The thread warnings aren't quite yet working as planned.
[p5sagit/p5-mst-13.2.git] / pod / perlguts.pod
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a0d0e21e 1=head1 NAME
2
954c1994 3perlguts - Introduction to the Perl API
a0d0e21e 4
5=head1 DESCRIPTION
6
b3b6085d 7This document attempts to describe how to use the Perl API, as well as
8containing some info on the basic workings of the Perl core. It is far
9from complete and probably contains many errors. Please refer any
10questions or comments to the author below.
a0d0e21e 11
0a753a76 12=head1 Variables
13
5f05dabc 14=head2 Datatypes
a0d0e21e 15
16Perl has three typedefs that handle Perl's three main data types:
17
18 SV Scalar Value
19 AV Array Value
20 HV Hash Value
21
d1b91892 22Each typedef has specific routines that manipulate the various data types.
a0d0e21e 23
24=head2 What is an "IV"?
25
954c1994 26Perl uses a special typedef IV which is a simple signed integer type that is
5f05dabc 27guaranteed to be large enough to hold a pointer (as well as an integer).
954c1994 28Additionally, there is the UV, which is simply an unsigned IV.
a0d0e21e 29
d1b91892 30Perl also uses two special typedefs, I32 and I16, which will always be at
954c1994 31least 32-bits and 16-bits long, respectively. (Again, there are U32 and U16,
32as well.)
a0d0e21e 33
54310121 34=head2 Working with SVs
a0d0e21e 35
36An SV can be created and loaded with one command. There are four types of
a7dfe00a 37values that can be loaded: an integer value (IV), a double (NV),
38a string (PV), and another scalar (SV).
a0d0e21e 39
9da1e3b5 40The six routines are:
a0d0e21e 41
42 SV* newSViv(IV);
43 SV* newSVnv(double);
08105a92 44 SV* newSVpv(const char*, int);
45 SV* newSVpvn(const char*, int);
46fc3d4c 46 SV* newSVpvf(const char*, ...);
a0d0e21e 47 SV* newSVsv(SV*);
48
deb3007b 49To change the value of an *already-existing* SV, there are seven routines:
a0d0e21e 50
51 void sv_setiv(SV*, IV);
deb3007b 52 void sv_setuv(SV*, UV);
a0d0e21e 53 void sv_setnv(SV*, double);
08105a92 54 void sv_setpv(SV*, const char*);
55 void sv_setpvn(SV*, const char*, int)
46fc3d4c 56 void sv_setpvf(SV*, const char*, ...);
5b3218b9 57 void sv_vsetpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool *);
a0d0e21e 58 void sv_setsv(SV*, SV*);
59
60Notice that you can choose to specify the length of the string to be
9da1e3b5 61assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
62allow Perl to calculate the length by using C<sv_setpv> or by specifying
630 as the second argument to C<newSVpv>. Be warned, though, that Perl will
64determine the string's length by using C<strlen>, which depends on the
9abd00ed 65string terminating with a NUL character.
66
67The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
68formatted output becomes the value.
69
328bf373 70C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify
9abd00ed 71either a pointer to a variable argument list or the address and length of
72an array of SVs. The last argument points to a boolean; on return, if that
73boolean is true, then locale-specific information has been used to format
c2611fb3 74the string, and the string's contents are therefore untrustworthy (see
9abd00ed 75L<perlsec>). This pointer may be NULL if that information is not
76important. Note that this function requires you to specify the length of
77the format.
78
7c906a97 79STRLEN is an integer type (Size_t, usually defined as size_t in
00aadd71 80config.h) guaranteed to be large enough to represent the size of
7c906a97 81any string that perl can handle.
82
9da1e3b5 83The C<sv_set*()> functions are not generic enough to operate on values
84that have "magic". See L<Magic Virtual Tables> later in this document.
a0d0e21e 85
a3cb178b 86All SVs that contain strings should be terminated with a NUL character.
87If it is not NUL-terminated there is a risk of
5f05dabc 88core dumps and corruptions from code which passes the string to C
89functions or system calls which expect a NUL-terminated string.
90Perl's own functions typically add a trailing NUL for this reason.
91Nevertheless, you should be very careful when you pass a string stored
92in an SV to a C function or system call.
93
a0d0e21e 94To access the actual value that an SV points to, you can use the macros:
95
96 SvIV(SV*)
954c1994 97 SvUV(SV*)
a0d0e21e 98 SvNV(SV*)
99 SvPV(SV*, STRLEN len)
1fa8b10d 100 SvPV_nolen(SV*)
a0d0e21e 101
954c1994 102which will automatically coerce the actual scalar type into an IV, UV, double,
a0d0e21e 103or string.
104
105In the C<SvPV> macro, the length of the string returned is placed into the
1fa8b10d 106variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do
107not care what the length of the data is, use the C<SvPV_nolen> macro.
108Historically the C<SvPV> macro with the global variable C<PL_na> has been
109used in this case. But that can be quite inefficient because C<PL_na> must
110be accessed in thread-local storage in threaded Perl. In any case, remember
111that Perl allows arbitrary strings of data that may both contain NULs and
112might not be terminated by a NUL.
a0d0e21e 113
ce2f5d8f 114Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
115len);>. It might work with your compiler, but it won't work for everyone.
116Break this sort of statement up into separate assignments:
117
b2f5ed49 118 SV *s;
ce2f5d8f 119 STRLEN len;
120 char * ptr;
b2f5ed49 121 ptr = SvPV(s, len);
ce2f5d8f 122 foo(ptr, len);
123
07fa94a1 124If you want to know if the scalar value is TRUE, you can use:
a0d0e21e 125
126 SvTRUE(SV*)
127
128Although Perl will automatically grow strings for you, if you need to force
129Perl to allocate more memory for your SV, you can use the macro
130
131 SvGROW(SV*, STRLEN newlen)
132
133which will determine if more memory needs to be allocated. If so, it will
134call the function C<sv_grow>. Note that C<SvGROW> can only increase, not
5f05dabc 135decrease, the allocated memory of an SV and that it does not automatically
136add a byte for the a trailing NUL (perl's own string functions typically do
8ebc5c01 137C<SvGROW(sv, len + 1)>).
a0d0e21e 138
139If you have an SV and want to know what kind of data Perl thinks is stored
140in it, you can use the following macros to check the type of SV you have.
141
142 SvIOK(SV*)
143 SvNOK(SV*)
144 SvPOK(SV*)
145
146You can get and set the current length of the string stored in an SV with
147the following macros:
148
149 SvCUR(SV*)
150 SvCUR_set(SV*, I32 val)
151
cb1a09d0 152You can also get a pointer to the end of the string stored in the SV
153with the macro:
154
155 SvEND(SV*)
156
157But note that these last three macros are valid only if C<SvPOK()> is true.
a0d0e21e 158
d1b91892 159If you want to append something to the end of string stored in an C<SV*>,
160you can use the following functions:
161
08105a92 162 void sv_catpv(SV*, const char*);
e65f3abd 163 void sv_catpvn(SV*, const char*, STRLEN);
46fc3d4c 164 void sv_catpvf(SV*, const char*, ...);
328bf373 165 void sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
d1b91892 166 void sv_catsv(SV*, SV*);
167
168The first function calculates the length of the string to be appended by
169using C<strlen>. In the second, you specify the length of the string
46fc3d4c 170yourself. The third function processes its arguments like C<sprintf> and
9abd00ed 171appends the formatted output. The fourth function works like C<vsprintf>.
172You can specify the address and length of an array of SVs instead of the
173va_list argument. The fifth function extends the string stored in the first
174SV with the string stored in the second SV. It also forces the second SV
175to be interpreted as a string.
176
177The C<sv_cat*()> functions are not generic enough to operate on values that
178have "magic". See L<Magic Virtual Tables> later in this document.
d1b91892 179
a0d0e21e 180If you know the name of a scalar variable, you can get a pointer to its SV
181by using the following:
182
4929bf7b 183 SV* get_sv("package::varname", FALSE);
a0d0e21e 184
185This returns NULL if the variable does not exist.
186
d1b91892 187If you want to know if this variable (or any other SV) is actually C<defined>,
a0d0e21e 188you can call:
189
190 SvOK(SV*)
191
9cde0e7f 192The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>. Its
a0d0e21e 193address can be used whenever an C<SV*> is needed.
194
9cde0e7f 195There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain Boolean
196TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their addresses can
a0d0e21e 197be used whenever an C<SV*> is needed.
198
9cde0e7f 199Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
a0d0e21e 200Take this code:
201
202 SV* sv = (SV*) 0;
203 if (I-am-to-return-a-real-value) {
204 sv = sv_2mortal(newSViv(42));
205 }
206 sv_setsv(ST(0), sv);
207
208This code tries to return a new SV (which contains the value 42) if it should
04343c6d 209return a real value, or undef otherwise. Instead it has returned a NULL
a0d0e21e 210pointer which, somewhere down the line, will cause a segmentation violation,
9cde0e7f 211bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the first
5f05dabc 212line and all will be well.
a0d0e21e 213
214To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this
3fe9a6f1 215call is not necessary (see L<Reference Counts and Mortality>).
a0d0e21e 216
94dde4fb 217=head2 Offsets
218
219Perl provides the function C<sv_chop> to efficiently remove characters
220from the beginning of a string; you give it an SV and a pointer to
da75cd15 221somewhere inside the PV, and it discards everything before the
94dde4fb 222pointer. The efficiency comes by means of a little hack: instead of
223actually removing the characters, C<sv_chop> sets the flag C<OOK>
224(offset OK) to signal to other functions that the offset hack is in
225effect, and it puts the number of bytes chopped off into the IV field
226of the SV. It then moves the PV pointer (called C<SvPVX>) forward that
00aadd71 227many bytes, and adjusts C<SvCUR> and C<SvLEN>.
94dde4fb 228
229Hence, at this point, the start of the buffer that we allocated lives
230at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing
231into the middle of this allocated storage.
232
233This is best demonstrated by example:
234
235 % ./perl -Ilib -MDevel::Peek -le '$a="12345"; $a=~s/.//; Dump($a)'
236 SV = PVIV(0x8128450) at 0x81340f0
237 REFCNT = 1
238 FLAGS = (POK,OOK,pPOK)
239 IV = 1 (OFFSET)
240 PV = 0x8135781 ( "1" . ) "2345"\0
241 CUR = 4
242 LEN = 5
243
244Here the number of bytes chopped off (1) is put into IV, and
245C<Devel::Peek::Dump> helpfully reminds us that this is an offset. The
246portion of the string between the "real" and the "fake" beginnings is
247shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect
248the fake beginning, not the real one.
249
fe854a6f 250Something similar to the offset hack is performed on AVs to enable
319cef53 251efficient shifting and splicing off the beginning of the array; while
252C<AvARRAY> points to the first element in the array that is visible from
253Perl, C<AvALLOC> points to the real start of the C array. These are
254usually the same, but a C<shift> operation can be carried out by
255increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvLEN>.
256Again, the location of the real start of the C array only comes into
257play when freeing the array. See C<av_shift> in F<av.c>.
258
d1b91892 259=head2 What's Really Stored in an SV?
a0d0e21e 260
261Recall that the usual method of determining the type of scalar you have is
5f05dabc 262to use C<Sv*OK> macros. Because a scalar can be both a number and a string,
d1b91892 263usually these macros will always return TRUE and calling the C<Sv*V>
a0d0e21e 264macros will do the appropriate conversion of string to integer/double or
265integer/double to string.
266
267If you I<really> need to know if you have an integer, double, or string
268pointer in an SV, you can use the following three macros instead:
269
270 SvIOKp(SV*)
271 SvNOKp(SV*)
272 SvPOKp(SV*)
273
274These will tell you if you truly have an integer, double, or string pointer
d1b91892 275stored in your SV. The "p" stands for private.
a0d0e21e 276
9e9796d6 277The are various ways in which the private and public flags may differ.
278For example, a tied SV may have a valid underlying value in the IV slot
279(so SvIOKp is true), but the data should be accessed via the FETCH
280routine rather than directly, so SvIOK is false. Another is when
281numeric conversion has occured and precision has been lost: only the
282private flag is set on 'lossy' values. So when an NV is converted to an
283IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
284
07fa94a1 285In general, though, it's best to use the C<Sv*V> macros.
a0d0e21e 286
54310121 287=head2 Working with AVs
a0d0e21e 288
07fa94a1 289There are two ways to create and load an AV. The first method creates an
290empty AV:
a0d0e21e 291
292 AV* newAV();
293
54310121 294The second method both creates the AV and initially populates it with SVs:
a0d0e21e 295
296 AV* av_make(I32 num, SV **ptr);
297
5f05dabc 298The second argument points to an array containing C<num> C<SV*>'s. Once the
54310121 299AV has been created, the SVs can be destroyed, if so desired.
a0d0e21e 300
54310121 301Once the AV has been created, the following operations are possible on AVs:
a0d0e21e 302
303 void av_push(AV*, SV*);
304 SV* av_pop(AV*);
305 SV* av_shift(AV*);
306 void av_unshift(AV*, I32 num);
307
308These should be familiar operations, with the exception of C<av_unshift>.
