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a0d0e21e 1=head1 NAME
2
954c1994 3perlguts - Introduction to the Perl API
a0d0e21e 4
5=head1 DESCRIPTION
6
954c1994 7This document attempts to describe how to use the Perl API, as well as containing
8some info on the basic workings of the Perl core. It is far from complete
9and probably contains many errors. Please refer any questions or
10comments to the author below.
a0d0e21e 11
0a753a76 12=head1 Variables
13
5f05dabc 14=head2 Datatypes
a0d0e21e 15
16Perl has three typedefs that handle Perl's three main data types:
17
18 SV Scalar Value
19 AV Array Value
20 HV Hash Value
21
d1b91892 22Each typedef has specific routines that manipulate the various data types.
a0d0e21e 23
24=head2 What is an "IV"?
25
954c1994 26Perl uses a special typedef IV which is a simple signed integer type that is
5f05dabc 27guaranteed to be large enough to hold a pointer (as well as an integer).
954c1994 28Additionally, there is the UV, which is simply an unsigned IV.
a0d0e21e 29
d1b91892 30Perl also uses two special typedefs, I32 and I16, which will always be at
954c1994 31least 32-bits and 16-bits long, respectively. (Again, there are U32 and U16,
32as well.)
a0d0e21e 33
54310121 34=head2 Working with SVs
a0d0e21e 35
36An SV can be created and loaded with one command. There are four types of
37values that can be loaded: an integer value (IV), a double (NV), a string,
38(PV), and another scalar (SV).
39
9da1e3b5 40The six routines are:
a0d0e21e 41
42 SV* newSViv(IV);
43 SV* newSVnv(double);
08105a92 44 SV* newSVpv(const char*, int);
45 SV* newSVpvn(const char*, int);
46fc3d4c 46 SV* newSVpvf(const char*, ...);
a0d0e21e 47 SV* newSVsv(SV*);
48
deb3007b 49To change the value of an *already-existing* SV, there are seven routines:
a0d0e21e 50
51 void sv_setiv(SV*, IV);
deb3007b 52 void sv_setuv(SV*, UV);
a0d0e21e 53 void sv_setnv(SV*, double);
08105a92 54 void sv_setpv(SV*, const char*);
55 void sv_setpvn(SV*, const char*, int)
46fc3d4c 56 void sv_setpvf(SV*, const char*, ...);
9abd00ed 57 void sv_setpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
a0d0e21e 58 void sv_setsv(SV*, SV*);
59
60Notice that you can choose to specify the length of the string to be
9da1e3b5 61assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
62allow Perl to calculate the length by using C<sv_setpv> or by specifying
630 as the second argument to C<newSVpv>. Be warned, though, that Perl will
64determine the string's length by using C<strlen>, which depends on the
9abd00ed 65string terminating with a NUL character.
66
67The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
68formatted output becomes the value.
69
70C<sv_setpvfn> is an analogue of C<vsprintf>, but it allows you to specify
71either a pointer to a variable argument list or the address and length of
72an array of SVs. The last argument points to a boolean; on return, if that
73boolean is true, then locale-specific information has been used to format
c2611fb3 74the string, and the string's contents are therefore untrustworthy (see
9abd00ed 75L<perlsec>). This pointer may be NULL if that information is not
76important. Note that this function requires you to specify the length of
77the format.
78
9da1e3b5 79The C<sv_set*()> functions are not generic enough to operate on values
80that have "magic". See L<Magic Virtual Tables> later in this document.
a0d0e21e 81
a3cb178b 82All SVs that contain strings should be terminated with a NUL character.
83If it is not NUL-terminated there is a risk of
5f05dabc 84core dumps and corruptions from code which passes the string to C
85functions or system calls which expect a NUL-terminated string.
86Perl's own functions typically add a trailing NUL for this reason.
87Nevertheless, you should be very careful when you pass a string stored
88in an SV to a C function or system call.
89
a0d0e21e 90To access the actual value that an SV points to, you can use the macros:
91
92 SvIV(SV*)
954c1994 93 SvUV(SV*)
a0d0e21e 94 SvNV(SV*)
95 SvPV(SV*, STRLEN len)
1fa8b10d 96 SvPV_nolen(SV*)
a0d0e21e 97
954c1994 98which will automatically coerce the actual scalar type into an IV, UV, double,
a0d0e21e 99or string.
100
101In the C<SvPV> macro, the length of the string returned is placed into the
1fa8b10d 102variable C<len> (this is a macro, so you do I<not> use C<&len>). If you do
103not care what the length of the data is, use the C<SvPV_nolen> macro.
104Historically the C<SvPV> macro with the global variable C<PL_na> has been
105used in this case. But that can be quite inefficient because C<PL_na> must
106be accessed in thread-local storage in threaded Perl. In any case, remember
107that Perl allows arbitrary strings of data that may both contain NULs and
108might not be terminated by a NUL.
a0d0e21e 109
ce2f5d8f 110Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
111len);>. It might work with your compiler, but it won't work for everyone.
112Break this sort of statement up into separate assignments:
113
b2f5ed49 114 SV *s;
ce2f5d8f 115 STRLEN len;
116 char * ptr;
b2f5ed49 117 ptr = SvPV(s, len);
ce2f5d8f 118 foo(ptr, len);
119
07fa94a1 120If you want to know if the scalar value is TRUE, you can use:
a0d0e21e 121
122 SvTRUE(SV*)
123
124Although Perl will automatically grow strings for you, if you need to force
125Perl to allocate more memory for your SV, you can use the macro
126
127 SvGROW(SV*, STRLEN newlen)
128
129which will determine if more memory needs to be allocated. If so, it will
130call the function C<sv_grow>. Note that C<SvGROW> can only increase, not
5f05dabc 131decrease, the allocated memory of an SV and that it does not automatically
132add a byte for the a trailing NUL (perl's own string functions typically do
8ebc5c01 133C<SvGROW(sv, len + 1)>).
a0d0e21e 134
135If you have an SV and want to know what kind of data Perl thinks is stored
136in it, you can use the following macros to check the type of SV you have.
137
138 SvIOK(SV*)
139 SvNOK(SV*)
140 SvPOK(SV*)
141
142You can get and set the current length of the string stored in an SV with
143the following macros:
144
145 SvCUR(SV*)
146 SvCUR_set(SV*, I32 val)
147
cb1a09d0 148You can also get a pointer to the end of the string stored in the SV
149with the macro:
150
151 SvEND(SV*)
152
153But note that these last three macros are valid only if C<SvPOK()> is true.
a0d0e21e 154
d1b91892 155If you want to append something to the end of string stored in an C<SV*>,
156you can use the following functions:
157
08105a92 158 void sv_catpv(SV*, const char*);
e65f3abd 159 void sv_catpvn(SV*, const char*, STRLEN);
46fc3d4c 160 void sv_catpvf(SV*, const char*, ...);
9abd00ed 161 void sv_catpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
d1b91892 162 void sv_catsv(SV*, SV*);
163
164The first function calculates the length of the string to be appended by
165using C<strlen>. In the second, you specify the length of the string
46fc3d4c 166yourself. The third function processes its arguments like C<sprintf> and
9abd00ed 167appends the formatted output. The fourth function works like C<vsprintf>.
168You can specify the address and length of an array of SVs instead of the
169va_list argument. The fifth function extends the string stored in the first
170SV with the string stored in the second SV. It also forces the second SV
171to be interpreted as a string.
172
173The C<sv_cat*()> functions are not generic enough to operate on values that
174have "magic". See L<Magic Virtual Tables> later in this document.
d1b91892 175
a0d0e21e 176If you know the name of a scalar variable, you can get a pointer to its SV
177by using the following:
178
4929bf7b 179 SV* get_sv("package::varname", FALSE);
a0d0e21e 180
181This returns NULL if the variable does not exist.
182
d1b91892 183If you want to know if this variable (or any other SV) is actually C<defined>,
a0d0e21e 184you can call:
185
186 SvOK(SV*)
187
9cde0e7f 188The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>. Its
a0d0e21e 189address can be used whenever an C<SV*> is needed.
190
9cde0e7f 191There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain Boolean
192TRUE and FALSE values, respectively. Like C<PL_sv_undef>, their addresses can
a0d0e21e 193be used whenever an C<SV*> is needed.
194
9cde0e7f 195Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
a0d0e21e 196Take this code:
197
198 SV* sv = (SV*) 0;
199 if (I-am-to-return-a-real-value) {
200 sv = sv_2mortal(newSViv(42));
201 }
202 sv_setsv(ST(0), sv);
203
204This code tries to return a new SV (which contains the value 42) if it should
04343c6d 205return a real value, or undef otherwise. Instead it has returned a NULL
a0d0e21e 206pointer which, somewhere down the line, will cause a segmentation violation,
9cde0e7f 207bus error, or just weird results. Change the zero to C<&PL_sv_undef> in the first
5f05dabc 208line and all will be well.
a0d0e21e 209
210To free an SV that you've created, call C<SvREFCNT_dec(SV*)>. Normally this
3fe9a6f1 211call is not necessary (see L<Reference Counts and Mortality>).
a0d0e21e 212
d1b91892 213=head2 What's Really Stored in an SV?
a0d0e21e 214
215Recall that the usual method of determining the type of scalar you have is
5f05dabc 216to use C<Sv*OK> macros. Because a scalar can be both a number and a string,
d1b91892 217usually these macros will always return TRUE and calling the C<Sv*V>
a0d0e21e 218macros will do the appropriate conversion of string to integer/double or
219integer/double to string.
