PixelFormat docs
[sdlgit/SDL_perl.git] / lib / SDL / Surface.pm
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88a46efc 1package SDL::Surface;
2use strict;
3use warnings;
4require Exporter;
5require DynaLoader;
6our @ISA = qw(Exporter DynaLoader);
7bootstrap SDL::Surface;
8
91;
10
11__END__
12
7b6a53a1 13#!/usr/bin/env perl
14#
15# Surface.pm
16#
17# Copyright (C) 2005 David J. Goehrig <dgoehrig@cpan.org>
18#
19# ------------------------------------------------------------------------------
20#
21# This library is free software; you can redistribute it and/or
22# modify it under the terms of the GNU Lesser General Public
23# License as published by the Free Software Foundation; either
24# version 2.1 of the License, or (at your option) any later version.
8fde61e3 25#
7b6a53a1 26# This library is distributed in the hope that it will be useful,
27# but WITHOUT ANY WARRANTY; without even the implied warranty of
28# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
29# Lesser General Public License for more details.
30#
31# You should have received a copy of the GNU Lesser General Public
32# License along with this library; if not, write to the Free Software
33# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
34#
35# ------------------------------------------------------------------------------
36#
37# Please feel free to send questions, suggestions or improvements to:
8fde61e3 38#
7b6a53a1 39# David J. Goehrig
40# dgoehrig@cpan.org
8fde61e3 41#
8fde61e3 42
43package SDL::Surface;
44
45use strict;
084b921f 46use warnings;
47use Carp;
8fde61e3 48use SDL;
49use SDL::SFont;
50use SDL::Color;
51use SDL::Rect;
43a05747 52use Data::Dumper;
8fde61e3 53sub new {
54 my $proto = shift;
55 my $class = ref($proto) || $proto;
56 my %options = @_;
57 my $self;
58
59 verify (%options, qw/ -name -n -flags -fl -width -w -height -h -depth -d
60 -pitch -p -Rmask -r -Gmask -g -Bmask -b -Amask -a
61 -from -f /) if $SDL::DEBUG;
62
63 if ( defined($options{-name}) && $options{-name} ne "" && exists $SDL::{IMGLoad} ) {
64 $self = \SDL::IMGLoad($options{-name});
65 } else {
66 my $f = $options{-flags} || $options{-fl} || SDL::SDL_ANYFORMAT();
67 my $w = $options{-width} || $options{-w} || 1;
68 my $h = $options{-height} || $options{-h} || 1;
69 my $d = $options{-depth} || $options{-d} || 8;
70 my $p = $options{-pitch} || $options{-p} || $w*$d;
71 my $r = $options{-Rmask} || $options{-r}
72 || ( SDL::BigEndian() ? 0xff000000 : 0x000000ff );
73 my $g = $options{-Gmask} || $options{-g}
74 || ( SDL::BigEndian() ? 0x00ff0000 : 0x0000ff00 );
75 my $b = $options{-Bmask} || $options{-b}
76 || ( SDL::BigEndian() ? 0x0000ff00 : 0x00ff0000 );
77 my $a = $options{-Amask} || $options{-a}
78 || ( SDL::BigEndian() ? 0x000000ff : 0xff000000 );
79
80 if ( $options{-from}|| $options{-f} ) {
81 my $src = $options{-from}|| $options{-f};
82 $self = \SDL::CreateRGBSurfaceFrom($src,$w,$h,$d,$p,$r,$g,$b,$a);
83 } else {
84 $self = \SDL::CreateRGBSurface($f,$w,$h,$d,$r,$g,$b,$a);
85 }
86 }
084b921f 87 croak "SDL::Surface::new failed. ", SDL::GetError()
8fde61e3 88 unless ( $$self);
89 bless $self,$class;
90 return $self;
91}
92
93sub DESTROY {
94 SDL::FreeSurface(${$_[0]});
95}
96
97sub flags {
98 SDL::SurfaceFlags(${$_[0]});
99}
100
101sub palette {
102 SDL::SurfacePalette(${$_[0]});
103}
104
105sub bpp {
106 SDL::SurfaceBitsPerPixel(${$_[0]});
107}
108
109sub bytes_per_pixel {
110 SDL::SurfaceBytesPerPixel(${$_[0]});
111}
112
113sub Rshift {
114 SDL::SurfaceRshift(${$_[0]});
115}
116
117sub Gshift {
118 SDL::SurfaceGshift(${$_[0]});
119}
120
121sub Bshift {
122 SDL::SurfaceBshift(${$_[0]});
123}
124
125sub Ashift {
126 SDL::SurfaceAshift(${$_[0]});
127}
128
129sub Rmask {
130 SDL::SurfaceRmask(${$_[0]});
131}
132
133sub Gmask {
134 SDL::SurfaceGmask(${$_[0]});
135}
136
137sub Bmask {
138 SDL::SurfaceBmask(${$_[0]});
139}
140
141sub Amask {
142 SDL::SurfaceAmask(${$_[0]});
143}
144
145sub color_key {
146 SDL::SurfaceColorKey(${$_[0]});
147}
148
149sub alpha {
150 SDL::SurfaceAlpha(${$_[0]});
151}
152
153sub width {
154 SDL::SurfaceW(${$_[0]});
155}
156
157sub height {
158 SDL::SurfaceH(${$_[0]});
159}
160
161sub pitch {
162 SDL::SurfacePitch(${$_[0]});
163}
164
165sub pixels {
166 SDL::SurfacePixels(${$_[0]});
167}
168
169sub pixel {
084b921f 170 croak "SDL::Surface::pixel requires a SDL::Color"
8fde61e3 171 if $_[3] && $SDL::DEBUG && !$_[3]->isa("SDL::Color");
172 $_[3] ?