309This routine adds C<num> elements at the front of the array with the C<undef>
310value. You must then use C<av_store> (described below) to assign values
311to these new elements.
312
313Here are some other functions:
314
5f05dabc 315 I32 av_len(AV*);
a0d0e21e 316 SV** av_fetch(AV*, I32 key, I32 lval);
a0d0e21e 317 SV** av_store(AV*, I32 key, SV* val);
a0d0e21e 318
5f05dabc 319The C<av_len> function returns the highest index value in array (just
320like $#array in Perl). If the array is empty, -1 is returned. The
321C<av_fetch> function returns the value at index C<key>, but if C<lval>
322is non-zero, then C<av_fetch> will store an undef value at that index.
04343c6d 323The C<av_store> function stores the value C<val> at index C<key>, and does
324not increment the reference count of C<val>. Thus the caller is responsible
325for taking care of that, and if C<av_store> returns NULL, the caller will
326have to decrement the reference count to avoid a memory leak. Note that
327C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
328return value.
d1b91892 329
a0d0e21e 330 void av_clear(AV*);
a0d0e21e 331 void av_undef(AV*);
cb1a09d0 332 void av_extend(AV*, I32 key);
5f05dabc 333
334The C<av_clear> function deletes all the elements in the AV* array, but
335does not actually delete the array itself. The C<av_undef> function will
336delete all the elements in the array plus the array itself. The
adc882cf 337C<av_extend> function extends the array so that it contains at least C<key+1>
338elements. If C<key+1> is less than the currently allocated length of the array,
339then nothing is done.
a0d0e21e 340
341If you know the name of an array variable, you can get a pointer to its AV
342by using the following:
343
4929bf7b 344 AV* get_av("package::varname", FALSE);
a0d0e21e 345
346This returns NULL if the variable does not exist.
347
04343c6d 348See L<Understanding the Magic of Tied Hashes and Arrays> for more
349information on how to use the array access functions on tied arrays.
350
54310121 351=head2 Working with HVs
a0d0e21e 352
353To create an HV, you use the following routine:
354
355 HV* newHV();
356
54310121 357Once the HV has been created, the following operations are possible on HVs:
a0d0e21e 358
08105a92 359 SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
360 SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval);
a0d0e21e 361
5f05dabc 362The C<klen> parameter is the length of the key being passed in (Note that
363you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
364length of the key). The C<val> argument contains the SV pointer to the
54310121 365scalar being stored, and C<hash> is the precomputed hash value (zero if
5f05dabc 366you want C<hv_store> to calculate it for you). The C<lval> parameter
367indicates whether this fetch is actually a part of a store operation, in
368which case a new undefined value will be added to the HV with the supplied
369key and C<hv_fetch> will return as if the value had already existed.
a0d0e21e 370
5f05dabc 371Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
372C<SV*>. To access the scalar value, you must first dereference the return
373value. However, you should check to make sure that the return value is
374not NULL before dereferencing it.
a0d0e21e 375
376These two functions check if a hash table entry exists, and deletes it.
377
08105a92 378 bool hv_exists(HV*, const char* key, U32 klen);
379 SV* hv_delete(HV*, const char* key, U32 klen, I32 flags);
a0d0e21e 380
5f05dabc 381If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
382create and return a mortal copy of the deleted value.
383
a0d0e21e 384And more miscellaneous functions:
385
386 void hv_clear(HV*);
a0d0e21e 387 void hv_undef(HV*);
5f05dabc 388
389Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
390table but does not actually delete the hash table. The C<hv_undef> deletes
391both the entries and the hash table itself.
a0d0e21e 392
d1b91892 393Perl keeps the actual data in linked list of structures with a typedef of HE.
394These contain the actual key and value pointers (plus extra administrative
395overhead). The key is a string pointer; the value is an C<SV*>. However,
396once you have an C<HE*>, to get the actual key and value, use the routines
397specified below.
398
a0d0e21e 399 I32 hv_iterinit(HV*);
400 /* Prepares starting point to traverse hash table */
401 HE* hv_iternext(HV*);
402 /* Get the next entry, and return a pointer to a
403 structure that has both the key and value */
404 char* hv_iterkey(HE* entry, I32* retlen);
405 /* Get the key from an HE structure and also return
406 the length of the key string */
cb1a09d0 407 SV* hv_iterval(HV*, HE* entry);
d1be9408 408 /* Return an SV pointer to the value of the HE
a0d0e21e 409 structure */
cb1a09d0 410 SV* hv_iternextsv(HV*, char** key, I32* retlen);
d1b91892 411 /* This convenience routine combines hv_iternext,
412 hv_iterkey, and hv_iterval. The key and retlen
413 arguments are return values for the key and its
414 length. The value is returned in the SV* argument */
a0d0e21e 415
416If you know the name of a hash variable, you can get a pointer to its HV
417by using the following:
418
4929bf7b 419 HV* get_hv("package::varname", FALSE);
a0d0e21e 420
421This returns NULL if the variable does not exist.
422
8ebc5c01 423The hash algorithm is defined in the C<PERL_HASH(hash, key, klen)> macro:
a0d0e21e 424
a0d0e21e 425 hash = 0;
ab192400 426 while (klen--)
427 hash = (hash * 33) + *key++;
87275199 428 hash = hash + (hash >> 5); /* after 5.6 */
ab192400 429
87275199 430The last step was added in version 5.6 to improve distribution of
ab192400 431lower bits in the resulting hash value.
a0d0e21e 432
04343c6d 433See L<Understanding the Magic of Tied Hashes and Arrays> for more
434information on how to use the hash access functions on tied hashes.
435
1e422769 436=head2 Hash API Extensions
437
438Beginning with version 5.004, the following functions are also supported:
439
440 HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash);
441 HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash);
c47ff5f1 442
1e422769 443 bool hv_exists_ent (HV* tb, SV* key, U32 hash);
444 SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
c47ff5f1 445
1e422769 446 SV* hv_iterkeysv (HE* entry);
447
448Note that these functions take C<SV*> keys, which simplifies writing
449of extension code that deals with hash structures. These functions
450also allow passing of C<SV*> keys to C<tie> functions without forcing
451you to stringify the keys (unlike the previous set of functions).
452
453They also return and accept whole hash entries (C<HE*>), making their
454use more efficient (since the hash number for a particular string
4a4eefd0 455doesn't have to be recomputed every time). See L<perlapi> for detailed
456descriptions.
1e422769 457
458The following macros must always be used to access the contents of hash
459entries. Note that the arguments to these macros must be simple
460variables, since they may get evaluated more than once. See
4a4eefd0 461L<perlapi> for detailed descriptions of these macros.
1e422769 462
463 HePV(HE* he, STRLEN len)
464 HeVAL(HE* he)
465 HeHASH(HE* he)
466 HeSVKEY(HE* he)
467 HeSVKEY_force(HE* he)
468 HeSVKEY_set(HE* he, SV* sv)
469
470These two lower level macros are defined, but must only be used when
471dealing with keys that are not C<SV*>s:
472
473 HeKEY(HE* he)
474 HeKLEN(HE* he)
475
04343c6d 476Note that both C<hv_store> and C<hv_store_ent> do not increment the
477reference count of the stored C<val>, which is the caller's responsibility.
478If these functions return a NULL value, the caller will usually have to
479decrement the reference count of C<val> to avoid a memory leak.
1e422769 480
a0d0e21e 481=head2 References
482
d1b91892 483References are a special type of scalar that point to other data types
484(including references).
a0d0e21e 485
07fa94a1 486To create a reference, use either of the following functions:
a0d0e21e 487
5f05dabc 488 SV* newRV_inc((SV*) thing);
489 SV* newRV_noinc((SV*) thing);
a0d0e21e 490
5f05dabc 491The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The
07fa94a1 492functions are identical except that C<newRV_inc> increments the reference
493count of the C<thing>, while C<newRV_noinc> does not. For historical
494reasons, C<newRV> is a synonym for C<newRV_inc>.
495
496Once you have a reference, you can use the following macro to dereference
497the reference:
a0d0e21e 498
499 SvRV(SV*)
500
501then call the appropriate routines, casting the returned C<SV*> to either an
d1b91892 502C<AV*> or C<HV*>, if required.
a0d0e21e 503
d1b91892 504To determine if an SV is a reference, you can use the following macro:
a0d0e21e 505
506 SvROK(SV*)
507
07fa94a1 508To discover what type of value the reference refers to, use the following
509macro and then check the return value.
d1b91892 510
511 SvTYPE(SvRV(SV*))
512
513The most useful types that will be returned are:
514
515 SVt_IV Scalar
516 SVt_NV Scalar
517 SVt_PV Scalar
5f05dabc 518 SVt_RV Scalar
d1b91892 519 SVt_PVAV Array
520 SVt_PVHV Hash
521 SVt_PVCV Code
5f05dabc 522 SVt_PVGV Glob (possible a file handle)
523 SVt_PVMG Blessed or Magical Scalar
524
525 See the sv.h header file for more details.
d1b91892 526
cb1a09d0 527=head2 Blessed References and Class Objects
528
529References are also used to support object-oriented programming. In the
530OO lexicon, an object is simply a reference that has been blessed into a
531package (or class). Once blessed, the programmer may now use the reference
532to access the various methods in the class.
533
534A reference can be blessed into a package with the following function:
535
536 SV* sv_bless(SV* sv, HV* stash);
537
538The C<sv> argument must be a reference. The C<stash> argument specifies
3fe9a6f1 539which class the reference will belong to. See
2ae324a7 540L<Stashes and Globs> for information on converting class names into stashes.
cb1a09d0 541
542/* Still under construction */
543
544Upgrades rv to reference if not already one. Creates new SV for rv to
8ebc5c01 545point to. If C<classname> is non-null, the SV is blessed into the specified
546class. SV is returned.
cb1a09d0 547
08105a92 548 SV* newSVrv(SV* rv, const char* classname);
cb1a09d0 549
e1c57cef 550Copies integer, unsigned integer or double into an SV whose reference is C<rv>. SV is blessed
8ebc5c01 551if C<classname> is non-null.
cb1a09d0 552
08105a92 553 SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
e1c57cef 554 SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
08105a92 555 SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
cb1a09d0 556
5f05dabc 557Copies the pointer value (I<the address, not the string!>) into an SV whose
8ebc5c01 558reference is rv. SV is blessed if C<classname> is non-null.
cb1a09d0 559
08105a92 560 SV* sv_setref_pv(SV* rv, const char* classname, PV iv);
cb1a09d0 561
8ebc5c01 562Copies string into an SV whose reference is C<rv>. Set length to 0 to let
563Perl calculate the string length. SV is blessed if C<classname> is non-null.
cb1a09d0 564
e65f3abd 565 SV* sv_setref_pvn(SV* rv, const char* classname, PV iv, STRLEN length);
cb1a09d0 566
9abd00ed 567Tests whether the SV is blessed into the specified class. It does not
568check inheritance relationships.
569
08105a92 570 int sv_isa(SV* sv, const char* name);
9abd00ed 571
572Tests whether the SV is a reference to a blessed object.
573
574 int sv_isobject(SV* sv);
575
576Tests whether the SV is derived from the specified class. SV can be either
577a reference to a blessed object or a string containing a class name. This
578is the function implementing the C<UNIVERSAL::isa> functionality.
579
08105a92 580 bool sv_derived_from(SV* sv, const char* name);
9abd00ed 581
00aadd71 582To check if you've got an object derived from a specific class you have
9abd00ed 583to write:
584
585 if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
cb1a09d0 586
5f05dabc 587=head2 Creating New Variables
cb1a09d0 588
5f05dabc 589To create a new Perl variable with an undef value which can be accessed from
590your Perl script, use the following routines, depending on the variable type.
cb1a09d0 591
4929bf7b 592 SV* get_sv("package::varname", TRUE);
593 AV* get_av("package::varname", TRUE);
594 HV* get_hv("package::varname", TRUE);
cb1a09d0 595
596Notice the use of TRUE as the second parameter. The new variable can now
597be set, using the routines appropriate to the data type.
598
5f05dabc 599There are additional macros whose values may be bitwise OR'ed with the
600C<TRUE> argument to enable certain extra features. Those bits are:
cb1a09d0 601
9a68f1db 602=over
603
604=item GV_ADDMULTI
605
606Marks the variable as multiply defined, thus preventing the:
607
608 Name <varname> used only once: possible typo
609
610warning.