220
221If you I<really> need to know if you have an integer, double, or string
222pointer in an SV, you can use the following three macros instead:
223
224 SvIOKp(SV*)
225 SvNOKp(SV*)
226 SvPOKp(SV*)
227
228These will tell you if you truly have an integer, double, or string pointer
d1b91892 229stored in your SV. The "p" stands for private.
a0d0e21e 230
07fa94a1 231In general, though, it's best to use the C<Sv*V> macros.
a0d0e21e 232
54310121 233=head2 Working with AVs
a0d0e21e 234
07fa94a1 235There are two ways to create and load an AV. The first method creates an
236empty AV:
a0d0e21e 237
238 AV* newAV();
239
54310121 240The second method both creates the AV and initially populates it with SVs:
a0d0e21e 241
242 AV* av_make(I32 num, SV **ptr);
243
5f05dabc 244The second argument points to an array containing C<num> C<SV*>'s. Once the
54310121 245AV has been created, the SVs can be destroyed, if so desired.
a0d0e21e 246
54310121 247Once the AV has been created, the following operations are possible on AVs:
a0d0e21e 248
249 void av_push(AV*, SV*);
250 SV* av_pop(AV*);
251 SV* av_shift(AV*);
252 void av_unshift(AV*, I32 num);
253
254These should be familiar operations, with the exception of C<av_unshift>.
255This routine adds C<num> elements at the front of the array with the C<undef>
256value. You must then use C<av_store> (described below) to assign values
257to these new elements.
258
259Here are some other functions:
260
5f05dabc 261 I32 av_len(AV*);
a0d0e21e 262 SV** av_fetch(AV*, I32 key, I32 lval);
a0d0e21e 263 SV** av_store(AV*, I32 key, SV* val);
a0d0e21e 264
5f05dabc 265The C<av_len> function returns the highest index value in array (just
266like $#array in Perl). If the array is empty, -1 is returned. The
267C<av_fetch> function returns the value at index C<key>, but if C<lval>
268is non-zero, then C<av_fetch> will store an undef value at that index.
04343c6d 269The C<av_store> function stores the value C<val> at index C<key>, and does
270not increment the reference count of C<val>. Thus the caller is responsible
271for taking care of that, and if C<av_store> returns NULL, the caller will
272have to decrement the reference count to avoid a memory leak. Note that
273C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
274return value.
d1b91892 275
a0d0e21e 276 void av_clear(AV*);
a0d0e21e 277 void av_undef(AV*);
cb1a09d0 278 void av_extend(AV*, I32 key);
5f05dabc 279
280The C<av_clear> function deletes all the elements in the AV* array, but
281does not actually delete the array itself. The C<av_undef> function will
282delete all the elements in the array plus the array itself. The
adc882cf 283C<av_extend> function extends the array so that it contains at least C<key+1>
284elements. If C<key+1> is less than the currently allocated length of the array,
285then nothing is done.
a0d0e21e 286
287If you know the name of an array variable, you can get a pointer to its AV
288by using the following:
289
4929bf7b 290 AV* get_av("package::varname", FALSE);
a0d0e21e 291
292This returns NULL if the variable does not exist.
293
04343c6d 294See L<Understanding the Magic of Tied Hashes and Arrays> for more
295information on how to use the array access functions on tied arrays.
296
54310121 297=head2 Working with HVs
a0d0e21e 298
299To create an HV, you use the following routine:
300
301 HV* newHV();
302
54310121 303Once the HV has been created, the following operations are possible on HVs:
a0d0e21e 304
08105a92 305 SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
306 SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval);
a0d0e21e 307
5f05dabc 308The C<klen> parameter is the length of the key being passed in (Note that
309you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
310length of the key). The C<val> argument contains the SV pointer to the
54310121 311scalar being stored, and C<hash> is the precomputed hash value (zero if
5f05dabc 312you want C<hv_store> to calculate it for you). The C<lval> parameter
313indicates whether this fetch is actually a part of a store operation, in
314which case a new undefined value will be added to the HV with the supplied
315key and C<hv_fetch> will return as if the value had already existed.
a0d0e21e 316
5f05dabc 317Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
318C<SV*>. To access the scalar value, you must first dereference the return
319value. However, you should check to make sure that the return value is
320not NULL before dereferencing it.
a0d0e21e 321
322These two functions check if a hash table entry exists, and deletes it.
323
08105a92 324 bool hv_exists(HV*, const char* key, U32 klen);
325 SV* hv_delete(HV*, const char* key, U32 klen, I32 flags);
a0d0e21e 326
5f05dabc 327If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
328create and return a mortal copy of the deleted value.
329
a0d0e21e 330And more miscellaneous functions:
331
332 void hv_clear(HV*);
a0d0e21e 333 void hv_undef(HV*);
5f05dabc 334
335Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
336table but does not actually delete the hash table. The C<hv_undef> deletes
337both the entries and the hash table itself.
a0d0e21e 338
d1b91892 339Perl keeps the actual data in linked list of structures with a typedef of HE.
340These contain the actual key and value pointers (plus extra administrative
341overhead). The key is a string pointer; the value is an C<SV*>. However,
342once you have an C<HE*>, to get the actual key and value, use the routines
343specified below.
344
a0d0e21e 345 I32 hv_iterinit(HV*);
346 /* Prepares starting point to traverse hash table */
347 HE* hv_iternext(HV*);
348 /* Get the next entry, and return a pointer to a
349 structure that has both the key and value */
350 char* hv_iterkey(HE* entry, I32* retlen);
351 /* Get the key from an HE structure and also return
352 the length of the key string */
cb1a09d0 353 SV* hv_iterval(HV*, HE* entry);
a0d0e21e 354 /* Return a SV pointer to the value of the HE
355 structure */
cb1a09d0 356 SV* hv_iternextsv(HV*, char** key, I32* retlen);
d1b91892 357 /* This convenience routine combines hv_iternext,
358 hv_iterkey, and hv_iterval. The key and retlen
359 arguments are return values for the key and its
360 length. The value is returned in the SV* argument */
a0d0e21e 361
362If you know the name of a hash variable, you can get a pointer to its HV
363by using the following:
364
4929bf7b 365 HV* get_hv("package::varname", FALSE);
a0d0e21e 366
367This returns NULL if the variable does not exist.
368
8ebc5c01 369The hash algorithm is defined in the C<PERL_HASH(hash, key, klen)> macro:
a0d0e21e 370
a0d0e21e 371 hash = 0;
ab192400 372 while (klen--)
373 hash = (hash * 33) + *key++;
87275199 374 hash = hash + (hash >> 5); /* after 5.6 */
ab192400 375
87275199 376The last step was added in version 5.6 to improve distribution of
ab192400 377lower bits in the resulting hash value.
a0d0e21e 378
04343c6d 379See L<Understanding the Magic of Tied Hashes and Arrays> for more
380information on how to use the hash access functions on tied hashes.
381
1e422769 382=head2 Hash API Extensions
383
384Beginning with version 5.004, the following functions are also supported:
385
386 HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash);
387 HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash);
c47ff5f1 388
1e422769 389 bool hv_exists_ent (HV* tb, SV* key, U32 hash);
390 SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
c47ff5f1 391
1e422769 392 SV* hv_iterkeysv (HE* entry);
393
394Note that these functions take C<SV*> keys, which simplifies writing
395of extension code that deals with hash structures. These functions
396also allow passing of C<SV*> keys to C<tie> functions without forcing
397you to stringify the keys (unlike the previous set of functions).
398
399They also return and accept whole hash entries (C<HE*>), making their
400use more efficient (since the hash number for a particular string
4a4eefd0 401doesn't have to be recomputed every time). See L<perlapi> for detailed
402descriptions.
1e422769 403
404The following macros must always be used to access the contents of hash
405entries. Note that the arguments to these macros must be simple
406variables, since they may get evaluated more than once. See
4a4eefd0 407L<perlapi> for detailed descriptions of these macros.
1e422769 408
409 HePV(HE* he, STRLEN len)
410 HeVAL(HE* he)
411 HeHASH(HE* he)
412 HeSVKEY(HE* he)
413 HeSVKEY_force(HE* he)
414 HeSVKEY_set(HE* he, SV* sv)
415
416These two lower level macros are defined, but must only be used when
417dealing with keys that are not C<SV*>s:
418
419 HeKEY(HE* he)
420 HeKLEN(HE* he)
421
04343c6d 422Note that both C<hv_store> and C<hv_store_ent> do not increment the
423reference count of the stored C<val>, which is the caller's responsibility.
424If these functions return a NULL value, the caller will usually have to
425decrement the reference count of C<val> to avoid a memory leak.
1e422769 426
a0d0e21e 427=head2 References
428
d1b91892 429References are a special type of scalar that point to other data types
430(including references).
a0d0e21e 431
07fa94a1 432To create a reference, use either of the following functions:
a0d0e21e 433
5f05dabc 434 SV* newRV_inc((SV*) thing);
435 SV* newRV_noinc((SV*) thing);
a0d0e21e 436
5f05dabc 437The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>. The
07fa94a1 438functions are identical except that C<newRV_inc> increments the reference
439count of the C<thing>, while C<newRV_noinc> does not. For historical
440reasons, C<newRV> is a synonym for C<newRV_inc>.
