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[sdlgit/SDL_perl.git] / lib / SDL / Surface.pm
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7b6a53a1 1#!/usr/bin/env perl
2#
3# Surface.pm
4#
5# Copyright (C) 2005 David J. Goehrig <dgoehrig@cpan.org>
6#
7# ------------------------------------------------------------------------------
8#
9# This library is free software; you can redistribute it and/or
10# modify it under the terms of the GNU Lesser General Public
11# License as published by the Free Software Foundation; either
12# version 2.1 of the License, or (at your option) any later version.
8fde61e3 13#
7b6a53a1 14# This library is distributed in the hope that it will be useful,
15# but WITHOUT ANY WARRANTY; without even the implied warranty of
16# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17# Lesser General Public License for more details.
18#
19# You should have received a copy of the GNU Lesser General Public
20# License along with this library; if not, write to the Free Software
21# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22#
23# ------------------------------------------------------------------------------
24#
25# Please feel free to send questions, suggestions or improvements to:
8fde61e3 26#
7b6a53a1 27# David J. Goehrig
28# dgoehrig@cpan.org
8fde61e3 29#
8fde61e3 30
31package SDL::Surface;
32
33use strict;
084b921f 34use warnings;
35use Carp;
8fde61e3 36use SDL;
37use SDL::SFont;
38use SDL::Color;
39use SDL::Rect;
40
41sub new {
42 my $proto = shift;
43 my $class = ref($proto) || $proto;
44 my %options = @_;
45 my $self;
46
47 verify (%options, qw/ -name -n -flags -fl -width -w -height -h -depth -d
48 -pitch -p -Rmask -r -Gmask -g -Bmask -b -Amask -a
49 -from -f /) if $SDL::DEBUG;
50
51 if ( defined($options{-name}) && $options{-name} ne "" && exists $SDL::{IMGLoad} ) {
52 $self = \SDL::IMGLoad($options{-name});
53 } else {
54 my $f = $options{-flags} || $options{-fl} || SDL::SDL_ANYFORMAT();
55 my $w = $options{-width} || $options{-w} || 1;
56 my $h = $options{-height} || $options{-h} || 1;
57 my $d = $options{-depth} || $options{-d} || 8;
58 my $p = $options{-pitch} || $options{-p} || $w*$d;
59 my $r = $options{-Rmask} || $options{-r}
60 || ( SDL::BigEndian() ? 0xff000000 : 0x000000ff );
61 my $g = $options{-Gmask} || $options{-g}
62 || ( SDL::BigEndian() ? 0x00ff0000 : 0x0000ff00 );
63 my $b = $options{-Bmask} || $options{-b}
64 || ( SDL::BigEndian() ? 0x0000ff00 : 0x00ff0000 );
65 my $a = $options{-Amask} || $options{-a}
66 || ( SDL::BigEndian() ? 0x000000ff : 0xff000000 );
67
68 if ( $options{-from}|| $options{-f} ) {
69 my $src = $options{-from}|| $options{-f};
70 $self = \SDL::CreateRGBSurfaceFrom($src,$w,$h,$d,$p,$r,$g,$b,$a);
71 } else {
72 $self = \SDL::CreateRGBSurface($f,$w,$h,$d,$r,$g,$b,$a);
73 }
74 }
084b921f 75 croak "SDL::Surface::new failed. ", SDL::GetError()
8fde61e3 76 unless ( $$self);
77 bless $self,$class;
78 return $self;
79}
80
81sub DESTROY {
82 SDL::FreeSurface(${$_[0]});
83}
84
85sub flags {
86 SDL::SurfaceFlags(${$_[0]});
87}
88
89sub palette {
90 SDL::SurfacePalette(${$_[0]});
91}
92
93sub bpp {
94 SDL::SurfaceBitsPerPixel(${$_[0]});
95}
96
97sub bytes_per_pixel {
98 SDL::SurfaceBytesPerPixel(${$_[0]});
99}
100
101sub Rshift {
102 SDL::SurfaceRshift(${$_[0]});
103}
104
105sub Gshift {
106 SDL::SurfaceGshift(${$_[0]});
107}
108
109sub Bshift {
110 SDL::SurfaceBshift(${$_[0]});
111}
112
113sub Ashift {
114 SDL::SurfaceAshift(${$_[0]});
115}
116
117sub Rmask {
118 SDL::SurfaceRmask(${$_[0]});
119}
120
121sub Gmask {
122 SDL::SurfaceGmask(${$_[0]});
123}
124
125sub Bmask {
126 SDL::SurfaceBmask(${$_[0]});
127}
128
129sub Amask {
130 SDL::SurfaceAmask(${$_[0]});
131}
132
133sub color_key {
134 SDL::SurfaceColorKey(${$_[0]});
135}
136
137sub alpha {
138 SDL::SurfaceAlpha(${$_[0]});
139}
140
141sub width {
142 SDL::SurfaceW(${$_[0]});
143}
144
145sub height {
146 SDL::SurfaceH(${$_[0]});
147}
148
149sub pitch {
150 SDL::SurfacePitch(${$_[0]});
151}
152
153sub pixels {
154 SDL::SurfacePixels(${$_[0]});
155}
156
157sub pixel {
084b921f 158 croak "SDL::Surface::pixel requires a SDL::Color"
8fde61e3 159 if $_[3] && $SDL::DEBUG && !$_[3]->isa("SDL::Color");
160 $_[3] ?
