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1 | |
2 | package MooseX::Storage::Basic; |
3 | use Moose::Role; |
4 | |
5 | use MooseX::Storage::Engine; |
6 | |
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7 | our $VERSION = '0.01'; |
8 | |
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9 | sub pack { |
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10 | my ( $self, @args ) = @_; |
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11 | my $e = MooseX::Storage::Engine->new( object => $self ); |
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12 | $e->collapse_object(@args); |
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13 | } |
14 | |
15 | sub unpack { |
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16 | my ( $class, $data, @args ) = @_; |
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17 | my $e = MooseX::Storage::Engine->new( class => $class ); |
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18 | $class->new( $e->expand_object($data, @args) ); |
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19 | } |
20 | |
21 | 1; |
22 | |
23 | __END__ |
24 | |
25 | =pod |
26 | |
27 | =head1 NAME |
28 | |
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29 | MooseX::Storage::Basic - The simplest level of serialization |
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30 | |
31 | =head1 SYNOPSIS |
32 | |
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33 | package Point; |
34 | use Moose; |
35 | use MooseX::Storage; |
36 | |
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37 | our $VERSION = '0.01'; |
38 | |
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39 | with Storage; |
40 | |
41 | has 'x' => (is => 'rw', isa => 'Int'); |
42 | has 'y' => (is => 'rw', isa => 'Int'); |
43 | |
44 | 1; |
45 | |
46 | my $p = Point->new(x => 10, y => 10); |
47 | |
48 | ## methods to pack/unpack an |
49 | ## object in perl data structures |
50 | |
51 | # pack the class into a hash |
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52 | $p->pack(); # { __CLASS__ => 'Point-0.01', x => 10, y => 10 } |
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53 | |
54 | # unpack the hash into a class |
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55 | my $p2 = Point->unpack({ __CLASS__ => 'Point-0.01', x => 10, y => 10 }); |
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56 | |
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57 | =head1 DESCRIPTION |
58 | |
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59 | This is the most basic form of serialization. This is used by default |
60 | but the exported C<Storage> function. |
61 | |
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62 | =head1 METHODS |
63 | |
64 | =over 4 |
65 | |
66 | =item B<pack> |
67 | |
68 | =item B<unpack ($data)> |
69 | |
70 | =back |
71 | |
72 | =head2 Introspection |
73 | |
74 | =over 4 |
75 | |
76 | =item B<meta> |
77 | |
78 | =back |
79 | |
80 | =head1 BUGS |
81 | |
82 | All complex software has bugs lurking in it, and this module is no |
83 | exception. If you find a bug please either email me, or add the bug |
84 | to cpan-RT. |
85 | |
86 | =head1 AUTHOR |
87 | |
88 | Chris Prather E<lt>chris.prather@iinteractive.comE<gt> |
89 | |
90 | Stevan Little E<lt>stevan.little@iinteractive.comE<gt> |
91 | |
92 | =head1 COPYRIGHT AND LICENSE |
93 | |
94 | Copyright 2007 by Infinity Interactive, Inc. |
95 | |
96 | L<http://www.iinteractive.com> |
97 | |
98 | This library is free software; you can redistribute it and/or modify |
99 | it under the same terms as Perl itself. |
100 | |
101 | =cut |