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392b9465 |
1 | # Microsoft Developer Studio Project File - Name="config_h" - Package Owner=<4>\r |
2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00\r |
3 | # ** DO NOT EDIT **\r |
4 | \r |
5 | # TARGTYPE "Win32 (x86) Console Application" 0x0103\r |
6 | \r |
7 | CFG=config_h - Win32 Debug\r |
8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE,\r |
9 | !MESSAGE use the Export Makefile command and run\r |
10 | !MESSAGE \r |
11 | !MESSAGE NMAKE /f "config_h.mak".\r |
12 | !MESSAGE \r |
13 | !MESSAGE You can specify a configuration when running NMAKE\r |
14 | !MESSAGE by defining the macro CFG on the command line. For example:\r |
15 | !MESSAGE \r |
16 | !MESSAGE NMAKE /f "config_h.mak" CFG="config_h - Win32 Debug"\r |
17 | !MESSAGE \r |
18 | !MESSAGE Possible choices for configuration are:\r |
19 | !MESSAGE \r |
20 | !MESSAGE "config_h - Win32 Release" (based on "Win32 (x86) Console Application")\r |
21 | !MESSAGE "config_h - Win32 Debug" (based on "Win32 (x86) Console Application")\r |
22 | !MESSAGE \r |
23 | \r |
24 | # Begin Project\r |
25 | # PROP AllowPerConfigDependencies 0\r |
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26 | # PROP Scc_ProjName "config_h"\r |
27 | # PROP Scc_LocalPath ".."\r |
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28 | CPP=cl.exe\r |
29 | RSC=rc.exe\r |
30 | \r |
31 | !IF "$(CFG)" == "config_h - Win32 Release"\r |
32 | \r |
33 | # PROP BASE Use_MFC 0\r |
34 | # PROP BASE Use_Debug_Libraries 0\r |
35 | # PROP BASE Output_Dir "Release"\r |
36 | # PROP BASE Intermediate_Dir "Release"\r |
37 | # PROP BASE Target_Dir ""\r |
38 | # PROP Use_MFC 0\r |
39 | # PROP Use_Debug_Libraries 0\r |
40 | # PROP Output_Dir "Release"\r |
41 | # PROP Intermediate_Dir "Release"\r |
42 | # PROP Target_Dir ""\r |
43 | # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c\r |
44 | # ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /c\r |
45 | # ADD BASE RSC /l 0x409 /d "NDEBUG"\r |
46 | # ADD RSC /l 0x409 /d "NDEBUG"\r |
47 | BSC32=bscmake.exe\r |
48 | # ADD BASE BSC32 /nologo\r |
49 | # ADD BSC32 /nologo\r |
50 | LINK32=link.exe\r |
51 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386\r |
52 | # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386\r |
53 | \r |
54 | !ELSEIF "$(CFG)" == "config_h - Win32 Debug"\r |
55 | \r |
56 | # PROP BASE Use_MFC 0\r |
57 | # PROP BASE Use_Debug_Libraries 1\r |
58 | # PROP BASE Output_Dir "Debug"\r |
59 | # PROP BASE Intermediate_Dir "Debug"\r |
60 | # PROP BASE Target_Dir ""\r |
61 | # PROP Use_MFC 0\r |
62 | # PROP Use_Debug_Libraries 1\r |
63 | # PROP Output_Dir "Debug"\r |
64 | # PROP Intermediate_Dir "Debug"\r |
65 | # PROP Ignore_Export_Lib 0\r |
66 | # PROP Target_Dir ""\r |
67 | # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c\r |
68 | # ADD CPP /nologo /MDd /W4 /Gm /Gi /GX /ZI /Od /I "../libfastcgi" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /GZ /c\r |
69 | # ADD BASE RSC /l 0x409 /d "_DEBUG"\r |
70 | # ADD RSC /l 0x409 /d "_DEBUG"\r |
71 | BSC32=bscmake.exe\r |
72 | # ADD BASE BSC32 /nologo\r |
73 | # ADD BSC32 /nologo\r |
74 | LINK32=link.exe\r |
75 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r |
76 | # ADD LINK32 Ws2_32.lib /nologo /subsystem:console /profile /debug /machine:I386\r |
77 | \r |
78 | !ENDIF \r |
79 | \r |
80 | # Begin Target\r |
81 | \r |
82 | # Name "config_h - Win32 Release"\r |
83 | # Name "config_h - Win32 Debug"\r |
84 | # Begin Group "Source Files"\r |
85 | \r |
86 | # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r |
87 | # End Group\r |
88 | # Begin Group "Header Files"\r |
89 | \r |
90 | # PROP Default_Filter "h;hpp;hxx;hm;inl"\r |
91 | # Begin Source File\r |
92 | \r |
93 | SOURCE=..\include\fcgi_config_x86.h\r |
94 | \r |
95 | !IF "$(CFG)" == "config_h - Win32 Release"\r |
96 | \r |
97 | # Begin Custom Build\r |
98 | InputPath=..\include\fcgi_config_x86.h\r |
99 | \r |
100 | "..\include\fcgi_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r |
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101 | copy $(InputPath) ..\include\fcgi_config.h\r |
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102 | \r |
103 | # End Custom Build\r |
104 | \r |
105 | !ELSEIF "$(CFG)" == "config_h - Win32 Debug"\r |
106 | \r |
107 | # Begin Custom Build\r |
108 | InputPath=..\include\fcgi_config_x86.h\r |
109 | \r |
110 | "..\include\fcgi_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\r |
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111 | copy $(InputPath) ..\include\fcgi_config.h\r |
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112 | \r |
113 | # End Custom Build\r |
114 | \r |
115 | !ENDIF \r |
116 | \r |
117 | # End Source File\r |
118 | # End Group\r |
119 | # Begin Group "Resource Files"\r |
120 | \r |
121 | # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"\r |
122 | # End Group\r |
123 | # End Target\r |
124 | # End Project\r |