moving some things around
[sdlgit/SDL_perl.git] / README
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bfd90409 1README for SDL_Perl-2.2.0
2
3What's New in 2.2.0:
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5SDL_Perl-2.2.0 adds support for a few new modules, fixes a few more
6bugs, and improves the error handling of the object layer. Additional
7support for SDL_sound, SDL_svg, and SDL_vnc has been added. In the
8OO layer, all constructors now die when they fail to construct an object
9with a valid underlying datastructure pointer.
10
11Prerequisites:
12
13SDL Perl recommends installing the following libraries available
14from http://www.libsdl.org/ prior to installing:
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16 SDL-1.2.8
17 smpeg-0.4.5
18 SDL_image-1.2.4
19 SDL_mixer-1.2.6
20 SDL_sound-1.0.1
21 SDL_net-1.2.5
22 SDL_gfx-2.0.13
23 SDL_ttf-2.0.7
24 SDL_svg-1.1.9
25 SDL_vnc-1.0.0
26
27Additionally the following Perl modules should be installed:
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29 Module-Build-0.22
30 Test-Simple-0.62
31
32Installation:
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34 perl Build.PL
35 ./Build
36 ./Build test
8c726daf 37 ./Build bundle # MacOS X only!
bfd90409 38 ./Build install
39
40The build process will use the new Module::Build facility
41to autodetect and build SDL Perl for your platform. If
42the build fails please forward bugs to sdl-devel@perl.org.
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8c726daf 44For MacOS X users there is a new experimental bundle,
45that is called SDLPerl.app. You can use this bundle
46to run perl scripts with a .spl extension, you know,
47SDL Perl files. We will work on brining this style
48launcher and an integrated development environment to
49all platforms shortly.
50
bfd90409 51Documentation:
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53Each module now includes its own documentation, and
54is accessible through perldoc. Additional tutorials,
55code, and tips can be found at the website:
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57 http://sdl.perl.org
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59Online documentation and tutorials are available through
60perldoc module.
61
62Contributing:
63
64Anyone wishing to contribute modules, sprite engines, documentation,
65and anything else that others might find useful, please join
66the mailing list:
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68 sdl-devel@perl.org
69
70This is a mailing list for those interested in SDLperl development,
71both as an applications developer, and as a core contributor.
72
73I am always more than happy to take patches, bug reports, and
74helpful suggestions. It is feedback, both good and poor, that
75keeps projects like this going.
76
77Enjoy,
78
79David J. Goehrig <dgoehrig@cpan.org>
80