fixed blit with new rect
[sdlgit/SDL_perl.git] / lib / SDL / Surface.pm
CommitLineData
7b6a53a1 1#!/usr/bin/env perl
2#
3# Surface.pm
4#
5# Copyright (C) 2005 David J. Goehrig <dgoehrig@cpan.org>
6#
7# ------------------------------------------------------------------------------
8#
9# This library is free software; you can redistribute it and/or
10# modify it under the terms of the GNU Lesser General Public
11# License as published by the Free Software Foundation; either
12# version 2.1 of the License, or (at your option) any later version.
8fde61e3 13#
7b6a53a1 14# This library is distributed in the hope that it will be useful,
15# but WITHOUT ANY WARRANTY; without even the implied warranty of
16# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17# Lesser General Public License for more details.
18#
19# You should have received a copy of the GNU Lesser General Public
20# License along with this library; if not, write to the Free Software
21# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22#
23# ------------------------------------------------------------------------------
24#
25# Please feel free to send questions, suggestions or improvements to:
8fde61e3 26#
7b6a53a1 27# David J. Goehrig
28# dgoehrig@cpan.org
8fde61e3 29#
8fde61e3 30
31package SDL::Surface;
32
33use strict;
084b921f 34use warnings;
35use Carp;
8fde61e3 36use SDL;
37use SDL::SFont;
38use SDL::Color;
39use SDL::Rect;
43a05747 40use Data::Dumper;
8fde61e3 41sub new {
42 my $proto = shift;
43 my $class = ref($proto) || $proto;
44 my %options = @_;
45 my $self;
46
47 verify (%options, qw/ -name -n -flags -fl -width -w -height -h -depth -d
48 -pitch -p -Rmask -r -Gmask -g -Bmask -b -Amask -a
49 -from -f /) if $SDL::DEBUG;
50
51 if ( defined($options{-name}) && $options{-name} ne "" && exists $SDL::{IMGLoad} ) {
52 $self = \SDL::IMGLoad($options{-name});
53 } else {
54 my $f = $options{-flags} || $options{-fl} || SDL::SDL_ANYFORMAT();
55 my $w = $options{-width} || $options{-w} || 1;
56 my $h = $options{-height} || $options{-h} || 1;
57 my $d = $options{-depth} || $options{-d} || 8;
58 my $p = $options{-pitch} || $options{-p} || $w*$d;
59 my $r = $options{-Rmask} || $options{-r}
60 || ( SDL::BigEndian() ? 0xff000000 : 0x000000ff );
61 my $g = $options{-Gmask} || $options{-g}
62 || ( SDL::BigEndian() ? 0x00ff0000 : 0x0000ff00 );
63 my $b = $options{-Bmask} || $options{-b}
64 || ( SDL::BigEndian() ? 0x0000ff00 : 0x00ff0000 );
65 my $a = $options{-Amask} || $options{-a}
66 || ( SDL::BigEndian() ? 0x000000ff : 0xff000000 );
67
68 if ( $options{-from}|| $options{-f} ) {
69 my $src = $options{-from}|| $options{-f};
70 $self = \SDL::CreateRGBSurfaceFrom($src,$w,$h,$d,$p,$r,$g,$b,$a);
71 } else {
72 $self = \SDL::CreateRGBSurface($f,$w,$h,$d,$r,$g,$b,$a);
73 }
74 }
084b921f 75 croak "SDL::Surface::new failed. ", SDL::GetError()
8fde61e3 76 unless ( $$self);
77 bless $self,$class;
78 return $self;
79}
80
81sub DESTROY {
82 SDL::FreeSurface(${$_[0]});
83}
84
85sub flags {
86 SDL::SurfaceFlags(${$_[0]});
87}
88
89sub palette {
90 SDL::SurfacePalette(${$_[0]});
91}
92
93sub bpp {
94 SDL::SurfaceBitsPerPixel(${$_[0]});
95}
96
97sub bytes_per_pixel {
98 SDL::SurfaceBytesPerPixel(${$_[0]});
99}
100
101sub Rshift {
102 SDL::SurfaceRshift(${$_[0]});
103}
104
105sub Gshift {
106 SDL::SurfaceGshift(${$_[0]});
107}
108
109sub Bshift {
110 SDL::SurfaceBshift(${$_[0]});
111}
112
113sub Ashift {
114 SDL::SurfaceAshift(${$_[0]});
115}
116
117sub Rmask {
118 SDL::SurfaceRmask(${$_[0]});
119}
120
121sub Gmask {
122 SDL::SurfaceGmask(${$_[0]});
123}
124
125sub Bmask {
126 SDL::SurfaceBmask(${$_[0]});
127}
128
129sub Amask {
130 SDL::SurfaceAmask(${$_[0]});
131}
132
133sub color_key {
134 SDL::SurfaceColorKey(${$_[0]});
135}
136
137sub alpha {
138 SDL::SurfaceAlpha(${$_[0]});
139}
140
141sub width {
142 SDL::SurfaceW(${$_[0]});
143}
144
145sub height {
146 SDL::SurfaceH(${$_[0]});
147}
148
149sub pitch {
150 SDL::SurfacePitch(${$_[0]});
151}
152
153sub pixels {
154 SDL::SurfacePixels(${$_[0]});
155}
156
157sub pixel {
084b921f 158 croak "SDL::Surface::pixel requires a SDL::Color"
8fde61e3 159 if $_[3] && $SDL::DEBUG && !$_[3]->isa("SDL::Color");
160 $_[3] ?