441
442Once you have a reference, you can use the following macro to dereference
443the reference:
a0d0e21e 444
445 SvRV(SV*)
446
447then call the appropriate routines, casting the returned C<SV*> to either an
d1b91892 448C<AV*> or C<HV*>, if required.
a0d0e21e 449
d1b91892 450To determine if an SV is a reference, you can use the following macro:
a0d0e21e 451
452 SvROK(SV*)
453
07fa94a1 454To discover what type of value the reference refers to, use the following
455macro and then check the return value.
d1b91892 456
457 SvTYPE(SvRV(SV*))
458
459The most useful types that will be returned are:
460
461 SVt_IV Scalar
462 SVt_NV Scalar
463 SVt_PV Scalar
5f05dabc 464 SVt_RV Scalar
d1b91892 465 SVt_PVAV Array
466 SVt_PVHV Hash
467 SVt_PVCV Code
5f05dabc 468 SVt_PVGV Glob (possible a file handle)
469 SVt_PVMG Blessed or Magical Scalar
470
471 See the sv.h header file for more details.
d1b91892 472
cb1a09d0 473=head2 Blessed References and Class Objects
474
475References are also used to support object-oriented programming. In the
476OO lexicon, an object is simply a reference that has been blessed into a
477package (or class). Once blessed, the programmer may now use the reference
478to access the various methods in the class.
479
480A reference can be blessed into a package with the following function:
481
482 SV* sv_bless(SV* sv, HV* stash);
483
484The C<sv> argument must be a reference. The C<stash> argument specifies
3fe9a6f1 485which class the reference will belong to. See
2ae324a7 486L<Stashes and Globs> for information on converting class names into stashes.
cb1a09d0 487
488/* Still under construction */
489
490Upgrades rv to reference if not already one. Creates new SV for rv to
8ebc5c01 491point to. If C<classname> is non-null, the SV is blessed into the specified
492class. SV is returned.
cb1a09d0 493
08105a92 494 SV* newSVrv(SV* rv, const char* classname);
cb1a09d0 495
8ebc5c01 496Copies integer or double into an SV whose reference is C<rv>. SV is blessed
497if C<classname> is non-null.
cb1a09d0 498
08105a92 499 SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
500 SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
cb1a09d0 501
5f05dabc 502Copies the pointer value (I<the address, not the string!>) into an SV whose
8ebc5c01 503reference is rv. SV is blessed if C<classname> is non-null.
cb1a09d0 504
08105a92 505 SV* sv_setref_pv(SV* rv, const char* classname, PV iv);
cb1a09d0 506
8ebc5c01 507Copies string into an SV whose reference is C<rv>. Set length to 0 to let
508Perl calculate the string length. SV is blessed if C<classname> is non-null.
cb1a09d0 509
e65f3abd 510 SV* sv_setref_pvn(SV* rv, const char* classname, PV iv, STRLEN length);
cb1a09d0 511
9abd00ed 512Tests whether the SV is blessed into the specified class. It does not
513check inheritance relationships.
514
08105a92 515 int sv_isa(SV* sv, const char* name);
9abd00ed 516
517Tests whether the SV is a reference to a blessed object.
518
519 int sv_isobject(SV* sv);
520
521Tests whether the SV is derived from the specified class. SV can be either
522a reference to a blessed object or a string containing a class name. This
523is the function implementing the C<UNIVERSAL::isa> functionality.
524
08105a92 525 bool sv_derived_from(SV* sv, const char* name);
9abd00ed 526
527To check if you've got an object derived from a specific class you have
528to write:
529
530 if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
cb1a09d0 531
5f05dabc 532=head2 Creating New Variables
cb1a09d0 533
5f05dabc 534To create a new Perl variable with an undef value which can be accessed from
535your Perl script, use the following routines, depending on the variable type.
cb1a09d0 536
4929bf7b 537 SV* get_sv("package::varname", TRUE);
538 AV* get_av("package::varname", TRUE);
539 HV* get_hv("package::varname", TRUE);
cb1a09d0 540
541Notice the use of TRUE as the second parameter. The new variable can now
542be set, using the routines appropriate to the data type.
543
5f05dabc 544There are additional macros whose values may be bitwise OR'ed with the
545C<TRUE> argument to enable certain extra features. Those bits are:
cb1a09d0 546
5f05dabc 547 GV_ADDMULTI Marks the variable as multiply defined, thus preventing the
54310121 548 "Name <varname> used only once: possible typo" warning.
07fa94a1 549 GV_ADDWARN Issues the warning "Had to create <varname> unexpectedly" if
550 the variable did not exist before the function was called.
cb1a09d0 551
07fa94a1 552If you do not specify a package name, the variable is created in the current
553package.
cb1a09d0 554
5f05dabc 555=head2 Reference Counts and Mortality
a0d0e21e 556
54310121 557Perl uses an reference count-driven garbage collection mechanism. SVs,
558AVs, or HVs (xV for short in the following) start their life with a
55497cff 559reference count of 1. If the reference count of an xV ever drops to 0,
07fa94a1 560then it will be destroyed and its memory made available for reuse.
55497cff 561
562This normally doesn't happen at the Perl level unless a variable is
5f05dabc 563undef'ed or the last variable holding a reference to it is changed or
564overwritten. At the internal level, however, reference counts can be
55497cff 565manipulated with the following macros:
566
567 int SvREFCNT(SV* sv);
5f05dabc 568 SV* SvREFCNT_inc(SV* sv);
55497cff 569 void SvREFCNT_dec(SV* sv);
570
571However, there is one other function which manipulates the reference
07fa94a1 572count of its argument. The C<newRV_inc> function, you will recall,
573creates a reference to the specified argument. As a side effect,
574it increments the argument's reference count. If this is not what
575you want, use C<newRV_noinc> instead.
576
577For example, imagine you want to return a reference from an XSUB function.
578Inside the XSUB routine, you create an SV which initially has a reference
579count of one. Then you call C<newRV_inc>, passing it the just-created SV.
5f05dabc 580This returns the reference as a new SV, but the reference count of the
581SV you passed to C<newRV_inc> has been incremented to two. Now you
07fa94a1 582return the reference from the XSUB routine and forget about the SV.
583But Perl hasn't! Whenever the returned reference is destroyed, the
584reference count of the original SV is decreased to one and nothing happens.
585The SV will hang around without any way to access it until Perl itself
586terminates. This is a memory leak.
5f05dabc 587
588The correct procedure, then, is to use C<newRV_noinc> instead of
faed5253 589C<newRV_inc>. Then, if and when the last reference is destroyed,
590the reference count of the SV will go to zero and it will be destroyed,
07fa94a1 591stopping any memory leak.
55497cff 592
5f05dabc 593There are some convenience functions available that can help with the
54310121 594destruction of xVs. These functions introduce the concept of "mortality".
07fa94a1 595An xV that is mortal has had its reference count marked to be decremented,
596but not actually decremented, until "a short time later". Generally the
597term "short time later" means a single Perl statement, such as a call to
54310121 598an XSUB function. The actual determinant for when mortal xVs have their
07fa94a1 599reference count decremented depends on two macros, SAVETMPS and FREETMPS.
600See L<perlcall> and L<perlxs> for more details on these macros.
55497cff 601
602"Mortalization" then is at its simplest a deferred C<SvREFCNT_dec>.
603However, if you mortalize a variable twice, the reference count will
604later be decremented twice.
605
606You should be careful about creating mortal variables. Strange things
607can happen if you make the same value mortal within multiple contexts,
5f05dabc 608or if you make a variable mortal multiple times.
a0d0e21e 609
610To create a mortal variable, use the functions:
611
612 SV* sv_newmortal()
613 SV* sv_2mortal(SV*)
614 SV* sv_mortalcopy(SV*)
615
5f05dabc 616The first call creates a mortal SV, the second converts an existing
617SV to a mortal SV (and thus defers a call to C<SvREFCNT_dec>), and the
618third creates a mortal copy of an existing SV.
a0d0e21e 619
54310121 620The mortal routines are not just for SVs -- AVs and HVs can be
faed5253 621made mortal by passing their address (type-casted to C<SV*>) to the
07fa94a1 622C<sv_2mortal> or C<sv_mortalcopy> routines.
a0d0e21e 623
5f05dabc 624=head2 Stashes and Globs
a0d0e21e 625
aa689395 626A "stash" is a hash that contains all of the different objects that
627are contained within a package. Each key of the stash is a symbol
628name (shared by all the different types of objects that have the same
629name), and each value in the hash table is a GV (Glob Value). This GV
630in turn contains references to the various objects of that name,
631including (but not limited to) the following:
cb1a09d0 632
a0d0e21e 633 Scalar Value
634 Array Value
635 Hash Value
a3cb178b 636 I/O Handle
a0d0e21e 637 Format
638 Subroutine
639
9cde0e7f 640There is a single stash called "PL_defstash" that holds the items that exist
5f05dabc 641in the "main" package. To get at the items in other packages, append the
642string "::" to the package name. The items in the "Foo" package are in
9cde0e7f 643the stash "Foo::" in PL_defstash. The items in the "Bar::Baz" package are
5f05dabc 644in the stash "Baz::" in "Bar::"'s stash.
a0d0e21e 645
d1b91892 646To get the stash pointer for a particular package, use the function:
a0d0e21e 647
08105a92 648 HV* gv_stashpv(const char* name, I32 create)
a0d0e21e 649 HV* gv_stashsv(SV*, I32 create)
650
651The first function takes a literal string, the second uses the string stored
d1b91892 652in the SV. Remember that a stash is just a hash table, so you get back an
cb1a09d0 653C<HV*>. The C<create> flag will create a new package if it is set.
a0d0e21e 654
655The name that C<gv_stash*v> wants is the name of the package whose symbol table
656you want. The default package is called C<main>. If you have multiply nested
d1b91892 657packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
658language itself.
a0d0e21e 659
660Alternately, if you have an SV that is a blessed reference, you can find
661out the stash pointer by using:
662
663 HV* SvSTASH(SvRV(SV*));
664
665then use the following to get the package name itself:
666
667 char* HvNAME(HV* stash);
668
5f05dabc 669If you need to bless or re-bless an object you can use the following
670function:
a0d0e21e 671
672 SV* sv_bless(SV*, HV* stash)
673
674where the first argument, an C<SV*>, must be a reference, and the second
675argument is a stash. The returned C<SV*> can now be used in the same way
676as any other SV.
