minor pod fix
[sdlgit/SDL_perl.git] / lib / SDL / Surface.pm
CommitLineData
7b6a53a1 1#!/usr/bin/env perl
2#
3# Surface.pm
4#
5# Copyright (C) 2005 David J. Goehrig <dgoehrig@cpan.org>
6#
7# ------------------------------------------------------------------------------
8#
9# This library is free software; you can redistribute it and/or
10# modify it under the terms of the GNU Lesser General Public
11# License as published by the Free Software Foundation; either
12# version 2.1 of the License, or (at your option) any later version.
8fde61e3 13#
7b6a53a1 14# This library is distributed in the hope that it will be useful,
15# but WITHOUT ANY WARRANTY; without even the implied warranty of
16# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17# Lesser General Public License for more details.
18#
19# You should have received a copy of the GNU Lesser General Public
20# License along with this library; if not, write to the Free Software
21# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22#
23# ------------------------------------------------------------------------------
24#
25# Please feel free to send questions, suggestions or improvements to:
8fde61e3 26#
7b6a53a1 27# David J. Goehrig
28# dgoehrig@cpan.org
8fde61e3 29#
8fde61e3 30
31package SDL::Surface;
32
33use strict;
084b921f 34use warnings;
35use Carp;
8fde61e3 36use SDL;
37use SDL::SFont;
38use SDL::Color;
39use SDL::Rect;
43a05747 40use Data::Dumper;
8fde61e3 41sub new {
42 my $proto = shift;
43 my $class = ref($proto) || $proto;
44 my %options = @_;
45 my $self;
46
47 verify (%options, qw/ -name -n -flags -fl -width -w -height -h -depth -d
48 -pitch -p -Rmask -r -Gmask -g -Bmask -b -Amask -a
49 -from -f /) if $SDL::DEBUG;
50
51 if ( defined($options{-name}) && $options{-name} ne "" && exists $SDL::{IMGLoad} ) {
52 $self = \SDL::IMGLoad($options{-name});
53 } else {
54 my $f = $options{-flags} || $options{-fl} || SDL::SDL_ANYFORMAT();
55 my $w = $options{-width} || $options{-w} || 1;
56 my $h = $options{-height} || $options{-h} || 1;
57 my $d = $options{-depth} || $options{-d} || 8;
58 my $p = $options{-pitch} || $options{-p} || $w*$d;
59 my $r = $options{-Rmask} || $options{-r}
60 || ( SDL::BigEndian() ? 0xff000000 : 0x000000ff );
61 my $g = $options{-Gmask} || $options{-g}
62 || ( SDL::BigEndian() ? 0x00ff0000 : 0x0000ff00 );
63 my $b = $options{-Bmask} || $options{-b}
64 || ( SDL::BigEndian() ? 0x0000ff00 : 0x00ff0000 );
65 my $a = $options{-Amask} || $options{-a}
66 || ( SDL::BigEndian() ? 0x000000ff : 0xff000000 );
67
68 if ( $options{-from}|| $options{-f} ) {
69 my $src = $options{-from}|| $options{-f};
70 $self = \SDL::CreateRGBSurfaceFrom($src,$w,$h,$d,$p,$r,$g,$b,$a);
71 } else {
72 $self = \SDL::CreateRGBSurface($f,$w,$h,$d,$r,$g,$b,$a);
73 }
74 }
084b921f 75 croak "SDL::Surface::new failed. ", SDL::GetError()
8fde61e3 76 unless ( $$self);
77 bless $self,$class;
78 return $self;
79}
80
81sub DESTROY {
82 SDL::FreeSurface(${$_[0]});
83}
84
85sub flags {
86 SDL::SurfaceFlags(${$_[0]});
87}
88
89sub palette {
90 SDL::SurfacePalette(${$_[0]});
91}
92
93sub bpp {
94 SDL::SurfaceBitsPerPixel(${$_[0]});
95}
96
97sub bytes_per_pixel {
98 SDL::SurfaceBytesPerPixel(${$_[0]});
99}
100
101sub Rshift {
102 SDL::SurfaceRshift(${$_[0]});
103}
104
105sub Gshift {
106 SDL::SurfaceGshift(${$_[0]});
107}
108
109sub Bshift {
110 SDL::SurfaceBshift(${$_[0]});
111}
112
113sub Ashift {
114 SDL::SurfaceAshift(${$_[0]});
115}
116
117sub Rmask {
118 SDL::SurfaceRmask(${$_[0]});
119}
120
121sub Gmask {
122 SDL::SurfaceGmask(${$_[0]});
123}
124
125sub Bmask {
126 SDL::SurfaceBmask(${$_[0]});
127}
128
129sub Amask {
130 SDL::SurfaceAmask(${$_[0]});
131}
132
133sub color_key {
134 SDL::SurfaceColorKey(${$_[0]});
135}
136
137sub alpha {
138 SDL::SurfaceAlpha(${$_[0]});
139}
140
141sub width {
142 SDL::SurfaceW(${$_[0]});
143}
144
145sub height {
146 SDL::SurfaceH(${$_[0]});
147}
148
149sub pitch {
150 SDL::SurfacePitch(${$_[0]});
151}
152
153sub pixels {
154 SDL::SurfacePixels(${$_[0]});
155}
156
157sub pixel {
084b921f 158 croak "SDL::Surface::pixel requires a SDL::Color"
8fde61e3 159 if $_[3] && $SDL::DEBUG && !$_[3]->isa("SDL::Color");
160 $_[3] ?