161 new SDL::Color -color => SDL::SurfacePixel(${$_[0]},$_[1],$_[2],${$_[3]}) :
162 new SDL::Color -color => SDL::SurfacePixel(${$_[0]},$_[1],$_[2]);
163}
164
165sub fill {
8fde61e3 166 if ($_[1] == 0 ) {
167 SDL::FillRect(${$_[0]},0,${$_[2]});
168 } else {
43a05747 169 SDL::FillRect(${$_[0]},$_[1],${$_[2]});
8fde61e3 170 }
171}
172
173sub lockp {
174 SDL::MUSTLOCK(${$_[0]});
175}
176
177sub lock {
178 SDL::SurfaceLock(${$_[0]});
179}
180
181sub unlock {
182 SDL::SurfaceUnlock(${$_[0]});
183}
184
185sub update {
186 my $self = shift;;
187 if ($SDL::DEBUG) {
188 for (@_) {
084b921f 189 croak "SDL::Surface::update requires SDL::Rect objects"
8fde61e3 190 unless $_->isa('SDL::Rect');
191 }
192 }
193 SDL::UpdateRects($$self, map { ${$_} } @_ );
194}
195
196sub flip {
197 SDL::Flip(${$_[0]});
198}
199
200sub blit {
db3da111 201 $_[1] = 0 unless defined $_[1];
202 $_[3] = 0 unless defined $_[3];
203
8fde61e3 204 if ($SDL::DEBUG) {
084b921f 205 croak "SDL::Surface::blit requires SDL::Rect objects"
8fde61e3 206 unless ($_[1] == 0 || $_[1]->isa('SDL::Rect'))
207 && ($_[3] == 0 || $_[3]->isa('SDL::Rect'));
084b921f 208 croak "SDL::Surface::blit requires SDL::Surface objects"
8fde61e3 209 unless $_[2]->isa('SDL::Surface');
210 }
5ccf0b03 211 #BlitSurface ( src, src_rect, dest, dest_rect )
212
213 SDL::BlitSurface( ${$_[0]}, $_[1], ${$_[2]}, $_[3]);
8fde61e3 214}
215
216sub set_colors {
217 my $self = shift;
218 my $start = shift;
219 for (@_) {
084b921f 220 croak "SDL::Surface::set_colors requires SDL::Color objects"
8fde61e3 221 unless !$SDL::DEBUG || $_->isa('SDL::Color');
222 }
223 return SDL::SetColors($$self, $start, map { ${$_} } @_);
224}
225
226sub set_color_key {
084b921f 227 croak "SDL::Surface::set_color_key requires a SDL::Color object"
8fde61e3 228 unless !$SDL::DEBUG || (ref($_[2]) && $_[2]->isa('SDL::Color'));
229 SDL::SetColorKey(${$_[0]},$_[1],${$_[2]});
230}
231
232sub set_alpha {
233 SDL::SetAlpha(${$_[0]},$_[1],$_[2]);
234}
235
236sub display_format {
237 my $self = shift;
238 my $tmp = SDL::DisplayFormat($$self);
239 SDL::FreeSurface ($$self);
240 $$self = $tmp;
241 $self;
242}
243
244sub rgb {
245 my $self = shift;
246 my $tmp = SDL::ConvertRGB($$self);
247 SDL::FreeSurface($$self);
248 $$self = $tmp;
249 $self;
250}
251
252sub rgba {
253 my $self = shift;
254 my $tmp = SDL::ConvertRGBA($$self);
255 SDL::FreeSurface($$self);
256 $$self = $tmp;
257 $self;
258}
259
260sub rect {
261 my $self = shift;
262 new SDL::Rect -width => $self->width(), -height => $self->height(),
263 -x => $_[0] || 0, -y => $_[1] || 0;
264}
265
266sub print {
267 my ($self,$x,$y,@text) = @_;
268 SDL::SFont::PutString( $$self, $x, $y, join('',@text));
269}
270
271sub save_bmp {
272 SDL::SaveBMP( ${$_[0]},$_[1]);
273}
274
275sub video_info {
276 shift;
277 SDL::VideoInfo();
278}
279
2801;
281
282__END__;
283
284=pod
285
286=head1 NAME
287
288SDL::Surface - a SDL perl extension
289
290=head1 SYNOPSIS
291
292 use SDL::Surface;
293 $image = new SDL::Surface(-name=>"yomama.jpg");
294
295=head1 DESCRIPTION
296
297The C<SDL::Surface> module encapsulates the SDL_Surface* structure, and
298many of its ancillatory functions. Not only is it a workhorse of the
299OO Layer, it is the base class for the C<SDL::App> class.