677
d1b91892 678For more information on references and blessings, consult L<perlref>.
679
54310121 680=head2 Double-Typed SVs
0a753a76 681
682Scalar variables normally contain only one type of value, an integer,
683double, pointer, or reference. Perl will automatically convert the
684actual scalar data from the stored type into the requested type.
685
686Some scalar variables contain more than one type of scalar data. For
687example, the variable C<$!> contains either the numeric value of C<errno>
688or its string equivalent from either C<strerror> or C<sys_errlist[]>.
689
690To force multiple data values into an SV, you must do two things: use the
691C<sv_set*v> routines to add the additional scalar type, then set a flag
692so that Perl will believe it contains more than one type of data. The
693four macros to set the flags are:
694
695 SvIOK_on
696 SvNOK_on
697 SvPOK_on
698 SvROK_on
699
700The particular macro you must use depends on which C<sv_set*v> routine
701you called first. This is because every C<sv_set*v> routine turns on
702only the bit for the particular type of data being set, and turns off
703all the rest.
704
705For example, to create a new Perl variable called "dberror" that contains
706both the numeric and descriptive string error values, you could use the
707following code:
708
709 extern int dberror;
710 extern char *dberror_list;
711
4929bf7b 712 SV* sv = get_sv("dberror", TRUE);
0a753a76 713 sv_setiv(sv, (IV) dberror);
714 sv_setpv(sv, dberror_list[dberror]);
715 SvIOK_on(sv);
716
717If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
718macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
719
720=head2 Magic Variables
a0d0e21e 721
d1b91892 722[This section still under construction. Ignore everything here. Post no
723bills. Everything not permitted is forbidden.]
724
d1b91892 725Any SV may be magical, that is, it has special features that a normal
726SV does not have. These features are stored in the SV structure in a
5f05dabc 727linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
d1b91892 728
729 struct magic {
730 MAGIC* mg_moremagic;
731 MGVTBL* mg_virtual;
732 U16 mg_private;
733 char mg_type;
734 U8 mg_flags;
735 SV* mg_obj;
736 char* mg_ptr;
737 I32 mg_len;
738 };
739
740Note this is current as of patchlevel 0, and could change at any time.
741
742=head2 Assigning Magic
743
744Perl adds magic to an SV using the sv_magic function:
745
08105a92 746 void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
d1b91892 747
748The C<sv> argument is a pointer to the SV that is to acquire a new magical
749feature.
750
751If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
752set the C<SVt_PVMG> flag for the C<sv>. Perl then continues by adding
753it to the beginning of the linked list of magical features. Any prior
754entry of the same type of magic is deleted. Note that this can be
5fb8527f 755overridden, and multiple instances of the same type of magic can be
d1b91892 756associated with an SV.
757
54310121 758The C<name> and C<namlen> arguments are used to associate a string with
759the magic, typically the name of a variable. C<namlen> is stored in the
760C<mg_len> field and if C<name> is non-null and C<namlen> >= 0 a malloc'd
d1b91892 761copy of the name is stored in C<mg_ptr> field.
762
763The sv_magic function uses C<how> to determine which, if any, predefined
764"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
cb1a09d0 765See the "Magic Virtual Table" section below. The C<how> argument is also
766stored in the C<mg_type> field.
d1b91892 767
768The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
769structure. If it is not the same as the C<sv> argument, the reference
770count of the C<obj> object is incremented. If it is the same, or if
04343c6d 771the C<how> argument is "#", or if it is a NULL pointer, then C<obj> is
d1b91892 772merely stored, without the reference count being incremented.
773
cb1a09d0 774There is also a function to add magic to an C<HV>:
775
776 void hv_magic(HV *hv, GV *gv, int how);
777
778This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
779
780To remove the magic from an SV, call the function sv_unmagic:
781
782 void sv_unmagic(SV *sv, int type);
783
784The C<type> argument should be equal to the C<how> value when the C<SV>
785was initially made magical.
786
d1b91892 787=head2 Magic Virtual Tables
788
789The C<mg_virtual> field in the C<MAGIC> structure is a pointer to a
790C<MGVTBL>, which is a structure of function pointers and stands for
791"Magic Virtual Table" to handle the various operations that might be
792applied to that variable.
793
794The C<MGVTBL> has five pointers to the following routine types:
795
796 int (*svt_get)(SV* sv, MAGIC* mg);
797 int (*svt_set)(SV* sv, MAGIC* mg);
798 U32 (*svt_len)(SV* sv, MAGIC* mg);
799 int (*svt_clear)(SV* sv, MAGIC* mg);
800 int (*svt_free)(SV* sv, MAGIC* mg);
801
802This MGVTBL structure is set at compile-time in C<perl.h> and there are
803currently 19 types (or 21 with overloading turned on). These different
804structures contain pointers to various routines that perform additional
805actions depending on which function is being called.
806
807 Function pointer Action taken
808 ---------------- ------------
809 svt_get Do something after the value of the SV is retrieved.
810 svt_set Do something after the SV is assigned a value.
811 svt_len Report on the SV's length.
812 svt_clear Clear something the SV represents.
813 svt_free Free any extra storage associated with the SV.
814
815For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
816to an C<mg_type> of '\0') contains:
817
818 { magic_get, magic_set, magic_len, 0, 0 }
819
820Thus, when an SV is determined to be magical and of type '\0', if a get
821operation is being performed, the routine C<magic_get> is called. All
822the various routines for the various magical types begin with C<magic_>.
954c1994 823NOTE: the magic routines are not considered part of the Perl API, and may
824not be exported by the Perl library.
d1b91892 825
826The current kinds of Magic Virtual Tables are:
827
bdbeb323 828 mg_type MGVTBL Type of magic
5f05dabc 829 ------- ------ ----------------------------
bdbeb323 830 \0 vtbl_sv Special scalar variable
831 A vtbl_amagic %OVERLOAD hash
832 a vtbl_amagicelem %OVERLOAD hash element
833 c (none) Holds overload table (AMT) on stash
834 B vtbl_bm Boyer-Moore (fast string search)
d1b91892 835 E vtbl_env %ENV hash
836 e vtbl_envelem %ENV hash element
bdbeb323 837 f vtbl_fm Formline ('compiled' format)
838 g vtbl_mglob m//g target / study()ed string
d1b91892 839 I vtbl_isa @ISA array
840 i vtbl_isaelem @ISA array element
bdbeb323 841 k vtbl_nkeys scalar(keys()) lvalue
842 L (none) Debugger %_<filename
843 l vtbl_dbline Debugger %_<filename element
44a8e56a 844 o vtbl_collxfrm Locale transformation
bdbeb323 845 P vtbl_pack Tied array or hash
846 p vtbl_packelem Tied array or hash element
847 q vtbl_packelem Tied scalar or handle
848 S vtbl_sig %SIG hash
849 s vtbl_sigelem %SIG hash element
d1b91892 850 t vtbl_taint Taintedness
bdbeb323 851 U vtbl_uvar Available for use by extensions
852 v vtbl_vec vec() lvalue
853 x vtbl_substr substr() lvalue
854 y vtbl_defelem Shadow "foreach" iterator variable /
855 smart parameter vivification
856 * vtbl_glob GV (typeglob)
857 # vtbl_arylen Array length ($#ary)
858 . vtbl_pos pos() lvalue
859 ~ (none) Available for use by extensions
d1b91892 860
68dc0745 861When an uppercase and lowercase letter both exist in the table, then the
862uppercase letter is used to represent some kind of composite type (a list
863or a hash), and the lowercase letter is used to represent an element of
d1b91892 864that composite type.
865
bdbeb323 866The '~' and 'U' magic types are defined specifically for use by
867extensions and will not be used by perl itself. Extensions can use
868'~' magic to 'attach' private information to variables (typically
869objects). This is especially useful because there is no way for
870normal perl code to corrupt this private information (unlike using
871extra elements of a hash object).
872
873Similarly, 'U' magic can be used much like tie() to call a C function
874any time a scalar's value is used or changed. The C<MAGIC>'s
875C<mg_ptr> field points to a C<ufuncs> structure:
876
877 struct ufuncs {
878 I32 (*uf_val)(IV, SV*);
879 I32 (*uf_set)(IV, SV*);
880 IV uf_index;
881 };
882
883When the SV is read from or written to, the C<uf_val> or C<uf_set>
884function will be called with C<uf_index> as the first arg and a
1526ead6 885pointer to the SV as the second. A simple example of how to add 'U'
886magic is shown below. Note that the ufuncs structure is copied by
887sv_magic, so you can safely allocate it on the stack.