161 new SDL::Color -color => SDL::SurfacePixel(${$_[0]},$_[1],$_[2],${$_[3]}) :
162 new SDL::Color -color => SDL::SurfacePixel(${$_[0]},$_[1],$_[2]);
163}
164
165sub fill {
084b921f 166 croak "SDL::Surface::fill requires a SDL::Rect object"
8fde61e3 167 unless !$SDL::DEBUG || $_[1] == 0 || $_[1]->isa('SDL::Rect');
084b921f 168 croak "SDL::Surface::fill requires a SDL::Color object"
8fde61e3 169 unless !$SDL::DEBUG || $_[2]->isa('SDL::Color');
170 if ($_[1] == 0 ) {
171 SDL::FillRect(${$_[0]},0,${$_[2]});
172 } else {
173 SDL::FillRect(${$_[0]},${$_[1]},${$_[2]});
174 }
175}
176
177sub lockp {
178 SDL::MUSTLOCK(${$_[0]});
179}
180
181sub lock {
182 SDL::SurfaceLock(${$_[0]});
183}
184
185sub unlock {
186 SDL::SurfaceUnlock(${$_[0]});
187}
188
189sub update {
190 my $self = shift;;
191 if ($SDL::DEBUG) {
192 for (@_) {
084b921f 193 croak "SDL::Surface::update requires SDL::Rect objects"
8fde61e3 194 unless $_->isa('SDL::Rect');
195 }
196 }
197 SDL::UpdateRects($$self, map { ${$_} } @_ );
198}
199
200sub flip {
201 SDL::Flip(${$_[0]});
202}
203
204sub blit {
205 if ($SDL::DEBUG) {
084b921f 206 croak "SDL::Surface::blit requires SDL::Rect objects"
8fde61e3 207 unless ($_[1] == 0 || $_[1]->isa('SDL::Rect'))
208 && ($_[3] == 0 || $_[3]->isa('SDL::Rect'));
084b921f 209 croak "SDL::Surface::blit requires SDL::Surface objects"
8fde61e3 210 unless $_[2]->isa('SDL::Surface');
211 }
212 SDL::BlitSurface(map { $_ != 0 ? ${$_} : $_ } @_);
213}
214
215sub set_colors {
216 my $self = shift;
217 my $start = shift;
218 for (@_) {
084b921f 219 croak "SDL::Surface::set_colors requires SDL::Color objects"
8fde61e3 220 unless !$SDL::DEBUG || $_->isa('SDL::Color');
221 }
222 return SDL::SetColors($$self, $start, map { ${$_} } @_);
223}
224
225sub set_color_key {
084b921f 226 croak "SDL::Surface::set_color_key requires a SDL::Color object"
8fde61e3 227 unless !$SDL::DEBUG || (ref($_[2]) && $_[2]->isa('SDL::Color'));
228 SDL::SetColorKey(${$_[0]},$_[1],${$_[2]});
229}
230
231sub set_alpha {
232 SDL::SetAlpha(${$_[0]},$_[1],$_[2]);
233}
234
235sub display_format {
236 my $self = shift;
237 my $tmp = SDL::DisplayFormat($$self);
238 SDL::FreeSurface ($$self);
239 $$self = $tmp;
240 $self;
241}
242
243sub rgb {
244 my $self = shift;
245 my $tmp = SDL::ConvertRGB($$self);
246 SDL::FreeSurface($$self);
247 $$self = $tmp;
248 $self;
249}
250
251sub rgba {
252 my $self = shift;
253 my $tmp = SDL::ConvertRGBA($$self);
254 SDL::FreeSurface($$self);
255 $$self = $tmp;
256 $self;
257}
258
259sub rect {
260 my $self = shift;
261 new SDL::Rect -width => $self->width(), -height => $self->height(),
262 -x => $_[0] || 0, -y => $_[1] || 0;
263}
264
265sub print {
266 my ($self,$x,$y,@text) = @_;
267 SDL::SFont::PutString( $$self, $x, $y, join('',@text));
268}
269
270sub save_bmp {
271 SDL::SaveBMP( ${$_[0]},$_[1]);
272}
273
274sub video_info {
275 shift;
276 SDL::VideoInfo();
277}
278
2791;
280
281__END__;
282
283=pod
284
285=head1 NAME
286
287SDL::Surface - a SDL perl extension
288
289=head1 SYNOPSIS
290
291 use SDL::Surface;
292 $image = new SDL::Surface(-name=>"yomama.jpg");
293
294=head1 DESCRIPTION
295
296The C<SDL::Surface> module encapsulates the SDL_Surface* structure, and
297many of its ancillatory functions. Not only is it a workhorse of the
298OO Layer, it is the base class for the C<SDL::App> class.
