that composite type. Some internals code makes use of this case
1078relationship. However, 'v' and 'V' (vec and v-string) are in no way related.
14befaf4 1079
1080The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined
1081specifically for use by extensions and will not be used by perl itself.
1082Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information
1083to variables (typically objects). This is especially useful because
1084there is no way for normal perl code to corrupt this private information
1085(unlike using extra elements of a hash object).
1086
1087Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a
1088C function any time a scalar's value is used or changed. The C<MAGIC>'s
bdbeb323 1089C<mg_ptr> field points to a C<ufuncs> structure:
1090
1091 struct ufuncs {
a9402793 1092 I32 (*uf_val)(pTHX_ IV, SV*);
1093 I32 (*uf_set)(pTHX_ IV, SV*);
bdbeb323 1094 IV uf_index;
1095 };
1096
1097When the SV is read from or written to, the C<uf_val> or C<uf_set>
14befaf4 1098function will be called with C<uf_index> as the first arg and a pointer to
1099the SV as the second. A simple example of how to add C<PERL_MAGIC_uvar>
1526ead6 1100magic is shown below. Note that the ufuncs structure is copied by
1101sv_magic, so you can safely allocate it on the stack.
1102
1103 void
1104 Umagic(sv)
1105 SV *sv;
1106 PREINIT:
1107 struct ufuncs uf;
1108 CODE:
1109 uf.uf_val = &my_get_fn;
1110 uf.uf_set = &my_set_fn;
1111 uf.uf_index = 0;
14befaf4 1112 sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
5f05dabc 1113
1e73acc8 1114Attaching C<PERL_MAGIC_uvar> to arrays is permissible but has no effect.
1115
1116For hashes there is a specialized hook that gives control over hash
1117keys (but not values). This hook calls C<PERL_MAGIC_uvar> 'get' magic
1118if the "set" function in the C<ufuncs> structure is NULL. The hook
1119is activated whenever the hash is accessed with a key specified as
1120an C<SV> through the functions C<hv_store_ent>, C<hv_fetch_ent>,
1121C<hv_delete_ent>, and C<hv_exists_ent>. Accessing the key as a string
1122through the functions without the C<..._ent> suffix circumvents the
1123hook. See L<Hash::Util::Fieldhash/Guts> for a detailed description.
1124
14befaf4 1125Note that because multiple extensions may be using C<PERL_MAGIC_ext>
1126or C<PERL_MAGIC_uvar> magic, it is important for extensions to take
1127extra care to avoid conflict. Typically only using the magic on
1128objects blessed into the same class as the extension is sufficient.
1129For C<PERL_MAGIC_ext> magic, it may also be appropriate to add an I32
1130'signature' at the top of the private data area and check that.
5f05dabc 1131
ef50df4b 1132Also note that the C<sv_set*()> and C<sv_cat*()> functions described
1133earlier do B<not> invoke 'set' magic on their targets. This must
1134be done by the user either by calling the C<SvSETMAGIC()> macro after
1135calling these functions, or by using one of the C<sv_set*_mg()> or
1136C<sv_cat*_mg()> functions. Similarly, generic C code must call the
1137C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
1138obtained from external sources in functions that don't handle magic.
4a4eefd0 1139See L<perlapi> for a description of these functions.
189b2af5 1140For example, calls to the C<sv_cat*()> functions typically need to be
1141followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
1142since their implementation handles 'get' magic.
1143
d1b91892 1144=head2 Finding Magic
1145
1146 MAGIC* mg_find(SV*, int type); /* Finds the magic pointer of that type */
1147
1148This routine returns a pointer to the C<MAGIC> structure stored in the SV.
1149If the SV does not have that magical feature, C<NULL> is returned. Also,
54310121 1150if the SV is not of type SVt_PVMG, Perl may core dump.
d1b91892 1151
08105a92 1152 int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
d1b91892 1153
1154This routine checks to see what types of magic C<sv> has. If the mg_type
68dc0745 1155field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
1156the mg_type field is changed to be the lowercase letter.
a0d0e21e 1157
04343c6d 1158=head2 Understanding the Magic of Tied Hashes and Arrays
1159
14befaf4 1160Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied>
1161magic type.
9edb2b46 1162
1163WARNING: As of the 5.004 release, proper usage of the array and hash
1164access functions requires understanding a few caveats. Some
1165of these caveats are actually considered bugs in the API, to be fixed
1166in later releases, and are bracketed with [MAYCHANGE] below. If
1167you find yourself actually applying such information in this section, be
1168aware that the behavior may change in the future, umm, without warning.
04343c6d 1169
1526ead6 1170The perl tie function associates a variable with an object that implements
9a68f1db 1171the various GET, SET, etc methods. To perform the equivalent of the perl
1526ead6 1172tie function from an XSUB, you must mimic this behaviour. The code below
1173carries out the necessary steps - firstly it creates a new hash, and then
1174creates a second hash which it blesses into the class which will implement
1175the tie methods. Lastly it ties the two hashes together, and returns a
1176reference to the new tied hash. Note that the code below does NOT call the
1177TIEHASH method in the MyTie class -
1178see L<Calling Perl Routines from within C Programs> for details on how
1179to do this.
1180
1181 SV*
1182 mytie()
1183 PREINIT:
1184 HV *hash;
1185 HV *stash;
1186 SV *tie;
1187 CODE:
1188 hash = newHV();
1189 tie = newRV_noinc((SV*)newHV());
1190 stash = gv_stashpv("MyTie", TRUE);
1191 sv_bless(tie, stash);
899e16d0 1192 hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
1526ead6 1193 RETVAL = newRV_noinc(hash);
1194 OUTPUT:
1195 RETVAL
1196
04343c6d 1197The C<av_store> function, when given a tied array argument, merely
1198copies the magic of the array onto the value to be "stored", using
1199C<mg_copy>. It may also return NULL, indicating that the value did not
9edb2b46 1200actually need to be stored in the array. [MAYCHANGE] After a call to
1201C<av_store> on a tied array, the caller will usually need to call
1202C<mg_set(val)> to actually invoke the perl level "STORE" method on the
1203TIEARRAY object. If C<av_store> did return NULL, a call to
1204C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
1205leak. [/MAYCHANGE]
04343c6d 1206
1207The previous paragraph is applicable verbatim to tied hash access using the
1208C<hv_store> and C<hv_store_ent> functions as well.
1209
1210C<av_fetch> and the corresponding hash functions C<hv_fetch> and
1211C<hv_fetch_ent> actually return an undefined mortal value whose magic
1212has been initialized using C<mg_copy>. Note the value so returned does not
9edb2b46 1213need to be deallocated, as it is already mortal. [MAYCHANGE] But you will
1214need to call C<mg_get()> on the returned value in order to actually invoke
1215the perl level "FETCH" method on the underlying TIE object. Similarly,
04343c6d 1216you may also call C<mg_set()> on the return value after possibly assigning
1217a suitable value to it using C<sv_setsv>, which will invoke the "STORE"
9edb2b46 1218method on the TIE object. [/MAYCHANGE]
04343c6d 1219
9edb2b46 1220[MAYCHANGE]
04343c6d 1221In other words, the array or hash fetch/store functions don't really
1222fetch and store actual values in the case of tied arrays and hashes. They
1223merely call C<mg_copy> to attach magic to the values that were meant to be
1224"stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually
1225do the job of invoking the TIE methods on the underlying objects. Thus
9edb2b46 1226the magic mechanism currently implements a kind of lazy access to arrays
04343c6d 1227and hashes.
1228
1229Currently (as of perl version 5.004), use of the hash and array access
1230functions requires the user to be aware of whether they are operating on
9edb2b46 1231"normal" hashes and arrays, or on their tied variants. The API may be
1232changed to provide more transparent access to both tied and normal data
1233types in future versions.
1234[/MAYCHANGE]
04343c6d 1235
1236You would do well to understand that the TIEARRAY and TIEHASH interfaces
1237are mere sugar to invoke some perl method calls while using the uniform hash
1238and array syntax. The use of this sugar imposes some overhead (typically
1239about two to four extra opcodes per FETCH/STORE operation, in addition to
1240the creation of all the mortal variables required to invoke the methods).
1241This overhead will be comparatively small if the TIE methods are themselves
1242substantial, but if they are only a few statements long, the overhead
1243will not be insignificant.
1244
d1c897a1 1245=head2 Localizing changes
1246
1247Perl has a very handy construction
1248
1249 {
1250 local $var = 2;
1251 ...
1252 }
1253
1254This construction is I<approximately> equivalent to
1255
1256 {
1257 my $oldvar = $var;
1258 $var = 2;
1259 ...