611
9a68f1db 612=item GV_ADDWARN
613
614Issues the warning:
615
616 Had to create <varname> unexpectedly
617
618if the variable did not exist before the function was called.
619
620=back
cb1a09d0 621
07fa94a1 622If you do not specify a package name, the variable is created in the current
623package.
cb1a09d0 624
5f05dabc 625=head2 Reference Counts and Mortality
a0d0e21e 626
d1be9408 627Perl uses a reference count-driven garbage collection mechanism. SVs,
54310121 628AVs, or HVs (xV for short in the following) start their life with a
55497cff 629reference count of 1. If the reference count of an xV ever drops to 0,
07fa94a1 630then it will be destroyed and its memory made available for reuse.
55497cff 631
632This normally doesn't happen at the Perl level unless a variable is
5f05dabc 633undef'ed or the last variable holding a reference to it is changed or
634overwritten. At the internal level, however, reference counts can be
55497cff 635manipulated with the following macros:
636
637 int SvREFCNT(SV* sv);
5f05dabc 638 SV* SvREFCNT_inc(SV* sv);
55497cff 639 void SvREFCNT_dec(SV* sv);
640
641However, there is one other function which manipulates the reference
07fa94a1 642count of its argument. The C<newRV_inc> function, you will recall,
643creates a reference to the specified argument. As a side effect,
644it increments the argument's reference count. If this is not what
645you want, use C<newRV_noinc> instead.
646
647For example, imagine you want to return a reference from an XSUB function.
648Inside the XSUB routine, you create an SV which initially has a reference
649count of one. Then you call C<newRV_inc>, passing it the just-created SV.
5f05dabc 650This returns the reference as a new SV, but the reference count of the
651SV you passed to C<newRV_inc> has been incremented to two. Now you
07fa94a1 652return the reference from the XSUB routine and forget about the SV.
653But Perl hasn't! Whenever the returned reference is destroyed, the
654reference count of the original SV is decreased to one and nothing happens.
655The SV will hang around without any way to access it until Perl itself
656terminates. This is a memory leak.
5f05dabc 657
658The correct procedure, then, is to use C<newRV_noinc> instead of
faed5253 659C<newRV_inc>. Then, if and when the last reference is destroyed,
660the reference count of the SV will go to zero and it will be destroyed,
07fa94a1 661stopping any memory leak.
55497cff 662
5f05dabc 663There are some convenience functions available that can help with the
54310121 664destruction of xVs. These functions introduce the concept of "mortality".
07fa94a1 665An xV that is mortal has had its reference count marked to be decremented,
666but not actually decremented, until "a short time later". Generally the
667term "short time later" means a single Perl statement, such as a call to
54310121 668an XSUB function. The actual determinant for when mortal xVs have their
07fa94a1 669reference count decremented depends on two macros, SAVETMPS and FREETMPS.
670See L<perlcall> and L<perlxs> for more details on these macros.
55497cff 671
672"Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>.
673However, if you mortalize a variable twice, the reference count will
674later be decremented twice.
675
00aadd71 676"Mortal" SVs are mainly used for SVs that are placed on perl's stack.
677For example an SV which is created just to pass a number to a called sub
678is made mortal to have it cleaned up automatically when stack is popped.
679Similarly results returned by XSUBs (which go in the stack) are often
680made mortal.
a0d0e21e 681
682To create a mortal variable, use the functions:
683
684 SV* sv_newmortal()
685 SV* sv_2mortal(SV*)
686 SV* sv_mortalcopy(SV*)
687
00aadd71 688The first call creates a mortal SV (with no value), the second converts an existing
5f05dabc 689SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the
690third creates a mortal copy of an existing SV.
00aadd71 691Because C<sv_newmortal> gives the new SV no value,it must normally be given one
9a68f1db 692via C<sv_setpv>, C<sv_setiv>, etc. :
00aadd71 693
694 SV *tmp = sv_newmortal();
695 sv_setiv(tmp, an_integer);
696
697As that is multiple C statements it is quite common so see this idiom instead:
698
699 SV *tmp = sv_2mortal(newSViv(an_integer));
700
701
702You should be careful about creating mortal variables. Strange things
703can happen if you make the same value mortal within multiple contexts,
704or if you make a variable mortal multiple times. Thinking of "Mortalization"
705as deferred C<SvREFCNT_dec> should help to minimize such problems.
706For example if you are passing an SV which you I<know> has high enough REFCNT
707to survive its use on the stack you need not do any mortalization.
708If you are not sure then doing an C<SvREFCNT_inc> and C<sv_2mortal>, or
709making a C<sv_mortalcopy> is safer.
a0d0e21e 710
54310121 711The mortal routines are not just for SVs -- AVs and HVs can be
faed5253 712made mortal by passing their address (type-casted to C<SV*>) to the
07fa94a1 713C<sv_2mortal> or C<sv_mortalcopy> routines.
a0d0e21e 714
5f05dabc 715=head2 Stashes and Globs
a0d0e21e 716
aa689395 717A "stash" is a hash that contains all of the different objects that
718are contained within a package. Each key of the stash is a symbol
719name (shared by all the different types of objects that have the same
720name), and each value in the hash table is a GV (Glob Value). This GV
721in turn contains references to the various objects of that name,
722including (but not limited to) the following:
cb1a09d0 723
a0d0e21e 724 Scalar Value
725 Array Value
726 Hash Value
a3cb178b 727 I/O Handle
a0d0e21e 728 Format
729 Subroutine
730
9cde0e7f 731There is a single stash called "PL_defstash" that holds the items that exist
5f05dabc 732in the "main" package. To get at the items in other packages, append the
733string "::" to the package name. The items in the "Foo" package are in
9cde0e7f 734the stash "Foo::" in PL_defstash. The items in the "Bar::Baz" package are
5f05dabc 735in the stash "Baz::" in "Bar::"'s stash.
a0d0e21e 736
d1b91892 737To get the stash pointer for a particular package, use the function:
a0d0e21e 738
08105a92 739 HV* gv_stashpv(const char* name, I32 create)
a0d0e21e 740 HV* gv_stashsv(SV*, I32 create)
741
742The first function takes a literal string, the second uses the string stored
d1b91892 743in the SV. Remember that a stash is just a hash table, so you get back an
cb1a09d0 744C<HV*>. The C<create> flag will create a new package if it is set.
a0d0e21e 745
746The name that C<gv_stash*v> wants is the name of the package whose symbol table
747you want. The default package is called C<main>. If you have multiply nested
d1b91892 748packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
749language itself.
a0d0e21e 750
751Alternately, if you have an SV that is a blessed reference, you can find
752out the stash pointer by using:
753
754 HV* SvSTASH(SvRV(SV*));
755
756then use the following to get the package name itself:
757
758 char* HvNAME(HV* stash);
759
5f05dabc 760If you need to bless or re-bless an object you can use the following
761function:
a0d0e21e 762
763 SV* sv_bless(SV*, HV* stash)
764
765where the first argument, an C<SV*>, must be a reference, and the second
766argument is a stash. The returned C<SV*> can now be used in the same way
767as any other SV.
768
d1b91892 769For more information on references and blessings, consult L<perlref>.
770
54310121 771=head2 Double-Typed SVs
0a753a76 772
773Scalar variables normally contain only one type of value, an integer,
774double, pointer, or reference. Perl will automatically convert the
775actual scalar data from the stored type into the requested type.
776
777Some scalar variables contain more than one type of scalar data. For
778example, the variable C<$!> contains either the numeric value of C<errno>
779or its string equivalent from either C<strerror> or C<sys_errlist[]>.
780
781To force multiple data values into an SV, you must do two things: use the
782C<sv_set*v> routines to add the additional scalar type, then set a flag
783so that Perl will believe it contains more than one type of data. The
784four macros to set the flags are:
785
786 SvIOK_on
787 SvNOK_on
788 SvPOK_on
789 SvROK_on
790
791The particular macro you must use depends on which C<sv_set*v> routine
792you called first. This is because every C<sv_set*v> routine turns on
793only the bit for the particular type of data being set, and turns off
794all the rest.
795
796For example, to create a new Perl variable called "dberror" that contains
797both the numeric and descriptive string error values, you could use the
798following code:
799
800 extern int dberror;
801 extern char *dberror_list;
802
4929bf7b 803 SV* sv = get_sv("dberror", TRUE);
0a753a76 804 sv_setiv(sv, (IV) dberror);
805 sv_setpv(sv, dberror_list[dberror]);
806 SvIOK_on(sv);
807
808If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
809macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
810
811=head2 Magic Variables
a0d0e21e 812
d1b91892 813[This section still under construction. Ignore everything here. Post no
814bills. Everything not permitted is forbidden.]
815
d1b91892 816Any SV may be magical, that is, it has special features that a normal
817SV does not have. These features are stored in the SV structure in a
5f05dabc 818linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
d1b91892 819
820 struct magic {
821 MAGIC* mg_moremagic;
822 MGVTBL* mg_virtual;
823 U16 mg_private;
824 char mg_type;
825 U8 mg_flags;
826 SV* mg_obj;
827 char* mg_ptr;
828 I32 mg_len;
829 };
830
831Note this is current as of patchlevel 0, and could change at any time.
832
833=head2 Assigning Magic
834
835Perl adds magic to an SV using the sv_magic function:
836
08105a92 837 void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
d1b91892 838
839The C<sv> argument is a pointer to the SV that is to acquire a new magical
840feature.
841
842If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
645c22ef 843convert C<sv> to type C<SVt_PVMG>. Perl then continues by adding new magic
844to the beginning of the linked list of magical features. Any prior entry
845of the same type of magic is deleted. Note that this can be overridden,
846and multiple instances of the same type of magic can be associated with an
847SV.
d1b91892 848
54310121 849The C<name> and C<namlen> arguments are used to associate a string with
850the magic, typically the name of a variable. C<namlen> is stored in the
9b5bb84f 851C<mg_len> field and if C<name> is non-null and C<namlen> E<gt>= 0 a malloc'd
d1b91892 852copy of the name is stored in C<mg_ptr> field.
853
854The sv_magic function uses C<how> to determine which, if any, predefined
855"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
cb1a09d0 856See the "Magic Virtual Table" section below. The C<how> argument is also
14befaf4 857stored in the C<mg_type> field. The value of C<how> should be chosen
858from the set of macros C<PERL_MAGIC_foo> found perl.h. Note that before
645c22ef 859these macros were added, Perl internals used to directly use character
14befaf4 860literals, so you may occasionally come across old code or documentation
75d0f26d 861referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example.
d1b91892 862
863The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
864structure. If it is not the same as the C<sv> argument, the reference
865count of the C<obj> object is incremented. If it is the same, or if
645c22ef 866the C<how> argument is C<PERL_MAGIC_arylen>, or if it is a NULL pointer,
14befaf4 867then C<obj> is merely stored, without the reference count being incremented.
d1b91892 868
cb1a09d0 869There is also a function to add magic to an C<HV>:
870
871 void hv_magic(HV *hv, GV *gv, int how);
872
873This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
874
875To remove the magic from an SV, call the function sv_unmagic:
876
877 void sv_unmagic(SV *sv, int type);
878
879The C<type> argument should be equal to the C<how> value when the C<SV>
880was initially made magical.
881
d1b91892 882=head2 Magic Virtual Tables
883
d1be9408 884The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an
d1b91892 885C<MGVTBL>, which is a structure of function pointers and stands for
886"Magic Virtual Table" to handle the various operations that might be
887applied to that variable.
888
889The C<MGVTBL> has five pointers to the following routine types:
890
891 int (*svt_get)(SV* sv, MAGIC* mg);
892 int (*svt_set)(SV* sv, MAGIC* mg);
893 U32 (*svt_len)(SV* sv, MAGIC* mg);
894 int (*svt_clear)(SV* sv, MAGIC* mg);
895 int (*svt_free)(SV* sv, MAGIC* mg);
896
897This MGVTBL structure is set at compile-time in C<perl.h> and there are
898currently 19 types (or 21 with overloading turned on). These different
899structures contain pointers to various routines that perform additional
900actions depending on which function is being called.
901
902 Function pointer Action taken
903 ---------------- ------------
8b0711c3 904 svt_get Do something before the value of the SV is retrieved.
d1b91892 905 svt_set Do something after the SV is assigned a value.
906 svt_len Report on the SV's length.
907 svt_clear Clear something the SV represents.
908 svt_free Free any extra storage associated with the SV.