300
301=head1 EXPORTS
302
303 SDL_SWSURFACE SDL_HWSURFACE
304 SDL_ASYNCBLIT SDL_ANYFORMAT
305 SDL_HWPALETTE SDL_DOUBLEBUF
306 SDL_FULLSCREEN SDL_OPENGL
307 SDL_OPENGLBLIT SDL_RESIZEABLE
308 SDL_NOFRAME SDL_SRCCOLORKEY
309 SDL_RLEACCEL SDL_SRCALPHA
310 SDL_PREALLOC
311
312=head1 METHODS
313
314=head2 new (-name => 'foo.png')
315
316The C<SDL::Surface> class can be instantiated in a number of different ways.
317If support for the SDL_image library was included when SDL_perl was compiled,
318the easiest way to create a new surface is to use the C<SDL::Surface::new>
319method with the C<-name> option. This will load the image from the file
320and return an object encapsulating the SDL_Surface*.
321
322=head2 new (-from => $buffer, ... )
323
324If the contents of the new Surface is already in memory, C<SDL::Surface::new>
325may be called with the C<-from> option to create an image from that section
326of memory. This method takes the following additional parameters:
327
328=over 4
329
330=item *
331
332-width the width of the image in pixels
333
334=item *
335
336-height the height of the image in pixels
337
338=item *
339
340-depth the number of bits per pixel
341
342=item *
343
344-pitch the number of bytes per line
345
346=item *
347
348-Rmask an optional bitmask for red
349
350=item *
351
352-Gmask an optional bitmask for green
353
354=item *
355
356-Bmask an optional bitmask for green
357
358=item *
359
360-Amask an optional bitmask for alpha
361
362=back
363
364=head2 new ( -flags => SDL_SWSURFACE, ... )
365
366Finally, C<SDL::Suface::new> may be invoked with the C<-flags> option, in a
367similar fashion to the C<-from> directive. This invocation takes the same
368additional options as C<-from> with the exception of C<-pitch> which is ignored.
369This method returns a new, blank, SDL::Surface option with any of the following
370flags turned on:
371
372=over 4
373
374=item *
375
376SWSURFACE() a non-accelerated surface
377
378=item *
379
380HWSURFACE() a hardware accelerated surface
381
382=item *
383
384SRCCOLORKEY() a surface with a transperant color
385
386=item *
387
388SRCALPHA() an alpha blended, translucent surface
389
390=back
391
392=head2 flags ()
393
394C<SDL::Surface::flags> returns the flags with which the surface was initialized.
395
396=head2 palette ()
397
398C<SDL::Surface::palette> currently returns a SDL_Palette*, this may change in
399future revisions.
400
401=head2 bpp ()
402
403C<SDL::Surface::bpp> returns the bits per pixel of the surface
404
405=head2 bytes_per_pixel ()
406
407C<SDL::Surface::bytes_per_pixel> returns the bytes per pixel of the surface
408
409=head2 Rshift ()
410
411C<SDL::Surface::Rshift> returns the bit index of the red field for the surface's pixel format
412
413=head2 Gshift ()
414
415C<SDL::Surface::Gshift> returns the bit index of the green field for the surface's pixel format
416
417=head2 Bshift ()
418
419C<SDL::Surface::Bshift> returns the bit index of the blue field for the surface's pixel format
420
421=head2 Ashift ()
422
423C<SDL::Surface::Ashift> returns the bit index of the alpha field for the surface's pixel format
424
425=head2 Rmask ()
426
427C<SDL::Surface::Rmask> returns the bit mask for the red field for teh surface's pixel format
428
429=head2 Gmask ()
430
431C<SDL::Surface::Gmask> returns the bit mask for the green field for teh surface's pixel format
432
433=head2 Bmask ()
434
435C<SDL::Surface::Bmask> returns the bit mask for the blue field for teh surface's pixel format
436
437=head2 Amask ()
438
439C<SDL::Surface::Amask> returns the bit mask for the alpha field for teh surface's pixel format
440
441=head2 color_key ()
442
443C<SDL::Surface::color_key> returns the current color key for the image, which can be set with
444the C<SDL::Surface::set_color_key> method. Before calling C<SDL::Surface::color_key> on
445a image, you should fist call C<SDL::Surface::display_format> to convert it to the same
446format as the display. Failure to do so will result in failure to apply the correct color_key.