888
889 void
890 Umagic(sv)
891 SV *sv;
892 PREINIT:
893 struct ufuncs uf;
894 CODE:
895 uf.uf_val = &my_get_fn;
896 uf.uf_set = &my_set_fn;
897 uf.uf_index = 0;
898 sv_magic(sv, 0, 'U', (char*)&uf, sizeof(uf));
5f05dabc 899
bdbeb323 900Note that because multiple extensions may be using '~' or 'U' magic,
901it is important for extensions to take extra care to avoid conflict.
902Typically only using the magic on objects blessed into the same class
903as the extension is sufficient. For '~' magic, it may also be
904appropriate to add an I32 'signature' at the top of the private data
905area and check that.
5f05dabc 906
ef50df4b 907Also note that the C<sv_set*()> and C<sv_cat*()> functions described
908earlier do B<not> invoke 'set' magic on their targets. This must
909be done by the user either by calling the C<SvSETMAGIC()> macro after
910calling these functions, or by using one of the C<sv_set*_mg()> or
911C<sv_cat*_mg()> functions. Similarly, generic C code must call the
912C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
913obtained from external sources in functions that don't handle magic.
4a4eefd0 914See L<perlapi> for a description of these functions.
189b2af5 915For example, calls to the C<sv_cat*()> functions typically need to be
916followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
917since their implementation handles 'get' magic.
918
d1b91892 919=head2 Finding Magic
920
921 MAGIC* mg_find(SV*, int type); /* Finds the magic pointer of that type */
922
923This routine returns a pointer to the C<MAGIC> structure stored in the SV.
924If the SV does not have that magical feature, C<NULL> is returned. Also,
54310121 925if the SV is not of type SVt_PVMG, Perl may core dump.
d1b91892 926
08105a92 927 int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
d1b91892 928
929This routine checks to see what types of magic C<sv> has. If the mg_type
68dc0745 930field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
931the mg_type field is changed to be the lowercase letter.
a0d0e21e 932
04343c6d 933=head2 Understanding the Magic of Tied Hashes and Arrays
934
935Tied hashes and arrays are magical beasts of the 'P' magic type.
9edb2b46 936
937WARNING: As of the 5.004 release, proper usage of the array and hash
938access functions requires understanding a few caveats. Some
939of these caveats are actually considered bugs in the API, to be fixed
940in later releases, and are bracketed with [MAYCHANGE] below. If
941you find yourself actually applying such information in this section, be
942aware that the behavior may change in the future, umm, without warning.
04343c6d 943
1526ead6 944The perl tie function associates a variable with an object that implements
945the various GET, SET etc methods. To perform the equivalent of the perl
946tie function from an XSUB, you must mimic this behaviour. The code below
947carries out the necessary steps - firstly it creates a new hash, and then
948creates a second hash which it blesses into the class which will implement
949the tie methods. Lastly it ties the two hashes together, and returns a
950reference to the new tied hash. Note that the code below does NOT call the
951TIEHASH method in the MyTie class -
952see L<Calling Perl Routines from within C Programs> for details on how
953to do this.
954
955 SV*
956 mytie()
957 PREINIT:
958 HV *hash;
959 HV *stash;
960 SV *tie;
961 CODE:
962 hash = newHV();
963 tie = newRV_noinc((SV*)newHV());
964 stash = gv_stashpv("MyTie", TRUE);
965 sv_bless(tie, stash);
966 hv_magic(hash, tie, 'P');
967 RETVAL = newRV_noinc(hash);
968 OUTPUT:
969 RETVAL
970
04343c6d 971The C<av_store> function, when given a tied array argument, merely
972copies the magic of the array onto the value to be "stored", using
973C<mg_copy>. It may also return NULL, indicating that the value did not
9edb2b46 974actually need to be stored in the array. [MAYCHANGE] After a call to
975C<av_store> on a tied array, the caller will usually need to call
976C<mg_set(val)> to actually invoke the perl level "STORE" method on the
977TIEARRAY object. If C<av_store> did return NULL, a call to
978C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
979leak. [/MAYCHANGE]
04343c6d 980
981The previous paragraph is applicable verbatim to tied hash access using the
982C<hv_store> and C<hv_store_ent> functions as well.
983
984C<av_fetch> and the corresponding hash functions C<hv_fetch> and
985C<hv_fetch_ent> actually return an undefined mortal value whose magic
986has been initialized using C<mg_copy>. Note the value so returned does not
9edb2b46 987need to be deallocated, as it is already mortal. [MAYCHANGE] But you will
988need to call C<mg_get()> on the returned value in order to actually invoke
989the perl level "FETCH" method on the underlying TIE object. Similarly,
04343c6d 990you may also call C<mg_set()> on the return value after possibly assigning
991a suitable value to it using C<sv_setsv>, which will invoke the "STORE"
9edb2b46 992method on the TIE object. [/MAYCHANGE]
04343c6d 993
9edb2b46 994[MAYCHANGE]
04343c6d 995In other words, the array or hash fetch/store functions don't really
996fetch and store actual values in the case of tied arrays and hashes. They
997merely call C<mg_copy> to attach magic to the values that were meant to be
998"stored" or "fetched". Later calls to C<mg_get> and C<mg_set> actually
999do the job of invoking the TIE methods on the underlying objects. Thus
9edb2b46 1000the magic mechanism currently implements a kind of lazy access to arrays
04343c6d 1001and hashes.
1002
1003Currently (as of perl version 5.004), use of the hash and array access
1004functions requires the user to be aware of whether they are operating on
9edb2b46 1005"normal" hashes and arrays, or on their tied variants. The API may be
1006changed to provide more transparent access to both tied and normal data
1007types in future versions.
1008[/MAYCHANGE]
04343c6d 1009
1010You would do well to understand that the TIEARRAY and TIEHASH interfaces
1011are mere sugar to invoke some perl method calls while using the uniform hash
1012and array syntax. The use of this sugar imposes some overhead (typically
1013about two to four extra opcodes per FETCH/STORE operation, in addition to
1014the creation of all the mortal variables required to invoke the methods).
1015This overhead will be comparatively small if the TIE methods are themselves
1016substantial, but if they are only a few statements long, the overhead
1017will not be insignificant.
1018
d1c897a1 1019=head2 Localizing changes
1020
1021Perl has a very handy construction
1022
1023 {
1024 local $var = 2;
1025 ...
1026 }
1027
1028This construction is I<approximately> equivalent to
1029
1030 {
1031 my $oldvar = $var;
1032 $var = 2;
1033 ...
1034 $var = $oldvar;
1035 }
1036
1037The biggest difference is that the first construction would
1038reinstate the initial value of $var, irrespective of how control exits
1039the block: C<goto>, C<return>, C<die>/C<eval> etc. It is a little bit
1040more efficient as well.
1041
1042There is a way to achieve a similar task from C via Perl API: create a
1043I<pseudo-block>, and arrange for some changes to be automatically
1044undone at the end of it, either explicit, or via a non-local exit (via
1045die()). A I<block>-like construct is created by a pair of
b687b08b 1046C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1047Such a construct may be created specially for some important localized
1048task, or an existing one (like boundaries of enclosing Perl
1049subroutine/block, or an existing pair for freeing TMPs) may be
1050used. (In the second case the overhead of additional localization must
1051be almost negligible.) Note that any XSUB is automatically enclosed in
1052an C<ENTER>/C<LEAVE> pair.
d1c897a1 1053
1054Inside such a I<pseudo-block> the following service is available:
1055
1056=over
1057
1058=item C<SAVEINT(int i)>
1059
1060=item C<SAVEIV(IV i)>
1061
1062=item C<SAVEI32(I32 i)>
1063
1064=item C<SAVELONG(long i)>
1065
1066These macros arrange things to restore the value of integer variable
1067C<i> at the end of enclosing I<pseudo-block>.
1068
1069=item C<SAVESPTR(s)>
1070
1071=item C<SAVEPPTR(p)>
1072
1073These macros arrange things to restore the value of pointers C<s> and
1074C<p>. C<s> must be a pointer of a type which survives conversion to
1075C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1076and back.
1077
1078=item C<SAVEFREESV(SV *sv)>
1079
1080The refcount of C<sv> would be decremented at the end of
1081I<pseudo-block>. This is similar to C<sv_2mortal>, which should (?) be
1082used instead.
1083
1084=item C<SAVEFREEOP(OP *op)>
1085
1086The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1087
1088=item C<SAVEFREEPV(p)>
1089
1090The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1091end of I<pseudo-block>.
1092
1093=item C<SAVECLEARSV(SV *sv)>
1094
1095Clears a slot in the current scratchpad which corresponds to C<sv> at
1096the end of I<pseudo-block>.
1097
1098=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1099
1100The key C<key> of C<hv> is deleted at the end of I<pseudo-block>. The
1101string pointed to by C<key> is Safefree()ed. If one has a I<key> in
1102short-lived storage, the corresponding string may be reallocated like
1103this:
1104
9cde0e7f 1105 SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
d1c897a1 1106
c76ac1ee 1107=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
d1c897a1 1108
1109At the end of I<pseudo-block> the function C<f> is called with the
c76ac1ee 1110only argument C<p>.