1260 $var = $oldvar;
1261 }
1262
1263The biggest difference is that the first construction would
1264reinstate the initial value of $var, irrespective of how control exits
9a68f1db 1265the block: C<goto>, C<return>, C<die>/C<eval>, etc. It is a little bit
d1c897a1 1266more efficient as well.
1267
1268There is a way to achieve a similar task from C via Perl API: create a
1269I<pseudo-block>, and arrange for some changes to be automatically
1270undone at the end of it, either explicit, or via a non-local exit (via
1271die()). A I<block>-like construct is created by a pair of
b687b08b 1272C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1273Such a construct may be created specially for some important localized
1274task, or an existing one (like boundaries of enclosing Perl
1275subroutine/block, or an existing pair for freeing TMPs) may be
1276used. (In the second case the overhead of additional localization must
1277be almost negligible.) Note that any XSUB is automatically enclosed in
1278an C<ENTER>/C<LEAVE> pair.
d1c897a1 1279
1280Inside such a I<pseudo-block> the following service is available:
1281
13a2d996 1282=over 4
d1c897a1 1283
1284=item C<SAVEINT(int i)>
1285
1286=item C<SAVEIV(IV i)>
1287
1288=item C<SAVEI32(I32 i)>
1289
1290=item C<SAVELONG(long i)>
1291
1292These macros arrange things to restore the value of integer variable
1293C<i> at the end of enclosing I<pseudo-block>.
1294
1295=item C<SAVESPTR(s)>
1296
1297=item C<SAVEPPTR(p)>
1298
1299These macros arrange things to restore the value of pointers C<s> and
1300C<p>. C<s> must be a pointer of a type which survives conversion to
1301C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1302and back.
1303
1304=item C<SAVEFREESV(SV *sv)>
1305
1306The refcount of C<sv> would be decremented at the end of
26d9b02f 1307I<pseudo-block>. This is similar to C<sv_2mortal> in that it is also a
1308mechanism for doing a delayed C<SvREFCNT_dec>. However, while C<sv_2mortal>
1309extends the lifetime of C<sv> until the beginning of the next statement,
1310C<SAVEFREESV> extends it until the end of the enclosing scope. These
1311lifetimes can be wildly different.
1312
1313Also compare C<SAVEMORTALIZESV>.
1314
1315=item C<SAVEMORTALIZESV(SV *sv)>
1316
1317Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current
1318scope instead of decrementing its reference count. This usually has the
1319effect of keeping C<sv> alive until the statement that called the currently
1320live scope has finished executing.
d1c897a1 1321
1322=item C<SAVEFREEOP(OP *op)>
1323
1324The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1325
1326=item C<SAVEFREEPV(p)>
1327
1328The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1329end of I<pseudo-block>.
1330
1331=item C<SAVECLEARSV(SV *sv)>
1332
1333Clears a slot in the current scratchpad which corresponds to C<sv> at
1334the end of I<pseudo-block>.
1335
1336=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1337
1338The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The
1339string pointed to by C<key> is Safefree()ed. If one has a I<key> in
1340short-lived storage, the corresponding string may be reallocated like
1341this:
1342
9cde0e7f 1343 SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
d1c897a1 1344
c76ac1ee 1345=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
d1c897a1 1346
1347At the end of I<pseudo-block> the function C<f> is called with the
c76ac1ee 1348only argument C<p>.
1349
1350=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1351
1352At the end of I<pseudo-block> the function C<f> is called with the
1353implicit context argument (if any), and C<p>.
d1c897a1 1354
1355=item C<SAVESTACK_POS()>
1356
1357The current offset on the Perl internal stack (cf. C<SP>) is restored
1358at the end of I<pseudo-block>.
1359
1360=back
1361
1362The following API list contains functions, thus one needs to
1363provide pointers to the modifiable data explicitly (either C pointers,
00aadd71 1364or Perlish C<GV *>s). Where the above macros take C<int>, a similar
d1c897a1 1365function takes C<int *>.
1366
13a2d996 1367=over 4
d1c897a1 1368
1369=item C<SV* save_scalar(GV *gv)>
1370
1371Equivalent to Perl code C<local $gv>.
1372
1373=item C<AV* save_ary(GV *gv)>
1374
1375=item C<HV* save_hash(GV *gv)>
1376
1377Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1378
1379=item C<void save_item(SV *item)>
1380
1381Duplicates the current value of C<SV>, on the exit from the current
1382C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV>
038fcae3 1383using the stored value. It doesn't handle magic. Use C<save_scalar> if
1384magic is affected.
d1c897a1 1385
1386=item C<void save_list(SV **sarg, I32 maxsarg)>
1387
1388A variant of C<save_item> which takes multiple arguments via an array
1389C<sarg> of C<SV*> of length C<maxsarg>.
1390
1391=item C<SV* save_svref(SV **sptr)>
1392
d1be9408 1393Similar to C<save_scalar>, but will reinstate an C<SV *>.
d1c897a1 1394
1395=item C<void save_aptr(AV **aptr)>
1396
1397=item C<void save_hptr(HV **hptr)>
1398
1399Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1400
1401=back
1402
1403The C<Alias> module implements localization of the basic types within the
1404I<caller's scope>. People who are interested in how to localize things in
1405the containing scope should take a look there too.
1406
0a753a76 1407=head1 Subroutines
a0d0e21e 1408
68dc0745 1409=head2 XSUBs and the Argument Stack
5f05dabc 1410
1411The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1412An XSUB routine will have a stack that contains the arguments from the Perl
1413program, and a way to map from the Perl data structures to a C equivalent.
1414
1415The stack arguments are accessible through the C<ST(n)> macro, which returns
1416the C<n>'th stack argument. Argument 0 is the first argument passed in the
1417Perl subroutine call. These arguments are C<SV*>, and can be used anywhere
1418an C<SV*> is used.
1419
1420Most of the time, output from the C routine can be handled through use of
1421the RETVAL and OUTPUT directives. However, there are some cases where the
1422argument stack is not already long enough to handle all the return values.
1423An example is the POSIX tzname() call, which takes no arguments, but returns
1424two, the local time zone's standard and summer time abbreviations.
1425
1426To handle this situation, the PPCODE directive is used and the stack is
1427extended using the macro:
1428
924508f0 1429 EXTEND(SP, num);
5f05dabc 1430
924508f0 1431where C<SP> is the macro that represents the local copy of the stack pointer,
1432and C<num> is the number of elements the stack should be extended by.
5f05dabc 1433
00aadd71 1434Now that there is room on the stack, values can be pushed on it using C<PUSHs>
06f6df17 1435macro. The pushed values will often need to be "mortal" (See
d82b684c 1436L</Reference Counts and Mortality>):
5f05dabc 1437
00aadd71 1438 PUSHs(sv_2mortal(newSViv(an_integer)))
d82b684c 1439 PUSHs(sv_2mortal(newSVuv(an_unsigned_integer)))
1440 PUSHs(sv_2mortal(newSVnv(a_double)))
00aadd71 1441 PUSHs(sv_2mortal(newSVpv("Some String",0)))
5f05dabc 1442
1443And now the Perl program calling C<tzname>, the two values will be assigned
1444as in:
1445
1446 ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1447
1448An alternate (and possibly simpler) method to pushing values on the stack is
00aadd71 1449to use the macro:
5f05dabc 1450
5f05dabc 1451 XPUSHs(SV*)
1452
00aadd71 1453This macro automatically adjust the stack for you, if needed. Thus, you
5f05dabc 1454do not need to call C<EXTEND> to extend the stack.
00aadd71 1455
1456Despite their suggestions in earlier versions of this document the macros
d82b684c 1457C<(X)PUSH[iunp]> are I<not> suited to XSUBs which return multiple results.
1458For that, either stick to the C<(X)PUSHs> macros shown above, or use the new
1459C<m(X)PUSH[iunp]> macros instead; see L</Putting a C value on Perl stack>.
5f05dabc 1460
1461For more information, consult L<perlxs> and L<perlxstut>.
1462
1463=head2 Calling Perl Routines from within C Programs
a0d0e21e 1464
1465There are four routines that can be used to call a Perl subroutine from
1466within a C program. These four are:
1467
954c1994 1468 I32 call_sv(SV*, I32);
1469 I32 call_pv(const char*, I32);
1470 I32 call_method(const char*, I32);
1471 I32 call_argv(const char*, I32, register char**);
a0d0e21e 1472
954c1994 1473The routine most often used is C<call_sv>. The C<SV*> argument
d1b91892 1474contains either the name of the Perl subroutine to be called, or a
1475reference to the subroutine. The second argument consists of flags
1476that control the context in which the subroutine is called, whether
1477or not the subroutine is being passed arguments, how errors should be
1478trapped, and how to treat return values.
a0d0e21e 1479
1480All four routines return the number of arguments that the subroutine returned
1481on the Perl stack.