173 new SDL::Color -color => SDL::SurfacePixel(${$_[0]},$_[1],$_[2],${$_[3]}) :
174 new SDL::Color -color => SDL::SurfacePixel(${$_[0]},$_[1],$_[2]);
175}
176
177sub fill {
8fde61e3 178 if ($_[1] == 0 ) {
179 SDL::FillRect(${$_[0]},0,${$_[2]});
180 } else {
3e3f41ee 181 SDL::FillRect(${$_[0]},$_[1],$_[2]);
8fde61e3 182 }
183}
184
185sub lockp {
186 SDL::MUSTLOCK(${$_[0]});
187}
188
189sub lock {
190 SDL::SurfaceLock(${$_[0]});
191}
192
193sub unlock {
194 SDL::SurfaceUnlock(${$_[0]});
195}
196
197sub update {
198 my $self = shift;;
199 if ($SDL::DEBUG) {
200 for (@_) {
084b921f 201 croak "SDL::Surface::update requires SDL::Rect objects"
8fde61e3 202 unless $_->isa('SDL::Rect');
203 }
204 }
205 SDL::UpdateRects($$self, map { ${$_} } @_ );
206}
207
208sub flip {
209 SDL::Flip(${$_[0]});
210}
211
212sub blit {
db3da111 213 $_[1] = 0 unless defined $_[1];
214 $_[3] = 0 unless defined $_[3];
215
8fde61e3 216 if ($SDL::DEBUG) {
084b921f 217 croak "SDL::Surface::blit requires SDL::Rect objects"
8fde61e3 218 unless ($_[1] == 0 || $_[1]->isa('SDL::Rect'))
219 && ($_[3] == 0 || $_[3]->isa('SDL::Rect'));
084b921f 220 croak "SDL::Surface::blit requires SDL::Surface objects"
8fde61e3 221 unless $_[2]->isa('SDL::Surface');
222 }
5ccf0b03 223 #BlitSurface ( src, src_rect, dest, dest_rect )
224
225 SDL::BlitSurface( ${$_[0]}, $_[1], ${$_[2]}, $_[3]);
8fde61e3 226}
227
228sub set_colors {
229 my $self = shift;
230 my $start = shift;
231 for (@_) {
084b921f 232 croak "SDL::Surface::set_colors requires SDL::Color objects"
8fde61e3 233 unless !$SDL::DEBUG || $_->isa('SDL::Color');
234 }
235 return SDL::SetColors($$self, $start, map { ${$_} } @_);
236}
237
238sub set_color_key {
084b921f 239 croak "SDL::Surface::set_color_key requires a SDL::Color object"
8fde61e3 240 unless !$SDL::DEBUG || (ref($_[2]) && $_[2]->isa('SDL::Color'));
241 SDL::SetColorKey(${$_[0]},$_[1],${$_[2]});
242}
243
244sub set_alpha {
245 SDL::SetAlpha(${$_[0]},$_[1],$_[2]);
246}
247
248sub display_format {
249 my $self = shift;
250 my $tmp = SDL::DisplayFormat($$self);
251 SDL::FreeSurface ($$self);
252 $$self = $tmp;
253 $self;
254}
255
c0a5147b 256sub display_format_alpha {
257 my $self = shift;
258 my $tmp = SDL::DisplayFormatAlpha($$self);
259 SDL::FreeSurface ($$self);
260 $$self = $tmp;
261 $self;
262}
263
8fde61e3 264sub rgb {
265 my $self = shift;
266 my $tmp = SDL::ConvertRGB($$self);
267 SDL::FreeSurface($$self);
268 $$self = $tmp;
269 $self;
270}
271
272sub rgba {
273 my $self = shift;
274 my $tmp = SDL::ConvertRGBA($$self);
275 SDL::FreeSurface($$self);
276 $$self = $tmp;
277 $self;
278}
279
280sub rect {
281 my $self = shift;
282 new SDL::Rect -width => $self->width(), -height => $self->height(),
283 -x => $_[0] || 0, -y => $_[1] || 0;
284}
285
286sub print {
287 my ($self,$x,$y,@text) = @_;
288 SDL::SFont::PutString( $$self, $x, $y, join('',@text));
289}
290
291sub save_bmp {
292 SDL::SaveBMP( ${$_[0]},$_[1]);
293}
294
295sub video_info {
296 shift;
297 SDL::VideoInfo();
298}
299
3001;
301
302__END__;
303
304=pod
305
306=head1 NAME
307
308SDL::Surface - a SDL perl extension
309
310=head1 SYNOPSIS
311
312 use SDL::Surface;
313 $image = new SDL::Surface(-name=>"yomama.jpg");
314
315=head1 DESCRIPTION
316
317The C<SDL::Surface> module encapsulates the SDL_Surface* structure, and
318many of its ancillatory functions. Not only is it a workhorse of the
319OO Layer, it is the base class for the C<SDL::App> class.
