Integrate mainline (Win2k/MinGW all ok except threads/t/end.t)
[p5sagit/p5-mst-13.2.git] / ext / Encode / lib / Encode / Encoding.pm
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18586f54 1package Encode::Encoding;
2# Base class for classes which implement encodings
3use strict;
d6b7ef86 4our $VERSION = do { my @r = (q$Revision: 0.94 $ =~ /\d+/g); sprintf "%d."."%02d" x $#r, @r };
18586f54 5
6sub Define
7{
8 my $obj = shift;
9 my $canonical = shift;
10 $obj = bless { Name => $canonical },$obj unless ref $obj;
11 # warn "$canonical => $obj\n";
12 Encode::define_encoding($obj, $canonical, @_);
13}
14
15sub name { shift->{'Name'} }
16
17# Temporary legacy methods
18sub toUnicode { shift->decode(@_) }
19sub fromUnicode { shift->encode(@_) }
20
21sub new_sequence { return $_[0] }
22
284ee456 23sub DESTROY {}
24
18586f54 251;
26__END__
d6b7ef86 27
28=head1 NAME
29
30Encode::Encoding - Encode Implementation Base Class
31
32=head1 SYNOPSIS
33
34 package Encode::MyEncoding;
35 use base qw(Encode::Encoding);
36
37 __PACKAGE__->Define(qw(myCanonical myAlias));
38
39=head 1 DESCRIPTION
40
41As mentioned in L<Encode>, encodings are (in the current
42implementation at least) defined by objects. The mapping of encoding
43name to object is via the C<%encodings> hash.
44
45The values of the hash can currently be either strings or objects.
46The string form may go away in the future. The string form occurs
47when C<encodings()> has scanned C<@INC> for loadable encodings but has
48not actually loaded the encoding in question. This is because the
49current "loading" process is all Perl and a bit slow.
50
51Once an encoding is loaded then value of the hash is object which
52implements the encoding. The object should provide the following
53interface:
54
55=over 4
56
57=item -E<gt>name
58
59Should return the string representing the canonical name of the encoding.
60
61=item -E<gt>new_sequence
62
63This is a placeholder for encodings with state. It should return an
64object which implements this interface, all current implementations
65return the original object.
66
67=item -E<gt>encode($string,$check)
68
69Should return the octet sequence representing I<$string>. If I<$check>
70is true it should modify I<$string> in place to remove the converted
71part (i.e. the whole string unless there is an error). If an error
72occurs it should return the octet sequence for the fragment of string
73that has been converted, and modify $string in-place to remove the
74converted part leaving it starting with the problem fragment.
75
76If check is is false then C<encode> should make a "best effort" to
77convert the string - for example by using a replacement character.
78
79=item -E<gt>decode($octets,$check)
80
81Should return the string that I<$octets> represents. If I<$check> is
82true it should modify I<$octets> in place to remove the converted part
83(i.e. the whole sequence unless there is an error). If an error
84occurs it should return the fragment of string that has been
85converted, and modify $octets in-place to remove the converted part
86leaving it starting with the problem fragment.
87
88If check is is false then C<decode> should make a "best effort" to
89convert the string - for example by using Unicode's "\x{FFFD}" as a
90replacement character.
91
92=back
93
94It should be noted that the check behaviour is different from the
95outer public API. The logic is that the "unchecked" case is useful
96when encoding is part of a stream which may be reporting errors
97(e.g. STDERR). In such cases it is desirable to get everything
98through somehow without causing additional errors which obscure the
99original one. Also the encoding is best placed to know what the
100correct replacement character is, so if that is the desired behaviour
101then letting low level code do it is the most efficient.
102
103In contrast if check is true, the scheme above allows the encoding to
104do as much as it can and tell layer above how much that was. What is
105lacking at present is a mechanism to report what went wrong. The most
106likely interface will be an additional method call to the object, or
107perhaps (to avoid forcing per-stream objects on otherwise stateless
108encodings) and additional parameter.
109
110It is also highly desirable that encoding classes inherit from
111C<Encode::Encoding> as a base class. This allows that class to define
112additional behaviour for all encoding objects. For example built in
113Unicode, UCS-2 and UTF-8 classes use :
114
115 package Encode::MyEncoding;
116 use base qw(Encode::Encoding);
117
118 __PACKAGE__->Define(qw(myCanonical myAlias));
119
120To create an object with bless {Name => ...},$class, and call
121define_encoding. They inherit their C<name> method from
122C<Encode::Encoding>.
123
124=head2 Compiled Encodings
125
126F<Encode.xs> provides a class C<Encode::XS> which provides the
127interface described above. It calls a generic octet-sequence to
128octet-sequence "engine" that is driven by tables (defined in
129F<encengine.c>). The same engine is used for both encode and
130decode. C<Encode:XS>'s C<encode> forces Perl's characters to their
131UTF-8 form and then treats them as just another multibyte
132encoding. C<Encode:XS>'s C<decode> transforms the sequence and then
133turns the UTF-8-ness flag as that is the form that the tables are
134defined to produce. For details of the engine see the comments in
135F<encengine.c>.
136
137The tables are produced by the Perl script F<compile> (the name needs
138to change so we can eventually install it somewhere). F<compile> can
139currently read two formats:
140
141=over 4
142
143=item *.enc
144
145This is a coined format used by Tcl. It is documented in
146Encode/EncodeFormat.pod.
147
148=item *.ucm
149
150This is the semi-standard format used by IBM's ICU package.
151
152=back
153
154F<compile> can write the following forms:
155
156=over 4
157
158=item *.ucm
159
160See above - the F<Encode/*.ucm> files provided with the distribution have
161been created from the original Tcl .enc files using this approach.
162
163=item *.c
164
165Produces tables as C data structures - this is used to build in encodings
166into F<Encode.so>/F<Encode.dll>.
167
168=item *.xs
169
170In theory this allows encodings to be stand-alone loadable Perl
171extensions. The process has not yet been tested. The plan is to use
172this approach for large East Asian encodings.
173
174=back
175
176The set of encodings built-in to F<Encode.so>/F<Encode.dll> is
177determined by F<Makefile.PL>. The current set is as follows:
178
179=over 4
180
181=item ascii and iso-8859-*
182
183That is all the common 8-bit "western" encodings.
184
185=item IBM-1047 and two other variants of EBCDIC.
186
187These are the same variants that are supported by EBCDIC Perl as
188"native" encodings. They are included to prove "reversibility" of
189some constructs in EBCDIC Perl.
190
191=item symbol and dingbats as used by Tk on X11.
192
193(The reason Encode got started was to support Perl/Tk.)
194
195=back
196
197That set is rather ad hoc and has been driven by the needs of the
198tests rather than the needs of typical applications. It is likely
199to be rationalized.
200
201=cut