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1 | #! perl -w |
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2 | # |
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3 | # Copyright (C) 2003 chromatic |
4 | # Copyright (C) 2004 David J. Goehrig |
5 | # Copyright (C) 2009 Kartik Thakore |
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6 | |
7 | use strict; |
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8 | use warnings; |
9 | use Carp; |
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10 | use lib 'make/lib'; |
11 | |
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12 | use Data::Dumper; |
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13 | use SDL::Build; |
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14 | use SDL::Utility; |
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15 | use YAML; |
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16 | use YAML::Node; |
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17 | |
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18 | print STDERR <<BROKENWIN if ($^O =~ /MSWin.*|cygwin/ ); |
19 | ******************************** !!!WARNING!!! ******************************** |
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20 | Windows support is currently experimental - you can continue, but you've been warned! |
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21 | If you are interested in helping please contact us at sdl-devel\@perl.org. |
22 | ******************************************************************************* |
23 | BROKENWIN |
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24 | |
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25 | my $sdl_compile_flags = SDL::Utility->sdl_c_flags(); |
26 | my $sdl_link_flags = SDL::Utility->sdl_libs(); |
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27 | # subsystem to build |
28 | # file |
29 | # location of source file => location of build file to get name right |
30 | # libraries |
31 | # name of shared library (soname) |
32 | # preprocessor definition |
33 | # name of header file |
34 | my %subsystems = |
35 | ( |
36 | SDL => { |
37 | file => { |
38 | from => 'src/SDL.xs', |
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39 | to => 'lib/SDL_perl.xs', |
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40 | }, |
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41 | libraries => [qw( SDL SDL_image SDL_mixer SDL_net SDL_ttf SDL_gfx |
42 | png jpeg smpeg )], |
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43 | }, |
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44 | Rect => { |
45 | file => { |
46 | from => 'src/Rect.xs', |
47 | to => 'lib/SDL/Rect.xs', |
48 | }, |
49 | libraries => [qw( SDL )], |
50 | }, |
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51 | Color => { |
52 | file => { |
53 | from => 'src/Color.xs', |
54 | to => 'lib/SDL/Color.xs', |
55 | }, |
56 | libraries => [qw( SDL )], |
57 | }, |
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58 | OpenGL => { |
59 | file => { |
60 | from => 'src/OpenGL.xs', |
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61 | to => 'lib/SDL/OpenGL.xs', |
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62 | }, |
63 | libraries => [qw( SDL GL GLU )], |
64 | }, |
65 | SFont => { |
66 | file => { |
67 | from => 'src/SFont.xs', |
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68 | to => 'lib/SDL/SFont.xs', |
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69 | }, |
70 | libraries => [qw( SDL SDL_image )], |
71 | }, |
72 | ); |
73 | |
74 | my %libraries = ( |
75 | SDL => { |
76 | define => 'HAVE_SDL', |
77 | header => 'SDL.h', |
78 | }, |
79 | SDL_image => { |
80 | define => 'HAVE_SDL_IMAGE', |
81 | header => 'SDL_image.h' |
82 | }, |
83 | SDL_mixer => { |
84 | define => 'HAVE_SDL_MIXER', |
85 | header => 'SDL_mixer.h' |
86 | }, |
87 | SDL_net => { |
88 | define => 'HAVE_SDL_NET', |
89 | header => 'SDL_net.h' |
90 | }, |
91 | SDL_ttf => { |
92 | define => 'HAVE_SDL_TTF', |
93 | header => 'SDL_ttf.h' |
94 | }, |
95 | SDL_gfx => { |
96 | define => 'HAVE_SDL_GFX', |
97 | header => 'SDL_gfxPrimitives.h' |
98 | }, |
99 | png => { |
100 | define => 'HAVE_PNG', |
101 | header => 'png.h', |
102 | }, |
103 | jpeg => { |
104 | define => 'HAVE_JPEG', |
105 | header => 'jpeglib.h', |
106 | }, |
107 | smpeg => { |
108 | define => 'HAVE_SMPEG', |
109 | header => 'smpeg.h', |
110 | }, |
111 | GL => { |
112 | define => 'HAVE_GL', |
113 | header => 'gl.h' |
114 | }, |
115 | GLU => { |
116 | define => 'HAVE_GLU', |
117 | header => 'glu.h' |
118 | }, |
119 | ); |
120 | |
121 | # need the platform-specific module to find include paths correctly |
122 | # see build/lib/SDL/Build/*pm |
123 | my $arch = SDL::Build->get_arch( $^O ); |
124 | |
125 | # see which subsystems can be built -- do we have headers for them? |
126 | my $build_systems = $arch->find_subsystems( \%subsystems, \%libraries ); |
127 | |
128 | # now write SDL::Config |
129 | $arch->write_sdl_config( $build_systems ); |
130 | |
131 | # and fetch all of the information needed to compile |
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132 | my $defines = $arch->build_defines( \%libraries, $build_systems ); |
133 | my $includes = $arch->build_includes( \%libraries, $build_systems ); |
134 | my $links = $arch->build_links( \%libraries, $build_systems ); |
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135 | |
136 | # mangle the compilable files into a format Module::Build can understand |
137 | my %xs = map { $subsystems{$_}{file}{from} => $subsystems{$_}{file}{to} } |
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138 | keys %subsystems; |
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139 | my $build = SDL::Build->new( |
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140 | module_name => 'SDL', |
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141 | dist_name => 'SDL_Perl', |
142 | license => 'lgpl', |
143 | dist_version_from => 'lib/SDL.pm', |
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144 | configure_requires => |
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145 | { |
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146 | 'YAML' => '0.68', |
147 | 'ExtUtils::CBuilder' => '0.260301', |
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148 | 'Alien::SDL' => '0.7.1', |
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149 | }, |
150 | build_requires => |
151 | { |
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152 | 'Test::Simple' => '0.47', |
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153 | |
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154 | }, |
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155 | build_recommends => |
156 | { |
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157 | 'Pod::ToDemo' => '0.20' |
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158 | }, |
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159 | c_source => 'src', |
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160 | xs_files => \%xs, |
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161 | meta_add => |
162 | { |
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163 | no_index => { file => [ <make/lib/SDL/*.pm>, <make/lib/SDL/Build/*.pm>, <make/lib/ExtUtils/CBuilder/*>, <make/lib/ExtUtils/*>, <make/lib/ExtUtils/CBuilder/Platform/Windows.pm> ] }, |
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164 | }, |
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165 | dist_author => 'David J. Goehrig <DGOEHRIG@cpan.org>, Kartik Thakore <KTHAKORE@cpan.org>', |
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166 | ); |
167 | |
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168 | if($arch eq 'Darwin') |
169 | { |
170 | $build->{c_source} = $arch->build_c_source( \%libraries, $build_systems ); |
171 | $build->{c_sources} = $arch->build_c_sources( \%libraries, $build_systems ); |
172 | $build->{install_base} = $arch->build_install_base( \%libraries, $build_systems ); |
173 | |
174 | } |
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175 | |
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176 | # and here's where the real (and ugly) magic works... see SDL::Build |
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177 | $build->set_flags( |
178 | \%subsystems, |
179 | $build_systems, |
180 | $defines, |
181 | $includes, |
182 | $links, |
183 | $sdl_compile_flags, |
184 | $sdl_link_flags, |
185 | ); |
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186 | # now we're ready to go! |
187 | $build->create_build_script(); |