1482
9a68f1db 1483These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0,
954c1994 1484but those names are now deprecated; macros of the same name are provided for
1485compatibility.
1486
1487When using any of these routines (except C<call_argv>), the programmer
d1b91892 1488must manipulate the Perl stack. These include the following macros and
1489functions:
a0d0e21e 1490
1491 dSP
924508f0 1492 SP
a0d0e21e 1493 PUSHMARK()
1494 PUTBACK
1495 SPAGAIN
1496 ENTER
1497 SAVETMPS
1498 FREETMPS
1499 LEAVE
1500 XPUSH*()
cb1a09d0 1501 POP*()
a0d0e21e 1502
5f05dabc 1503For a detailed description of calling conventions from C to Perl,
1504consult L<perlcall>.
a0d0e21e 1505
5f05dabc 1506=head2 Memory Allocation
a0d0e21e 1507
06f6df17 1508=head3 Allocation
1509
86058a2d 1510All memory meant to be used with the Perl API functions should be manipulated
1511using the macros described in this section. The macros provide the necessary
1512transparency between differences in the actual malloc implementation that is
1513used within perl.
1514
1515It is suggested that you enable the version of malloc that is distributed
5f05dabc 1516with Perl. It keeps pools of various sizes of unallocated memory in
07fa94a1 1517order to satisfy allocation requests more quickly. However, on some
1518platforms, it may cause spurious malloc or free errors.
d1b91892 1519
06f6df17 1520The following three macros are used to initially allocate memory :
1521
9f653bb5 1522 Newx(pointer, number, type);
1523 Newxc(pointer, number, type, cast);
1524 Newxz(pointer, number, type);
d1b91892 1525
9f653bb5 1526The first argument C<pointer> should be the name of a variable that will
5f05dabc 1527point to the newly allocated memory.
d1b91892 1528
9f653bb5 1529The second and third arguments C<number> and C<type> specify how many of
d1b91892 1530the specified type of data structure should be allocated. The argument
9f653bb5 1531C<type> is passed to C<sizeof>. The final argument to C<Newxc>, C<cast>,
d1b91892 1532should be used if the C<pointer> argument is different from the C<type>
1533argument.
1534
9f653bb5 1535Unlike the C<Newx> and C<Newxc> macros, the C<Newxz> macro calls C<memzero>
d1b91892 1536to zero out all the newly allocated memory.
1537
06f6df17 1538=head3 Reallocation
1539
d1b91892 1540 Renew(pointer, number, type);
1541 Renewc(pointer, number, type, cast);
1542 Safefree(pointer)
1543
1544These three macros are used to change a memory buffer size or to free a
1545piece of memory no longer needed. The arguments to C<Renew> and C<Renewc>
1546match those of C<New> and C<Newc> with the exception of not needing the
1547"magic cookie" argument.
1548
06f6df17 1549=head3 Moving
1550
d1b91892 1551 Move(source, dest, number, type);
1552 Copy(source, dest, number, type);
1553 Zero(dest, number, type);
1554
1555These three macros are used to move, copy, or zero out previously allocated
1556memory. The C<source> and C<dest> arguments point to the source and
1557destination starting points. Perl will move, copy, or zero out C<number>
1558instances of the size of the C<type> data structure (using the C<sizeof>
1559function).
a0d0e21e 1560
5f05dabc 1561=head2 PerlIO
ce3d39e2 1562
5f05dabc 1563The most recent development releases of Perl has been experimenting with
1564removing Perl's dependency on the "normal" standard I/O suite and allowing
1565other stdio implementations to be used. This involves creating a new
1566abstraction layer that then calls whichever implementation of stdio Perl
68dc0745 1567was compiled with. All XSUBs should now use the functions in the PerlIO
5f05dabc 1568abstraction layer and not make any assumptions about what kind of stdio
1569is being used.
1570
1571For a complete description of the PerlIO abstraction, consult L<perlapio>.
1572
8ebc5c01 1573=head2 Putting a C value on Perl stack
ce3d39e2 1574
1575A lot of opcodes (this is an elementary operation in the internal perl
1576stack machine) put an SV* on the stack. However, as an optimization
1577the corresponding SV is (usually) not recreated each time. The opcodes
1578reuse specially assigned SVs (I<target>s) which are (as a corollary)
1579not constantly freed/created.
1580
0a753a76 1581Each of the targets is created only once (but see
ce3d39e2 1582L<Scratchpads and recursion> below), and when an opcode needs to put
1583an integer, a double, or a string on stack, it just sets the
1584corresponding parts of its I<target> and puts the I<target> on stack.
1585
1586The macro to put this target on stack is C<PUSHTARG>, and it is
1587directly used in some opcodes, as well as indirectly in zillions of
d82b684c 1588others, which use it via C<(X)PUSH[iunp]>.
ce3d39e2 1589
1bd1c0d5 1590Because the target is reused, you must be careful when pushing multiple
1591values on the stack. The following code will not do what you think:
1592
1593 XPUSHi(10);
1594 XPUSHi(20);
1595
1596This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto
1597the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack".
1598At the end of the operation, the stack does not contain the values 10
1599and 20, but actually contains two pointers to C<TARG>, which we have set
d82b684c 1600to 20.
1bd1c0d5 1601
d82b684c 1602If you need to push multiple different values then you should either use
1603the C<(X)PUSHs> macros, or else use the new C<m(X)PUSH[iunp]> macros,
1604none of which make use of C<TARG>. The C<(X)PUSHs> macros simply push an
1605SV* on the stack, which, as noted under L</XSUBs and the Argument Stack>,
1606will often need to be "mortal". The new C<m(X)PUSH[iunp]> macros make
1607this a little easier to achieve by creating a new mortal for you (via
1608C<(X)PUSHmortal>), pushing that onto the stack (extending it if necessary
1609in the case of the C<mXPUSH[iunp]> macros), and then setting its value.
1610Thus, instead of writing this to "fix" the example above:
1611
1612 XPUSHs(sv_2mortal(newSViv(10)))
1613 XPUSHs(sv_2mortal(newSViv(20)))
1614
1615you can simply write:
1616
1617 mXPUSHi(10)
1618 mXPUSHi(20)
1619
1620On a related note, if you do use C<(X)PUSH[iunp]>, then you're going to
1bd1c0d5 1621need a C<dTARG> in your variable declarations so that the C<*PUSH*>
d82b684c 1622macros can make use of the local variable C<TARG>. See also C<dTARGET>
1623and C<dXSTARG>.
1bd1c0d5 1624
8ebc5c01 1625=head2 Scratchpads
ce3d39e2 1626
54310121 1627The question remains on when the SVs which are I<target>s for opcodes
5f05dabc 1628are created. The answer is that they are created when the current unit --
1629a subroutine or a file (for opcodes for statements outside of
1630subroutines) -- is compiled. During this time a special anonymous Perl
ce3d39e2 1631array is created, which is called a scratchpad for the current
1632unit.
1633
54310121 1634A scratchpad keeps SVs which are lexicals for the current unit and are
ce3d39e2 1635targets for opcodes. One can deduce that an SV lives on a scratchpad
1636by looking on its flags: lexicals have C<SVs_PADMY> set, and
1637I<target>s have C<SVs_PADTMP> set.
1638
54310121 1639The correspondence between OPs and I<target>s is not 1-to-1. Different
1640OPs in the compile tree of the unit can use the same target, if this
ce3d39e2 1641would not conflict with the expected life of the temporary.
1642
2ae324a7 1643=head2 Scratchpads and recursion
ce3d39e2 1644
1645In fact it is not 100% true that a compiled unit contains a pointer to
1646the scratchpad AV. In fact it contains a pointer to an AV of
1647(initially) one element, and this element is the scratchpad AV. Why do
1648we need an extra level of indirection?
1649
9a68f1db 1650The answer is B<recursion>, and maybe B<threads>. Both
ce3d39e2 1651these can create several execution pointers going into the same
1652subroutine. For the subroutine-child not write over the temporaries
1653for the subroutine-parent (lifespan of which covers the call to the
1654child), the parent and the child should have different
1655scratchpads. (I<And> the lexicals should be separate anyway!)
1656
5f05dabc 1657So each subroutine is born with an array of scratchpads (of length 1).
1658On each entry to the subroutine it is checked that the current
ce3d39e2 1659depth of the recursion is not more than the length of this array, and
1660if it is, new scratchpad is created and pushed into the array.
1661
1662The I<target>s on this scratchpad are C<undef>s, but they are already
1663marked with correct flags.
