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1 | package Devel::Size; |
2 | |
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3 | use strict; |
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4 | use vars qw($VERSION @ISA @EXPORT_OK %EXPORT_TAGS $warn $dangle); |
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5 | |
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6 | require 5.008; |
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7 | require Exporter; |
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8 | require XSLoader; |
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9 | |
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10 | @ISA = qw(Exporter); |
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11 | |
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12 | @EXPORT_OK = qw(size total_size); |
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13 | |
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14 | # This allows declaration use Devel::Size ':all'; |
15 | %EXPORT_TAGS = ( 'all' => \@EXPORT_OK ); |
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16 | |
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17 | $VERSION = '0.74_53'; |
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18 | |
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19 | XSLoader::load( __PACKAGE__); |
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20 | |
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21 | $warn = 1; |
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22 | $dangle = 0; ## Set true to enable warnings about dangling pointers |
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23 | |
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24 | 1; |
25 | __END__ |
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26 | |
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27 | =pod |
28 | |
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29 | =head1 NAME |
30 | |
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31 | Devel::Size - Perl extension for finding the memory usage of Perl variables |
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32 | |
33 | =head1 SYNOPSIS |
34 | |
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35 | use Devel::Size qw(size total_size); |
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36 | |
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37 | my $size = size("A string"); |
38 | |
39 | my @foo = (1, 2, 3, 4, 5); |
40 | my $other_size = size(\@foo); |
41 | |
42 | my $foo = {a => [1, 2, 3], |
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43 | b => {a => [1, 3, 4]} |
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44 | }; |
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45 | my $total_size = total_size($foo); |
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46 | |
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47 | =head1 DESCRIPTION |
48 | |
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49 | This module figures out the real size of Perl variables in bytes, as |
50 | accurately as possible. |
51 | |
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52 | Call functions with a reference to the variable you want the size |
53 | of. If the variable is a plain scalar it returns the size of |
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54 | this scalar. If the variable is a hash or an array, use a reference |
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55 | when calling. |
56 | |
57 | =head1 FUNCTIONS |
58 | |
59 | =head2 size($ref) |
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60 | |
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61 | The C<size> function returns the amount of memory the variable |
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62 | returns. If the variable is a hash or an array, it only reports |
63 | the amount used by the structure, I<not> the contents. |
64 | |
65 | =head2 total_size($ref) |
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66 | |
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67 | The C<total_size> function will traverse the variable and look |
68 | at the sizes of contents. Any references contained in the variable |
69 | will also be followed, so this function can be used to get the |
70 | total size of a multidimensional data structure. At the moment |
71 | there is no way to get the size of an array or a hash and its |
72 | elements without using this function. |
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73 | |
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74 | =head1 EXPORT |
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75 | |
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76 | None but default, but optionally C<size> and C<total_size>. |
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77 | |
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78 | =head1 UNDERSTANDING MEMORY ALLOCATION |
79 | |
80 | Please note that the following discussion of memory allocation in perl |
81 | is based on the perl 5.8.0 sources. While this is generally |
82 | applicable to all versions of perl, some of the gory details are |
83 | omitted. It also makes some presumptions on how your system memory |
84 | allocator works so, while it will be generally correct, it may not |
85 | exactly reflect your system. (Generally the only issue is the size of |
86 | the constant values we'll talk about, not their existence) |
87 | |
88 | =head2 The C library |
89 | |
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90 | It's important first to understand how your OS and libraries handle |
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91 | memory. When the perl interpreter needs some memory, it asks the C |
92 | runtime library for it, using the C<malloc()> call. C<malloc> has one |
93 | parameter, the size of the memory allocation you want, and returns a |