161 new SDL::Color -color => SDL::SurfacePixel(${$_[0]},$_[1],$_[2],${$_[3]}) :
162 new SDL::Color -color => SDL::SurfacePixel(${$_[0]},$_[1],$_[2]);
163}
164
165sub fill {
8fde61e3 166 if ($_[1] == 0 ) {
167 SDL::FillRect(${$_[0]},0,${$_[2]});
168 } else {
43a05747 169 SDL::FillRect(${$_[0]},$_[1],${$_[2]});
8fde61e3 170 }
171}
172
173sub lockp {
174 SDL::MUSTLOCK(${$_[0]});
175}
176
177sub lock {
178 SDL::SurfaceLock(${$_[0]});
179}
180
181sub unlock {
182 SDL::SurfaceUnlock(${$_[0]});
183}
184
185sub update {
186 my $self = shift;;
187 if ($SDL::DEBUG) {
188 for (@_) {
084b921f 189 croak "SDL::Surface::update requires SDL::Rect objects"
8fde61e3 190 unless $_->isa('SDL::Rect');
191 }
192 }
193 SDL::UpdateRects($$self, map { ${$_} } @_ );
194}
195
196sub flip {
197 SDL::Flip(${$_[0]});
198}
199
200sub blit {
db3da111 201 $_[1] = 0 unless defined $_[1];
202 $_[3] = 0 unless defined $_[3];
203
8fde61e3 204 if ($SDL::DEBUG) {
084b921f 205 croak "SDL::Surface::blit requires SDL::Rect objects"
8fde61e3 206 unless ($_[1] == 0 || $_[1]->isa('SDL::Rect'))
207 && ($_[3] == 0 || $_[3]->isa('SDL::Rect'));
084b921f 208 croak "SDL::Surface::blit requires SDL::Surface objects"
8fde61e3 209 unless $_[2]->isa('SDL::Surface');
210 }
43a05747 211 SDL::BlitSurface( $_[0], $_[1], ${$_[2]}, $_[3]);
8fde61e3 212}
213
214sub set_colors {
215 my $self = shift;
216 my $start = shift;
217 for (@_) {
084b921f 218 croak "SDL::Surface::set_colors requires SDL::Color objects"
8fde61e3 219 unless !$SDL::DEBUG || $_->isa('SDL::Color');
220 }
221 return SDL::SetColors($$self, $start, map { ${$_} } @_);
222}
223
224sub set_color_key {
084b921f 225 croak "SDL::Surface::set_color_key requires a SDL::Color object"
8fde61e3 226 unless !$SDL::DEBUG || (ref($_[2]) && $_[2]->isa('SDL::Color'));
227 SDL::SetColorKey(${$_[0]},$_[1],${$_[2]});
228}
229
230sub set_alpha {
231 SDL::SetAlpha(${$_[0]},$_[1],$_[2]);
232}
233
234sub display_format {
235 my $self = shift;
236 my $tmp = SDL::DisplayFormat($$self);
237 SDL::FreeSurface ($$self);
238 $$self = $tmp;
239 $self;
240}
241
242sub rgb {
243 my $self = shift;
244 my $tmp = SDL::ConvertRGB($$self);
245 SDL::FreeSurface($$self);
246 $$self = $tmp;
247 $self;
248}
249
250sub rgba {
251 my $self = shift;
252 my $tmp = SDL::ConvertRGBA($$self);
253 SDL::FreeSurface($$self);
254 $$self = $tmp;
255 $self;
256}
257
258sub rect {
259 my $self = shift;
260 new SDL::Rect -width => $self->width(), -height => $self->height(),
261 -x => $_[0] || 0, -y => $_[1] || 0;
262}
263
264sub print {
265 my ($self,$x,$y,@text) = @_;
266 SDL::SFont::PutString( $$self, $x, $y, join('',@text));
267}
268
269sub save_bmp {
270 SDL::SaveBMP( ${$_[0]},$_[1]);
271}
272
273sub video_info {
274 shift;
275 SDL::VideoInfo();
276}
277
2781;
279
280__END__;
281
282=pod
283
284=head1 NAME
285
286SDL::Surface - a SDL perl extension
287
288=head1 SYNOPSIS
289
290 use SDL::Surface;
291 $image = new SDL::Surface(-name=>"yomama.jpg");
292
293=head1 DESCRIPTION
294
295The C<SDL::Surface> module encapsulates the SDL_Surface* structure, and
296many of its ancillatory functions. Not only is it a workhorse of the
297OO Layer, it is the base class for the C<SDL::App> class.