1664
0a753a76 1665=head1 Compiled code
1666
1667=head2 Code tree
1668
1669Here we describe the internal form your code is converted to by
1670Perl. Start with a simple example:
1671
1672 $a = $b + $c;
1673
1674This is converted to a tree similar to this one:
1675
1676 assign-to
1677 / \
1678 + $a
1679 / \
1680 $b $c
1681
7b8d334a 1682(but slightly more complicated). This tree reflects the way Perl
0a753a76 1683parsed your code, but has nothing to do with the execution order.
1684There is an additional "thread" going through the nodes of the tree
1685which shows the order of execution of the nodes. In our simplified
1686example above it looks like:
1687
1688 $b ---> $c ---> + ---> $a ---> assign-to
1689
1690But with the actual compile tree for C<$a = $b + $c> it is different:
1691some nodes I<optimized away>. As a corollary, though the actual tree
1692contains more nodes than our simplified example, the execution order
1693is the same as in our example.
1694
1695=head2 Examining the tree
1696
06f6df17 1697If you have your perl compiled for debugging (usually done with
1698C<-DDEBUGGING> on the C<Configure> command line), you may examine the
0a753a76 1699compiled tree by specifying C<-Dx> on the Perl command line. The
1700output takes several lines per node, and for C<$b+$c> it looks like
1701this:
1702
1703 5 TYPE = add ===> 6
1704 TARG = 1
1705 FLAGS = (SCALAR,KIDS)
1706 {
1707 TYPE = null ===> (4)
1708 (was rv2sv)
1709 FLAGS = (SCALAR,KIDS)
1710 {
1711 3 TYPE = gvsv ===> 4
1712 FLAGS = (SCALAR)
1713 GV = main::b
1714 }
1715 }
1716 {
1717 TYPE = null ===> (5)
1718 (was rv2sv)
1719 FLAGS = (SCALAR,KIDS)
1720 {
1721 4 TYPE = gvsv ===> 5
1722 FLAGS = (SCALAR)
1723 GV = main::c
1724 }
1725 }
1726
1727This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
1728not optimized away (one per number in the left column). The immediate
1729children of the given node correspond to C<{}> pairs on the same level
1730of indentation, thus this listing corresponds to the tree:
1731
1732 add
1733 / \
1734 null null
1735 | |
1736 gvsv gvsv
1737
1738The execution order is indicated by C<===E<gt>> marks, thus it is C<3
17394 5 6> (node C<6> is not included into above listing), i.e.,
1740C<gvsv gvsv add whatever>.
1741
9afa14e3 1742Each of these nodes represents an op, a fundamental operation inside the
1743Perl core. The code which implements each operation can be found in the
1744F<pp*.c> files; the function which implements the op with type C<gvsv>
1745is C<pp_gvsv>, and so on. As the tree above shows, different ops have
1746different numbers of children: C<add> is a binary operator, as one would
1747expect, and so has two children. To accommodate the various different
1748numbers of children, there are various types of op data structure, and
1749they link together in different ways.
1750
1751The simplest type of op structure is C<OP>: this has no children. Unary
1752operators, C<UNOP>s, have one child, and this is pointed to by the
1753C<op_first> field. Binary operators (C<BINOP>s) have not only an
1754C<op_first> field but also an C<op_last> field. The most complex type of
1755op is a C<LISTOP>, which has any number of children. In this case, the
1756first child is pointed to by C<op_first> and the last child by
1757C<op_last>. The children in between can be found by iteratively
1758following the C<op_sibling> pointer from the first child to the last.
1759
1760There are also two other op types: a C<PMOP> holds a regular expression,
1761and has no children, and a C<LOOP> may or may not have children. If the
1762C<op_children> field is non-zero, it behaves like a C<LISTOP>. To
1763complicate matters, if a C<UNOP> is actually a C<null> op after
1764optimization (see L</Compile pass 2: context propagation>) it will still
1765have children in accordance with its former type.
1766
06f6df17 1767Another way to examine the tree is to use a compiler back-end module, such
1768as L<B::Concise>.
1769
0a753a76 1770=head2 Compile pass 1: check routines
1771
8870b5c7 1772The tree is created by the compiler while I<yacc> code feeds it
1773the constructions it recognizes. Since I<yacc> works bottom-up, so does
0a753a76 1774the first pass of perl compilation.
1775
1776What makes this pass interesting for perl developers is that some
1777optimization may be performed on this pass. This is optimization by
8870b5c7 1778so-called "check routines". The correspondence between node names
0a753a76 1779and corresponding check routines is described in F<opcode.pl> (do not
1780forget to run C<make regen_headers> if you modify this file).
1781
1782A check routine is called when the node is fully constructed except
7b8d334a 1783for the execution-order thread. Since at this time there are no
0a753a76 1784back-links to the currently constructed node, one can do most any
1785operation to the top-level node, including freeing it and/or creating
1786new nodes above/below it.
1787
1788The check routine returns the node which should be inserted into the
1789tree (if the top-level node was not modified, check routine returns
1790its argument).
1791
1792By convention, check routines have names C<ck_*>. They are usually
1793called from C<new*OP> subroutines (or C<convert>) (which in turn are
1794called from F<perly.y>).
1795
1796=head2 Compile pass 1a: constant folding
1797
1798Immediately after the check routine is called the returned node is
1799checked for being compile-time executable. If it is (the value is
1800judged to be constant) it is immediately executed, and a I<constant>
1801node with the "return value" of the corresponding subtree is
1802substituted instead. The subtree is deleted.
1803
1804If constant folding was not performed, the execution-order thread is
1805created.
1806
1807=head2 Compile pass 2: context propagation
1808
1809When a context for a part of compile tree is known, it is propagated
a3cb178b 1810down through the tree. At this time the context can have 5 values
0a753a76 1811(instead of 2 for runtime context): void, boolean, scalar, list, and
1812lvalue. In contrast with the pass 1 this pass is processed from top
1813to bottom: a node's context determines the context for its children.
1814
1815Additional context-dependent optimizations are performed at this time.
1816Since at this moment the compile tree contains back-references (via
1817"thread" pointers), nodes cannot be free()d now. To allow
1818optimized-away nodes at this stage, such nodes are null()ified instead
1819of free()ing (i.e. their type is changed to OP_NULL).
1820
1821=head2 Compile pass 3: peephole optimization
1822
1823After the compile tree for a subroutine (or for an C<eval> or a file)
1824is created, an additional pass over the code is performed. This pass
1825is neither top-down or bottom-up, but in the execution order (with
7b8d334a 1826additional complications for conditionals). These optimizations are
0a753a76 1827done in the subroutine peep(). Optimizations performed at this stage
1828are subject to the same restrictions as in the pass 2.
1829
1ba7f851 1830=head2 Pluggable runops
1831
1832The compile tree is executed in a runops function. There are two runops
1388f78e 1833functions, in F<run.c> and in F<dump.c>. C<Perl_runops_debug> is used
1834with DEBUGGING and C<Perl_runops_standard> is used otherwise. For fine
1835control over the execution of the compile tree it is possible to provide
1836your own runops function.
1ba7f851 1837
1838It's probably best to copy one of the existing runops functions and
1839change it to suit your needs. Then, in the BOOT section of your XS
1840file, add the line:
1841
1842 PL_runops = my_runops;
1843
1844This function should be as efficient as possible to keep your programs
1845running as fast as possible.
1846
9afa14e3 1847=head1 Examining internal data structures with the C<dump> functions
1848
1849To aid debugging, the source file F<dump.c> contains a number of
1850functions which produce formatted output of internal data structures.
1851
1852The most commonly used of these functions is C<Perl_sv_dump>; it's used
1853for dumping SVs, AVs, HVs, and CVs. The C<Devel::Peek> module calls
1854C<sv_dump> to produce debugging output from Perl-space, so users of that
00aadd71 1855module should already be familiar with its format.
9afa14e3 1856
1857C<Perl_op_dump> can be used to dump an C<OP> structure or any of its
210b36aa 1858derivatives, and produces output similar to C<perl -Dx>; in fact,
9afa14e3 1859C<Perl_dump_eval> will dump the main root of the code being evaluated,
1860exactly like C<-Dx>.
1861
1862Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an
1863op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the
1864subroutines in a package like so: (Thankfully, these are all xsubs, so
1865there is no op tree)
1866
1867 (gdb) print Perl_dump_packsubs(PL_defstash)
1868
1869 SUB attributes::bootstrap = (xsub 0x811fedc 0)
1870
1871 SUB UNIVERSAL::can = (xsub 0x811f50c 0)
1872
1873 SUB UNIVERSAL::isa = (xsub 0x811f304 0)
1874
1875 SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
1876
1877 SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
1878
1879and C<Perl_dump_all>, which dumps all the subroutines in the stash and
1880the op tree of the main root.