909
910For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
14befaf4 911to an C<mg_type> of C<PERL_MAGIC_sv>) contains:
d1b91892 912
913 { magic_get, magic_set, magic_len, 0, 0 }
914
14befaf4 915Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>,
916if a get operation is being performed, the routine C<magic_get> is
917called. All the various routines for the various magical types begin
918with C<magic_>. NOTE: the magic routines are not considered part of
919the Perl API, and may not be exported by the Perl library.
d1b91892 920
921The current kinds of Magic Virtual Tables are:
922
14befaf4 923 mg_type
924 (old-style char and macro) MGVTBL Type of magic
925 -------------------------- ------ ----------------------------
926 \0 PERL_MAGIC_sv vtbl_sv Special scalar variable
927 A PERL_MAGIC_overload vtbl_amagic %OVERLOAD hash
928 a PERL_MAGIC_overload_elem vtbl_amagicelem %OVERLOAD hash element
929 c PERL_MAGIC_overload_table (none) Holds overload table (AMT)
930 on stash
931 B PERL_MAGIC_bm vtbl_bm Boyer-Moore (fast string search)
932 D PERL_MAGIC_regdata vtbl_regdata Regex match position data
933 (@+ and @- vars)
934 d PERL_MAGIC_regdatum vtbl_regdatum Regex match position data
935 element
936 E PERL_MAGIC_env vtbl_env %ENV hash
937 e PERL_MAGIC_envelem vtbl_envelem %ENV hash element
938 f PERL_MAGIC_fm vtbl_fm Formline ('compiled' format)
939 g PERL_MAGIC_regex_global vtbl_mglob m//g target / study()ed string
940 I PERL_MAGIC_isa vtbl_isa @ISA array
941 i PERL_MAGIC_isaelem vtbl_isaelem @ISA array element
942 k PERL_MAGIC_nkeys vtbl_nkeys scalar(keys()) lvalue
943 L PERL_MAGIC_dbfile (none) Debugger %_<filename
944 l PERL_MAGIC_dbline vtbl_dbline Debugger %_<filename element
945 m PERL_MAGIC_mutex vtbl_mutex ???
645c22ef 946 o PERL_MAGIC_collxfrm vtbl_collxfrm Locale collate transformation
14befaf4 947 P PERL_MAGIC_tied vtbl_pack Tied array or hash
948 p PERL_MAGIC_tiedelem vtbl_packelem Tied array or hash element
949 q PERL_MAGIC_tiedscalar vtbl_packelem Tied scalar or handle
950 r PERL_MAGIC_qr vtbl_qr precompiled qr// regex
951 S PERL_MAGIC_sig vtbl_sig %SIG hash
952 s PERL_MAGIC_sigelem vtbl_sigelem %SIG hash element
953 t PERL_MAGIC_taint vtbl_taint Taintedness
954 U PERL_MAGIC_uvar vtbl_uvar Available for use by extensions
955 v PERL_MAGIC_vec vtbl_vec vec() lvalue
956 x PERL_MAGIC_substr vtbl_substr substr() lvalue
957 y PERL_MAGIC_defelem vtbl_defelem Shadow "foreach" iterator
958 variable / smart parameter
959 vivification
960 * PERL_MAGIC_glob vtbl_glob GV (typeglob)
961 # PERL_MAGIC_arylen vtbl_arylen Array length ($#ary)
962 . PERL_MAGIC_pos vtbl_pos pos() lvalue
963 < PERL_MAGIC_backref vtbl_backref ???
964 ~ PERL_MAGIC_ext (none) Available for use by extensions
d1b91892 965
68dc0745 966When an uppercase and lowercase letter both exist in the table, then the
967uppercase letter is used to represent some kind of composite type (a list
968or a hash), and the lowercase letter is used to represent an element of
14befaf4 969that composite type. Some internals code makes use of this case
970relationship.
971
972The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined
973specifically for use by extensions and will not be used by perl itself.
974Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information
975to variables (typically objects). This is especially useful because
976there is no way for normal perl code to corrupt this private information
977(unlike using extra elements of a hash object).
978
979Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a
980C function any time a scalar's value is used or changed. The C<MAGIC>'s
bdbeb323 981C<mg_ptr> field points to a C<ufuncs> structure:
982
983 struct ufuncs {
a9402793 984 I32 (*uf_val)(pTHX_ IV, SV*);
985 I32 (*uf_set)(pTHX_ IV, SV*);
bdbeb323 986 IV uf_index;
987 };
988
989When the SV is read from or written to, the C<uf_val> or C<uf_set>
14befaf4 990function will be called with C<uf_index> as the first arg and a pointer to
991the SV as the second. A simple example of how to add C<PERL_MAGIC_uvar>
1526ead6 992magic is shown below. Note that the ufuncs structure is copied by
993sv_magic, so you can safely allocate it on the stack.
994
995 void
996 Umagic(sv)
997 SV *sv;
998 PREINIT:
999 struct ufuncs uf;
1000 CODE:
1001 uf.uf_val = &my_get_fn;
1002 uf.uf_set = &my_set_fn;
1003 uf.uf_index = 0;
14befaf4 1004 sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
5f05dabc 1005
14befaf4 1006Note that because multiple extensions may be using C<PERL_MAGIC_ext>
1007or C<PERL_MAGIC_uvar> magic, it is important for extensions to take
1008extra care to avoid conflict. Typically only using the magic on
1009objects blessed into the same class as the extension is sufficient.
1010For C<PERL_MAGIC_ext> magic, it may also be appropriate to add an I32
1011'signature' at the top of the private data area and check that.
5f05dabc 1012
ef50df4b 1013Also note that the C<sv_set*()> and C<sv_cat*()> functions described
1014earlier do B<not> invoke 'set' magic on their targets. This must
1015be done by the user either by calling the C<SvSETMAGIC()> macro after
1016calling these functions, or by using one of the C<sv_set*_mg()> or
1017C<sv_cat*_mg()> functions. Similarly, generic C code must call the
1018C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
1019obtained from external sources in functions that don't handle magic.
4a4eefd0 1020See L<perlapi> for a description of these functions.
189b2af5 1021For example, calls to the C<sv_cat*()> functions typically need to be
1022followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
1023since their implementation handles 'get' magic.
1024
d1b91892 1025=head2 Finding Magic
1026
1027 MAGIC* mg_find(SV*, int type); /* Finds the magic pointer of that type */
1028
1029This routine returns a pointer to the C<MAGIC> structure stored in the SV.
1030If the SV does not have that magical feature, C<NULL> is returned. Also,
54310121 1031if the SV is not of type SVt_PVMG, Perl may core dump.
d1b91892 1032
08105a92 1033 int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
d1b91892 1034
1035This routine checks to see what types of magic C<sv> has. If the mg_type
68dc0745 1036field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
1037the mg_type field is changed to be the lowercase letter.
a0d0e21e 1038
04343c6d 1039=head2 Understanding the Magic of Tied Hashes and Arrays
1040
14befaf4 1041Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied>
1042magic type.
9edb2b46 1043
1044WARNING: As of the 5.004 release, proper usage of the array and hash
1045access functions requires understanding a few caveats. Some
1046of these caveats are actually considered bugs in the API, to be fixed
1047in later releases, and are bracketed with [MAYCHANGE] below. If
1048you find yourself actually applying such information in this section, be
1049aware that the behavior may change in the future, umm, without warning.
04343c6d 1050
1526ead6 1051The perl tie function associates a variable with an object that implements
9a68f1db 1052the various GET, SET, etc methods. To perform the equivalent of the perl
1526ead6 1053tie function from an XSUB, you must mimic this behaviour. The code below
1054carries out the necessary steps - firstly it creates a new hash, and then
1055creates a second hash which it blesses into the class which will implement
1056the tie methods. Lastly it ties the two hashes together, and returns a
1057reference to the new tied hash. Note that the code below does NOT call the
1058TIEHASH method in the MyTie class -
1059see L<Calling Perl Routines from within C Programs> for details on how
1060to do this.
1061
1062 SV*
1063 mytie()
1064 PREINIT:
1065 HV *hash;
1066 HV *stash;
1067 SV *tie;
1068 CODE:
1069 hash = newHV();
1070 tie = newRV_noinc((SV*)newHV());
1071 stash = gv_stashpv("MyTie", TRUE);
1072 sv_bless(tie, stash);
899e16d0 1073 hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
1526ead6 1074 RETVAL = newRV_noinc(hash);
1075 OUTPUT:
1076 RETVAL
1077
04343c6d 1078The C<av_store> function, when given a tied array argument, merely
1079copies the magic of the array onto the value to be "stored", using
1080C<mg_copy>. It may also return NULL, indicating that the value did not
9edb2b46 1081actually need to be stored in the array. [MAYCHANGE] After a call to
1082C<av_store> on a tied array, the caller will usually need to call
1083C<mg_set(val)> to actually invoke the perl level "STORE" method on the
1084TIEARRAY object. If C<av_store> did return NULL, a call to
1085C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
1086leak. [/MAYCHANGE]
04343c6d 1087
1088The previous paragraph is applicable verbatim to tied hash access using the
1089C<hv_store> and C<hv_store_ent> functions as well.
1090
1091C<av_fetch> and the corresponding hash functions C<hv_fetch> and
1092C<hv_fetch_ent> actually return an undefined mortal value whose magic
1093has been initialized using C<mg_copy>. Note the value so returned does not
9edb2b46 1094need to be deallocated, as it is already mortal. [MAYCHANGE] But you will
1095need to call C<mg_get()> on the returned value in order to actually invoke
1096the perl level "FETCH" method on the underlying TIE object. Similarly,
04343c6d 1097you may also call C<mg_set()> on the return value after possibly assigning
1098a suitable value to it using C<sv_setsv>, which will invoke the "STORE"
9edb2b46 1099method on the TIE object. [/MAYCHANGE]
04343c6d 1100
9edb2b46 1101[MAYCHANGE]
04343c6d 1102In other words, the array or hash fetch/store functions don't really
1103fetch and store actual values in the case of tied arrays and hashes. They
1104merely call C<mg_copy> to attach magic to the values that were meant to be
1105"stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually
1106do the job of invoking the TIE methods on the underlying objects. Thus
9edb2b46 1107the magic mechanism currently implements a kind of lazy access to arrays
04343c6d 1108and hashes.
1109
1110Currently (as of perl version 5.004), use of the hash and array access
1111functions requires the user to be aware of whether they are operating on
9edb2b46 1112"normal" hashes and arrays, or on their tied variants. The API may be
1113changed to provide more transparent access to both tied and normal data
1114types in future versions.
1115[/MAYCHANGE]
04343c6d 1116
1117You would do well to understand that the TIEARRAY and TIEHASH interfaces
1118are mere sugar to invoke some perl method calls while using the uniform hash
1119and array syntax. The use of this sugar imposes some overhead (typically
1120about two to four extra opcodes per FETCH/STORE operation, in addition to
1121the creation of all the mortal variables required to invoke the methods).
1122This overhead will be comparatively small if the TIE methods are themselves
1123substantial, but if they are only a few statements long, the overhead
1124will not be insignificant.
1125
d1c897a1 1126=head2 Localizing changes
1127
1128Perl has a very handy construction
1129
1130 {
1131 local $var = 2;
1132 ...
1133 }
1134
1135This construction is I<approximately> equivalent to
1136
1137 {
1138 my $oldvar = $var;
1139 $var = 2;
1140 ...
1141 $var = $oldvar;
1142 }
1143
1144The biggest difference is that the first construction would
1145reinstate the initial value of $var, irrespective of how control exits
9a68f1db 1146the block: C<goto>, C<return>, C<die>/C<eval>, etc. It is a little bit
d1c897a1 1147more efficient as well.
1148
1149There is a way to achieve a similar task from C via Perl API: create a
1150I<pseudo-block>, and arrange for some changes to be automatically
1151undone at the end of it, either explicit, or via a non-local exit (via
1152die()). A I<block>-like construct is created by a pair of
b687b08b 1153C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1154Such a construct may be created specially for some important localized
1155task, or an existing one (like boundaries of enclosing Perl
1156subroutine/block, or an existing pair for freeing TMPs) may be
1157used. (In the second case the overhead of additional localization must
1158be almost negligible.) Note that any XSUB is automatically enclosed in
1159an C<ENTER>/C<LEAVE> pair.
d1c897a1 1160
1161Inside such a I<pseudo-block> the following service is available:
1162
13a2d996 1163=over 4
d1c897a1 1164
1165=item C<SAVEINT(int i)>
1166
1167=item C<SAVEIV(IV i)>
1168
1169=item C<SAVEI32(I32 i)>
1170
1171=item C<SAVELONG(long i)>
1172
1173These macros arrange things to restore the value of integer variable
1174C<i> at the end of enclosing I<pseudo-block>.
1175
1176=item C<SAVESPTR(s)>
1177
1178=item C<SAVEPPTR(p)>
1179
1180These macros arrange things to restore the value of pointers C<s> and
1181C<p>. C<s> must be a pointer of a type which survives conversion to
1182C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1183and back.