299
300=head1 EXPORTS
301
302 SDL_SWSURFACE SDL_HWSURFACE
303 SDL_ASYNCBLIT SDL_ANYFORMAT
304 SDL_HWPALETTE SDL_DOUBLEBUF
305 SDL_FULLSCREEN SDL_OPENGL
306 SDL_OPENGLBLIT SDL_RESIZEABLE
307 SDL_NOFRAME SDL_SRCCOLORKEY
308 SDL_RLEACCEL SDL_SRCALPHA
309 SDL_PREALLOC
310
311=head1 METHODS
312
313=head2 new (-name => 'foo.png')
314
315The C<SDL::Surface> class can be instantiated in a number of different ways.
316If support for the SDL_image library was included when SDL_perl was compiled,
317the easiest way to create a new surface is to use the C<SDL::Surface::new>
318method with the C<-name> option. This will load the image from the file
319and return an object encapsulating the SDL_Surface*.
320
321=head2 new (-from => $buffer, ... )
322
323If the contents of the new Surface is already in memory, C<SDL::Surface::new>
324may be called with the C<-from> option to create an image from that section
325of memory. This method takes the following additional parameters:
326
327=over 4
328
329=item *
330
331-width the width of the image in pixels
332
333=item *
334
335-height the height of the image in pixels
336
337=item *
338
339-depth the number of bits per pixel
340
341=item *
342
343-pitch the number of bytes per line
344
345=item *
346
347-Rmask an optional bitmask for red
348
349=item *
350
351-Gmask an optional bitmask for green
352
353=item *
354
355-Bmask an optional bitmask for green
356
357=item *
358
359-Amask an optional bitmask for alpha
360
361=back
362
363=head2 new ( -flags => SDL_SWSURFACE, ... )
364
365Finally, C<SDL::Suface::new> may be invoked with the C<-flags> option, in a
366similar fashion to the C<-from> directive. This invocation takes the same
367additional options as C<-from> with the exception of C<-pitch> which is ignored.
368This method returns a new, blank, SDL::Surface option with any of the following
369flags turned on:
370
371=over 4
372
373=item *
374
375SWSURFACE() a non-accelerated surface
376
377=item *
378
379HWSURFACE() a hardware accelerated surface
380
381=item *
382
383SRCCOLORKEY() a surface with a transperant color
384
385=item *
386
387SRCALPHA() an alpha blended, translucent surface
388
389=back
390
391=head2 flags ()
392
393C<SDL::Surface::flags> returns the flags with which the surface was initialized.
394
395=head2 palette ()
396
397C<SDL::Surface::palette> currently returns a SDL_Palette*, this may change in
398future revisions.
399
400=head2 bpp ()
401
402C<SDL::Surface::bpp> returns the bits per pixel of the surface
403
404=head2 bytes_per_pixel ()
405
406C<SDL::Surface::bytes_per_pixel> returns the bytes per pixel of the surface
407
408=head2 Rshift ()
409
410C<SDL::Surface::Rshift> returns the bit index of the red field for the surface's pixel format
411
412=head2 Gshift ()
413
414C<SDL::Surface::Gshift> returns the bit index of the green field for the surface's pixel format
415
416=head2 Bshift ()
417
418C<SDL::Surface::Bshift> returns the bit index of the blue field for the surface's pixel format
419
420=head2 Ashift ()
421
422C<SDL::Surface::Ashift> returns the bit index of the alpha field for the surface's pixel format
423
424=head2 Rmask ()
425
426C<SDL::Surface::Rmask> returns the bit mask for the red field for teh surface's pixel format
427
428=head2 Gmask ()
429
430C<SDL::Surface::Gmask> returns the bit mask for the green field for teh surface's pixel format
431
432=head2 Bmask ()
433
434C<SDL::Surface::Bmask> returns the bit mask for the blue field for teh surface's pixel format
435
436=head2 Amask ()
437
438C<SDL::Surface::Amask> returns the bit mask for the alpha field for teh surface's pixel format
439
440=head2 color_key ()
441
442C<SDL::Surface::color_key> returns the current color key for the image, which can be set with
443the C<SDL::Surface::set_color_key> method. Before calling C<SDL::Surface::color_key> on
444a image, you should fist call C<SDL::Surface::display_format> to convert it to the same
445format as the display. Failure to do so will result in failure to apply the correct color_key.