1881
954c1994 1882=head1 How multiple interpreters and concurrency are supported
ee072b34 1883
ee072b34 1884=head2 Background and PERL_IMPLICIT_CONTEXT
1885
1886The Perl interpreter can be regarded as a closed box: it has an API
1887for feeding it code or otherwise making it do things, but it also has
1888functions for its own use. This smells a lot like an object, and
1889there are ways for you to build Perl so that you can have multiple
acfe0abc 1890interpreters, with one interpreter represented either as a C structure,
1891or inside a thread-specific structure. These structures contain all
1892the context, the state of that interpreter.
1893
7b52221d 1894One macro controls the major Perl build flavor: MULTIPLICITY. The
1895MULTIPLICITY build has a C structure that packages all the interpreter
1896state. With multiplicity-enabled perls, PERL_IMPLICIT_CONTEXT is also
1897normally defined, and enables the support for passing in a "hidden" first
1898argument that represents all three data structures. MULTIPLICITY makes
1899mutli-threaded perls possible (with the ithreads threading model, related
1900to the macro USE_ITHREADS.)
54aff467 1901
27da23d5 1902Two other "encapsulation" macros are the PERL_GLOBAL_STRUCT and
1903PERL_GLOBAL_STRUCT_PRIVATE (the latter turns on the former, and the
1904former turns on MULTIPLICITY.) The PERL_GLOBAL_STRUCT causes all the
1905internal variables of Perl to be wrapped inside a single global struct,
1906struct perl_vars, accessible as (globals) &PL_Vars or PL_VarsPtr or
1907the function Perl_GetVars(). The PERL_GLOBAL_STRUCT_PRIVATE goes
1908one step further, there is still a single struct (allocated in main()
1909either from heap or from stack) but there are no global data symbols
1910pointing to it. In either case the global struct should be initialised
1911as the very first thing in main() using Perl_init_global_struct() and
1912correspondingly tear it down after perl_free() using Perl_free_global_struct(),
1913please see F<miniperlmain.c> for usage details. You may also need
1914to use C<dVAR> in your coding to "declare the global variables"
1915when you are using them. dTHX does this for you automatically.
1916
bc028b6b 1917To see whether you have non-const data you can use a BSD-compatible C<nm>:
1918
1919 nm libperl.a | grep -v ' [TURtr] '
1920
1921If this displays any C<D> or C<d> symbols, you have non-const data.
1922
27da23d5 1923For backward compatibility reasons defining just PERL_GLOBAL_STRUCT
1924doesn't actually hide all symbols inside a big global struct: some
1925PerlIO_xxx vtables are left visible. The PERL_GLOBAL_STRUCT_PRIVATE
1926then hides everything (see how the PERLIO_FUNCS_DECL is used).
1927
54aff467 1928All this obviously requires a way for the Perl internal functions to be
acfe0abc 1929either subroutines taking some kind of structure as the first
ee072b34 1930argument, or subroutines taking nothing as the first argument. To
acfe0abc 1931enable these two very different ways of building the interpreter,
ee072b34 1932the Perl source (as it does in so many other situations) makes heavy
1933use of macros and subroutine naming conventions.
1934
54aff467 1935First problem: deciding which functions will be public API functions and
00aadd71 1936which will be private. All functions whose names begin C<S_> are private
954c1994 1937(think "S" for "secret" or "static"). All other functions begin with
1938"Perl_", but just because a function begins with "Perl_" does not mean it is
00aadd71 1939part of the API. (See L</Internal Functions>.) The easiest way to be B<sure> a
1940function is part of the API is to find its entry in L<perlapi>.
1941If it exists in L<perlapi>, it's part of the API. If it doesn't, and you
1942think it should be (i.e., you need it for your extension), send mail via
a422fd2d 1943L<perlbug> explaining why you think it should be.
ee072b34 1944
1945Second problem: there must be a syntax so that the same subroutine
1946declarations and calls can pass a structure as their first argument,
1947or pass nothing. To solve this, the subroutines are named and
1948declared in a particular way. Here's a typical start of a static
1949function used within the Perl guts:
1950
1951 STATIC void
1952 S_incline(pTHX_ char *s)
1953
acfe0abc 1954STATIC becomes "static" in C, and may be #define'd to nothing in some
1955configurations in future.
ee072b34 1956
651a3225 1957A public function (i.e. part of the internal API, but not necessarily
1958sanctioned for use in extensions) begins like this:
ee072b34 1959
1960 void
2307c6d0 1961 Perl_sv_setiv(pTHX_ SV* dsv, IV num)
ee072b34 1962
1963C<pTHX_> is one of a number of macros (in perl.h) that hide the
1964details of the interpreter's context. THX stands for "thread", "this",
1965or "thingy", as the case may be. (And no, George Lucas is not involved. :-)
1966The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
a7486cbb 1967or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and
1968their variants.
ee072b34 1969
a7486cbb 1970When Perl is built without options that set PERL_IMPLICIT_CONTEXT, there is no
1971first argument containing the interpreter's context. The trailing underscore
ee072b34 1972in the pTHX_ macro indicates that the macro expansion needs a comma
1973after the context argument because other arguments follow it. If
1974PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the
54aff467 1975subroutine is not prototyped to take the extra argument. The form of the
1976macro without the trailing underscore is used when there are no additional
ee072b34 1977explicit arguments.
1978
54aff467 1979When a core function calls another, it must pass the context. This
2307c6d0 1980is normally hidden via macros. Consider C<sv_setiv>. It expands into
ee072b34 1981something like this:
1982
2307c6d0 1983 #ifdef PERL_IMPLICIT_CONTEXT
1984 #define sv_setiv(a,b) Perl_sv_setiv(aTHX_ a, b)
ee072b34 1985 /* can't do this for vararg functions, see below */
2307c6d0 1986 #else
1987 #define sv_setiv Perl_sv_setiv
1988 #endif
ee072b34 1989
1990This works well, and means that XS authors can gleefully write:
1991
2307c6d0 1992 sv_setiv(foo, bar);
ee072b34 1993
1994and still have it work under all the modes Perl could have been
1995compiled with.
1996
ee072b34 1997This doesn't work so cleanly for varargs functions, though, as macros
1998imply that the number of arguments is known in advance. Instead we
1999either need to spell them out fully, passing C<aTHX_> as the first
2000argument (the Perl core tends to do this with functions like
2001Perl_warner), or use a context-free version.
2002
2003The context-free version of Perl_warner is called
2004Perl_warner_nocontext, and does not take the extra argument. Instead
2005it does dTHX; to get the context from thread-local storage. We
2006C<#define warner Perl_warner_nocontext> so that extensions get source
2007compatibility at the expense of performance. (Passing an arg is
2008cheaper than grabbing it from thread-local storage.)
2009
acfe0abc 2010You can ignore [pad]THXx when browsing the Perl headers/sources.
ee072b34 2011Those are strictly for use within the core. Extensions and embedders
2012need only be aware of [pad]THX.
2013
a7486cbb 2014=head2 So what happened to dTHR?
2015
2016C<dTHR> was introduced in perl 5.005 to support the older thread model.
2017The older thread model now uses the C<THX> mechanism to pass context
2018pointers around, so C<dTHR> is not useful any more. Perl 5.6.0 and
2019later still have it for backward source compatibility, but it is defined
2020to be a no-op.
2021
ee072b34 2022=head2 How do I use all this in extensions?
2023
2024When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call
2025any functions in the Perl API will need to pass the initial context
2026argument somehow. The kicker is that you will need to write it in
2027such a way that the extension still compiles when Perl hasn't been
2028built with PERL_IMPLICIT_CONTEXT enabled.
2029
2030There are three ways to do this. First, the easy but inefficient way,
2031which is also the default, in order to maintain source compatibility
2032with extensions: whenever XSUB.h is #included, it redefines the aTHX
2033and aTHX_ macros to call a function that will return the context.
2034Thus, something like:
2035
2307c6d0 2036 sv_setiv(sv, num);
ee072b34 2037
4375e838 2038in your extension will translate to this when PERL_IMPLICIT_CONTEXT is
54aff467 2039in effect:
ee072b34 2040
2307c6d0 2041 Perl_sv_setiv(Perl_get_context(), sv, num);
ee072b34 2042
54aff467 2043or to this otherwise:
ee072b34 2044
2307c6d0 2045 Perl_sv_setiv(sv, num);
ee072b34 2046
2047You have to do nothing new in your extension to get this; since
2fa86c13 2048the Perl library provides Perl_get_context(), it will all just
ee072b34 2049work.
