Change some defaults and the tests to match
[dbsrgits/DBM-Deep.git] / lib / DBM / Deep / Internals.pod
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d8db2929 1=head1 NAME
2
3DBM::Deep::Internals
4
5=head1 DESCRIPTION
6
7This is a document describing the internal workings of L<DBM::Deep/>. It is
8not necessary to read this document if you only intend to be a user. This
9document is intended for people who either want a deeper understanding of
10specifics of how L<DBM::Deep/> works or who wish to help program
11L<DBM::Deep/>.
12
13=head1 CLASS LAYOUT
14
15L<DBM::Deep/> is broken up into five classes in three inheritance hierarchies.
16
17=over 4
18
19=item *
20
21L<DBM::Deep/> is the parent of L<DBM::Deep::Array/> and L<DBM::Deep::Hash/>.
22These classes form the immediate interface to the outside world. They are the
23classes that provide the TIE mechanisms as well as the OO methods.
24
25=item *
26
27L<DBM::Deep::Engine/> is the layer that deals with the mechanics of reading
28and writing to the file. This is where the logic of the file layout is
29handled.
30
31=item *
32
33L<DBM::Deep::File/> is the layer that deals with the physical file. As a
34singleton that every other object has a reference to, it also provides a place
35to handle datastructure-wide items, such as transactions.
36
37=back
38
39=head1 FILE LAYOUT
40
41DBM::Deep uses a tagged file layout. Every section has a tag, a size, and then
42the data.
43
44=head2 File header
45
46=over 4
47
48=item * File Signature
49
50The first four bytes are 'DPDB' in network byte order, signifying that this is
51a DBM::Deep file.
52
53=item * File tag/size
54
55This is the tagging of the file header. The file used by versions prior to
561.00 had a different fifth byte, allowing the difference to the determined.
57
58=item * Version
59
811224a0 60This is four bytes containing the file version. This lets the file format change over time.
61
62=item * Constants
63
64These are the file-wide constants that determine how the file is laid out.
65They can only be set upon file creation.
d8db2929 66
67=item * Transaction information
68
69The current running transactions are stored here, as is the next transaction
70ID.
71
811224a0 72=item * Freespace information
d8db2929 73
811224a0 74Pointers into the next free sectors of the various sector sizes (Index,
75Bucketlist, and Data) are stored here.
d8db2929 76
77=back
78
79=head2 Index
80
81The Index parts can be tagged either as Hash, Array, or Index. The latter
82is if there was a reindexing due to a bucketlist growing too large. The others
83are the root index for their respective datatypes. The index consists of a
84tag, a size, and then 256 sections containing file locations. Each section
85corresponds to each value representable in a byte.
86
87The index is used as follows - whenever a hashed key is being looked up, the
88first byte is used to determine which location to go to from the root index.
89Then, if that's also an index, the second byte is used, and so forth until a
90bucketlist is found.
91
92=head2 Bucketlist
93
94This is the part that contains the link to the data section. A bucketlist
95defaults to being 16 buckets long (modifiable by the I<max_buckets>
96parameter used when creating a new file). Each bucket contains an MD5 and a
97location of the appropriate key section.
98
99=head2 Key area
100
101This is the part that handles transactional awareness. There are
102I<max_buckets> sections. Each section contains the location to the data
103section, a transaction ID, and whether that transaction considers this key to
104be deleted or not.
105
106=head2 Data area
107
108This is the part that actual stores the key, value, and class (if
109appropriate). The layout is:
110
111=over 4
112
113=item * tag
114
115=item * length of the value
116
117=item * the actual value
118
119=item * keylength
120
121=item * the actual key
122
123=item * a byte indicating if this value has a classname
124
125=item * the classname (if one is there)
126
127=back
128
129The key is stored after the value because the value is requested more often
130than the key.
131
132=head1 PERFORMANCE
133
134L<DBM::Deep/> is written completely in Perl. It also is a multi-process DBM
135that uses the datafile as a method of synchronizing between multiple
136processes. This is unlike most RDBMSes like MySQL and Oracle. Furthermore,
137unlike all RDBMSes, L<DBM::Deep/> stores both the data and the structure of
138that data as it would appear in a Perl program.
139
140=head2 CPU
141
142DBM::Deep attempts to be CPU-light. As it stores all the data on disk,
143DBM::Deep is I/O-bound, not CPU-bound.
144
145=head2 RAM
146
147DBM::Deep uses extremely little RAM relative to the amount of data you can
148access. You can iterate through a million keys (using C<each()>) without
149increasing your memeory usage at all.
150
151=head2 DISK
152
153DBM::Deep is I/O-bound, pure and simple. The faster your disk, the faster
154DBM::Deep will be. Currently, when performing C<my $x = $db-E<gt>{foo}>, there
155are a minimum of 4 seeks and 1332 + N bytes read (where N is the length of your
156data). (All values assume a medium filesize.) The actions take are:
157
158=over 4
159
160=item 1 Lock the file
161
162=item 1 Perform a stat() to determine if the inode has changed
163
164=item 1 Go to the primary index for the $db (1 seek)
165
166=item 1 Read the tag/size of the primary index (5 bytes)
167
168=item 1 Read the body of the primary index (1024 bytes)
169
170=item 1 Go to the bucketlist for this MD5 (1 seek)
171
172=item 1 Read the tag/size of the bucketlist (5 bytes)
173
174=item 1 Read the body of the bucketlist (144 bytes)
175
176=item 1 Go to the keys location for this MD5 (1 seek)
177
178=item 1 Read the tag/size of the keys section (5 bytes)
179
180=item 1 Read the body of the keys location (144 bytes)
181
182=item 1 Go to the data section that corresponds to this transaction ID. (1 seek)
183
184=item 1 Read the tag/size of the data section (5 bytes)
185
186=item 1 Read the value for this data (N bytes)
187
188=item 1 Unlock the file
189
190=back
191
192Every additional level of indexing (if there are enough keys) requires an
193additional seek and the reading of 1029 additional bytes. If the value is
194blessed, an additional 1 seek and 9 + M bytes are read (where M is the length
195of the classname).