1184
1185=item C<SAVEFREESV(SV *sv)>
1186
1187The refcount of C<sv> would be decremented at the end of
26d9b02f 1188I<pseudo-block>. This is similar to C<sv_2mortal> in that it is also a
1189mechanism for doing a delayed C<SvREFCNT_dec>. However, while C<sv_2mortal>
1190extends the lifetime of C<sv> until the beginning of the next statement,
1191C<SAVEFREESV> extends it until the end of the enclosing scope. These
1192lifetimes can be wildly different.
1193
1194Also compare C<SAVEMORTALIZESV>.
1195
1196=item C<SAVEMORTALIZESV(SV *sv)>
1197
1198Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current
1199scope instead of decrementing its reference count. This usually has the
1200effect of keeping C<sv> alive until the statement that called the currently
1201live scope has finished executing.
d1c897a1 1202
1203=item C<SAVEFREEOP(OP *op)>
1204
1205The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1206
1207=item C<SAVEFREEPV(p)>
1208
1209The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1210end of I<pseudo-block>.
1211
1212=item C<SAVECLEARSV(SV *sv)>
1213
1214Clears a slot in the current scratchpad which corresponds to C<sv> at
1215the end of I<pseudo-block>.
1216
1217=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1218
1219The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The
1220string pointed to by C<key> is Safefree()ed. If one has a I<key> in
1221short-lived storage, the corresponding string may be reallocated like
1222this:
1223
9cde0e7f 1224 SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
d1c897a1 1225
c76ac1ee 1226=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
d1c897a1 1227
1228At the end of I<pseudo-block> the function C<f> is called with the
c76ac1ee 1229only argument C<p>.
1230
1231=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1232
1233At the end of I<pseudo-block> the function C<f> is called with the
1234implicit context argument (if any), and C<p>.
d1c897a1 1235
1236=item C<SAVESTACK_POS()>
1237
1238The current offset on the Perl internal stack (cf. C<SP>) is restored
1239at the end of I<pseudo-block>.
1240
1241=back
1242
1243The following API list contains functions, thus one needs to
1244provide pointers to the modifiable data explicitly (either C pointers,
00aadd71 1245or Perlish C<GV *>s). Where the above macros take C<int>, a similar
d1c897a1 1246function takes C<int *>.
1247
13a2d996 1248=over 4
d1c897a1 1249
1250=item C<SV* save_scalar(GV *gv)>
1251
1252Equivalent to Perl code C<local $gv>.
1253
1254=item C<AV* save_ary(GV *gv)>
1255
1256=item C<HV* save_hash(GV *gv)>
1257
1258Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1259
1260=item C<void save_item(SV *item)>
1261
1262Duplicates the current value of C<SV>, on the exit from the current
1263C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV>
1264using the stored value.
1265
1266=item C<void save_list(SV **sarg, I32 maxsarg)>
1267
1268A variant of C<save_item> which takes multiple arguments via an array
1269C<sarg> of C<SV*> of length C<maxsarg>.
1270
1271=item C<SV* save_svref(SV **sptr)>
1272
d1be9408 1273Similar to C<save_scalar>, but will reinstate an C<SV *>.
d1c897a1 1274
1275=item C<void save_aptr(AV **aptr)>
1276
1277=item C<void save_hptr(HV **hptr)>
1278
1279Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1280
1281=back
1282
1283The C<Alias> module implements localization of the basic types within the
1284I<caller's scope>. People who are interested in how to localize things in
1285the containing scope should take a look there too.
1286
0a753a76 1287=head1 Subroutines
a0d0e21e 1288
68dc0745 1289=head2 XSUBs and the Argument Stack
5f05dabc 1290
1291The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1292An XSUB routine will have a stack that contains the arguments from the Perl
1293program, and a way to map from the Perl data structures to a C equivalent.
1294
1295The stack arguments are accessible through the C<ST(n)> macro, which returns
1296the C<n>'th stack argument. Argument 0 is the first argument passed in the
1297Perl subroutine call. These arguments are C<SV*>, and can be used anywhere
1298an C<SV*> is used.
1299
1300Most of the time, output from the C routine can be handled through use of
1301the RETVAL and OUTPUT directives. However, there are some cases where the
1302argument stack is not already long enough to handle all the return values.
1303An example is the POSIX tzname() call, which takes no arguments, but returns
1304two, the local time zone's standard and summer time abbreviations.
1305
1306To handle this situation, the PPCODE directive is used and the stack is
1307extended using the macro:
1308
924508f0 1309 EXTEND(SP, num);
5f05dabc 1310
924508f0 1311where C<SP> is the macro that represents the local copy of the stack pointer,
1312and C<num> is the number of elements the stack should be extended by.
5f05dabc 1313
00aadd71 1314Now that there is room on the stack, values can be pushed on it using C<PUSHs>
484ce0c5 1315macro. The values pushed will often need to be "mortal" (See L</Reference Counts and Mortality>).
5f05dabc 1316
00aadd71 1317 PUSHs(sv_2mortal(newSViv(an_integer)))
1318 PUSHs(sv_2mortal(newSVpv("Some String",0)))
1319 PUSHs(sv_2mortal(newSVnv(3.141592)))
5f05dabc 1320
1321And now the Perl program calling C<tzname>, the two values will be assigned
1322as in:
1323
1324 ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1325
1326An alternate (and possibly simpler) method to pushing values on the stack is
00aadd71 1327to use the macro:
5f05dabc 1328
5f05dabc 1329 XPUSHs(SV*)
1330
00aadd71 1331This macro automatically adjust the stack for you, if needed. Thus, you
5f05dabc 1332do not need to call C<EXTEND> to extend the stack.
00aadd71 1333
1334Despite their suggestions in earlier versions of this document the macros
1335C<PUSHi>, C<PUSHn> and C<PUSHp> are I<not> suited to XSUBs which return
1336multiple results, see L</Putting a C value on Perl stack>.
5f05dabc 1337
1338For more information, consult L<perlxs> and L<perlxstut>.
1339
1340=head2 Calling Perl Routines from within C Programs
a0d0e21e 1341
1342There are four routines that can be used to call a Perl subroutine from
1343within a C program. These four are:
1344
954c1994 1345 I32 call_sv(SV*, I32);
1346 I32 call_pv(const char*, I32);
1347 I32 call_method(const char*, I32);
1348 I32 call_argv(const char*, I32, register char**);
a0d0e21e 1349
954c1994 1350The routine most often used is C<call_sv>. The C<SV*> argument
d1b91892 1351contains either the name of the Perl subroutine to be called, or a
1352reference to the subroutine. The second argument consists of flags
1353that control the context in which the subroutine is called, whether
1354or not the subroutine is being passed arguments, how errors should be
1355trapped, and how to treat return values.
a0d0e21e 1356
1357All four routines return the number of arguments that the subroutine returned
1358on the Perl stack.
1359
9a68f1db 1360These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0,
954c1994 1361but those names are now deprecated; macros of the same name are provided for
1362compatibility.
1363
1364When using any of these routines (except C<call_argv>), the programmer
d1b91892 1365must manipulate the Perl stack. These include the following macros and
1366functions:
a0d0e21e 1367
1368 dSP
924508f0 1369 SP
a0d0e21e 1370 PUSHMARK()
1371 PUTBACK
1372 SPAGAIN
1373 ENTER
1374 SAVETMPS
1375 FREETMPS
1376 LEAVE
1377 XPUSH*()
cb1a09d0 1378 POP*()
a0d0e21e 1379
5f05dabc 1380For a detailed description of calling conventions from C to Perl,
1381consult L<perlcall>.
a0d0e21e 1382
5f05dabc 1383=head2 Memory Allocation
a0d0e21e 1384
86058a2d 1385All memory meant to be used with the Perl API functions should be manipulated
1386using the macros described in this section. The macros provide the necessary
1387transparency between differences in the actual malloc implementation that is
1388used within perl.
1389
1390It is suggested that you enable the version of malloc that is distributed
5f05dabc 1391with Perl. It keeps pools of various sizes of unallocated memory in
07fa94a1 1392order to satisfy allocation requests more quickly. However, on some
1393platforms, it may cause spurious malloc or free errors.
d1b91892 1394
1395 New(x, pointer, number, type);
1396 Newc(x, pointer, number, type, cast);
1397 Newz(x, pointer, number, type);
1398
07fa94a1 1399These three macros are used to initially allocate memory.
5f05dabc 1400
1401The first argument C<x> was a "magic cookie" that was used to keep track
1402of who called the macro, to help when debugging memory problems. However,
07fa94a1 1403the current code makes no use of this feature (most Perl developers now
1404use run-time memory checkers), so this argument can be any number.
5f05dabc 1405
1406The second argument C<pointer> should be the name of a variable that will
1407point to the newly allocated memory.
d1b91892 1408
d1b91892 1409The third and fourth arguments C<number> and C<type> specify how many of
1410the specified type of data structure should be allocated. The argument
1411C<type> is passed to C<sizeof>. The final argument to C<Newc>, C<cast>,
1412should be used if the C<pointer> argument is different from the C<type>
1413argument.
1414
1415Unlike the C<New> and C<Newc> macros, the C<Newz> macro calls C<memzero>
1416to zero out all the newly allocated memory.
1417
1418 Renew(pointer, number, type);
1419 Renewc(pointer, number, type, cast);
1420 Safefree(pointer)
1421
1422These three macros are used to change a memory buffer size or to free a
1423piece of memory no longer needed. The arguments to C<Renew> and C<Renewc>
1424match those of C<New> and C<Newc> with the exception of not needing the
1425"magic cookie" argument.
1426
1427 Move(source, dest, number, type);
1428 Copy(source, dest, number, type);
1429 Zero(dest, number, type);
1430
1431These three macros are used to move, copy, or zero out previously allocated
1432memory. The C<source> and C<dest> arguments point to the source and
1433destination starting points. Perl will move, copy, or zero out C<number>
1434instances of the size of the C<type> data structure (using the C<sizeof>
1435function).
a0d0e21e 1436
5f05dabc 1437=head2 PerlIO
ce3d39e2 1438
5f05dabc 1439The most recent development releases of Perl has been experimenting with
1440removing Perl's dependency on the "normal" standard I/O suite and allowing
1441other stdio implementations to be used. This involves creating a new
1442abstraction layer that then calls whichever implementation of stdio Perl
68dc0745 1443was compiled with. All XSUBs should now use the functions in the PerlIO
5f05dabc 1444abstraction layer and not make any assumptions about what kind of stdio
1445is being used.
1446
1447For a complete description of the PerlIO abstraction, consult L<perlapio>.
1448
8ebc5c01 1449=head2 Putting a C value on Perl stack
ce3d39e2 1450
1451A lot of opcodes (this is an elementary operation in the internal perl
1452stack machine) put an SV* on the stack. However, as an optimization
1453the corresponding SV is (usually) not recreated each time. The opcodes
1454reuse specially assigned SVs (I<target>s) which are (as a corollary)
1455not constantly freed/created.
1456
0a753a76 1457Each of the targets is created only once (but see
ce3d39e2 1458L<Scratchpads and recursion> below), and when an opcode needs to put
1459an integer, a double, or a string on stack, it just sets the
1460corresponding parts of its I<target> and puts the I<target> on stack.
1461
1462The macro to put this target on stack is C<PUSHTARG>, and it is
1463directly used in some opcodes, as well as indirectly in zillions of
1464others, which use it via C<(X)PUSH[pni]>.
1465
1bd1c0d5 1466Because the target is reused, you must be careful when pushing multiple
1467values on the stack. The following code will not do what you think:
1468
1469 XPUSHi(10);
1470 XPUSHi(20);
1471
1472This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto
1473the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack".
1474At the end of the operation, the stack does not contain the values 10
1475and 20, but actually contains two pointers to C<TARG>, which we have set
1476to 20. If you need to push multiple different values, use C<XPUSHs>,
1477which bypasses C<TARG>.
1478
1479On a related note, if you do use C<(X)PUSH[npi]>, then you're going to
1480need a C<dTARG> in your variable declarations so that the C<*PUSH*>
00aadd71 1481macros can make use of the local variable C<TARG>.
1bd1c0d5 1482
8ebc5c01 1483=head2 Scratchpads
ce3d39e2 1484
54310121 1485The question remains on when the SVs which are I<target>s for opcodes
5f05dabc 1486are created. The answer is that they are created when the current unit --
1487a subroutine or a file (for opcodes for statements outside of
1488subroutines) -- is compiled. During this time a special anonymous Perl
ce3d39e2 1489array is created, which is called a scratchpad for the current
1490unit.
1491
54310121 1492A scratchpad keeps SVs which are lexicals for the current unit and are
ce3d39e2 1493targets for opcodes. One can deduce that an SV lives on a scratchpad
1494by looking on its flags: lexicals have C<SVs_PADMY> set, and
1495I<target>s have C<SVs_PADTMP> set.