2050
2051The second, more efficient way is to use the following template for
2052your Foo.xs:
2053
c52f9dcd 2054 #define PERL_NO_GET_CONTEXT /* we want efficiency */
2055 #include "EXTERN.h"
2056 #include "perl.h"
2057 #include "XSUB.h"
ee072b34 2058
2059 static my_private_function(int arg1, int arg2);
2060
c52f9dcd 2061 static SV *
2062 my_private_function(int arg1, int arg2)
2063 {
2064 dTHX; /* fetch context */
2065 ... call many Perl API functions ...
2066 }
ee072b34 2067
2068 [... etc ...]
2069
c52f9dcd 2070 MODULE = Foo PACKAGE = Foo
ee072b34 2071
c52f9dcd 2072 /* typical XSUB */
ee072b34 2073
c52f9dcd 2074 void
2075 my_xsub(arg)
2076 int arg
2077 CODE:
2078 my_private_function(arg, 10);
ee072b34 2079
2080Note that the only two changes from the normal way of writing an
2081extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
2082including the Perl headers, followed by a C<dTHX;> declaration at
2083the start of every function that will call the Perl API. (You'll
2084know which functions need this, because the C compiler will complain
2085that there's an undeclared identifier in those functions.) No changes
2086are needed for the XSUBs themselves, because the XS() macro is
2087correctly defined to pass in the implicit context if needed.
2088
2089The third, even more efficient way is to ape how it is done within
2090the Perl guts:
2091
2092
c52f9dcd 2093 #define PERL_NO_GET_CONTEXT /* we want efficiency */
2094 #include "EXTERN.h"
2095 #include "perl.h"
2096 #include "XSUB.h"
ee072b34 2097
2098 /* pTHX_ only needed for functions that call Perl API */
2099 static my_private_function(pTHX_ int arg1, int arg2);
2100
c52f9dcd 2101 static SV *
2102 my_private_function(pTHX_ int arg1, int arg2)
2103 {
2104 /* dTHX; not needed here, because THX is an argument */
2105 ... call Perl API functions ...
2106 }
ee072b34 2107
2108 [... etc ...]
2109
c52f9dcd 2110 MODULE = Foo PACKAGE = Foo
ee072b34 2111
c52f9dcd 2112 /* typical XSUB */
ee072b34 2113
c52f9dcd 2114 void
2115 my_xsub(arg)
2116 int arg
2117 CODE:
2118 my_private_function(aTHX_ arg, 10);
ee072b34 2119
2120This implementation never has to fetch the context using a function
2121call, since it is always passed as an extra argument. Depending on
2122your needs for simplicity or efficiency, you may mix the previous
2123two approaches freely.
2124
651a3225 2125Never add a comma after C<pTHX> yourself--always use the form of the
2126macro with the underscore for functions that take explicit arguments,
2127or the form without the argument for functions with no explicit arguments.
ee072b34 2128
27da23d5 2129If one is compiling Perl with the C<-DPERL_GLOBAL_STRUCT> the C<dVAR>
2130definition is needed if the Perl global variables (see F<perlvars.h>
2131or F<globvar.sym>) are accessed in the function and C<dTHX> is not
2132used (the C<dTHX> includes the C<dVAR> if necessary). One notices
2133the need for C<dVAR> only with the said compile-time define, because
2134otherwise the Perl global variables are visible as-is.
2135
a7486cbb 2136=head2 Should I do anything special if I call perl from multiple threads?
2137
2138If you create interpreters in one thread and then proceed to call them in
2139another, you need to make sure perl's own Thread Local Storage (TLS) slot is
2140initialized correctly in each of those threads.
2141
2142The C<perl_alloc> and C<perl_clone> API functions will automatically set
2143the TLS slot to the interpreter they created, so that there is no need to do
2144anything special if the interpreter is always accessed in the same thread that
2145created it, and that thread did not create or call any other interpreters
2146afterwards. If that is not the case, you have to set the TLS slot of the
2147thread before calling any functions in the Perl API on that particular
2148interpreter. This is done by calling the C<PERL_SET_CONTEXT> macro in that
2149thread as the first thing you do:
2150
2151 /* do this before doing anything else with some_perl */
2152 PERL_SET_CONTEXT(some_perl);
2153
2154 ... other Perl API calls on some_perl go here ...
2155
ee072b34 2156=head2 Future Plans and PERL_IMPLICIT_SYS
2157
2158Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything
2159that the interpreter knows about itself and pass it around, so too are
2160there plans to allow the interpreter to bundle up everything it knows
2161about the environment it's running on. This is enabled with the
7b52221d 2162PERL_IMPLICIT_SYS macro. Currently it only works with USE_ITHREADS on
2163Windows.
ee072b34 2164
2165This allows the ability to provide an extra pointer (called the "host"
2166environment) for all the system calls. This makes it possible for
2167all the system stuff to maintain their own state, broken down into
2168seven C structures. These are thin wrappers around the usual system
2169calls (see win32/perllib.c) for the default perl executable, but for a
2170more ambitious host (like the one that would do fork() emulation) all
2171the extra work needed to pretend that different interpreters are
2172actually different "processes", would be done here.
2173
2174The Perl engine/interpreter and the host are orthogonal entities.
2175There could be one or more interpreters in a process, and one or
2176more "hosts", with free association between them.
2177
a422fd2d 2178=head1 Internal Functions
2179
2180All of Perl's internal functions which will be exposed to the outside
06f6df17 2181world are prefixed by C<Perl_> so that they will not conflict with XS
a422fd2d 2182functions or functions used in a program in which Perl is embedded.
2183Similarly, all global variables begin with C<PL_>. (By convention,
06f6df17 2184static functions start with C<S_>.)
a422fd2d 2185
2186Inside the Perl core, you can get at the functions either with or
2187without the C<Perl_> prefix, thanks to a bunch of defines that live in
2188F<embed.h>. This header file is generated automatically from
dc9b1d22 2189F<embed.pl> and F<embed.fnc>. F<embed.pl> also creates the prototyping
2190header files for the internal functions, generates the documentation
2191and a lot of other bits and pieces. It's important that when you add
2192a new function to the core or change an existing one, you change the
2193data in the table in F<embed.fnc> as well. Here's a sample entry from
2194that table:
a422fd2d 2195
2196 Apd |SV** |av_fetch |AV* ar|I32 key|I32 lval
2197
2198The second column is the return type, the third column the name. Columns
2199after that are the arguments. The first column is a set of flags:
2200
2201=over 3
2202
2203=item A
2204
1aa6ea50 2205This function is a part of the public API. All such functions should also
2206have 'd', very few do not.
a422fd2d 2207
2208=item p
2209
1aa6ea50 2210This function has a C<Perl_> prefix; i.e. it is defined as
2211C<Perl_av_fetch>.
a422fd2d 2212
2213=item d
2214
2215This function has documentation using the C<apidoc> feature which we'll
1aa6ea50 2216look at in a second. Some functions have 'd' but not 'A'; docs are good.
a422fd2d 2217
2218=back
2219
2220Other available flags are:
2221
2222=over 3
2223
2224=item s
2225
1aa6ea50 2226This is a static function and is defined as C<STATIC S_whatever>, and
2227usually called within the sources as C<whatever(...)>.
a422fd2d 2228
2229=item n
2230
1aa6ea50 2231This does not need a interpreter context, so the definition has no
2232C<pTHX>, and it follows that callers don't use C<aTHX>. (See
a422fd2d 2233L<perlguts/Background and PERL_IMPLICIT_CONTEXT>.)
2234
2235=item r
2236
2237This function never returns; C<croak>, C<exit> and friends.
2238
2239=item f
2240
2241This function takes a variable number of arguments, C<printf> style.
2242The argument list should end with C<...>, like this:
2243
2244 Afprd |void |croak |const char* pat|...
2245
a7486cbb 2246=item M
a422fd2d 2247
00aadd71 2248This function is part of the experimental development API, and may change
a422fd2d 2249or disappear without notice.
2250
2251=item o
2252
2253This function should not have a compatibility macro to define, say,
2254C<Perl_parse> to C<parse>. It must be called as C<Perl_parse>.
2255
a422fd2d 2256=item x
2257
2258This function isn't exported out of the Perl core.
2259
dc9b1d22 2260=item m
2261
2262This is implemented as a macro.
2263
2264=item X
2265
2266This function is explicitly exported.
2267
2268=item E
2269
2270This function is visible to extensions included in the Perl core.
2271
2272=item b
2273
2274Binary backward compatibility; this function is a macro but also has
2275a C<Perl_> implementation (which is exported).
2276
1aa6ea50 2277=item others
2278
2279See the comments at the top of C<embed.fnc> for others.