196
197Arrays are (currently) even worse because they're considered "funny hashes"
198with the length stored as just another key. This means that if you do any sort
199of lookup with a negative index, this entire process is performed twice - once
200for the length and once for the value.
201
1990c72d 202=head1 ACTUAL TESTS
203
204=head2 SPEED
205
206Obviously, DBM::Deep isn't going to be as fast as some C-based DBMs, such as
207the almighty I<BerkeleyDB>. But it makes up for it in features like true
208multi-level hash/array support, and cross-platform FTPable files. Even so,
209DBM::Deep is still pretty fast, and the speed stays fairly consistent, even
210with huge databases. Here is some test data:
211
212 Adding 1,000,000 keys to new DB file...
213
214 At 100 keys, avg. speed is 2,703 keys/sec
215 At 200 keys, avg. speed is 2,642 keys/sec
216 At 300 keys, avg. speed is 2,598 keys/sec
217 At 400 keys, avg. speed is 2,578 keys/sec
218 At 500 keys, avg. speed is 2,722 keys/sec
219 At 600 keys, avg. speed is 2,628 keys/sec
220 At 700 keys, avg. speed is 2,700 keys/sec
221 At 800 keys, avg. speed is 2,607 keys/sec
222 At 900 keys, avg. speed is 2,190 keys/sec
223 At 1,000 keys, avg. speed is 2,570 keys/sec
224 At 2,000 keys, avg. speed is 2,417 keys/sec
225 At 3,000 keys, avg. speed is 1,982 keys/sec
226 At 4,000 keys, avg. speed is 1,568 keys/sec
227 At 5,000 keys, avg. speed is 1,533 keys/sec
228 At 6,000 keys, avg. speed is 1,787 keys/sec
229 At 7,000 keys, avg. speed is 1,977 keys/sec
230 At 8,000 keys, avg. speed is 2,028 keys/sec
231 At 9,000 keys, avg. speed is 2,077 keys/sec
232 At 10,000 keys, avg. speed is 2,031 keys/sec
233 At 20,000 keys, avg. speed is 1,970 keys/sec
234 At 30,000 keys, avg. speed is 2,050 keys/sec
235 At 40,000 keys, avg. speed is 2,073 keys/sec
236 At 50,000 keys, avg. speed is 1,973 keys/sec
237 At 60,000 keys, avg. speed is 1,914 keys/sec
238 At 70,000 keys, avg. speed is 2,091 keys/sec
239 At 80,000 keys, avg. speed is 2,103 keys/sec
240 At 90,000 keys, avg. speed is 1,886 keys/sec
241 At 100,000 keys, avg. speed is 1,970 keys/sec
242 At 200,000 keys, avg. speed is 2,053 keys/sec
243 At 300,000 keys, avg. speed is 1,697 keys/sec
244 At 400,000 keys, avg. speed is 1,838 keys/sec
245 At 500,000 keys, avg. speed is 1,941 keys/sec
246 At 600,000 keys, avg. speed is 1,930 keys/sec
247 At 700,000 keys, avg. speed is 1,735 keys/sec
248 At 800,000 keys, avg. speed is 1,795 keys/sec
249 At 900,000 keys, avg. speed is 1,221 keys/sec
250 At 1,000,000 keys, avg. speed is 1,077 keys/sec
251
252This test was performed on a PowerMac G4 1gHz running Mac OS X 10.3.2 & Perl
2535.8.1, with an 80GB Ultra ATA/100 HD spinning at 7200RPM. The hash keys and
254values were between 6 - 12 chars in length. The DB file ended up at 210MB.
255Run time was 12 min 3 sec.
256
257=head2 MEMORY USAGE
258
259One of the great things about L<DBM::Deep/> is that it uses very little memory.
260Even with huge databases (1,000,000+ keys) you will not see much increased
261memory on your process. L<DBM::Deep/> relies solely on the filesystem for storing
262and fetching data. Here is output from I<top> before even opening a database
263handle:
264
265 PID USER PRI NI SIZE RSS SHARE STAT %CPU %MEM TIME COMMAND
266 22831 root 11 0 2716 2716 1296 R 0.0 0.2 0:07 perl
267
268Basically the process is taking 2,716K of memory. And here is the same
269process after storing and fetching 1,000,000 keys:
270
271 PID USER PRI NI SIZE RSS SHARE STAT %CPU %MEM TIME COMMAND
272 22831 root 14 0 2772 2772 1328 R 0.0 0.2 13:32 perl
273
274Notice the memory usage increased by only 56K. Test was performed on a 700mHz
275x86 box running Linux RedHat 7.2 & Perl 5.6.1.
276
d8db2929 277=cut