94 | pointer to that memory. C<malloc> also makes sure that the pointer it |
95 | returns to you is properly aligned. When you're done with the memory |
96 | you hand it back to the library with the C<free()> call. C<free> has |
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97 | one parameter, the pointer that C<malloc> returned. |
98 | There are a couple of interesting ramifications to this. |
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99 | |
100 | Because malloc has to return an aligned pointer, it will round up the |
101 | memory allocation to make sure that the memory it returns is aligned |
102 | right. What that alignment is depends on your CPU, OS, and compiler |
103 | settings, but things are generally aligned to either a 4 or 8 byte |
104 | boundary. That means that if you ask for 1 byte, C<malloc> will |
105 | silently round up to either 4 or 8 bytes, though it doesn't tell the |
106 | program making the request, so the extra memory can't be used. |
107 | |
108 | Since C<free> isn't given the size of the memory chunk you're |
109 | freeing, it has to track it another way. Most libraries do this by |
110 | tacking on a length field just before the memory it hands to your |
111 | program. (It's put before the beginning rather than after the end |
112 | because it's less likely to get mangled by program bugs) This size |
113 | field is the size of your platform integer, Generally either 4 or 8 |
114 | bytes. |
115 | |
116 | So, if you asked for 1 byte, malloc would build something like this: |
117 | |
118 | +------------------+ |
119 | | 4 byte length | |
120 | +------------------+ <----- the pointer malloc returns |
121 | | your 1 byte | |
122 | +------------------+ |
123 | | 3 bytes padding | |
124 | +------------------+ |
125 | |
126 | As you can see, you asked for 1 byte but C<malloc> used 8. If your |
127 | integers were 8 bytes rather than 4, C<malloc> would have used 16 bytes |
128 | to satisfy your 1 byte request. |
129 | |
130 | The C memory allocation system also keeps a list of free memory |
131 | chunks, so it can recycle freed memory. For performance reasons, some |
132 | C memory allocation systems put a limit to the number of free |
133 | segments that are on the free list, or only search through a small |
134 | number of memory chunks waiting to be recycled before just |
135 | allocating more memory from the system. |
136 | |
137 | The memory allocation system tries to keep as few chunks on the free |
138 | list as possible. It does this by trying to notice if there are two |
139 | adjacent chunks of memory on the free list and, if there are, |
140 | coalescing them into a single larger chunk. This works pretty well, |
141 | but there are ways to have a lot of memory on the free list yet still |
142 | not have anything that can be allocated. If a program allocates one |
143 | million eight-byte chunks, for example, then frees every other chunk, |
144 | there will be four million bytes of memory on the free list, but none |
145 | of that memory can be handed out to satisfy a request for 10 |
146 | bytes. This is what's referred to as a fragmented free list, and can |
147 | be one reason why your program could have a lot of free memory yet |
148 | still not be able to allocate more, or have a huge process size and |
149 | still have almost no memory actually allocated to the program running. |
150 | |
151 | =head2 Perl |
152 | |
153 | Perl's memory allocation scheme is a bit convoluted, and more complex |
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154 | than can really be addressed here, but there is one common spot where Perl's |
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155 | memory allocation is unintuitive, and that's for hash keys. |
156 | |
157 | When you have a hash, each entry has a structure that points to the |
158 | key and the value for that entry. The value is just a pointer to the |
159 | scalar in the entry, and doesn't take up any special amount of |
160 | memory. The key structure holds the hash value for the key, the key |
161 | length, and the key string. (The entry and key structures are |
162 | separate so perl can potentially share keys across multiple hashes) |
163 | |
164 | The entry structure has three pointers in it, and takes up either 12 |
165 | or 24 bytes, depending on whether you're on a 32 bit or 64 bit |
166 | system. Since these structures are of fixed size, perl can keep a big |
167 | pool of them internally (generally called an arena) so it doesn't |
168 | have to allocate memory for each one. |
169 | |
170 | The key structure, though, is of variable length because the key |
171 | string is of variable length, so perl has to ask the system for a |
172 | memory allocation for each key. The base size of this structure is |
173 | 8 or 16 bytes (once again, depending on whether you're on a 32 bit or |
174 | 64 bit system) plus the string length plus two bytes. |
175 | |
176 | Since this memory has to be allocated from the system there's the |
177 | malloc size-field overhead (4 or 8 bytes) plus the alignment bytes (0 |
178 | to 7, depending on your system and the key length) |
179 | that get added on to the chunk perl requests. If the key is only 1 |
180 | character, and you're on a 32 bit system, the allocation will be 16 |
181 | bytes. If the key is 7 characters then the allocation is 24 bytes on |
182 | a 32 bit system. If you're on a 64 bit system the numbers get even |
183 | larger. |
184 | |
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185 | =head1 DANGERS |
186 | |
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187 | Since version 0.72, Devel::Size uses a new pointer tracking mechanism |
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188 | that consumes far less memory than was previously the case. It does this |
189 | by using a bit vector where 1 bit represents each 4- or 8-byte aligned pointer |