2280
a422fd2d 2281=back
2282
dc9b1d22 2283If you edit F<embed.pl> or F<embed.fnc>, you will need to run
2284C<make regen_headers> to force a rebuild of F<embed.h> and other
2285auto-generated files.
a422fd2d 2286
6b4667fc 2287=head2 Formatted Printing of IVs, UVs, and NVs
9dd9db0b 2288
6b4667fc 2289If you are printing IVs, UVs, or NVS instead of the stdio(3) style
2290formatting codes like C<%d>, C<%ld>, C<%f>, you should use the
2291following macros for portability
9dd9db0b 2292
c52f9dcd 2293 IVdf IV in decimal
2294 UVuf UV in decimal
2295 UVof UV in octal
2296 UVxf UV in hexadecimal
2297 NVef NV %e-like
2298 NVff NV %f-like
2299 NVgf NV %g-like
9dd9db0b 2300
6b4667fc 2301These will take care of 64-bit integers and long doubles.
2302For example:
2303
c52f9dcd 2304 printf("IV is %"IVdf"\n", iv);
6b4667fc 2305
2306The IVdf will expand to whatever is the correct format for the IVs.
9dd9db0b 2307
8908e76d 2308If you are printing addresses of pointers, use UVxf combined
2309with PTR2UV(), do not use %lx or %p.
2310
2311=head2 Pointer-To-Integer and Integer-To-Pointer
2312
2313Because pointer size does not necessarily equal integer size,
2314use the follow macros to do it right.
2315
c52f9dcd 2316 PTR2UV(pointer)
2317 PTR2IV(pointer)
2318 PTR2NV(pointer)
2319 INT2PTR(pointertotype, integer)
8908e76d 2320
2321For example:
2322
c52f9dcd 2323 IV iv = ...;
2324 SV *sv = INT2PTR(SV*, iv);
8908e76d 2325
2326and
2327
c52f9dcd 2328 AV *av = ...;
2329 UV uv = PTR2UV(av);
8908e76d 2330
0ca3a874 2331=head2 Exception Handling
2332
9b5c3821 2333There are a couple of macros to do very basic exception handling in XS
2334modules. You have to define C<NO_XSLOCKS> before including F<XSUB.h> to
2335be able to use these macros:
2336
2337 #define NO_XSLOCKS
2338 #include "XSUB.h"
2339
2340You can use these macros if you call code that may croak, but you need
2341to do some cleanup before giving control back to Perl. For example:
0ca3a874 2342
d7f8936a 2343 dXCPT; /* set up necessary variables */
0ca3a874 2344
2345 XCPT_TRY_START {
2346 code_that_may_croak();
2347 } XCPT_TRY_END
2348
2349 XCPT_CATCH
2350 {
2351 /* do cleanup here */
2352 XCPT_RETHROW;
2353 }
2354
2355Note that you always have to rethrow an exception that has been
2356caught. Using these macros, it is not possible to just catch the
2357exception and ignore it. If you have to ignore the exception, you
2358have to use the C<call_*> function.
2359
2360The advantage of using the above macros is that you don't have
2361to setup an extra function for C<call_*>, and that using these
2362macros is faster than using C<call_*>.
2363
a422fd2d 2364=head2 Source Documentation
2365
2366There's an effort going on to document the internal functions and
2367automatically produce reference manuals from them - L<perlapi> is one
2368such manual which details all the functions which are available to XS
2369writers. L<perlintern> is the autogenerated manual for the functions
2370which are not part of the API and are supposedly for internal use only.
2371
2372Source documentation is created by putting POD comments into the C
2373source, like this:
2374
2375 /*
2376 =for apidoc sv_setiv
2377
2378 Copies an integer into the given SV. Does not handle 'set' magic. See
2379 C<sv_setiv_mg>.
2380
2381 =cut
2382 */
2383
2384Please try and supply some documentation if you add functions to the
2385Perl core.
2386
0d098d33 2387=head2 Backwards compatibility
2388
2389The Perl API changes over time. New functions are added or the interfaces
2390of existing functions are changed. The C<Devel::PPPort> module tries to
2391provide compatibility code for some of these changes, so XS writers don't
2392have to code it themselves when supporting multiple versions of Perl.
2393
2394C<Devel::PPPort> generates a C header file F<ppport.h> that can also
2395be run as a Perl script. To generate F<ppport.h>, run:
2396
2397 perl -MDevel::PPPort -eDevel::PPPort::WriteFile
2398
2399Besides checking existing XS code, the script can also be used to retrieve
2400compatibility information for various API calls using the C<--api-info>
2401command line switch. For example:
2402
2403 % perl ppport.h --api-info=sv_magicext
2404
2405For details, see C<perldoc ppport.h>.
2406
a422fd2d 2407=head1 Unicode Support
2408
2409Perl 5.6.0 introduced Unicode support. It's important for porters and XS
2410writers to understand this support and make sure that the code they
2411write does not corrupt Unicode data.
2412
2413=head2 What B<is> Unicode, anyway?
2414
2415In the olden, less enlightened times, we all used to use ASCII. Most of
2416us did, anyway. The big problem with ASCII is that it's American. Well,
2417no, that's not actually the problem; the problem is that it's not
2418particularly useful for people who don't use the Roman alphabet. What
2419used to happen was that particular languages would stick their own
2420alphabet in the upper range of the sequence, between 128 and 255. Of
2421course, we then ended up with plenty of variants that weren't quite
2422ASCII, and the whole point of it being a standard was lost.
2423
2424Worse still, if you've got a language like Chinese or
2425Japanese that has hundreds or thousands of characters, then you really
2426can't fit them into a mere 256, so they had to forget about ASCII
2427altogether, and build their own systems using pairs of numbers to refer
2428to one character.
2429
2430To fix this, some people formed Unicode, Inc. and
2431produced a new character set containing all the characters you can
2432possibly think of and more. There are several ways of representing these
1e54db1a 2433characters, and the one Perl uses is called UTF-8. UTF-8 uses
a422fd2d 2434a variable number of bytes to represent a character, instead of just
b3b6085d 2435one. You can learn more about Unicode at http://www.unicode.org/
a422fd2d 2436
1e54db1a 2437=head2 How can I recognise a UTF-8 string?
a422fd2d 2438
1e54db1a 2439You can't. This is because UTF-8 data is stored in bytes just like
2440non-UTF-8 data. The Unicode character 200, (C<0xC8> for you hex types)
a422fd2d 2441capital E with a grave accent, is represented by the two bytes
2442C<v196.172>. Unfortunately, the non-Unicode string C<chr(196).chr(172)>
2443has that byte sequence as well. So you can't tell just by looking - this
2444is what makes Unicode input an interesting problem.
2445
2446The API function C<is_utf8_string> can help; it'll tell you if a string
1e54db1a 2447contains only valid UTF-8 characters. However, it can't do the work for
a422fd2d 2448you. On a character-by-character basis, C<is_utf8_char> will tell you
1e54db1a 2449whether the current character in a string is valid UTF-8.
a422fd2d 2450
1e54db1a 2451=head2 How does UTF-8 represent Unicode characters?
a422fd2d 2452
1e54db1a 2453As mentioned above, UTF-8 uses a variable number of bytes to store a
a422fd2d 2454character. Characters with values 1...128 are stored in one byte, just
2455like good ol' ASCII. Character 129 is stored as C<v194.129>; this
a31a806a 2456continues up to character 191, which is C<v194.191>. Now we've run out of
a422fd2d 2457bits (191 is binary C<10111111>) so we move on; 192 is C<v195.128>. And
2458so it goes on, moving to three bytes at character 2048.
2459
1e54db1a 2460Assuming you know you're dealing with a UTF-8 string, you can find out
a422fd2d 2461how long the first character in it is with the C<UTF8SKIP> macro:
2462
2463 char *utf = "\305\233\340\240\201";
2464 I32 len;
2465
2466 len = UTF8SKIP(utf); /* len is 2 here */
2467 utf += len;
2468 len = UTF8SKIP(utf); /* len is 3 here */
2469
1e54db1a 2470Another way to skip over characters in a UTF-8 string is to use
a422fd2d 2471C<utf8_hop>, which takes a string and a number of characters to skip
2472over. You're on your own about bounds checking, though, so don't use it
2473lightly.