298
299=head1 EXPORTS
300
301 SDL_SWSURFACE SDL_HWSURFACE
302 SDL_ASYNCBLIT SDL_ANYFORMAT
303 SDL_HWPALETTE SDL_DOUBLEBUF
304 SDL_FULLSCREEN SDL_OPENGL
305 SDL_OPENGLBLIT SDL_RESIZEABLE
306 SDL_NOFRAME SDL_SRCCOLORKEY
307 SDL_RLEACCEL SDL_SRCALPHA
308 SDL_PREALLOC
309
310=head1 METHODS
311
312=head2 new (-name => 'foo.png')
313
314The C<SDL::Surface> class can be instantiated in a number of different ways.
315If support for the SDL_image library was included when SDL_perl was compiled,
316the easiest way to create a new surface is to use the C<SDL::Surface::new>
317method with the C<-name> option. This will load the image from the file
318and return an object encapsulating the SDL_Surface*.
319
320=head2 new (-from => $buffer, ... )
321
322If the contents of the new Surface is already in memory, C<SDL::Surface::new>
323may be called with the C<-from> option to create an image from that section
324of memory. This method takes the following additional parameters:
325
326=over 4
327
328=item *
329
330-width the width of the image in pixels
331
332=item *
333
334-height the height of the image in pixels
335
336=item *
337
338-depth the number of bits per pixel
339
340=item *
341
342-pitch the number of bytes per line
343
344=item *
345
346-Rmask an optional bitmask for red
347
348=item *
349
350-Gmask an optional bitmask for green
351
352=item *
353
354-Bmask an optional bitmask for green
355
356=item *
357
358-Amask an optional bitmask for alpha
359
360=back
361
362=head2 new ( -flags => SDL_SWSURFACE, ... )
363
364Finally, C<SDL::Suface::new> may be invoked with the C<-flags> option, in a
365similar fashion to the C<-from> directive. This invocation takes the same
366additional options as C<-from> with the exception of C<-pitch> which is ignored.
367This method returns a new, blank, SDL::Surface option with any of the following
368flags turned on:
369
370=over 4
371
372=item *
373
374SWSURFACE() a non-accelerated surface
375
376=item *
377
378HWSURFACE() a hardware accelerated surface
379
380=item *
381
382SRCCOLORKEY() a surface with a transperant color
383
384=item *
385
386SRCALPHA() an alpha blended, translucent surface
387
388=back
389
390=head2 flags ()
391
392C<SDL::Surface::flags> returns the flags with which the surface was initialized.
393
394=head2 palette ()
395
396C<SDL::Surface::palette> currently returns a SDL_Palette*, this may change in
397future revisions.
398
399=head2 bpp ()
400
401C<SDL::Surface::bpp> returns the bits per pixel of the surface
402
403=head2 bytes_per_pixel ()
404
405C<SDL::Surface::bytes_per_pixel> returns the bytes per pixel of the surface
406
407=head2 Rshift ()
408
409C<SDL::Surface::Rshift> returns the bit index of the red field for the surface's pixel format
410
411=head2 Gshift ()
412
413C<SDL::Surface::Gshift> returns the bit index of the green field for the surface's pixel format
414
415=head2 Bshift ()
416
417C<SDL::Surface::Bshift> returns the bit index of the blue field for the surface's pixel format
418
419=head2 Ashift ()
420
421C<SDL::Surface::Ashift> returns the bit index of the alpha field for the surface's pixel format
422
423=head2 Rmask ()
424
425C<SDL::Surface::Rmask> returns the bit mask for the red field for teh surface's pixel format
426
427=head2 Gmask ()
428
429C<SDL::Surface::Gmask> returns the bit mask for the green field for teh surface's pixel format
430
431=head2 Bmask ()
432
433C<SDL::Surface::Bmask> returns the bit mask for the blue field for teh surface's pixel format
434
435=head2 Amask ()
436
437C<SDL::Surface::Amask> returns the bit mask for the alpha field for teh surface's pixel format
438
439=head2 color_key ()
440
441C<SDL::Surface::color_key> returns the current color key for the image, which can be set with
442the C<SDL::Surface::set_color_key> method. Before calling C<SDL::Surface::color_key> on
443a image, you should fist call C<SDL::Surface::display_format> to convert it to the same
444format as the display. Failure to do so will result in failure to apply the correct color_key.