320
321=head1 EXPORTS
322
323 SDL_SWSURFACE SDL_HWSURFACE
324 SDL_ASYNCBLIT SDL_ANYFORMAT
325 SDL_HWPALETTE SDL_DOUBLEBUF
326 SDL_FULLSCREEN SDL_OPENGL
327 SDL_OPENGLBLIT SDL_RESIZEABLE
328 SDL_NOFRAME SDL_SRCCOLORKEY
329 SDL_RLEACCEL SDL_SRCALPHA
330 SDL_PREALLOC
331
332=head1 METHODS
333
334=head2 new (-name => 'foo.png')
335
336The C<SDL::Surface> class can be instantiated in a number of different ways.
337If support for the SDL_image library was included when SDL_perl was compiled,
338the easiest way to create a new surface is to use the C<SDL::Surface::new>
339method with the C<-name> option. This will load the image from the file
340and return an object encapsulating the SDL_Surface*.
341
342=head2 new (-from => $buffer, ... )
343
344If the contents of the new Surface is already in memory, C<SDL::Surface::new>
345may be called with the C<-from> option to create an image from that section
346of memory. This method takes the following additional parameters:
347
348=over 4
349
350=item *
351
352-width the width of the image in pixels
353
354=item *
355
356-height the height of the image in pixels
357
358=item *
359
360-depth the number of bits per pixel
361
362=item *
363
364-pitch the number of bytes per line
365
366=item *
367
368-Rmask an optional bitmask for red
369
370=item *
371
372-Gmask an optional bitmask for green
373
374=item *
375
376-Bmask an optional bitmask for green
377
378=item *
379
380-Amask an optional bitmask for alpha
381
382=back
383
384=head2 new ( -flags => SDL_SWSURFACE, ... )
385
386Finally, C<SDL::Suface::new> may be invoked with the C<-flags> option, in a
387similar fashion to the C<-from> directive. This invocation takes the same
388additional options as C<-from> with the exception of C<-pitch> which is ignored.
389This method returns a new, blank, SDL::Surface option with any of the following
390flags turned on:
391
392=over 4
393
394=item *
395
396SWSURFACE() a non-accelerated surface
397
398=item *
399
400HWSURFACE() a hardware accelerated surface
401
402=item *
403
404SRCCOLORKEY() a surface with a transperant color
405
406=item *
407
408SRCALPHA() an alpha blended, translucent surface
409
410=back
411
412=head2 flags ()
413
414C<SDL::Surface::flags> returns the flags with which the surface was initialized.
415
416=head2 palette ()
417
418C<SDL::Surface::palette> currently returns a SDL_Palette*, this may change in
419future revisions.
420
421=head2 bpp ()
422
423C<SDL::Surface::bpp> returns the bits per pixel of the surface
424
425=head2 bytes_per_pixel ()
426
427C<SDL::Surface::bytes_per_pixel> returns the bytes per pixel of the surface
428
429=head2 Rshift ()
430
431C<SDL::Surface::Rshift> returns the bit index of the red field for the surface's pixel format
432
433=head2 Gshift ()
434
435C<SDL::Surface::Gshift> returns the bit index of the green field for the surface's pixel format
436
437=head2 Bshift ()
438
439C<SDL::Surface::Bshift> returns the bit index of the blue field for the surface's pixel format
440
441=head2 Ashift ()
442
443C<SDL::Surface::Ashift> returns the bit index of the alpha field for the surface's pixel format
444
445=head2 Rmask ()
446
447C<SDL::Surface::Rmask> returns the bit mask for the red field for teh surface's pixel format
448
449=head2 Gmask ()
450
451C<SDL::Surface::Gmask> returns the bit mask for the green field for teh surface's pixel format
452
453=head2 Bmask ()
454
455C<SDL::Surface::Bmask> returns the bit mask for the blue field for teh surface's pixel format
456
457=head2 Amask ()
458
459C<SDL::Surface::Amask> returns the bit mask for the alpha field for teh surface's pixel format
460
461=head2 color_key ()
462
463C<SDL::Surface::color_key> returns the current color key for the image, which can be set with
464the C<SDL::Surface::set_color_key> method. Before calling C<SDL::Surface::color_key> on
465a image, you should fist call C<SDL::Surface::display_format> to convert it to the same
466format as the display. Failure to do so will result in failure to apply the correct color_key.