190 | (32- or 64-bit platform dependant) that could exist. Further, it segments |
191 | that bit vector and only allocates each chunk when an address is seen within |
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192 | that chunk. Since version 0.73, chunks are allocated in blocks of 2**16 bits |
193 | (ie 8K), accessed via a 256-way tree. The tree is 2 levels deep on a 32 bit |
194 | system, 6 levels deep on a 64 bit system. This avoids having make any |
195 | assumptions about address layout on 64 bit systems or trade offs about sizes |
196 | to allocate. It assumes that the addresses of allocated pointers are reasonably |
197 | contiguous, so that relevant parts of the tree stay in the CPU cache. |
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198 | |
199 | Besides saving a lot of memory, this change means that Devel::Size |
200 | runs significantly faster than previous versions. |
201 | |
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202 | =head1 Messages: texts originating from this module. |
203 | |
204 | =head2 Errors |
205 | |
206 | =over 4 |
207 | |
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208 | =item "Devel::Size: Unknown variable type" |
209 | |
210 | The thing (or something contained within it) that you gave to |
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211 | total_size() was unrecognisable as a Perl entity. |
212 | |
213 | =back |
214 | |
215 | =head2 warnings |
216 | |
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217 | These messages warn you that for some types, the sizes calculated may not include |
218 | everything that could be associated with those types. The differences are usually |
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219 | insignificant for most uses of this module. |
220 | |
221 | These may be disabled by setting |
222 | |
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223 | $Devel::Size::warn = 0 |
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224 | |
225 | =over 4 |
226 | |
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227 | =item "Devel::Size: Calculated sizes for CVs are incomplete" |
228 | |
229 | =item "Devel::Size: Calculated sizes for FMs are incomplete" |
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230 | |
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231 | =item "Devel::Size: Calculated sizes for compiled regexes are incompatible, and probably always will be" |
232 | |
233 | =back |
234 | |
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235 | =head2 New warnings since 0.72 |
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236 | |
237 | Devel::Size has always been vulnerable to trapping when traversing Perl's |
238 | internal data structures, if it encounters uninitialised (dangling) pointers. |
239 | |
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240 | MSVC provides exception handling able to deal with this possibility, and when |
241 | built with MSVC Devel::Size will now attempt to ignore (or log) them and |
242 | continue. These messages are mainly of interest to Devel::Size and core |
243 | developers, and so are disabled by default. |
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244 | |
245 | They may be enabled by setting |
246 | |
247 | $Devel::Size::dangle = 0 |
248 | |
249 | =over 4 |
250 | |
251 | =item "Devel::Size: Can't determine class of operator OPx_XXXX, assuming BASEOP\n" |
252 | |
253 | =item "Devel::Size: Encountered bad magic at: 0xXXXXXXXX" |
254 | |
255 | =item "Devel::Size: Encountered dangling pointer in opcode at: 0xXXXXXXXX" |
256 | |
257 | =item "Devel::Size: Encountered invalid pointer: 0xXXXXXXXX" |
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258 | |
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259 | =back |
260 | |
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261 | =head1 BUGS |
262 | |
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263 | Doesn't currently walk all the bits for code refs, formats, and |
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264 | IO. Those throw a warning, but a minimum size for them is returned. |
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265 | |
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266 | Devel::Size only counts the memory that perl actually allocates. It |
267 | doesn't count 'dark' memory--memory that is lost due to fragmented free lists, |
268 | allocation alignments, or C library overhead. |
269 | |
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270 | =head1 AUTHOR |
271 | |
272 | Dan Sugalski dan@sidhe.org |
273 | |
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274 | Small portion taken from the B module as shipped with perl 5.6.2. |
275 | |
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276 | Previously maintained by Tels <http://bloodgate.com> |
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277 | |
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278 | New pointer tracking & exception handling for 0.72 by BrowserUK |
279 | |
280 | Currently maintained by Nicholas Clark |
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281 | |
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282 | =head1 COPYRIGHT |
283 | |
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284 | Copyright (C) 2005 Dan Sugalski, Copyright (C) 2007-2008 Tels |
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285 | |
286 | This module is free software; you can redistribute it and/or modify it |
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287 | under the same terms as Perl v5.8.8. |
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288 | |
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289 | =head1 SEE ALSO |
290 | |
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291 | perl(1), L<Devel::Size::Report>. |
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292 | |
293 | =cut |