1496
54310121 1497The correspondence between OPs and I<target>s is not 1-to-1. Different
1498OPs in the compile tree of the unit can use the same target, if this
ce3d39e2 1499would not conflict with the expected life of the temporary.
1500
2ae324a7 1501=head2 Scratchpads and recursion
ce3d39e2 1502
1503In fact it is not 100% true that a compiled unit contains a pointer to
1504the scratchpad AV. In fact it contains a pointer to an AV of
1505(initially) one element, and this element is the scratchpad AV. Why do
1506we need an extra level of indirection?
1507
9a68f1db 1508The answer is B<recursion>, and maybe B<threads>. Both
ce3d39e2 1509these can create several execution pointers going into the same
1510subroutine. For the subroutine-child not write over the temporaries
1511for the subroutine-parent (lifespan of which covers the call to the
1512child), the parent and the child should have different
1513scratchpads. (I<And> the lexicals should be separate anyway!)
1514
5f05dabc 1515So each subroutine is born with an array of scratchpads (of length 1).
1516On each entry to the subroutine it is checked that the current
ce3d39e2 1517depth of the recursion is not more than the length of this array, and
1518if it is, new scratchpad is created and pushed into the array.
1519
1520The I<target>s on this scratchpad are C<undef>s, but they are already
1521marked with correct flags.
1522
0a753a76 1523=head1 Compiled code
1524
1525=head2 Code tree
1526
1527Here we describe the internal form your code is converted to by
1528Perl. Start with a simple example:
1529
1530 $a = $b + $c;
1531
1532This is converted to a tree similar to this one:
1533
1534 assign-to
1535 / \
1536 + $a
1537 / \
1538 $b $c
1539
7b8d334a 1540(but slightly more complicated). This tree reflects the way Perl
0a753a76 1541parsed your code, but has nothing to do with the execution order.
1542There is an additional "thread" going through the nodes of the tree
1543which shows the order of execution of the nodes. In our simplified
1544example above it looks like:
1545
1546 $b ---> $c ---> + ---> $a ---> assign-to
1547
1548But with the actual compile tree for C<$a = $b + $c> it is different:
1549some nodes I<optimized away>. As a corollary, though the actual tree
1550contains more nodes than our simplified example, the execution order
1551is the same as in our example.
1552
1553=head2 Examining the tree
1554
1555If you have your perl compiled for debugging (usually done with C<-D
1556optimize=-g> on C<Configure> command line), you may examine the
1557compiled tree by specifying C<-Dx> on the Perl command line. The
1558output takes several lines per node, and for C<$b+$c> it looks like
1559this:
1560
1561 5 TYPE = add ===> 6
1562 TARG = 1
1563 FLAGS = (SCALAR,KIDS)
1564 {
1565 TYPE = null ===> (4)
1566 (was rv2sv)
1567 FLAGS = (SCALAR,KIDS)
1568 {
1569 3 TYPE = gvsv ===> 4
1570 FLAGS = (SCALAR)
1571 GV = main::b
1572 }
1573 }
1574 {
1575 TYPE = null ===> (5)
1576 (was rv2sv)
1577 FLAGS = (SCALAR,KIDS)
1578 {
1579 4 TYPE = gvsv ===> 5
1580 FLAGS = (SCALAR)
1581 GV = main::c
1582 }
1583 }
1584
1585This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
1586not optimized away (one per number in the left column). The immediate
1587children of the given node correspond to C<{}> pairs on the same level
1588of indentation, thus this listing corresponds to the tree:
1589
1590 add
1591 / \
1592 null null
1593 | |
1594 gvsv gvsv
1595
1596The execution order is indicated by C<===E<gt>> marks, thus it is C<3
15974 5 6> (node C<6> is not included into above listing), i.e.,
1598C<gvsv gvsv add whatever>.
1599
9afa14e3 1600Each of these nodes represents an op, a fundamental operation inside the
1601Perl core. The code which implements each operation can be found in the
1602F<pp*.c> files; the function which implements the op with type C<gvsv>
1603is C<pp_gvsv>, and so on. As the tree above shows, different ops have
1604different numbers of children: C<add> is a binary operator, as one would
1605expect, and so has two children. To accommodate the various different
1606numbers of children, there are various types of op data structure, and
1607they link together in different ways.
1608
1609The simplest type of op structure is C<OP>: this has no children. Unary
1610operators, C<UNOP>s, have one child, and this is pointed to by the
1611C<op_first> field. Binary operators (C<BINOP>s) have not only an
1612C<op_first> field but also an C<op_last> field. The most complex type of
1613op is a C<LISTOP>, which has any number of children. In this case, the
1614first child is pointed to by C<op_first> and the last child by
1615C<op_last>. The children in between can be found by iteratively
1616following the C<op_sibling> pointer from the first child to the last.
1617
1618There are also two other op types: a C<PMOP> holds a regular expression,
1619and has no children, and a C<LOOP> may or may not have children. If the
1620C<op_children> field is non-zero, it behaves like a C<LISTOP>. To
1621complicate matters, if a C<UNOP> is actually a C<null> op after
1622optimization (see L</Compile pass 2: context propagation>) it will still
1623have children in accordance with its former type.
1624
0a753a76 1625=head2 Compile pass 1: check routines
1626
8870b5c7 1627The tree is created by the compiler while I<yacc> code feeds it
1628the constructions it recognizes. Since I<yacc> works bottom-up, so does
0a753a76 1629the first pass of perl compilation.
1630
1631What makes this pass interesting for perl developers is that some
1632optimization may be performed on this pass. This is optimization by
8870b5c7 1633so-called "check routines". The correspondence between node names
0a753a76 1634and corresponding check routines is described in F<opcode.pl> (do not
1635forget to run C<make regen_headers> if you modify this file).
1636
1637A check routine is called when the node is fully constructed except
7b8d334a 1638for the execution-order thread. Since at this time there are no
0a753a76 1639back-links to the currently constructed node, one can do most any
1640operation to the top-level node, including freeing it and/or creating
1641new nodes above/below it.
1642
1643The check routine returns the node which should be inserted into the
1644tree (if the top-level node was not modified, check routine returns
1645its argument).
1646
1647By convention, check routines have names C<ck_*>. They are usually
1648called from C<new*OP> subroutines (or C<convert>) (which in turn are
1649called from F<perly.y>).
1650
1651=head2 Compile pass 1a: constant folding
1652
1653Immediately after the check routine is called the returned node is
1654checked for being compile-time executable. If it is (the value is
1655judged to be constant) it is immediately executed, and a I<constant>
1656node with the "return value" of the corresponding subtree is
1657substituted instead. The subtree is deleted.
1658
1659If constant folding was not performed, the execution-order thread is
1660created.
1661
1662=head2 Compile pass 2: context propagation
1663
1664When a context for a part of compile tree is known, it is propagated
a3cb178b 1665down through the tree. At this time the context can have 5 values
0a753a76 1666(instead of 2 for runtime context): void, boolean, scalar, list, and
1667lvalue. In contrast with the pass 1 this pass is processed from top
1668to bottom: a node's context determines the context for its children.
1669
1670Additional context-dependent optimizations are performed at this time.
1671Since at this moment the compile tree contains back-references (via
1672"thread" pointers), nodes cannot be free()d now. To allow
1673optimized-away nodes at this stage, such nodes are null()ified instead
1674of free()ing (i.e. their type is changed to OP_NULL).
1675
1676=head2 Compile pass 3: peephole optimization
1677
1678After the compile tree for a subroutine (or for an C<eval> or a file)
1679is created, an additional pass over the code is performed. This pass
1680is neither top-down or bottom-up, but in the execution order (with
7b8d334a 1681additional complications for conditionals). These optimizations are
0a753a76 1682done in the subroutine peep(). Optimizations performed at this stage
1683are subject to the same restrictions as in the pass 2.
1684
1ba7f851 1685=head2 Pluggable runops
1686
1687The compile tree is executed in a runops function. There are two runops
1688functions in F<run.c>. C<Perl_runops_debug> is used with DEBUGGING and
1689C<Perl_runops_standard> is used otherwise. For fine control over the
1690execution of the compile tree it is possible to provide your own runops
1691function.
1692
1693It's probably best to copy one of the existing runops functions and
1694change it to suit your needs. Then, in the BOOT section of your XS
1695file, add the line:
1696
1697 PL_runops = my_runops;
1698
1699This function should be as efficient as possible to keep your programs
1700running as fast as possible.
1701
9afa14e3 1702=head1 Examining internal data structures with the C<dump> functions
1703
1704To aid debugging, the source file F<dump.c> contains a number of
1705functions which produce formatted output of internal data structures.
1706
1707The most commonly used of these functions is C<Perl_sv_dump>; it's used
1708for dumping SVs, AVs, HVs, and CVs. The C<Devel::Peek> module calls
1709C<sv_dump> to produce debugging output from Perl-space, so users of that
00aadd71 1710module should already be familiar with its format.
9afa14e3 1711
1712C<Perl_op_dump> can be used to dump an C<OP> structure or any of its
210b36aa 1713derivatives, and produces output similar to C<perl -Dx>; in fact,
9afa14e3 1714C<Perl_dump_eval> will dump the main root of the code being evaluated,
1715exactly like C<-Dx>.
1716
1717Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an
1718op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the
1719subroutines in a package like so: (Thankfully, these are all xsubs, so
1720there is no op tree)
1721
1722 (gdb) print Perl_dump_packsubs(PL_defstash)
1723
1724 SUB attributes::bootstrap = (xsub 0x811fedc 0)
1725
1726 SUB UNIVERSAL::can = (xsub 0x811f50c 0)
1727
1728 SUB UNIVERSAL::isa = (xsub 0x811f304 0)
1729
1730 SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
1731
1732 SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
1733
1734and C<Perl_dump_all>, which dumps all the subroutines in the stash and
1735the op tree of the main root.
1736
954c1994 1737=head1 How multiple interpreters and concurrency are supported
ee072b34 1738
ee072b34 1739=head2 Background and PERL_IMPLICIT_CONTEXT
1740
1741The Perl interpreter can be regarded as a closed box: it has an API
1742for feeding it code or otherwise making it do things, but it also has
1743functions for its own use. This smells a lot like an object, and
1744there are ways for you to build Perl so that you can have multiple
acfe0abc 1745interpreters, with one interpreter represented either as a C structure,
1746or inside a thread-specific structure. These structures contain all
1747the context, the state of that interpreter.
1748
9a68f1db 1749Two macros control the major Perl build flavors: MULTIPLICITY and
acfe0abc 1750USE_5005THREADS. The MULTIPLICITY build has a C structure
1751that packages all the interpreter state, and there is a similar thread-specific
1752data structure under USE_5005THREADS. In both cases,
54aff467 1753PERL_IMPLICIT_CONTEXT is also normally defined, and enables the
1754support for passing in a "hidden" first argument that represents all three
651a3225 1755data structures.
54aff467 1756
1757All this obviously requires a way for the Perl internal functions to be
acfe0abc 1758either subroutines taking some kind of structure as the first
ee072b34 1759argument, or subroutines taking nothing as the first argument. To
acfe0abc 1760enable these two very different ways of building the interpreter,
ee072b34 1761the Perl source (as it does in so many other situations) makes heavy
1762use of macros and subroutine naming conventions.
1763
54aff467 1764First problem: deciding which functions will be public API functions and
00aadd71 1765which will be private. All functions whose names begin C<S_> are private
954c1994 1766(think "S" for "secret" or "static"). All other functions begin with
1767"Perl_", but just because a function begins with "Perl_" does not mean it is
00aadd71 1768part of the API. (See L</Internal Functions>.) The easiest way to be B<sure> a
1769function is part of the API is to find its entry in L<perlapi>.
1770If it exists in L<perlapi>, it's part of the API. If it doesn't, and you
1771think it should be (i.e., you need it for your extension), send mail via
a422fd2d 1772L<perlbug> explaining why you think it should be.
ee072b34 1773
1774Second problem: there must be a syntax so that the same subroutine
1775declarations and calls can pass a structure as their first argument,
1776or pass nothing. To solve this, the subroutines are named and
1777declared in a particular way. Here's a typical start of a static
1778function used within the Perl guts:
1779
1780 STATIC void
1781 S_incline(pTHX_ char *s)
1782
acfe0abc 1783STATIC becomes "static" in C, and may be #define'd to nothing in some
1784configurations in future.
ee072b34 1785
651a3225 1786A public function (i.e. part of the internal API, but not necessarily
1787sanctioned for use in extensions) begins like this:
ee072b34 1788
1789 void
1790 Perl_sv_setsv(pTHX_ SV* dsv, SV* ssv)
1791
1792C<pTHX_> is one of a number of macros (in perl.h) that hide the
1793details of the interpreter's context. THX stands for "thread", "this",
1794or "thingy", as the case may be. (And no, George Lucas is not involved. :-)
1795The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
a7486cbb 1796or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and
1797their variants.
ee072b34 1798
a7486cbb 1799When Perl is built without options that set PERL_IMPLICIT_CONTEXT, there is no
1800first argument containing the interpreter's context. The trailing underscore
ee072b34 1801in the pTHX_ macro indicates that the macro expansion needs a comma
1802after the context argument because other arguments follow it. If
1803PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the
54aff467 1804subroutine is not prototyped to take the extra argument. The form of the
1805macro without the trailing underscore is used when there are no additional
ee072b34 1806explicit arguments.