1111
1112=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1113
1114At the end of I<pseudo-block> the function C<f> is called with the
1115implicit context argument (if any), and C<p>.
d1c897a1 1116
1117=item C<SAVESTACK_POS()>
1118
1119The current offset on the Perl internal stack (cf. C<SP>) is restored
1120at the end of I<pseudo-block>.
1121
1122=back
1123
1124The following API list contains functions, thus one needs to
1125provide pointers to the modifiable data explicitly (either C pointers,
1126or Perlish C<GV *>s). Where the above macros take C<int>, a similar
1127function takes C<int *>.
1128
1129=over
1130
1131=item C<SV* save_scalar(GV *gv)>
1132
1133Equivalent to Perl code C<local $gv>.
1134
1135=item C<AV* save_ary(GV *gv)>
1136
1137=item C<HV* save_hash(GV *gv)>
1138
1139Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1140
1141=item C<void save_item(SV *item)>
1142
1143Duplicates the current value of C<SV>, on the exit from the current
1144C<ENTER>/C<LEAVE> I<pseudo-block> will restore the value of C<SV>
1145using the stored value.
1146
1147=item C<void save_list(SV **sarg, I32 maxsarg)>
1148
1149A variant of C<save_item> which takes multiple arguments via an array
1150C<sarg> of C<SV*> of length C<maxsarg>.
1151
1152=item C<SV* save_svref(SV **sptr)>
1153
1154Similar to C<save_scalar>, but will reinstate a C<SV *>.
1155
1156=item C<void save_aptr(AV **aptr)>
1157
1158=item C<void save_hptr(HV **hptr)>
1159
1160Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1161
1162=back
1163
1164The C<Alias> module implements localization of the basic types within the
1165I<caller's scope>. People who are interested in how to localize things in
1166the containing scope should take a look there too.
1167
0a753a76 1168=head1 Subroutines
a0d0e21e 1169
68dc0745 1170=head2 XSUBs and the Argument Stack
5f05dabc 1171
1172The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1173An XSUB routine will have a stack that contains the arguments from the Perl
1174program, and a way to map from the Perl data structures to a C equivalent.
1175
1176The stack arguments are accessible through the C<ST(n)> macro, which returns
1177the C<n>'th stack argument. Argument 0 is the first argument passed in the
1178Perl subroutine call. These arguments are C<SV*>, and can be used anywhere
1179an C<SV*> is used.
1180
1181Most of the time, output from the C routine can be handled through use of
1182the RETVAL and OUTPUT directives. However, there are some cases where the
1183argument stack is not already long enough to handle all the return values.
1184An example is the POSIX tzname() call, which takes no arguments, but returns
1185two, the local time zone's standard and summer time abbreviations.
1186
1187To handle this situation, the PPCODE directive is used and the stack is
1188extended using the macro:
1189
924508f0 1190 EXTEND(SP, num);
5f05dabc 1191
924508f0 1192where C<SP> is the macro that represents the local copy of the stack pointer,
1193and C<num> is the number of elements the stack should be extended by.
5f05dabc 1194
1195Now that there is room on the stack, values can be pushed on it using the
54310121 1196macros to push IVs, doubles, strings, and SV pointers respectively:
5f05dabc 1197
1198 PUSHi(IV)
1199 PUSHn(double)
1200 PUSHp(char*, I32)
1201 PUSHs(SV*)
1202
1203And now the Perl program calling C<tzname>, the two values will be assigned
1204as in:
1205
1206 ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1207
1208An alternate (and possibly simpler) method to pushing values on the stack is
1209to use the macros:
1210
1211 XPUSHi(IV)
1212 XPUSHn(double)
1213 XPUSHp(char*, I32)
1214 XPUSHs(SV*)
1215
1216These macros automatically adjust the stack for you, if needed. Thus, you
1217do not need to call C<EXTEND> to extend the stack.
1218
1219For more information, consult L<perlxs> and L<perlxstut>.
1220
1221=head2 Calling Perl Routines from within C Programs
a0d0e21e 1222
1223There are four routines that can be used to call a Perl subroutine from
1224within a C program. These four are:
1225
954c1994 1226 I32 call_sv(SV*, I32);
1227 I32 call_pv(const char*, I32);
1228 I32 call_method(const char*, I32);
1229 I32 call_argv(const char*, I32, register char**);
a0d0e21e 1230
954c1994 1231The routine most often used is C<call_sv>. The C<SV*> argument
d1b91892 1232contains either the name of the Perl subroutine to be called, or a
1233reference to the subroutine. The second argument consists of flags
1234that control the context in which the subroutine is called, whether
1235or not the subroutine is being passed arguments, how errors should be
1236trapped, and how to treat return values.
a0d0e21e 1237
1238All four routines return the number of arguments that the subroutine returned
1239on the Perl stack.
1240
954c1994 1241These routines used to be called C<perl_call_sv> etc., before Perl v5.6.0,
1242but those names are now deprecated; macros of the same name are provided for
1243compatibility.
1244
1245When using any of these routines (except C<call_argv>), the programmer
d1b91892 1246must manipulate the Perl stack. These include the following macros and
1247functions:
a0d0e21e 1248
1249 dSP
924508f0 1250 SP
a0d0e21e 1251 PUSHMARK()
1252 PUTBACK
1253 SPAGAIN
1254 ENTER
1255 SAVETMPS
1256 FREETMPS
1257 LEAVE
1258 XPUSH*()
cb1a09d0 1259 POP*()
a0d0e21e 1260
5f05dabc 1261For a detailed description of calling conventions from C to Perl,
1262consult L<perlcall>.
a0d0e21e 1263
5f05dabc 1264=head2 Memory Allocation
a0d0e21e 1265
86058a2d 1266All memory meant to be used with the Perl API functions should be manipulated
1267using the macros described in this section. The macros provide the necessary
1268transparency between differences in the actual malloc implementation that is
1269used within perl.
1270
1271It is suggested that you enable the version of malloc that is distributed
5f05dabc 1272with Perl. It keeps pools of various sizes of unallocated memory in
07fa94a1 1273order to satisfy allocation requests more quickly. However, on some
1274platforms, it may cause spurious malloc or free errors.
d1b91892 1275
1276 New(x, pointer, number, type);
1277 Newc(x, pointer, number, type, cast);
1278 Newz(x, pointer, number, type);
1279
07fa94a1 1280These three macros are used to initially allocate memory.
5f05dabc 1281
1282The first argument C<x> was a "magic cookie" that was used to keep track
1283of who called the macro, to help when debugging memory problems. However,
07fa94a1 1284the current code makes no use of this feature (most Perl developers now
1285use run-time memory checkers), so this argument can be any number.
5f05dabc 1286
1287The second argument C<pointer> should be the name of a variable that will
1288point to the newly allocated memory.
d1b91892 1289
d1b91892 1290The third and fourth arguments C<number> and C<type> specify how many of
1291the specified type of data structure should be allocated. The argument
1292C<type> is passed to C<sizeof>. The final argument to C<Newc>, C<cast>,
1293should be used if the C<pointer> argument is different from the C<type>
1294argument.
1295
1296Unlike the C<New> and C<Newc> macros, the C<Newz> macro calls C<memzero>
1297to zero out all the newly allocated memory.
1298
1299 Renew(pointer, number, type);
1300 Renewc(pointer, number, type, cast);
1301 Safefree(pointer)
1302
1303These three macros are used to change a memory buffer size or to free a
1304piece of memory no longer needed. The arguments to C<Renew> and C<Renewc>
1305match those of C<New> and C<Newc> with the exception of not needing the
1306"magic cookie" argument.
1307
1308 Move(source, dest, number, type);
1309 Copy(source, dest, number, type);
1310 Zero(dest, number, type);
1311
1312These three macros are used to move, copy, or zero out previously allocated
1313memory. The C<source> and C<dest> arguments point to the source and
1314destination starting points. Perl will move, copy, or zero out C<number>
1315instances of the size of the C<type> data structure (using the C<sizeof>
1316function).
a0d0e21e 1317
5f05dabc 1318=head2 PerlIO
ce3d39e2 1319
5f05dabc 1320The most recent development releases of Perl has been experimenting with
1321removing Perl's dependency on the "normal" standard I/O suite and allowing
1322other stdio implementations to be used. This involves creating a new
1323abstraction layer that then calls whichever implementation of stdio Perl
68dc0745 1324was compiled with. All XSUBs should now use the functions in the PerlIO
5f05dabc 1325abstraction layer and not make any assumptions about what kind of stdio
1326is being used.
1327
1328For a complete description of the PerlIO abstraction, consult L<perlapio>.
1329
8ebc5c01 1330=head2 Putting a C value on Perl stack
ce3d39e2 1331
1332A lot of opcodes (this is an elementary operation in the internal perl
1333stack machine) put an SV* on the stack. However, as an optimization
1334the corresponding SV is (usually) not recreated each time. The opcodes
1335reuse specially assigned SVs (I<target>s) which are (as a corollary)
1336not constantly freed/created.
1337
0a753a76 1338Each of the targets is created only once (but see
ce3d39e2 1339L<Scratchpads and recursion> below), and when an opcode needs to put
1340an integer, a double, or a string on stack, it just sets the
1341corresponding parts of its I<target> and puts the I<target> on stack.
1342
1343The macro to put this target on stack is C<PUSHTARG>, and it is
1344directly used in some opcodes, as well as indirectly in zillions of
1345others, which use it via C<(X)PUSH[pni]>.