2474
1e54db1a 2475All bytes in a multi-byte UTF-8 character will have the high bit set,
3a2263fe 2476so you can test if you need to do something special with this
2477character like this (the UTF8_IS_INVARIANT() is a macro that tests
2478whether the byte can be encoded as a single byte even in UTF-8):
a422fd2d 2479
3a2263fe 2480 U8 *utf;
2481 UV uv; /* Note: a UV, not a U8, not a char */
a422fd2d 2482
3a2263fe 2483 if (!UTF8_IS_INVARIANT(*utf))
1e54db1a 2484 /* Must treat this as UTF-8 */
a422fd2d 2485 uv = utf8_to_uv(utf);
2486 else
2487 /* OK to treat this character as a byte */
2488 uv = *utf;
2489
2490You can also see in that example that we use C<utf8_to_uv> to get the
2491value of the character; the inverse function C<uv_to_utf8> is available
1e54db1a 2492for putting a UV into UTF-8:
a422fd2d 2493
3a2263fe 2494 if (!UTF8_IS_INVARIANT(uv))
a422fd2d 2495 /* Must treat this as UTF8 */
2496 utf8 = uv_to_utf8(utf8, uv);
2497 else
2498 /* OK to treat this character as a byte */
2499 *utf8++ = uv;
2500
2501You B<must> convert characters to UVs using the above functions if
1e54db1a 2502you're ever in a situation where you have to match UTF-8 and non-UTF-8
2503characters. You may not skip over UTF-8 characters in this case. If you
2504do this, you'll lose the ability to match hi-bit non-UTF-8 characters;
2505for instance, if your UTF-8 string contains C<v196.172>, and you skip
2506that character, you can never match a C<chr(200)> in a non-UTF-8 string.
a422fd2d 2507So don't do that!
2508
1e54db1a 2509=head2 How does Perl store UTF-8 strings?
a422fd2d 2510
2511Currently, Perl deals with Unicode strings and non-Unicode strings
2512slightly differently. If a string has been identified as being UTF-8
2513encoded, Perl will set a flag in the SV, C<SVf_UTF8>. You can check and
2514manipulate this flag with the following macros:
2515
2516 SvUTF8(sv)
2517 SvUTF8_on(sv)
2518 SvUTF8_off(sv)
2519
2520This flag has an important effect on Perl's treatment of the string: if
2521Unicode data is not properly distinguished, regular expressions,
2522C<length>, C<substr> and other string handling operations will have
2523undesirable results.
2524
2525The problem comes when you have, for instance, a string that isn't
1e54db1a 2526flagged is UTF-8, and contains a byte sequence that could be UTF-8 -
2527especially when combining non-UTF-8 and UTF-8 strings.
a422fd2d 2528
2529Never forget that the C<SVf_UTF8> flag is separate to the PV value; you
2530need be sure you don't accidentally knock it off while you're
2531manipulating SVs. More specifically, you cannot expect to do this:
2532
2533 SV *sv;
2534 SV *nsv;
2535 STRLEN len;
2536 char *p;
2537
2538 p = SvPV(sv, len);
2539 frobnicate(p);
2540 nsv = newSVpvn(p, len);
2541
2542The C<char*> string does not tell you the whole story, and you can't
2543copy or reconstruct an SV just by copying the string value. Check if the
1e54db1a 2544old SV has the UTF-8 flag set, and act accordingly:
a422fd2d 2545
2546 p = SvPV(sv, len);
2547 frobnicate(p);
2548 nsv = newSVpvn(p, len);
2549 if (SvUTF8(sv))
2550 SvUTF8_on(nsv);
2551
2552In fact, your C<frobnicate> function should be made aware of whether or
1e54db1a 2553not it's dealing with UTF-8 data, so that it can handle the string
a422fd2d 2554appropriately.
2555
3a2263fe 2556Since just passing an SV to an XS function and copying the data of
1e54db1a 2557the SV is not enough to copy the UTF-8 flags, even less right is just
3a2263fe 2558passing a C<char *> to an XS function.
2559
1e54db1a 2560=head2 How do I convert a string to UTF-8?
a422fd2d 2561
1e54db1a 2562If you're mixing UTF-8 and non-UTF-8 strings, you might find it necessary
2563to upgrade one of the strings to UTF-8. If you've got an SV, the easiest
a422fd2d 2564way to do this is:
2565
2566 sv_utf8_upgrade(sv);
2567
2568However, you must not do this, for example:
2569
2570 if (!SvUTF8(left))
2571 sv_utf8_upgrade(left);
2572
2573If you do this in a binary operator, you will actually change one of the
b1866b2d 2574strings that came into the operator, and, while it shouldn't be noticeable
a422fd2d 2575by the end user, it can cause problems.
2576
1e54db1a 2577Instead, C<bytes_to_utf8> will give you a UTF-8-encoded B<copy> of its
a422fd2d 2578string argument. This is useful for having the data available for
b1866b2d 2579comparisons and so on, without harming the original SV. There's also
a422fd2d 2580C<utf8_to_bytes> to go the other way, but naturally, this will fail if
2581the string contains any characters above 255 that can't be represented
2582in a single byte.
2583
2584=head2 Is there anything else I need to know?
2585
2586Not really. Just remember these things:
2587
2588=over 3
2589
2590=item *
2591
1e54db1a 2592There's no way to tell if a string is UTF-8 or not. You can tell if an SV
2593is UTF-8 by looking at is C<SvUTF8> flag. Don't forget to set the flag if
2594something should be UTF-8. Treat the flag as part of the PV, even though
a422fd2d 2595it's not - if you pass on the PV to somewhere, pass on the flag too.
2596
2597=item *
2598
1e54db1a 2599If a string is UTF-8, B<always> use C<utf8_to_uv> to get at the value,
3a2263fe 2600unless C<UTF8_IS_INVARIANT(*s)> in which case you can use C<*s>.
a422fd2d 2601
2602=item *
2603
1e54db1a 2604When writing a character C<uv> to a UTF-8 string, B<always> use
3a2263fe 2605C<uv_to_utf8>, unless C<UTF8_IS_INVARIANT(uv))> in which case
2606you can use C<*s = uv>.
a422fd2d 2607
2608=item *
2609
1e54db1a 2610Mixing UTF-8 and non-UTF-8 strings is tricky. Use C<bytes_to_utf8> to get
2611a new string which is UTF-8 encoded. There are tricks you can use to
2612delay deciding whether you need to use a UTF-8 string until you get to a
a422fd2d 2613high character - C<HALF_UPGRADE> is one of those.
2614
2615=back
2616
53e06cf0 2617=head1 Custom Operators
2618
9a68f1db 2619Custom operator support is a new experimental feature that allows you to
53e06cf0 2620define your own ops. This is primarily to allow the building of
2621interpreters for other languages in the Perl core, but it also allows
2622optimizations through the creation of "macro-ops" (ops which perform the
2623functions of multiple ops which are usually executed together, such as
1aa6ea50 2624C<gvsv, gvsv, add>.)
53e06cf0 2625
b455bf3f 2626This feature is implemented as a new op type, C<OP_CUSTOM>. The Perl
53e06cf0 2627core does not "know" anything special about this op type, and so it will
2628not be involved in any optimizations. This also means that you can
2629define your custom ops to be any op structure - unary, binary, list and
2630so on - you like.
2631
2632It's important to know what custom operators won't do for you. They
2633won't let you add new syntax to Perl, directly. They won't even let you
2634add new keywords, directly. In fact, they won't change the way Perl
2635compiles a program at all. You have to do those changes yourself, after
2636Perl has compiled the program. You do this either by manipulating the op
2637tree using a C<CHECK> block and the C<B::Generate> module, or by adding
2638a custom peephole optimizer with the C<optimize> module.
2639
2640When you do this, you replace ordinary Perl ops with custom ops by
2641creating ops with the type C<OP_CUSTOM> and the C<pp_addr> of your own
2642PP function. This should be defined in XS code, and should look like
2643the PP ops in C<pp_*.c>. You are responsible for ensuring that your op
2644takes the appropriate number of values from the stack, and you are
2645responsible for adding stack marks if necessary.
2646
2647You should also "register" your op with the Perl interpreter so that it
2648can produce sensible error and warning messages. Since it is possible to
2649have multiple custom ops within the one "logical" op type C<OP_CUSTOM>,
2650Perl uses the value of C<< o->op_ppaddr >> as a key into the
2651C<PL_custom_op_descs> and C<PL_custom_op_names> hashes. This means you
2652need to enter a name and description for your op at the appropriate
2653place in the C<PL_custom_op_names> and C<PL_custom_op_descs> hashes.
2654
2655Forthcoming versions of C<B::Generate> (version 1.0 and above) should
80002e0d 2656directly support the creation of custom ops by name.
53e06cf0 2657
954c1994 2658=head1 AUTHORS
e89caa19 2659
954c1994 2660Until May 1997, this document was maintained by Jeff Okamoto
9b5bb84f 2661E<lt>okamoto@corp.hp.comE<gt>. It is now maintained as part of Perl
2662itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>.
cb1a09d0 2663
954c1994 2664With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
2665Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
2666Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
2667Stephen McCamant, and Gurusamy Sarathy.
cb1a09d0 2668
954c1994 2669=head1 SEE ALSO
cb1a09d0 2670
954c1994 2671perlapi(1), perlintern(1), perlxs(1), perlembed(1)