1807
54aff467 1808When a core function calls another, it must pass the context. This
a7486cbb 1809is normally hidden via macros. Consider C<sv_setsv>. It expands into
ee072b34 1810something like this:
1811
1812 ifdef PERL_IMPLICIT_CONTEXT
c52f9dcd 1813 define sv_setsv(a,b) Perl_sv_setsv(aTHX_ a, b)
ee072b34 1814 /* can't do this for vararg functions, see below */
1815 else
c52f9dcd 1816 define sv_setsv Perl_sv_setsv
ee072b34 1817 endif
1818
1819This works well, and means that XS authors can gleefully write:
1820
1821 sv_setsv(foo, bar);
1822
1823and still have it work under all the modes Perl could have been
1824compiled with.
1825
ee072b34 1826This doesn't work so cleanly for varargs functions, though, as macros
1827imply that the number of arguments is known in advance. Instead we
1828either need to spell them out fully, passing C<aTHX_> as the first
1829argument (the Perl core tends to do this with functions like
1830Perl_warner), or use a context-free version.
1831
1832The context-free version of Perl_warner is called
1833Perl_warner_nocontext, and does not take the extra argument. Instead
1834it does dTHX; to get the context from thread-local storage. We
1835C<#define warner Perl_warner_nocontext> so that extensions get source
1836compatibility at the expense of performance. (Passing an arg is
1837cheaper than grabbing it from thread-local storage.)
1838
acfe0abc 1839You can ignore [pad]THXx when browsing the Perl headers/sources.
ee072b34 1840Those are strictly for use within the core. Extensions and embedders
1841need only be aware of [pad]THX.
1842
a7486cbb 1843=head2 So what happened to dTHR?
1844
1845C<dTHR> was introduced in perl 5.005 to support the older thread model.
1846The older thread model now uses the C<THX> mechanism to pass context
1847pointers around, so C<dTHR> is not useful any more. Perl 5.6.0 and
1848later still have it for backward source compatibility, but it is defined
1849to be a no-op.
1850
ee072b34 1851=head2 How do I use all this in extensions?
1852
1853When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call
1854any functions in the Perl API will need to pass the initial context
1855argument somehow. The kicker is that you will need to write it in
1856such a way that the extension still compiles when Perl hasn't been
1857built with PERL_IMPLICIT_CONTEXT enabled.
1858
1859There are three ways to do this. First, the easy but inefficient way,
1860which is also the default, in order to maintain source compatibility
1861with extensions: whenever XSUB.h is #included, it redefines the aTHX
1862and aTHX_ macros to call a function that will return the context.
1863Thus, something like:
1864
1865 sv_setsv(asv, bsv);
1866
4375e838 1867in your extension will translate to this when PERL_IMPLICIT_CONTEXT is
54aff467 1868in effect:
ee072b34 1869
2fa86c13 1870 Perl_sv_setsv(Perl_get_context(), asv, bsv);
ee072b34 1871
54aff467 1872or to this otherwise:
ee072b34 1873
1874 Perl_sv_setsv(asv, bsv);
1875
1876You have to do nothing new in your extension to get this; since
2fa86c13 1877the Perl library provides Perl_get_context(), it will all just
ee072b34 1878work.
1879
1880The second, more efficient way is to use the following template for
1881your Foo.xs:
1882
c52f9dcd 1883 #define PERL_NO_GET_CONTEXT /* we want efficiency */
1884 #include "EXTERN.h"
1885 #include "perl.h"
1886 #include "XSUB.h"
ee072b34 1887
1888 static my_private_function(int arg1, int arg2);
1889
c52f9dcd 1890 static SV *
1891 my_private_function(int arg1, int arg2)
1892 {
1893 dTHX; /* fetch context */
1894 ... call many Perl API functions ...
1895 }
ee072b34 1896
1897 [... etc ...]
1898
c52f9dcd 1899 MODULE = Foo PACKAGE = Foo
ee072b34 1900
c52f9dcd 1901 /* typical XSUB */
ee072b34 1902
c52f9dcd 1903 void
1904 my_xsub(arg)
1905 int arg
1906 CODE:
1907 my_private_function(arg, 10);
ee072b34 1908
1909Note that the only two changes from the normal way of writing an
1910extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
1911including the Perl headers, followed by a C<dTHX;> declaration at
1912the start of every function that will call the Perl API. (You'll
1913know which functions need this, because the C compiler will complain
1914that there's an undeclared identifier in those functions.) No changes
1915are needed for the XSUBs themselves, because the XS() macro is
1916correctly defined to pass in the implicit context if needed.
1917
1918The third, even more efficient way is to ape how it is done within
1919the Perl guts:
1920
1921
c52f9dcd 1922 #define PERL_NO_GET_CONTEXT /* we want efficiency */
1923 #include "EXTERN.h"
1924 #include "perl.h"
1925 #include "XSUB.h"
ee072b34 1926
1927 /* pTHX_ only needed for functions that call Perl API */
1928 static my_private_function(pTHX_ int arg1, int arg2);
1929
c52f9dcd 1930 static SV *
1931 my_private_function(pTHX_ int arg1, int arg2)
1932 {
1933 /* dTHX; not needed here, because THX is an argument */
1934 ... call Perl API functions ...
1935 }
ee072b34 1936
1937 [... etc ...]
1938
c52f9dcd 1939 MODULE = Foo PACKAGE = Foo
ee072b34 1940
c52f9dcd 1941 /* typical XSUB */
ee072b34 1942
c52f9dcd 1943 void
1944 my_xsub(arg)
1945 int arg
1946 CODE:
1947 my_private_function(aTHX_ arg, 10);
ee072b34 1948
1949This implementation never has to fetch the context using a function
1950call, since it is always passed as an extra argument. Depending on
1951your needs for simplicity or efficiency, you may mix the previous
1952two approaches freely.
1953
651a3225 1954Never add a comma after C<pTHX> yourself--always use the form of the
1955macro with the underscore for functions that take explicit arguments,
1956or the form without the argument for functions with no explicit arguments.
ee072b34 1957
a7486cbb 1958=head2 Should I do anything special if I call perl from multiple threads?
1959
1960If you create interpreters in one thread and then proceed to call them in
1961another, you need to make sure perl's own Thread Local Storage (TLS) slot is
1962initialized correctly in each of those threads.
1963
1964The C<perl_alloc> and C<perl_clone> API functions will automatically set
1965the TLS slot to the interpreter they created, so that there is no need to do
1966anything special if the interpreter is always accessed in the same thread that
1967created it, and that thread did not create or call any other interpreters
1968afterwards. If that is not the case, you have to set the TLS slot of the
1969thread before calling any functions in the Perl API on that particular
1970interpreter. This is done by calling the C<PERL_SET_CONTEXT> macro in that
1971thread as the first thing you do:
1972
1973 /* do this before doing anything else with some_perl */
1974 PERL_SET_CONTEXT(some_perl);
1975
1976 ... other Perl API calls on some_perl go here ...
1977
ee072b34 1978=head2 Future Plans and PERL_IMPLICIT_SYS
1979
1980Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything
1981that the interpreter knows about itself and pass it around, so too are
1982there plans to allow the interpreter to bundle up everything it knows
1983about the environment it's running on. This is enabled with the
acfe0abc 1984PERL_IMPLICIT_SYS macro. Currently it only works with USE_ITHREADS
4d1ff10f 1985and USE_5005THREADS on Windows (see inside iperlsys.h).
ee072b34 1986
1987This allows the ability to provide an extra pointer (called the "host"
1988environment) for all the system calls. This makes it possible for
1989all the system stuff to maintain their own state, broken down into
1990seven C structures. These are thin wrappers around the usual system
1991calls (see win32/perllib.c) for the default perl executable, but for a
1992more ambitious host (like the one that would do fork() emulation) all
1993the extra work needed to pretend that different interpreters are
1994actually different "processes", would be done here.
1995
1996The Perl engine/interpreter and the host are orthogonal entities.
1997There could be one or more interpreters in a process, and one or
1998more "hosts", with free association between them.
1999
a422fd2d 2000=head1 Internal Functions
2001
2002All of Perl's internal functions which will be exposed to the outside
2003world are be prefixed by C<Perl_> so that they will not conflict with XS
2004functions or functions used in a program in which Perl is embedded.
2005Similarly, all global variables begin with C<PL_>. (By convention,
2006static functions start with C<S_>)
2007
2008Inside the Perl core, you can get at the functions either with or
2009without the C<Perl_> prefix, thanks to a bunch of defines that live in
2010F<embed.h>. This header file is generated automatically from
2011F<embed.pl>. F<embed.pl> also creates the prototyping header files for
2012the internal functions, generates the documentation and a lot of other
2013bits and pieces. It's important that when you add a new function to the
2014core or change an existing one, you change the data in the table at the
2015end of F<embed.pl> as well. Here's a sample entry from that table:
2016
2017 Apd |SV** |av_fetch |AV* ar|I32 key|I32 lval
2018
2019The second column is the return type, the third column the name. Columns
2020after that are the arguments. The first column is a set of flags:
2021
2022=over 3
2023
2024=item A
2025
2026This function is a part of the public API.
2027
2028=item p
2029
2030This function has a C<Perl_> prefix; ie, it is defined as C<Perl_av_fetch>
2031
2032=item d
2033
2034This function has documentation using the C<apidoc> feature which we'll
2035look at in a second.
2036
2037=back
2038
2039Other available flags are:
2040
2041=over 3
2042
2043=item s
2044
a7486cbb 2045This is a static function and is defined as C<S_whatever>, and usually
2046called within the sources as C<whatever(...)>.
a422fd2d 2047
2048=item n
2049
2050This does not use C<aTHX_> and C<pTHX> to pass interpreter context. (See
2051L<perlguts/Background and PERL_IMPLICIT_CONTEXT>.)
2052
2053=item r
2054
2055This function never returns; C<croak>, C<exit> and friends.
2056
2057=item f
2058
2059This function takes a variable number of arguments, C<printf> style.
2060The argument list should end with C<...>, like this:
2061
2062 Afprd |void |croak |const char* pat|...
2063
a7486cbb 2064=item M
a422fd2d 2065
00aadd71 2066This function is part of the experimental development API, and may change
a422fd2d 2067or disappear without notice.
2068
2069=item o
2070
2071This function should not have a compatibility macro to define, say,
2072C<Perl_parse> to C<parse>. It must be called as C<Perl_parse>.
2073
2074=item j
2075
2076This function is not a member of C<CPerlObj>. If you don't know
2077what this means, don't use it.
2078
2079=item x
2080
2081This function isn't exported out of the Perl core.
2082
2083=back
2084
2085If you edit F<embed.pl>, you will need to run C<make regen_headers> to
2086force a rebuild of F<embed.h> and other auto-generated files.
2087
6b4667fc 2088=head2 Formatted Printing of IVs, UVs, and NVs
9dd9db0b 2089
6b4667fc 2090If you are printing IVs, UVs, or NVS instead of the stdio(3) style
2091formatting codes like C<%d>, C<%ld>, C<%f>, you should use the
2092following macros for portability
9dd9db0b 2093
c52f9dcd 2094 IVdf IV in decimal
2095 UVuf UV in decimal
2096 UVof UV in octal
2097 UVxf UV in hexadecimal
2098 NVef NV %e-like
2099 NVff NV %f-like
2100 NVgf NV %g-like
9dd9db0b 2101
6b4667fc 2102These will take care of 64-bit integers and long doubles.
2103For example:
2104
c52f9dcd 2105 printf("IV is %"IVdf"\n", iv);
6b4667fc 2106
2107The IVdf will expand to whatever is the correct format for the IVs.
9dd9db0b 2108
8908e76d 2109If you are printing addresses of pointers, use UVxf combined
2110with PTR2UV(), do not use %lx or %p.
2111
2112=head2 Pointer-To-Integer and Integer-To-Pointer
2113
2114Because pointer size does not necessarily equal integer size,
2115use the follow macros to do it right.