1346
8ebc5c01 1347=head2 Scratchpads
ce3d39e2 1348
54310121 1349The question remains on when the SVs which are I<target>s for opcodes
5f05dabc 1350are created. The answer is that they are created when the current unit --
1351a subroutine or a file (for opcodes for statements outside of
1352subroutines) -- is compiled. During this time a special anonymous Perl
ce3d39e2 1353array is created, which is called a scratchpad for the current
1354unit.
1355
54310121 1356A scratchpad keeps SVs which are lexicals for the current unit and are
ce3d39e2 1357targets for opcodes. One can deduce that an SV lives on a scratchpad
1358by looking on its flags: lexicals have C<SVs_PADMY> set, and
1359I<target>s have C<SVs_PADTMP> set.
1360
54310121 1361The correspondence between OPs and I<target>s is not 1-to-1. Different
1362OPs in the compile tree of the unit can use the same target, if this
ce3d39e2 1363would not conflict with the expected life of the temporary.
1364
2ae324a7 1365=head2 Scratchpads and recursion
ce3d39e2 1366
1367In fact it is not 100% true that a compiled unit contains a pointer to
1368the scratchpad AV. In fact it contains a pointer to an AV of
1369(initially) one element, and this element is the scratchpad AV. Why do
1370we need an extra level of indirection?
1371
1372The answer is B<recursion>, and maybe (sometime soon) B<threads>. Both
1373these can create several execution pointers going into the same
1374subroutine. For the subroutine-child not write over the temporaries
1375for the subroutine-parent (lifespan of which covers the call to the
1376child), the parent and the child should have different
1377scratchpads. (I<And> the lexicals should be separate anyway!)
1378
5f05dabc 1379So each subroutine is born with an array of scratchpads (of length 1).
1380On each entry to the subroutine it is checked that the current
ce3d39e2 1381depth of the recursion is not more than the length of this array, and
1382if it is, new scratchpad is created and pushed into the array.
1383
1384The I<target>s on this scratchpad are C<undef>s, but they are already
1385marked with correct flags.
1386
0a753a76 1387=head1 Compiled code
1388
1389=head2 Code tree
1390
1391Here we describe the internal form your code is converted to by
1392Perl. Start with a simple example:
1393
1394 $a = $b + $c;
1395
1396This is converted to a tree similar to this one:
1397
1398 assign-to
1399 / \
1400 + $a
1401 / \
1402 $b $c
1403
7b8d334a 1404(but slightly more complicated). This tree reflects the way Perl
0a753a76 1405parsed your code, but has nothing to do with the execution order.
1406There is an additional "thread" going through the nodes of the tree
1407which shows the order of execution of the nodes. In our simplified
1408example above it looks like:
1409
1410 $b ---> $c ---> + ---> $a ---> assign-to
1411
1412But with the actual compile tree for C<$a = $b + $c> it is different:
1413some nodes I<optimized away>. As a corollary, though the actual tree
1414contains more nodes than our simplified example, the execution order
1415is the same as in our example.
1416
1417=head2 Examining the tree
1418
1419If you have your perl compiled for debugging (usually done with C<-D
1420optimize=-g> on C<Configure> command line), you may examine the
1421compiled tree by specifying C<-Dx> on the Perl command line. The
1422output takes several lines per node, and for C<$b+$c> it looks like
1423this:
1424
1425 5 TYPE = add ===> 6
1426 TARG = 1
1427 FLAGS = (SCALAR,KIDS)
1428 {
1429 TYPE = null ===> (4)
1430 (was rv2sv)
1431 FLAGS = (SCALAR,KIDS)
1432 {
1433 3 TYPE = gvsv ===> 4
1434 FLAGS = (SCALAR)
1435 GV = main::b
1436 }
1437 }
1438 {
1439 TYPE = null ===> (5)
1440 (was rv2sv)
1441 FLAGS = (SCALAR,KIDS)
1442 {
1443 4 TYPE = gvsv ===> 5
1444 FLAGS = (SCALAR)
1445 GV = main::c
1446 }
1447 }
1448
1449This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
1450not optimized away (one per number in the left column). The immediate
1451children of the given node correspond to C<{}> pairs on the same level
1452of indentation, thus this listing corresponds to the tree:
1453
1454 add
1455 / \
1456 null null
1457 | |
1458 gvsv gvsv
1459
1460The execution order is indicated by C<===E<gt>> marks, thus it is C<3
14614 5 6> (node C<6> is not included into above listing), i.e.,
1462C<gvsv gvsv add whatever>.
1463
1464=head2 Compile pass 1: check routines
1465
92d29cee 1466The tree is created by the compiler while I<yacc> code feeds it
1467the constructions it recognizes. Since I<yacc> works bottom-up, so does
0a753a76 1468the first pass of perl compilation.
1469
1470What makes this pass interesting for perl developers is that some
1471optimization may be performed on this pass. This is optimization by
92d29cee 1472so-called "check routines". The correspondence between node names
0a753a76 1473and corresponding check routines is described in F<opcode.pl> (do not
1474forget to run C<make regen_headers> if you modify this file).
1475
1476A check routine is called when the node is fully constructed except
7b8d334a 1477for the execution-order thread. Since at this time there are no
0a753a76 1478back-links to the currently constructed node, one can do most any
1479operation to the top-level node, including freeing it and/or creating
1480new nodes above/below it.
1481
1482The check routine returns the node which should be inserted into the
1483tree (if the top-level node was not modified, check routine returns
1484its argument).
1485
1486By convention, check routines have names C<ck_*>. They are usually
1487called from C<new*OP> subroutines (or C<convert>) (which in turn are
1488called from F<perly.y>).
1489
1490=head2 Compile pass 1a: constant folding
1491
1492Immediately after the check routine is called the returned node is
1493checked for being compile-time executable. If it is (the value is
1494judged to be constant) it is immediately executed, and a I<constant>
1495node with the "return value" of the corresponding subtree is
1496substituted instead. The subtree is deleted.
1497
1498If constant folding was not performed, the execution-order thread is
1499created.
1500
1501=head2 Compile pass 2: context propagation
1502
1503When a context for a part of compile tree is known, it is propagated
a3cb178b 1504down through the tree. At this time the context can have 5 values
0a753a76 1505(instead of 2 for runtime context): void, boolean, scalar, list, and
1506lvalue. In contrast with the pass 1 this pass is processed from top
1507to bottom: a node's context determines the context for its children.
1508
1509Additional context-dependent optimizations are performed at this time.
1510Since at this moment the compile tree contains back-references (via
1511"thread" pointers), nodes cannot be free()d now. To allow
1512optimized-away nodes at this stage, such nodes are null()ified instead
1513of free()ing (i.e. their type is changed to OP_NULL).
1514
1515=head2 Compile pass 3: peephole optimization
1516
1517After the compile tree for a subroutine (or for an C<eval> or a file)
1518is created, an additional pass over the code is performed. This pass
1519is neither top-down or bottom-up, but in the execution order (with
7b8d334a 1520additional complications for conditionals). These optimizations are
0a753a76 1521done in the subroutine peep(). Optimizations performed at this stage
1522are subject to the same restrictions as in the pass 2.
1523
954c1994 1524=head1 How multiple interpreters and concurrency are supported
ee072b34 1525
ee072b34 1526=head2 Background and PERL_IMPLICIT_CONTEXT
1527
1528The Perl interpreter can be regarded as a closed box: it has an API
1529for feeding it code or otherwise making it do things, but it also has
1530functions for its own use. This smells a lot like an object, and
1531there are ways for you to build Perl so that you can have multiple
1532interpreters, with one interpreter represented either as a C++ object,
1533a C structure, or inside a thread. The thread, the C structure, or
1534the C++ object will contain all the context, the state of that
1535interpreter.
1536
54aff467 1537Three macros control the major Perl build flavors: MULTIPLICITY,
1538USE_THREADS and PERL_OBJECT. The MULTIPLICITY build has a C structure
1539that packages all the interpreter state, there is a similar thread-specific
1540data structure under USE_THREADS, and the PERL_OBJECT build has a C++
1541class to maintain interpreter state. In all three cases,
1542PERL_IMPLICIT_CONTEXT is also normally defined, and enables the
1543support for passing in a "hidden" first argument that represents all three
651a3225 1544data structures.
54aff467 1545
1546All this obviously requires a way for the Perl internal functions to be
ee072b34 1547C++ methods, subroutines taking some kind of structure as the first
1548argument, or subroutines taking nothing as the first argument. To
1549enable these three very different ways of building the interpreter,
1550the Perl source (as it does in so many other situations) makes heavy
1551use of macros and subroutine naming conventions.
1552
54aff467 1553First problem: deciding which functions will be public API functions and
954c1994 1554which will be private. All functions whose names begin C<S_> are private
1555(think "S" for "secret" or "static"). All other functions begin with
1556"Perl_", but just because a function begins with "Perl_" does not mean it is
1557part of the API. The easiest way to be B<sure> a function is part of the API
1558is to find its entry in L<perlapi>. If it exists in L<perlapi>, it's part
92d29cee 1559of the API. If it doesn't, and you think it should be (i.e., you need it for
1560your extension), send mail via L<perlbug> explaining why you think it
954c1994 1561should be.