447
448=head2 alpha ()
449
450C<SDL::Surface::alpha> returns the current alpha value for the image, which can be set with
451the C<SDL::Surface::set_alpha> method.
452
453=head2 width ()
454
455C<SDL::Surface::width> returns the width in pixels of the surface
456
457=head2 height ()
458
459C<SDL::Surface::height> returns the height in pixels of the surface
460
461=head2 pitch ()
462
463C<SDL::Surface::pitch> returns the width of a surface's scanline in bytes
464
465=head2 pixels ()
466
467C<SDL::Surface::pixels> returns a Uint8* to the image's pixel data. This is not
468inherently useful within perl, though may be used to pass image data to user provided
469C functions.
470
471=head2 pixel (x,y,[color])
472
473C<SDL::Surface::pixel> will set the color value of the pixel at (x,y) to the given
474color if provided. C<SDL::Surface::pixel> returns a SDL::Color object for the
475color value of the pixel at (x,y) after any possible modifications.
476
477=head2 fill (rect,color)
478
479C<SDL::Surface::fill> will fill the given SDL::Rect rectangle with the specified SDL::Color
480This function optionally takes a SDL_Rect* and a SDL_Color*
481
482=head2 lockp ()
483
484C<SDL::Surface::lockp> returns true if the surface must be locked
485
486=head2 lock ()
487
488C<SDL::Surface::lock> places a hardware lock if necessary, preventing access to
489the surface's memory
490
491=head2 unlock ()
492
493C<SDL::Surface::unlock> removes any hardware locks, enabling blits
494
495=head2 update ( rects...)
496
497C<SDL::Surface::update> takes one or more SDL::Rect's which determine which sections
498of the image are to be updated. This option is only useful on the appliaction surface.
499
500=head2 flip ()
501
502C<SDL::Surface::flip> updates the full surface, using a double buffer if available
503
504=head2 blit (srect,dest,drect)
505
506C<SDL::Surface::blit> blits the current surface onto the destination surface,
507according to the provided rectangles. If a rectangle is 0, then the full surface is used.
508
509=head2 set_colors (start,colors...)
510
511C<SDL::Surface::set_colors> updates the palette starting at index C<start> with the
512supplied colors. The colors may either be SDL::Color objects or SDL_Color* from the
513low level C-style API.
514
515=head2 set_color_key (flag,pixel) or (flag,x,y)
516
517C<SDL::Surface::set_color_key> sets the blit flag, usually SDL_SRCCOLORKEY,
518to the specified L<SDL::Color> object. Optional a SDL_Color* may be passed.
519
520=head2 set_alpha (flag,alpha)
521
522C<SDL::Surface::set_alpha> sets the opacity of the image for alpha blits.
523C<alpha> takes a value from 0x00 to 0xff.
524
525=head2 display_format ()
526
527C<SDL::Surface::display_format> converts the surface to the same format as the
528current screen.
529
530=head2 rgb ()
d99c96f6 531
532C<SDL::Surface::rgb> converts the surface to a 24 bit rgb format regardless of the initial format.
8fde61e3 533
534=head2 rgba ()
d99c96f6 535
536C<SDL::Surface::rgba> converts the surface to a 32 bit rgba format regarless of the initial format.
8fde61e3 537
538=head2 print (x,y,text...)
539
540C<SDL::Surface::print> renders the text using the current font onto the image.
541This option is only supported for with SDL_image and SFont.
542
543=head2 save_bmp (filename)
544
545C<SDL::Surface::save_bmp> saves the surface to filename in Windows BMP format.
546
547=head2 video_info ()
548
549C<SDL::Surface::video_info> returns a hash describing the current state of the
550video hardware.
551
552=head1 AUTHOR
553
554David J. Goehrig
555
556=head1 SEE ALSO
557
558L<perl> L<SDL::App> L<SDL::Color> L<SDL::Palette> L<SDL::Rect>
559
560=cut