467
468=head2 alpha ()
469
470C<SDL::Surface::alpha> returns the current alpha value for the image, which can be set with
471the C<SDL::Surface::set_alpha> method.
472
473=head2 width ()
474
475C<SDL::Surface::width> returns the width in pixels of the surface
476
477=head2 height ()
478
479C<SDL::Surface::height> returns the height in pixels of the surface
480
481=head2 pitch ()
482
483C<SDL::Surface::pitch> returns the width of a surface's scanline in bytes
484
485=head2 pixels ()
486
487C<SDL::Surface::pixels> returns a Uint8* to the image's pixel data. This is not
488inherently useful within perl, though may be used to pass image data to user provided
489C functions.
490
491=head2 pixel (x,y,[color])
492
493C<SDL::Surface::pixel> will set the color value of the pixel at (x,y) to the given
494color if provided. C<SDL::Surface::pixel> returns a SDL::Color object for the
495color value of the pixel at (x,y) after any possible modifications.
496
497=head2 fill (rect,color)
498
499C<SDL::Surface::fill> will fill the given SDL::Rect rectangle with the specified SDL::Color
500This function optionally takes a SDL_Rect* and a SDL_Color*
501
502=head2 lockp ()
503
504C<SDL::Surface::lockp> returns true if the surface must be locked
505
506=head2 lock ()
507
508C<SDL::Surface::lock> places a hardware lock if necessary, preventing access to
509the surface's memory
510
511=head2 unlock ()
512
513C<SDL::Surface::unlock> removes any hardware locks, enabling blits
514
515=head2 update ( rects...)
516
517C<SDL::Surface::update> takes one or more SDL::Rect's which determine which sections
518of the image are to be updated. This option is only useful on the appliaction surface.
519
520=head2 flip ()
521
522C<SDL::Surface::flip> updates the full surface, using a double buffer if available
523
524=head2 blit (srect,dest,drect)
525
526C<SDL::Surface::blit> blits the current surface onto the destination surface,
527according to the provided rectangles. If a rectangle is 0, then the full surface is used.
528
529=head2 set_colors (start,colors...)
530
531C<SDL::Surface::set_colors> updates the palette starting at index C<start> with the
532supplied colors. The colors may either be SDL::Color objects or SDL_Color* from the
533low level C-style API.
534
535=head2 set_color_key (flag,pixel) or (flag,x,y)
536
537C<SDL::Surface::set_color_key> sets the blit flag, usually SDL_SRCCOLORKEY,
538to the specified L<SDL::Color> object. Optional a SDL_Color* may be passed.
539
540=head2 set_alpha (flag,alpha)
541
542C<SDL::Surface::set_alpha> sets the opacity of the image for alpha blits.
543C<alpha> takes a value from 0x00 to 0xff.
544
545=head2 display_format ()
546
547C<SDL::Surface::display_format> converts the surface to the same format as the
548current screen.
549
c0a5147b 550=head2 display_format_alpha ()
551
552C<SDL::Surface::display_format_alpha> converts the surface to the same format as the
553current screen, plus an alpha channel.
554
8fde61e3 555=head2 rgb ()
d99c96f6 556
557C<SDL::Surface::rgb> converts the surface to a 24 bit rgb format regardless of the initial format.
8fde61e3 558
559=head2 rgba ()
d99c96f6 560
561C<SDL::Surface::rgba> converts the surface to a 32 bit rgba format regarless of the initial format.
8fde61e3 562
563=head2 print (x,y,text...)
564
565C<SDL::Surface::print> renders the text using the current font onto the image.
566This option is only supported for with SDL_image and SFont.
567
568=head2 save_bmp (filename)
569
570C<SDL::Surface::save_bmp> saves the surface to filename in Windows BMP format.
571
572=head2 video_info ()
573
574C<SDL::Surface::video_info> returns a hash describing the current state of the
575video hardware.
576
577=head1 AUTHOR
578
579David J. Goehrig
580
581=head1 SEE ALSO
582
583L<perl> L<SDL::App> L<SDL::Color> L<SDL::Palette> L<SDL::Rect>
584
585=cut