1562
1563(L<perlapi> itself is generated by embed.pl, a Perl script that generates
1564significant portions of the Perl source code. It has a list of almost
1565all the functions defined by the Perl interpreter along with their calling
1566characteristics and some flags. Functions that are part of the public API
1567are marked with an 'A' in its flags.)
ee072b34 1568
1569Second problem: there must be a syntax so that the same subroutine
1570declarations and calls can pass a structure as their first argument,
1571or pass nothing. To solve this, the subroutines are named and
1572declared in a particular way. Here's a typical start of a static
1573function used within the Perl guts:
1574
1575 STATIC void
1576 S_incline(pTHX_ char *s)
1577
1578STATIC becomes "static" in C, and is #define'd to nothing in C++.
1579
651a3225 1580A public function (i.e. part of the internal API, but not necessarily
1581sanctioned for use in extensions) begins like this:
ee072b34 1582
1583 void
1584 Perl_sv_setsv(pTHX_ SV* dsv, SV* ssv)
1585
1586C<pTHX_> is one of a number of macros (in perl.h) that hide the
1587details of the interpreter's context. THX stands for "thread", "this",
1588or "thingy", as the case may be. (And no, George Lucas is not involved. :-)
1589The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
1590or 'd' for B<d>eclaration.
1591
1592When Perl is built without PERL_IMPLICIT_CONTEXT, there is no first
1593argument containing the interpreter's context. The trailing underscore
1594in the pTHX_ macro indicates that the macro expansion needs a comma
1595after the context argument because other arguments follow it. If
1596PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the
54aff467 1597subroutine is not prototyped to take the extra argument. The form of the
1598macro without the trailing underscore is used when there are no additional
ee072b34 1599explicit arguments.
1600
54aff467 1601When a core function calls another, it must pass the context. This
ee072b34 1602is normally hidden via macros. Consider C<sv_setsv>. It expands
1603something like this:
1604
1605 ifdef PERL_IMPLICIT_CONTEXT
1606 define sv_setsv(a,b) Perl_sv_setsv(aTHX_ a, b)
1607 /* can't do this for vararg functions, see below */
1608 else
1609 define sv_setsv Perl_sv_setsv
1610 endif
1611
1612This works well, and means that XS authors can gleefully write:
1613
1614 sv_setsv(foo, bar);
1615
1616and still have it work under all the modes Perl could have been
1617compiled with.
1618
1619Under PERL_OBJECT in the core, that will translate to either:
1620
1621 CPerlObj::Perl_sv_setsv(foo,bar); # in CPerlObj functions,
1622 # C++ takes care of 'this'
1623 or
1624
1625 pPerl->Perl_sv_setsv(foo,bar); # in truly static functions,
1626 # see objXSUB.h
1627
1628Under PERL_OBJECT in extensions (aka PERL_CAPI), or under
1629MULTIPLICITY/USE_THREADS w/ PERL_IMPLICIT_CONTEXT in both core
1630and extensions, it will be:
1631
1632 Perl_sv_setsv(aTHX_ foo, bar); # the canonical Perl "API"
1633 # for all build flavors
1634
1635This doesn't work so cleanly for varargs functions, though, as macros
1636imply that the number of arguments is known in advance. Instead we
1637either need to spell them out fully, passing C<aTHX_> as the first
1638argument (the Perl core tends to do this with functions like
1639Perl_warner), or use a context-free version.
1640
1641The context-free version of Perl_warner is called
1642Perl_warner_nocontext, and does not take the extra argument. Instead
1643it does dTHX; to get the context from thread-local storage. We
1644C<#define warner Perl_warner_nocontext> so that extensions get source
1645compatibility at the expense of performance. (Passing an arg is
1646cheaper than grabbing it from thread-local storage.)
1647
1648You can ignore [pad]THX[xo] when browsing the Perl headers/sources.
1649Those are strictly for use within the core. Extensions and embedders
1650need only be aware of [pad]THX.
1651
1652=head2 How do I use all this in extensions?
1653
1654When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call
1655any functions in the Perl API will need to pass the initial context
1656argument somehow. The kicker is that you will need to write it in
1657such a way that the extension still compiles when Perl hasn't been
1658built with PERL_IMPLICIT_CONTEXT enabled.
1659
1660There are three ways to do this. First, the easy but inefficient way,
1661which is also the default, in order to maintain source compatibility
1662with extensions: whenever XSUB.h is #included, it redefines the aTHX
1663and aTHX_ macros to call a function that will return the context.
1664Thus, something like:
1665
1666 sv_setsv(asv, bsv);
1667
92d29cee 1668in your extension will translate to this when PERL_IMPLICIT_CONTEXT is
54aff467 1669in effect:
ee072b34 1670
2fa86c13 1671 Perl_sv_setsv(Perl_get_context(), asv, bsv);
ee072b34 1672
54aff467 1673or to this otherwise:
ee072b34 1674
1675 Perl_sv_setsv(asv, bsv);
1676
1677You have to do nothing new in your extension to get this; since
2fa86c13 1678the Perl library provides Perl_get_context(), it will all just
ee072b34 1679work.
1680
1681The second, more efficient way is to use the following template for
1682your Foo.xs:
1683
1684 #define PERL_NO_GET_CONTEXT /* we want efficiency */
1685 #include "EXTERN.h"
1686 #include "perl.h"
1687 #include "XSUB.h"
1688
1689 static my_private_function(int arg1, int arg2);
1690
1691 static SV *
54aff467 1692 my_private_function(int arg1, int arg2)
ee072b34 1693 {
1694 dTHX; /* fetch context */
1695 ... call many Perl API functions ...
1696 }
1697
1698 [... etc ...]
1699
1700 MODULE = Foo PACKAGE = Foo
1701
1702 /* typical XSUB */
1703
1704 void
1705 my_xsub(arg)
1706 int arg
1707 CODE:
1708 my_private_function(arg, 10);
1709
1710Note that the only two changes from the normal way of writing an
1711extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
1712including the Perl headers, followed by a C<dTHX;> declaration at
1713the start of every function that will call the Perl API. (You'll
1714know which functions need this, because the C compiler will complain
1715that there's an undeclared identifier in those functions.) No changes
1716are needed for the XSUBs themselves, because the XS() macro is
1717correctly defined to pass in the implicit context if needed.
1718
1719The third, even more efficient way is to ape how it is done within
1720the Perl guts:
1721
1722
1723 #define PERL_NO_GET_CONTEXT /* we want efficiency */
1724 #include "EXTERN.h"
1725 #include "perl.h"
1726 #include "XSUB.h"
1727
1728 /* pTHX_ only needed for functions that call Perl API */
1729 static my_private_function(pTHX_ int arg1, int arg2);
1730
1731 static SV *
1732 my_private_function(pTHX_ int arg1, int arg2)
1733 {
1734 /* dTHX; not needed here, because THX is an argument */
1735 ... call Perl API functions ...
1736 }
1737
1738 [... etc ...]
1739
1740 MODULE = Foo PACKAGE = Foo
1741
1742 /* typical XSUB */
1743
1744 void
1745 my_xsub(arg)
1746 int arg
1747 CODE:
1748 my_private_function(aTHX_ arg, 10);
1749
1750This implementation never has to fetch the context using a function
1751call, since it is always passed as an extra argument. Depending on
1752your needs for simplicity or efficiency, you may mix the previous
1753two approaches freely.
1754
651a3225 1755Never add a comma after C<pTHX> yourself--always use the form of the
1756macro with the underscore for functions that take explicit arguments,
1757or the form without the argument for functions with no explicit arguments.
ee072b34 1758
1759=head2 Future Plans and PERL_IMPLICIT_SYS
1760
1761Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything
1762that the interpreter knows about itself and pass it around, so too are
1763there plans to allow the interpreter to bundle up everything it knows
1764about the environment it's running on. This is enabled with the
1765PERL_IMPLICIT_SYS macro. Currently it only works with PERL_OBJECT,
1766but is mostly there for MULTIPLICITY and USE_THREADS (see inside
1767iperlsys.h).
1768
1769This allows the ability to provide an extra pointer (called the "host"
1770environment) for all the system calls. This makes it possible for
1771all the system stuff to maintain their own state, broken down into
1772seven C structures. These are thin wrappers around the usual system
1773calls (see win32/perllib.c) for the default perl executable, but for a
1774more ambitious host (like the one that would do fork() emulation) all
1775the extra work needed to pretend that different interpreters are
1776actually different "processes", would be done here.
1777
1778The Perl engine/interpreter and the host are orthogonal entities.
1779There could be one or more interpreters in a process, and one or
1780more "hosts", with free association between them.
1781
954c1994 1782=head1 AUTHORS
e89caa19 1783
954c1994 1784Until May 1997, this document was maintained by Jeff Okamoto
1785<okamoto@corp.hp.com>. It is now maintained as part of Perl itself
1786by the Perl 5 Porters <perl5-porters@perl.org>.
cb1a09d0 1787
954c1994 1788With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
1789Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
1790Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
1791Stephen McCamant, and Gurusamy Sarathy.
cb1a09d0 1792
954c1994 1793API Listing originally by Dean Roehrich <roehrich@cray.com>.
cb1a09d0 1794
954c1994 1795Modifications to autogenerate the API listing (L<perlapi>) by Benjamin
1796Stuhl.
cb1a09d0 1797
954c1994 1798=head1 SEE ALSO
cb1a09d0 1799
954c1994 1800perlapi(1), perlintern(1), perlxs(1), perlembed(1)