446
447=head2 alpha ()
448
449C<SDL::Surface::alpha> returns the current alpha value for the image, which can be set with
450the C<SDL::Surface::set_alpha> method.
451
452=head2 width ()
453
454C<SDL::Surface::width> returns the width in pixels of the surface
455
456=head2 height ()
457
458C<SDL::Surface::height> returns the height in pixels of the surface
459
460=head2 pitch ()
461
462C<SDL::Surface::pitch> returns the width of a surface's scanline in bytes
463
464=head2 pixels ()
465
466C<SDL::Surface::pixels> returns a Uint8* to the image's pixel data. This is not
467inherently useful within perl, though may be used to pass image data to user provided
468C functions.
469
470=head2 pixel (x,y,[color])
471
472C<SDL::Surface::pixel> will set the color value of the pixel at (x,y) to the given
473color if provided. C<SDL::Surface::pixel> returns a SDL::Color object for the
474color value of the pixel at (x,y) after any possible modifications.
475
476=head2 fill (rect,color)
477
478C<SDL::Surface::fill> will fill the given SDL::Rect rectangle with the specified SDL::Color
479This function optionally takes a SDL_Rect* and a SDL_Color*
480
481=head2 lockp ()
482
483C<SDL::Surface::lockp> returns true if the surface must be locked
484
485=head2 lock ()
486
487C<SDL::Surface::lock> places a hardware lock if necessary, preventing access to
488the surface's memory
489
490=head2 unlock ()
491
492C<SDL::Surface::unlock> removes any hardware locks, enabling blits
493
494=head2 update ( rects...)
495
496C<SDL::Surface::update> takes one or more SDL::Rect's which determine which sections
497of the image are to be updated. This option is only useful on the appliaction surface.
498
499=head2 flip ()
500
501C<SDL::Surface::flip> updates the full surface, using a double buffer if available
502
503=head2 blit (srect,dest,drect)
504
505C<SDL::Surface::blit> blits the current surface onto the destination surface,
506according to the provided rectangles. If a rectangle is 0, then the full surface is used.
507
508=head2 set_colors (start,colors...)
509
510C<SDL::Surface::set_colors> updates the palette starting at index C<start> with the
511supplied colors. The colors may either be SDL::Color objects or SDL_Color* from the
512low level C-style API.
513
514=head2 set_color_key (flag,pixel) or (flag,x,y)
515
516C<SDL::Surface::set_color_key> sets the blit flag, usually SDL_SRCCOLORKEY,
517to the specified L<SDL::Color> object. Optional a SDL_Color* may be passed.
518
519=head2 set_alpha (flag,alpha)
520
521C<SDL::Surface::set_alpha> sets the opacity of the image for alpha blits.
522C<alpha> takes a value from 0x00 to 0xff.
523
524=head2 display_format ()
525
526C<SDL::Surface::display_format> converts the surface to the same format as the
527current screen.
528
529=head2 rgb ()
530C<SDL::Surface::rgb> converts the surface to a 24 bit rgb format regardless of the
531initial format.
532
533=head2 rgba ()
534C<SDL::Surface::rgba> converts the surface to a 32 bit rgba format regarless of the
535initial format.
536
537=head2 print (x,y,text...)
538
539C<SDL::Surface::print> renders the text using the current font onto the image.
540This option is only supported for with SDL_image and SFont.
541
542=head2 save_bmp (filename)
543
544C<SDL::Surface::save_bmp> saves the surface to filename in Windows BMP format.
545
546=head2 video_info ()
547
548C<SDL::Surface::video_info> returns a hash describing the current state of the
549video hardware.
550
551=head1 AUTHOR
552
553David J. Goehrig
554
555=head1 SEE ALSO
556
557L<perl> L<SDL::App> L<SDL::Color> L<SDL::Palette> L<SDL::Rect>
558
559=cut