445
446=head2 alpha ()
447
448C<SDL::Surface::alpha> returns the current alpha value for the image, which can be set with
449the C<SDL::Surface::set_alpha> method.
450
451=head2 width ()
452
453C<SDL::Surface::width> returns the width in pixels of the surface
454
455=head2 height ()
456
457C<SDL::Surface::height> returns the height in pixels of the surface
458
459=head2 pitch ()
460
461C<SDL::Surface::pitch> returns the width of a surface's scanline in bytes
462
463=head2 pixels ()
464
465C<SDL::Surface::pixels> returns a Uint8* to the image's pixel data. This is not
466inherently useful within perl, though may be used to pass image data to user provided
467C functions.
468
469=head2 pixel (x,y,[color])
470
471C<SDL::Surface::pixel> will set the color value of the pixel at (x,y) to the given
472color if provided. C<SDL::Surface::pixel> returns a SDL::Color object for the
473color value of the pixel at (x,y) after any possible modifications.
474
475=head2 fill (rect,color)
476
477C<SDL::Surface::fill> will fill the given SDL::Rect rectangle with the specified SDL::Color
478This function optionally takes a SDL_Rect* and a SDL_Color*
479
480=head2 lockp ()
481
482C<SDL::Surface::lockp> returns true if the surface must be locked
483
484=head2 lock ()
485
486C<SDL::Surface::lock> places a hardware lock if necessary, preventing access to
487the surface's memory
488
489=head2 unlock ()
490
491C<SDL::Surface::unlock> removes any hardware locks, enabling blits
492
493=head2 update ( rects...)
494
495C<SDL::Surface::update> takes one or more SDL::Rect's which determine which sections
496of the image are to be updated. This option is only useful on the appliaction surface.
497
498=head2 flip ()
499
500C<SDL::Surface::flip> updates the full surface, using a double buffer if available
501
502=head2 blit (srect,dest,drect)
503
504C<SDL::Surface::blit> blits the current surface onto the destination surface,
505according to the provided rectangles. If a rectangle is 0, then the full surface is used.
506
507=head2 set_colors (start,colors...)
508
509C<SDL::Surface::set_colors> updates the palette starting at index C<start> with the
510supplied colors. The colors may either be SDL::Color objects or SDL_Color* from the
511low level C-style API.
512
513=head2 set_color_key (flag,pixel) or (flag,x,y)
514
515C<SDL::Surface::set_color_key> sets the blit flag, usually SDL_SRCCOLORKEY,
516to the specified L<SDL::Color> object. Optional a SDL_Color* may be passed.
517
518=head2 set_alpha (flag,alpha)
519
520C<SDL::Surface::set_alpha> sets the opacity of the image for alpha blits.
521C<alpha> takes a value from 0x00 to 0xff.
522
523=head2 display_format ()
524
525C<SDL::Surface::display_format> converts the surface to the same format as the
526current screen.
527
528=head2 rgb ()
d99c96f6 529
530C<SDL::Surface::rgb> converts the surface to a 24 bit rgb format regardless of the initial format.
8fde61e3 531
532=head2 rgba ()
d99c96f6 533
534C<SDL::Surface::rgba> converts the surface to a 32 bit rgba format regarless of the initial format.
8fde61e3 535
536=head2 print (x,y,text...)
537
538C<SDL::Surface::print> renders the text using the current font onto the image.
539This option is only supported for with SDL_image and SFont.
540
541=head2 save_bmp (filename)
542
543C<SDL::Surface::save_bmp> saves the surface to filename in Windows BMP format.
544
545=head2 video_info ()
546
547C<SDL::Surface::video_info> returns a hash describing the current state of the
548video hardware.
549
550=head1 AUTHOR
551
552David J. Goehrig
553
554=head1 SEE ALSO
555
556L<perl> L<SDL::App> L<SDL::Color> L<SDL::Palette> L<SDL::Rect>
557
558=cut