2116
c52f9dcd 2117 PTR2UV(pointer)
2118 PTR2IV(pointer)
2119 PTR2NV(pointer)
2120 INT2PTR(pointertotype, integer)
8908e76d 2121
2122For example:
2123
c52f9dcd 2124 IV iv = ...;
2125 SV *sv = INT2PTR(SV*, iv);
8908e76d 2126
2127and
2128
c52f9dcd 2129 AV *av = ...;
2130 UV uv = PTR2UV(av);
8908e76d 2131
a422fd2d 2132=head2 Source Documentation
2133
2134There's an effort going on to document the internal functions and
2135automatically produce reference manuals from them - L<perlapi> is one
2136such manual which details all the functions which are available to XS
2137writers. L<perlintern> is the autogenerated manual for the functions
2138which are not part of the API and are supposedly for internal use only.
2139
2140Source documentation is created by putting POD comments into the C
2141source, like this:
2142
2143 /*
2144 =for apidoc sv_setiv
2145
2146 Copies an integer into the given SV. Does not handle 'set' magic. See
2147 C<sv_setiv_mg>.
2148
2149 =cut
2150 */
2151
2152Please try and supply some documentation if you add functions to the
2153Perl core.
2154
2155=head1 Unicode Support
2156
2157Perl 5.6.0 introduced Unicode support. It's important for porters and XS
2158writers to understand this support and make sure that the code they
2159write does not corrupt Unicode data.
2160
2161=head2 What B<is> Unicode, anyway?
2162
2163In the olden, less enlightened times, we all used to use ASCII. Most of
2164us did, anyway. The big problem with ASCII is that it's American. Well,
2165no, that's not actually the problem; the problem is that it's not
2166particularly useful for people who don't use the Roman alphabet. What
2167used to happen was that particular languages would stick their own
2168alphabet in the upper range of the sequence, between 128 and 255. Of
2169course, we then ended up with plenty of variants that weren't quite
2170ASCII, and the whole point of it being a standard was lost.
2171
2172Worse still, if you've got a language like Chinese or
2173Japanese that has hundreds or thousands of characters, then you really
2174can't fit them into a mere 256, so they had to forget about ASCII
2175altogether, and build their own systems using pairs of numbers to refer
2176to one character.
2177
2178To fix this, some people formed Unicode, Inc. and
2179produced a new character set containing all the characters you can
2180possibly think of and more. There are several ways of representing these
2181characters, and the one Perl uses is called UTF8. UTF8 uses
2182a variable number of bytes to represent a character, instead of just
b3b6085d 2183one. You can learn more about Unicode at http://www.unicode.org/
a422fd2d 2184
2185=head2 How can I recognise a UTF8 string?
2186
2187You can't. This is because UTF8 data is stored in bytes just like
2188non-UTF8 data. The Unicode character 200, (C<0xC8> for you hex types)
2189capital E with a grave accent, is represented by the two bytes
2190C<v196.172>. Unfortunately, the non-Unicode string C<chr(196).chr(172)>
2191has that byte sequence as well. So you can't tell just by looking - this
2192is what makes Unicode input an interesting problem.
2193
2194The API function C<is_utf8_string> can help; it'll tell you if a string
2195contains only valid UTF8 characters. However, it can't do the work for
2196you. On a character-by-character basis, C<is_utf8_char> will tell you
2197whether the current character in a string is valid UTF8.
2198
2199=head2 How does UTF8 represent Unicode characters?
2200
2201As mentioned above, UTF8 uses a variable number of bytes to store a
2202character. Characters with values 1...128 are stored in one byte, just
2203like good ol' ASCII. Character 129 is stored as C<v194.129>; this
a31a806a 2204continues up to character 191, which is C<v194.191>. Now we've run out of
a422fd2d 2205bits (191 is binary C<10111111>) so we move on; 192 is C<v195.128>. And
2206so it goes on, moving to three bytes at character 2048.
2207
2208Assuming you know you're dealing with a UTF8 string, you can find out
2209how long the first character in it is with the C<UTF8SKIP> macro:
2210
2211 char *utf = "\305\233\340\240\201";
2212 I32 len;
2213
2214 len = UTF8SKIP(utf); /* len is 2 here */
2215 utf += len;
2216 len = UTF8SKIP(utf); /* len is 3 here */
2217
2218Another way to skip over characters in a UTF8 string is to use
2219C<utf8_hop>, which takes a string and a number of characters to skip
2220over. You're on your own about bounds checking, though, so don't use it
2221lightly.
2222
2223All bytes in a multi-byte UTF8 character will have the high bit set, so
2224you can test if you need to do something special with this character
2225like this:
2226
2227 UV uv;
2228
2229 if (utf & 0x80)
2230 /* Must treat this as UTF8 */
2231 uv = utf8_to_uv(utf);
2232 else
2233 /* OK to treat this character as a byte */
2234 uv = *utf;
2235
2236You can also see in that example that we use C<utf8_to_uv> to get the
2237value of the character; the inverse function C<uv_to_utf8> is available
2238for putting a UV into UTF8:
2239
2240 if (uv > 0x80)
2241 /* Must treat this as UTF8 */
2242 utf8 = uv_to_utf8(utf8, uv);
2243 else
2244 /* OK to treat this character as a byte */
2245 *utf8++ = uv;
2246
2247You B<must> convert characters to UVs using the above functions if
2248you're ever in a situation where you have to match UTF8 and non-UTF8
2249characters. You may not skip over UTF8 characters in this case. If you
2250do this, you'll lose the ability to match hi-bit non-UTF8 characters;
2251for instance, if your UTF8 string contains C<v196.172>, and you skip
2252that character, you can never match a C<chr(200)> in a non-UTF8 string.
2253So don't do that!
2254
2255=head2 How does Perl store UTF8 strings?
2256
2257Currently, Perl deals with Unicode strings and non-Unicode strings
2258slightly differently. If a string has been identified as being UTF-8
2259encoded, Perl will set a flag in the SV, C<SVf_UTF8>. You can check and
2260manipulate this flag with the following macros:
2261
2262 SvUTF8(sv)
2263 SvUTF8_on(sv)
2264 SvUTF8_off(sv)
2265
2266This flag has an important effect on Perl's treatment of the string: if
2267Unicode data is not properly distinguished, regular expressions,
2268C<length>, C<substr> and other string handling operations will have
2269undesirable results.
2270
2271The problem comes when you have, for instance, a string that isn't
2272flagged is UTF8, and contains a byte sequence that could be UTF8 -
2273especially when combining non-UTF8 and UTF8 strings.
2274
2275Never forget that the C<SVf_UTF8> flag is separate to the PV value; you
2276need be sure you don't accidentally knock it off while you're
2277manipulating SVs. More specifically, you cannot expect to do this:
2278
2279 SV *sv;
2280 SV *nsv;
2281 STRLEN len;
2282 char *p;
2283
2284 p = SvPV(sv, len);
2285 frobnicate(p);
2286 nsv = newSVpvn(p, len);
2287
2288The C<char*> string does not tell you the whole story, and you can't
2289copy or reconstruct an SV just by copying the string value. Check if the
2290old SV has the UTF8 flag set, and act accordingly:
2291
2292 p = SvPV(sv, len);
2293 frobnicate(p);
2294 nsv = newSVpvn(p, len);
2295 if (SvUTF8(sv))
2296 SvUTF8_on(nsv);
2297
2298In fact, your C<frobnicate> function should be made aware of whether or
2299not it's dealing with UTF8 data, so that it can handle the string
2300appropriately.
2301
2302=head2 How do I convert a string to UTF8?
2303
2304If you're mixing UTF8 and non-UTF8 strings, you might find it necessary
2305to upgrade one of the strings to UTF8. If you've got an SV, the easiest
2306way to do this is:
2307
2308 sv_utf8_upgrade(sv);
2309
2310However, you must not do this, for example:
2311
2312 if (!SvUTF8(left))
2313 sv_utf8_upgrade(left);
2314
2315If you do this in a binary operator, you will actually change one of the
b1866b2d 2316strings that came into the operator, and, while it shouldn't be noticeable
a422fd2d 2317by the end user, it can cause problems.
2318
2319Instead, C<bytes_to_utf8> will give you a UTF8-encoded B<copy> of its
2320string argument. This is useful for having the data available for
b1866b2d 2321comparisons and so on, without harming the original SV. There's also
a422fd2d 2322C<utf8_to_bytes> to go the other way, but naturally, this will fail if
2323the string contains any characters above 255 that can't be represented
2324in a single byte.
2325
2326=head2 Is there anything else I need to know?
2327
2328Not really. Just remember these things:
2329
2330=over 3
2331
2332=item *
2333
2334There's no way to tell if a string is UTF8 or not. You can tell if an SV
2335is UTF8 by looking at is C<SvUTF8> flag. Don't forget to set the flag if
2336something should be UTF8. Treat the flag as part of the PV, even though
2337it's not - if you pass on the PV to somewhere, pass on the flag too.
2338
2339=item *
2340
2341If a string is UTF8, B<always> use C<utf8_to_uv> to get at the value,
2342unless C<!(*s & 0x80)> in which case you can use C<*s>.
2343
2344=item *
2345
2346When writing to a UTF8 string, B<always> use C<uv_to_utf8>, unless
2347C<uv < 0x80> in which case you can use C<*s = uv>.
2348
2349=item *
2350
2351Mixing UTF8 and non-UTF8 strings is tricky. Use C<bytes_to_utf8> to get
2352a new string which is UTF8 encoded. There are tricks you can use to
2353delay deciding whether you need to use a UTF8 string until you get to a
2354high character - C<HALF_UPGRADE> is one of those.
2355
2356=back
2357
53e06cf0 2358=head1 Custom Operators
2359
9a68f1db 2360Custom operator support is a new experimental feature that allows you to
53e06cf0 2361define your own ops. This is primarily to allow the building of
2362interpreters for other languages in the Perl core, but it also allows
2363optimizations through the creation of "macro-ops" (ops which perform the
2364functions of multiple ops which are usually executed together, such as
b7cb320d 2365C<gvsv, gvsv, add>.)
53e06cf0 2366
b455bf3f 2367This feature is implemented as a new op type, C<OP_CUSTOM>. The Perl
53e06cf0 2368core does not "know" anything special about this op type, and so it will
2369not be involved in any optimizations. This also means that you can
2370define your custom ops to be any op structure - unary, binary, list and
2371so on - you like.
2372
2373It's important to know what custom operators won't do for you. They
2374won't let you add new syntax to Perl, directly. They won't even let you
2375add new keywords, directly. In fact, they won't change the way Perl
2376compiles a program at all. You have to do those changes yourself, after
2377Perl has compiled the program. You do this either by manipulating the op
2378tree using a C<CHECK> block and the C<B::Generate> module, or by adding
2379a custom peephole optimizer with the C<optimize> module.
2380
2381When you do this, you replace ordinary Perl ops with custom ops by
2382creating ops with the type C<OP_CUSTOM> and the C<pp_addr> of your own
2383PP function. This should be defined in XS code, and should look like
2384the PP ops in C<pp_*.c>. You are responsible for ensuring that your op
2385takes the appropriate number of values from the stack, and you are
2386responsible for adding stack marks if necessary.
2387
2388You should also "register" your op with the Perl interpreter so that it
2389can produce sensible error and warning messages. Since it is possible to
2390have multiple custom ops within the one "logical" op type C<OP_CUSTOM>,
2391Perl uses the value of C<< o->op_ppaddr >> as a key into the
2392C<PL_custom_op_descs> and C<PL_custom_op_names> hashes. This means you
2393need to enter a name and description for your op at the appropriate
2394place in the C<PL_custom_op_names> and C<PL_custom_op_descs> hashes.
2395
2396Forthcoming versions of C<B::Generate> (version 1.0 and above) should
2397directly support the creation of custom ops by name; C<Opcodes::Custom>
2398will provide functions which make it trivial to "register" custom ops to
2399the Perl interpreter.
2400
954c1994 2401=head1 AUTHORS
e89caa19 2402
954c1994 2403Until May 1997, this document was maintained by Jeff Okamoto
9b5bb84f 2404E<lt>okamoto@corp.hp.comE<gt>. It is now maintained as part of Perl
2405itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>.
cb1a09d0 2406
954c1994 2407With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
2408Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
2409Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
2410Stephen McCamant, and Gurusamy Sarathy.
cb1a09d0 2411
9b5bb84f 2412API Listing originally by Dean Roehrich E<lt>roehrich@cray.comE<gt>.
cb1a09d0 2413
954c1994 2414Modifications to autogenerate the API listing (L<perlapi>) by Benjamin
2415Stuhl.
cb1a09d0 2416
954c1994 2417=head1 SEE ALSO
cb1a09d0 2418
954c1994 2419perlapi(1), perlintern(1), perlxs(1), perlembed(1)